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BW General Discussion - Page 137

Forum Index > BW General
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Prev 1 135 136 137 138 139 507 Next
halomonian
Profile Joined January 2012
Brazil255 Posts
January 20 2016 14:54 GMT
#2721
On January 20 2016 12:22 Cele wrote:
Show nested quote +
On January 20 2016 12:05 halomonian wrote:
I would like to try my hand at BW. And since i play protoss in SC2, i want to play P in BW. I have everything up and running but where do i start gameplay wise? Should i just hop on iccup and wing it a bit? Or should i get a build per matchup and practice against the AI? And what about the mechanics and timings?


you can play a few games versus the AI, but it is not need at all costs. Some beginners do to get comfortable and thats fine.

Your best server imho is ICCup, it's a competetive ladder server, we all play on. Unless you are a big exception, you will find the skill level very high at first, so stick to it, work through it be patient and analyse your replays. Find people to practice with and whom you can ask for help.

You want to pick 1 build roughly per matchup and practice it exclusively at first. you'll find the build here in the Liquipedia I recommend picking the ultra standard builds to start:

PvP 1 gate core,
PvT 1 gate goon into expand
Pvz forge FE

Mechanics are a very challenging part for people who have played Sc2. As you probably have heard, the macro is a lot harder to due the lack of MBS and smartcast and such. You want to focus a good deal of your attention at improving your macro early. Timings are important too, but i think it's a good idea to figure them out while playing, since it makes little sense to talk about them in a vacuum here.

If you want to play a practice game, so i can give you general tips or help in any regard, feel free to write a PM to me :>

Are you already set up on the "technical side"? MCA Launcher OR ICCup Launcher, registering an account at ICCup, color bugs, port forwarding?




Yup! Ports are forwarded, iCcup account is created, color bugs are fixed and I'm using iccup launcher. The only visual bug i am experiencing is text rendering over itself on game info, but none of the fixes i tried helped (most only made it worse). In Sc2 there used to be this rule of thumb that a base can sustain 3 gates of constant production, so it helped me on the midgame to add gates accordingly. Is there such a thing on BW?
Also, some of the build order articles on liquipedia only cover the early game. What should I be doing on the midgame and lategame? Or it depends on the map?
thoughts in chaos | enjOy[dream]
Cele
Profile Blog Joined December 2008
Germany4016 Posts
Last Edited: 2016-01-20 15:12:43
January 20 2016 15:11 GMT
#2722
On January 20 2016 23:54 halomonian wrote:
Show nested quote +
On January 20 2016 12:22 Cele wrote:
On January 20 2016 12:05 halomonian wrote:
I would like to try my hand at BW. And since i play protoss in SC2, i want to play P in BW. I have everything up and running but where do i start gameplay wise? Should i just hop on iccup and wing it a bit? Or should i get a build per matchup and practice against the AI? And what about the mechanics and timings?


you can play a few games versus the AI, but it is not need at all costs. Some beginners do to get comfortable and thats fine.

Your best server imho is ICCup, it's a competetive ladder server, we all play on. Unless you are a big exception, you will find the skill level very high at first, so stick to it, work through it be patient and analyse your replays. Find people to practice with and whom you can ask for help.

You want to pick 1 build roughly per matchup and practice it exclusively at first. you'll find the build here in the Liquipedia I recommend picking the ultra standard builds to start:

PvP 1 gate core,
PvT 1 gate goon into expand
Pvz forge FE

Mechanics are a very challenging part for people who have played Sc2. As you probably have heard, the macro is a lot harder to due the lack of MBS and smartcast and such. You want to focus a good deal of your attention at improving your macro early. Timings are important too, but i think it's a good idea to figure them out while playing, since it makes little sense to talk about them in a vacuum here.

If you want to play a practice game, so i can give you general tips or help in any regard, feel free to write a PM to me :>

Are you already set up on the "technical side"? MCA Launcher OR ICCup Launcher, registering an account at ICCup, color bugs, port forwarding?




Yup! Ports are forwarded, iCcup account is created, color bugs are fixed and I'm using iccup launcher. The only visual bug i am experiencing is text rendering over itself on game info, but none of the fixes i tried helped (most only made it worse). In Sc2 there used to be this rule of thumb that a base can sustain 3 gates of constant production, so it helped me on the midgame to add gates accordingly. Is there such a thing on BW?
Also, some of the build order articles on liquipedia only cover the early game. What should I be doing on the midgame and lategame? Or it depends on the map?


it can depend heavily on the map and ofc on what your opponent is doing. Regarding gateways: Well as a general assumption, you can have 3 gates per base, if you macro very well. However, the majority of us don't, so i recommend sticking to 4. Don't listen blindly to that. If you are 2 base and have trouble spending your income on 8 gates, add more. You can always go back to making less, once your macro imrpoves.

