Unused units? - Page 3
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Palmar
Iceland22633 Posts
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Yxes2211
United States1587 Posts
Other than that, u won't see them in progames. Unless u count the All Star games. | ||
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Palmar
Iceland22633 Posts
On May 01 2011 04:38 Palmar wrote: While not technically a unit, the shield battery has very limited uses. But I think there was at least one pro-game where someone went a shield battery... can't remember which. http://www.teamliquid.net/tlpd/korean/games/10872_Light_vs_Tempest/vod here it is... what a goddamn hero dragoon there with like 30 kills. | ||
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epikAnglory
United States1120 Posts
On May 01 2011 04:38 Palmar wrote: While not technically a unit, the shield battery has very limited uses. But I think there was at least one pro-game where someone went a shield battery... can't remember which. Other than light vs tempest, I remember a PvT with Stork where he got a shield battery while going 14 Nexus | ||
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xarthaz
1704 Posts
On May 01 2011 04:47 iTzAnglory wrote: Other than light vs tempest, I remember a PvT with Stork where he got a shield battery while going 14 Nexus Yeah and they were used on some of the epic PvP games on Central Plains | ||
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thopol
Japan4560 Posts
Valks have applications in TvT against wraiths and TvZ against mutas. They see semi-regular play at this point. A couple years ago this was not the case. Queens have been used from time to time, though generally their applications are gimmicky. They show up most in ZvT, but can be seen in all MUs. They never seem to have become a reliable plan in any matchup. Devourers are late-game, and as such are almost entirely used as a reactionary unit when ZvZ has gotten absurd or the game has expanded well outside the normal set of pathways. They're highly situational, but there are those situations where devourers are the optimal choice. Scouts are awesome. | ||
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koreasilver
9109 Posts
On May 01 2011 02:16 loveeholicce wrote: Fine, situational . I've never seen it work though aside from Jaedong vs Flash on uh....some map. It seems most agree that lurker ling is a better way to play though, unless Terran opens wraithsJaedong goes post-defiler hydralurkling not too infrequently in ZvT. More often than most Zerg player. | ||
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Amanebak
Czech Republic528 Posts
On May 01 2011 03:25 FlaShFTW wrote: It's all about the M/U really. Sair only really vs Z. Sometimes vs T for the d-web on tanks. MM only vs Z, unless Deep 6 (and apparently Fantasy recommends it against queens in TvZ. Get it?) BC's only TvT, BM by fbh vs Z Wraiths only vs T, sometimes used vs Z to pick off ovs... Valks vs T if mass wraiths, vs Z if you're Fantasy xD Scouts just suk in general. Carriers only PvT, hardly used vs Z nemore. Arbiters only vT, seldom in other M/U Devourers only in ZvZ Hydras only in PvZ... sometimes in vT and Hivetech vZ Wraith is used in TvP to snipe shuttle sometimes. I also remember a game (Fantasy vs Zero ?) where Terran was contained and had probably just his main and some wraiths. The zerg made some devourers and had a queen for ensnare. But it was a long time ago and I didn't follow BW much then. | ||
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Chef
10810 Posts
On May 01 2011 04:38 Palmar wrote: While not technically a unit, the shield battery has very limited uses. But I think there was at least one pro-game where someone went a shield battery... can't remember which. Shield battery is used fairly often, especially PvP, but sometimes against marine rushes in PvT. Shield battery is a lot quicker than getting a forge, so if you discover an attack is incoming and have very little time, shield battery is not just useful, but a standard response. Scouts are a kind of passive counter. They make a lot of unit combinations unattractive because scouts have such powerful AA (although Dragoons often also make those same combinations unattractive). If they weren't 275 minerals each they might be a useful harass option for Protoss, a la wraith and muta micro. I'm fine with Protoss not getting that equivalent tho... Diversity between the races is what makes this game interesting. | ||
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Release
United States4397 Posts
On May 01 2011 02:07 loveeholicce wrote: Well it depends on the matchup, and even in the matchup it depends on the situation. Some units are just universally useless (ex. the scout). Some units are useless but have niche roles (ex. valkyries can be used in rare situations in TvZ to combat mass muta, especially when you go mech) Most units though are just highly matchup specific. For example: - you only see MnM in TvZ - Hydras are worthless vs bio TvZ - Corsairs in anything but PvZ suck, but in PvZ theyre a staple unit - Science vessels don't get used in TvT 90% of the time - Battlecruisers are bad in everything but TvT (and VERY rarely TvZ) - Arbiters are only used in PvT Etc Deep Six Hydras under swarm with lurkers can kill marines while they run Corsairs can be used against Hiya if he goes 3 port wraith Science Vessels are used in super late game to stop yamatos BCs are used to solidify advantages in TvZ and/or BM. Arbiters were almost used in PvZ when stork defended a hydra bust from kwanro. | ||
