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Unused units? - Page 5

Forum Index > BW General
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SmyD
Profile Joined March 2011
32 Posts
May 01 2011 08:16 GMT
#81
All units minus workers
Terran - marine, medic, firebat, ghost, vulture, tank, goalith, science vessel, wraith, valk, dropship, bc
Protoss - zealot, dragoon, ht, dt, dark archon, archon, obs, shuttle, reaver, scout, corsair, carrier, arbiter
Zerg - ling, hydra, muta, guard, devourer, lurker, queen, cow, defiler, scourge

TvT
Standard units - marine, vulture, tank, goalith, dropship (for standard builds)
wraiths are somewhat common too, there are a couple openings with them
medics and firebats are basically never seen. ghosts can be used for nukes but thats it
valks are used to counter mass wraith, so theyre kinda rare
late game can go into bc, and science vessels are used to emp the bcs

PvP
Standard units - zealot, dragoon, ht, dt, archon, obs, shuttle, reaver
dark archons are sometimes used to snipe ht
scouts are virtually useless
carriers are never reached either... i think ive seen them once by (P)Anytime (lol one base carriers)
arbiters are too late game too... but ive seen them twice i think

ZvZ
Standard units - ling, muta, ling, muta, scourge
every other unit is potentially used in late game

TvP
T Standard - marine, vulture, tank, goalith, science vessel (counter arbs), dropships
MnM is basically only used as a surprise IMA KILL YOU play. otherwise they get raped by ht and reavers. medics are sometimes used to blind obs. ghosts sometimes lockdown or nuke (hiya)
wraiths get raped by goons... but hiya used them valks are worthless.. and bcs are not cost effective
P Standard - zealot, goon, ht, dt, obs, shuttle, reaver, carrier arbiter (late game)
dark archons are basically useless as are scouts
archons melt to science vessel emps, but they are sometimes used...
corsairs have been used before i think? for the dweb... but very rare nowadays

TvZ
T Standard - marine, medic (MnM), goalith, tank, vulture (mech), science vessel, dropship
wraiths are sometimes used on 2port openings, valks are used in some openings too against mutas
firebats are mixed in sometimes against swarm, ghosts are only for nukes
bcs are very rare but occasionally used
Z Standard - ling, muta, lurker, defiler, scourge, cow
hydras used for lurkers... and also against mech or late game hydra+swarm combo
guardians are used for surprise buttsecks. devourers are very rarely used...
queens arent used very often, but zero/soulkey have been using them recently against mech

PvZ
P Standard - lot, goon, ht, dt, archon, obs, shuttle, reaver, corsair
dark archons are sometimes used for feedback or maletrom on muta stacks
scouts just blow
carriers/abs are rarely ever used
Z Standard - ling, hydra, muta, lurker, cow, defiler, scourge
queens serve almost no purpose, maybe to slow an army but i havent seen them
guards are used rarely in tech switches or super turtle toss... but rarely
devourers are useless mostly (maybe seen once??)



HAPPY GOOD SIR!?!??!?!
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
May 01 2011 08:22 GMT
#82
in ZvT, there is a build called Hydra/Lurker which is used to counter SK Terran.

in ZvP Queens are used to snipe HTs, Devourers are used against Corsair/Reaver.

And in PvP, it was Bisu who did 1 base carrier on Plasma vs Anytime, and Garimto vs Kingdom on 815 IIRC
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
HaFnium
Profile Blog Joined December 2006
United Kingdom1075 Posts
May 01 2011 08:26 GMT
#83
I thought it was Much who did 1 base carrier vs Bisu.
We also saw Bisu using scouts to counter the carriers that game.
Carriers used to be used quite a lot in pvps, but not now.
Maybe pvp has evolved to the stage where the timing window that can build carriers are very small.
BW forever!
DarthXX
Profile Joined September 2010
Australia998 Posts
May 01 2011 08:45 GMT
#84
On May 01 2011 02:00 radialis wrote:
Show nested quote +
On May 01 2011 01:57 GG.NoRe wrote:
Infested Terrans

lol completely forgot about infested terrans. command centres are infested all the time but infested terrans are so rarely used. i think i've only ever seen them in PvZ on holy world lol


How on earth did you see them in a PvZ O.o

Scouts are great units because unlike ghosts and devourers they have no legitimate use, at least the others fit into a niche no matter how small. As soon as you see scouts you know its to make fun of the opponent
hype[NZ]
Profile Blog Joined September 2008
Japan412 Posts
Last Edited: 2011-05-01 08:56:03
May 01 2011 08:53 GMT
#85
On May 01 2011 17:45 DarthXX wrote:
Show nested quote +
On May 01 2011 02:00 radialis wrote:
On May 01 2011 01:57 GG.NoRe wrote:
Infested Terrans

lol completely forgot about infested terrans. command centres are infested all the time but infested terrans are so rarely used. i think i've only ever seen them in PvZ on holy world lol


How on earth did you see them in a PvZ O.o


It may seem like it's impossible, but (Z)ZerO made it happen


arb
Profile Blog Joined April 2008
Noobville17921 Posts
May 01 2011 14:44 GMT
#86
On May 01 2011 15:49 Mortician wrote:
Show nested quote +
On May 01 2011 01:57 GG.NoRe wrote:
Infested Terrans


Zero vs Kal?
Show nested quote +
On May 01 2011 13:12 Geovu wrote:
On May 01 2011 11:14 arb wrote:
On May 01 2011 08:45 phosphorylation wrote:
How about 4-5 valks to "soften" the interceptors and the rest goliaths to clean them up?