Another thing i wanna mention is: if you play PvZ, make absolutely sure you know how to Forge fast expand on the map your play, in doubt check the proper building position (Gateway, forge, pylon if need) for the map. As a general rule, gateway over forge is ling tight, while it's not the other way around. block the wholes with early zealots and with probes in order to prevent a ling runby or bust on your cannons.

i recommend playing some games first, before you ask much more questions, since you get a better idea what you need to work on. As stated earlier, unless your the exception of the rule, your issues will be much more basic than proper lategame behavior in PvZ for instance.
Broodwar for life!
prech
Profile Joined March 2014
United States2948 Posts
Last Edited: 2016-01-22 09:18:10
January 22 2016 09:07 GMT
#2723
KLM #14 announced

Jan 27 22:00 KST

Race Wars redux:

Terran : (T)Light, (T)Mind, (T)HiyA
Zerg : (Z)by.hero, (Z)EffOrt, (Z)Larva
Protoss: (P)BeSt, (P)Rain, (P)Shuttle

Maps: Fighting Spirit, Circuit Breaker, Blue Storm, Luna

Source
Liquipedia
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2016-01-22 09:37:35
January 22 2016 09:37 GMT
#2724
nice nice
FS again tho
iamho
Profile Joined June 2009
United States3347 Posts
January 23 2016 11:44 GMT
#2725
Are a lot of top zergs doing 4 hatch hydra openings now or just effort?
RoomOfMush
Profile Joined March 2015
1296 Posts
January 29 2016 20:59 GMT
#2726
I want to introduce a friend to BW and would like to show her a really good match. I am looking for something like this:
1) Good english commentary (preferably Tasteless, Sayle, etc)
2) High video/sound quality (preferably 720p or better)
3) A longer match, no cheese
4) A somewhat recent match (after 2012) so that the meta is not too different from todays
5) It doenst have to necessarily be koreans playing but the level of play should still be good. A nice back and forth with lots of bases taken and plenty of battles.

Thanks in advance for any suggestions.
XenOsky
Profile Blog Joined March 2008
Chile2356 Posts
January 29 2016 21:09 GMT
#2727
On January 30 2016 05:59 RoomOfMush wrote:
I want to introduce a friend to BW and would like to show her a really good match. I am looking for something like this:
1) Good english commentary (preferably Tasteless, Sayle, etc)
2) High video/sound quality (preferably 720p or better)
3) A longer match, no cheese
4) A somewhat recent match (after 2012) so that the meta is not too different from todays
5) It doenst have to necessarily be koreans playing but the level of play should still be good. A nice back and forth with lots of bases taken and plenty of battles.

Thanks in advance for any suggestions.


https://www.youtube.com/user/SayleBW/videos choose yourself
ἡ τῆς Νεμέσεως τάξις
Kau *
Profile Joined March 2007
Canada3500 Posts
Last Edited: 2016-01-29 21:29:29
January 29 2016 21:28 GMT
#2728
On January 30 2016 05:59 RoomOfMush wrote:
I want to introduce a friend to BW and would like to show her a really good match. I am looking for something like this:
1) Good english commentary (preferably Tasteless, Sayle, etc)
2) High video/sound quality (preferably 720p or better)
3) A longer match, no cheese
4) A somewhat recent match (after 2012) so that the meta is not too different from todays
5) It doenst have to necessarily be koreans playing but the level of play should still be good. A nice back and forth with lots of bases taken and plenty of battles.

Thanks in advance for any suggestions.


The VNSL finals that just happened might fit the bill.

The live report thread has Game 1 ranked as most recommended.

edit: Direct link to where Game 1 starts.
Moderator
Ty2
Profile Blog Joined March 2013
United States1434 Posts
January 29 2016 22:24 GMT
#2729
--- Nuked ---
Writer
ortseam
Profile Joined April 2015
996 Posts
January 29 2016 22:27 GMT
#2730
On January 23 2016 20:44 iamho wrote:
Are a lot of top zergs doing 4 hatch hydra openings now or just effort?