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Zaxro
United States261 Posts
Scouts-iirc Dark Archons-Get a fair amount of use in PvZ, not exactly common but not unheard of. Also as others have said they occasionally get used as anti-templar in PvP Shield Battery-There is of course the legendary Ghosts-Hiya used them vs Free and boxer uses them for nukes. Also there is of course the legendary game where Boxer locked down a ton of Carriers. Valkyries-Got used in ZvT fairly commonly for a while when the fantasy build was new, not that common anymore. Also I think I have seen them in Lategame TvT to counter mass Wraith Devourers-Get used in lategame ZvZ a lot of the time when it gets that far. Also I've seen them in PvZ when Protoss goes mass air (I can only remember them being used when Guardians-Used a decent amount of the time in ZvT. Queens-Mostly used vs Mech and in lategame ZvZ. Also there were a handfull of ZvTs where Zergsa would use it vs Bio so the MnM couldn't run away (iirc Infested Terran-Zero would use them on Holy world (the map had a neutral CC in the middle). I think Mondragon used them in a TSL 2 match very effectively. I think I've seen them in some other Korean ZvT but none come to mind. | ||
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loveeholicce
Korea (South)785 Posts
On May 01 2011 04:59 koreasilver wrote: Jaedong goes post-defiler hydralurkling not too infrequently in ZvT. More often than most Zerg player. Really? Can you point to any games? I see him do it against mech but obviously its standard against mech and bio --> mech transition On May 01 2011 05:20 Release wrote: Deep Six Hydras under swarm with lurkers can kill marines while they run Corsairs can be used against Hiya if he goes 3 port wraith Science Vessels are used in super late game to stop yamatos BCs are used to solidify advantages in TvZ and/or BM. Arbiters were almost used in PvZ when stork defended a hydra bust from kwanro. There's a difference between very rare and never (I was talking about rare) How often do we see deep six? Very very rarely. Corsairs are very rare in TvP and Hiya's 3 port wraith TvP build has been used once in starcraft's 10+ year professional history. It's hardly a case for the unit being common in the matchup. Science vessels I'll agree. BCs, like I said, are used rarely in TvZ (like I directly said that....) They were also used twice by Flying (once vs yellow, once vs effort) but theyre not a standard PvZ unit by any means. I could probably count on my hands how many times I remember arbiters being used in a korean pro game PvZ. Not sure wat ur really getting at | ||
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maybenexttime
Poland5712 Posts
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xarthaz
1704 Posts
On May 01 2011 05:59 loveeholicce wrote: jaedong used hydras vs mnm against light recentlyReally? Can you point to any games? I see him do it against mech but obviously its standard against mech and bio --> mech transition There's a difference between very rare and never (I was talking about rare) How often do we see deep six? Very very rarely. Corsairs are very rare in TvP and Hiya's 3 port wraith TvP build has been used once in starcraft's 10+ year professional history. It's hardly a case for the unit being common in the matchup. Science vessels I'll agree. BCs, like I said, are used rarely in TvZ (like I directly said that....) They were also used twice by Flying (once vs yellow, once vs effort) but theyre not a standard PvZ unit by any means. I could probably count on my hands how many times I remember arbiters being used in a korean pro game PvZ. Not sure wat ur really getting at | ||
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kdgns
United States2427 Posts
On May 01 2011 06:23 maybenexttime wrote: Wouldn't a critical mass of Valks counter Interceptors pretty badly? ^_____^ no, because the valks would glitch out due to # of sprites on the map | ||
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loveeholicce
Korea (South)785 Posts
On May 01 2011 06:25 xarthaz wrote: jaedong used hydras vs mnm against light recently Didn't light open wraiths that game though? You're supposed to supplement your army with hydras in that case | ||
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Boky
7 Posts
On May 01 2011 06:34 loveeholicce wrote: Didn't light open wraiths that game though? You're supposed to supplement your army with hydras in that case He was talking about their most recent game on Bloody Ridge. (Light didn't open wraiths there) P.S | ||
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Turgid
United States1623 Posts
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aimaimaim
Philippines2167 Posts
![]() On May 01 2011 06:23 maybenexttime wrote: Wouldn't a critical mass of Valks counter Interceptors pretty badly? ^_____^ With EMP .. they do .. | ||
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corumjhaelen
France6884 Posts
On May 01 2011 08:36 Turgid wrote: Have there been any uses of lockdown outside of TvT? Btw I think it's pretty funny that the archive of pro games is now so deep that you can find pretty much anything used. Quite a few times in TvP : that boxer carrier lockdown pimpest play, Hiya vs Free on triathlon and Leta vs Free on HB Ridge if i'm not mistaken. | ||
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. I've never seen it work though aside from Jaedong vs Flash on uh....some map. It seems most agree that lurker ling is a better way to play though, unless Terran opens wraiths