The reason valkyries arent really used is because once the map gets filled out with sprites they wont fire, and this can happen quite frequently, leaving you with some 3 supply units that cant even shoot

Is there a reason Blizzard never patched this?


It is a bug, or maybe a limit, in the engine, they would have to rework the whole game to fix it

its an engine limit, BW cant handle more than a certain amount
Artillery spawned from the forges of Hell
br3ak.g0d
Profile Joined September 2010
43 Posts
May 01 2011 15:25 GMT
#87
I saw a super late game pvp a year or 2 ago where the map was mined out and both players were basically relying on da mind controls to steal the other guy's carriers.
Ideas
Profile Blog Joined April 2008
United States8148 Posts
May 06 2011 01:33 GMT
#88
On May 01 2011 17:22 Mortician wrote:
in ZvT, there is a build called Hydra/Lurker which is used to counter SK Terran.

in ZvP Queens are used to snipe HTs, Devourers are used against Corsair/Reaver.

And in PvP, it was Bisu who did 1 base carrier on Plasma vs Anytime, and Garimto vs Kingdom on 815 IIRC


actually it was much vs bisu.

Free Palestine
jpak
Profile Blog Joined October 2009
United States5045 Posts
May 06 2011 01:56 GMT
#89
On May 06 2011 10:33 Ideas wrote:
Show nested quote +
On May 01 2011 17:22 Mortician wrote:
in ZvT, there is a build called Hydra/Lurker which is used to counter SK Terran.

in ZvP Queens are used to snipe HTs, Devourers are used against Corsair/Reaver.

And in PvP, it was Bisu who did 1 base carrier on Plasma vs Anytime, and Garimto vs Kingdom on 815 IIRC


actually it was much vs bisu.

http://www.youtube.com/watch?v=xTGavw3OOE4


The other game was actually Reach vs Kingdom on 815. That game turned out to be EPIC!!! If I can only find a VOD...

http://video.google.com/videoplay?docid=-5145895864238204934#
CJ Entusman #50! #1 클템 fan TL!
TheNessman
Profile Blog Joined May 2009
United States4158 Posts
May 06 2011 02:06 GMT
#90
... Every single unit in BW has uses. Yes the meta game has evolved that some units are not used frequently, but there are times for all units.

(I'm only confident in saying this now that i've seen Kal vs ForGG on pg 1.)
~~! youtube.com/xmungam1 !~~
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
May 06 2011 02:11 GMT
#91
i think someday we will see more scout use. Gotta remember that 2 years ago, wraith to counter shuttle harass was considered laughable. I think scouts can be used to protect the shuttle and counter the wraith.

i also think they could see more use in pvz. Starcraft 무환도전 on MBC broadcast a game where some amateur massed scouts and proceeded to rape every zerg unit thrown at it. If you have enough scouts, like 24, they can kill everything zerg has to defend against it besides mass devourers + mutas.
manner
kdgns
Profile Joined May 2009
United States2427 Posts
May 06 2011 02:17 GMT
#92
On May 06 2011 11:11 d_so wrote:
i think someday we will see more scout use. Gotta remember that 2 years ago, wraith to counter shuttle harass was considered laughable. I think scouts can be used to protect the shuttle and counter the wraith.

i also think they could see more use in pvz. Starcraft 무환도전 on MBC broadcast a game where some amateur massed scouts and proceeded to rape every zerg unit thrown at it. If you have enough scouts, like 24, they can kill everything zerg has to defend against it besides mass devourers + mutas.


The problem is the existence of the corsair, sair shuttle reaver is already a known build, scouts are slower (until you get upgrade) and has no splash, the vs ground damage is too low especially if you're using it to protect a shuttle reaver.
Ideas
Profile Blog Joined April 2008
United States8148 Posts
May 06 2011 03:04 GMT
#93
On May 06 2011 11:11 d_so wrote:
i think someday we will see more scout use. Gotta remember that 2 years ago, wraith to counter shuttle harass was considered laughable. I think scouts can be used to protect the shuttle and counter the wraith.

i also think they could see more use in pvz. Starcraft 무환도전 on MBC broadcast a game where some amateur massed scouts and proceeded to rape every zerg unit thrown at it. If you have enough scouts, like 24, they can kill everything zerg has to defend against it besides mass devourers + mutas.