Hero went 4 hatch hydra against free in SSL semis, no other games I can remember. I think effort is using a modified 4 hatch build as a response to gate FE builds. He specifically went 3 hatch->ling speed(remove drones from gas) ->4 hatch->hydra den, while in match point against forge first he went 3 hatch lair->speed->4th hatch->hydra den
miercat
Profile Joined November 2011
394 Posts
January 29 2016 22:45 GMT
#2731
On January 30 2016 05:59 RoomOfMush wrote:
I want to introduce a friend to BW and would like to show her a really good match. I am looking for something like this:
1) Good english commentary (preferably Tasteless, Sayle, etc)
2) High video/sound quality (preferably 720p or better)
3) A longer match, no cheese
4) A somewhat recent match (after 2012) so that the meta is not too different from todays
5) It doenst have to necessarily be koreans playing but the level of play should still be good. A nice back and forth with lots of bases taken and plenty of battles.

Thanks in advance for any suggestions.

One of the best and most exciting games ever. Bisu vs. Flash, 2012 Proleague Finals, Ace Match. Sayle cast.

Ty2
Profile Blog Joined March 2013
United States1434 Posts
January 30 2016 00:28 GMT
#2732
--- Nuked ---
Writer
B-royal
Profile Joined May 2015
Belgium1330 Posts
January 30 2016 00:37 GMT
#2733
On January 30 2016 07:27 ortseam wrote:
Show nested quote +
On January 23 2016 20:44 iamho wrote:
Are a lot of top zergs doing 4 hatch hydra openings now or just effort?

Hero went 4 hatch hydra against free in SSL semis, no other games I can remember. I think effort is using a modified 4 hatch build as a response to gate FE builds. He specifically went 3 hatch->ling speed(remove drones from gas) ->4 hatch->hydra den, while in match point against forge first he went 3 hatch lair->speed->4th hatch->hydra den


Yes precisely. I think the 4 hatch build before lair delivers a stronger economy to zerg (compared to 3 hatch spire) while also giving back momentum due to very fast hydralisks (sniping forge/gateway, forcing cannons).
new BW-player (~E rank fish) twitch.tv/crispydrone || What plays 500 games a season but can't get better? => http://imgur.com/a/pLzf9 <= ||
ortseam
Profile Joined April 2015
996 Posts
January 30 2016 02:04 GMT
#2734
And speed before hydra den worked wonders against the higher zealot count in games 1 and 3(due to gate FE). Actually , I just watched Zero using 4 hatch before gas, too (on Fs, before scouting Protoss), seems it's becoming more and more popular
Deleted User 173346
Profile Blog Joined April 2011
16169 Posts
January 30 2016 04:54 GMT
#2735
--- Nuked ---
RoomOfMush
Profile Joined March 2015
1296 Posts
January 30 2016 09:10 GMT
#2736
Thanks for all the good suggestions guys. This will provide a nice backup buffer in case of greater demand.
Probemicro
Profile Joined February 2014
3708 Posts
Last Edited: 2016-01-30 09:57:57
January 30 2016 09:57 GMT
#2737
KLM #15

Feb 3rd 22:00 KST

(T)PianO
(Z)Hyuk
(P)PerfectMan

Maps: New Heartbreak Ridge, Outsider SE, Andromeda
Peeano
Profile Blog Joined March 2009
Netherlands5458 Posts
Last Edited: 2016-01-30 10:48:48
January 30 2016 10:13 GMT
#2738
Something that tends to bother me a lot is how many known foreigners don't utilize return cargo. I see a significant loss in economy and wasted apm by people who aren't using it. The command is so easy in use that I'd reckon it would only take 1 (custom) game of practice to implement this into your gameplay. Especially for TLS I'd like to see all competitors know about it and use it!

If you have no clue what I'm talking about, this following thread should provide enough information to give you the general idea of it's use: http://www.teamliquid.net/forum/brood-war/17616-return-cargo
FBH #1!
duke91
Profile Joined April 2014
Germany1458 Posts
January 30 2016 13:01 GMT
#2739
Did Blackman really create a bot which emulated Boxer?
( ͡° ͜ʖ ͡°)STYLE START SBENU( ͡° ͜ʖ ͡°)
c3rberUs
Profile Blog Joined December 2010
Japan11286 Posts
January 30 2016 16:04 GMT
#2740
I haven't seen Perfectman in a long time. Good to see him playing again.
WriterMovie, 진영화 : "StarCraft will never die".
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