wasnt a single wraith a pretty standard counter to shuttle harass going way back? I could of swore i remember watching some old PvTs (like 2002-2005) where terran (either nada/boxer/cloud/midas i think) made a wraith to counter shuttle. i think it went a little out of style for a while during 2007-2008, but came back.
Free Palestine
Chimpalimp
Profile Joined May 2010
United States1135 Posts
Last Edited: 2011-05-06 03:23:20
May 06 2011 03:22 GMT
#94
Scouts are the only useless unit, all other units have potential uses in certain situations. I think infested terrans are really under rated. I think they are never used because its usually a rare event to see a queen, but a queen that actually infests a command center, that has gotta be 1 in a hundred thousand. And then building an infested terran? Either a joke or the point in the game were it doesn't really matter. But if they were more accessible, I'm sure they would be used much more frequently. I mean hold position lurkers are bad enough for bio, but burrowed infested terrans would drive you nuts, or even infested terran drops. I mean the only thing SC2 did with the infested terran is made it easier to obtained (banelings), and they are used very frequently.
I like money. You like money too? We should hang out.
GG.NoRe
Profile Blog Joined January 2011
Korea (South)1051 Posts
May 06 2011 03:30 GMT
#95
On May 01 2011 15:49 Mortician wrote:
Show nested quote +
On May 01 2011 01:57 GG.NoRe wrote:
Infested Terrans

Zero vs Kal?


Name me at least 2 other? If you go by sheer stats, this has to be the most unused, beating even the Scout. And Zero vs Kal was even off a neutral CC.
DONGJWA!
d_so
Profile Blog Joined December 2007
Korea (South)3262 Posts
May 06 2011 04:11 GMT
#96
On May 06 2011 12:04 Ideas wrote:
Show nested quote +
On May 06 2011 11:11 d_so wrote:
i think someday we will see more scout use. Gotta remember that 2 years ago, wraith to counter shuttle harass was considered laughable. I think scouts can be used to protect the shuttle and counter the wraith.

i also think they could see more use in pvz. Starcraft 무환도전 on MBC broadcast a game where some amateur massed scouts and proceeded to rape every zerg unit thrown at it. If you have enough scouts, like 24, they can kill everything zerg has to defend against it besides mass devourers + mutas.


wasnt a single wraith a pretty standard counter to shuttle harass going way back? I could of swore i remember watching some old PvTs (like 2002-2005) where terran (either nada/boxer/cloud/midas i think) made a wraith to counter shuttle. i think it went a little out of style for a while during 2007-2008, but came back.


maybe, since my history only goes back to 2007 you're probably right
manner
meegrean
Profile Joined May 2008
Thailand7699 Posts
May 06 2011 04:13 GMT
#97
I actually saw scouts being used more often in progames than devourers...

Scouts are kinda dangerous in huge numbers, but they are just too costly
Brood War loyalist
EMPaThy789
Profile Joined July 2009
New Zealand878 Posts
May 06 2011 05:07 GMT
#98
dark archons, ghosts, devolours, valks and queens all have their role in the game,

-dark archons can end stalmates and hard counter mass carriers in pvp
-ghosts with nukes help end stalmates in tvt and lockdown can be used to counter carriers to some extent
-devourers counter mass cosairs with carriers
-valks counter mass mutas and other air units.
-queen usage as gone up lately to counter mech, before it was used for ensnare to counter cosair carrier

scouts are the only unit that seem to lack any type of role, i suppose scouts are kinda good against guardians, well at least better than sairs since guardians have 2 armor which makes sairs take ages to kill them. other than that scouts are pretty much useless.
Goldfish
Profile Blog Joined August 2010
2230 Posts
Last Edited: 2011-05-08 00:16:19
May 07 2011 23:48 GMT
#99
I'm not sure but has Terran Structures lifting off and then landing down on Interceptors (destroying them) ever been used in a televised match?

If you did not know or simply forgot, Terran structures could destroy intercepts by landing on them >.> (or that is by landing while interceptors are occupying the same space as the landing structure).
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
Play
Profile Blog Joined November 2007
Australia608 Posts
May 08 2011 00:39 GMT
#100
On May 08 2011 08:48 Goldfish wrote:
I'm not sure but has Terran Structures lifting off and then landing down on Interceptors (destroying them) ever been used in a televised match?

If you did not know or simply forgot, Terran structures could destroy intercepts by landing on them >.> (or that is by landing while interceptors are occupying the same space as the landing structure).


Only seen that in a boxer highlight movie from years ago. It was probably televised but doubt there's a vod. I'm pretty sure the glitch still exists and afaik there is no iccup or kespa ruling against it.

can anyone recall that pvz it was g5 v some korean pro zerg i think it was in g5's TSL1 reppack but not sure. g5 used awesome scout micro against muta/devourer/guardian i think.
jmascis
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