Worst unit in BW? - Page 6
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bangchucaibang
United States202 Posts
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Hautamaki
Canada1311 Posts
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Luhh
Sweden2974 Posts
However among these units I can agree that there are som potential stalemate breakers, but most games don't reach that stage. Saying that ghost is good is overpowered not really right, since it takes almost superhuman control and speed to make them work, plus the time and cost to get them. Nuke is decent but not more than that because they have to be attached to CCs. | ||
baal
10535 Posts
On December 12 2004 23:34 Liquid`Drone wrote: me and zia have won several games through her pulling off amazing nukes actually on the other hand, I'm certain I've built more infested terrans than anyone else on this forum. they're horrible and they have hardly ever been cost effective. if they were like templars and had 0 attack however their explosion was a spell, they would be awesome though. I mean, you can very occasionally pull off some cute stuff. e.g. drop 2 infesteds next to a cc and infest it or defending against drops with them or dropping in peonlines but unless the game is already over you're always best off avoiding building them. the nuke is definitely better. and ghosts are awesome in the right scenarios. Infested terrans would be sweet if they were reeeeaaally cheap and their buildtime were very very fast... the game would become so interesting. | ||
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Liquid`Drone
Norway28636 Posts
3 ghosts can potentially lockdown 6 carriers but the fact is, even if you have 3 ghosts and you lockdown 1 carrier and lose them all, you still ended up beating him with 475 minerals and 25 gas. (as long as you manage to kill the carrier anyway) and locking 1 carrier with 3 ghosts does not require supergodly control. so basically, they're worth it with just average micro. but they have the potential to be insanely awesome if you have boxer-like control. of course they're only viable in certain situations, (and pretty much only against capital ships), but they're really really good for those situations. | ||
tfeign
United States2980 Posts
The only useless unit is hands down the infested terran. No doubt about it. Seriously the infested terran needs some major balancing so that these units can become part of a viable part of a strategy. List of underpowered units (have uses in the game under certain conditions, but are still underpowered as a whole. Needs a buff in balance changes in order to make them more viable): #1 and #2 are tied: Scouts and Ghosts #3 Dark Archons #4 Queen | ||
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Liquid`Drone
Norway28636 Posts
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Smurg
Australia3818 Posts
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loztdignity
Sweden176 Posts
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Promises
Netherlands1821 Posts
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Liquid`Drone
Norway28636 Posts
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RaiZ
2813 Posts
On December 12 2004 19:45 Energies wrote: The man in the turret, he's fucking useless he never aims at the right things. Lmao That was the only one post that was worth reading :p Gg man ![]() | ||
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GTR
51432 Posts
On December 12 2004 13:51 evanthebouncy wrote: Firebats... they are rarely used after MnM proved to be so useful http://ongamenet.dl.sayclub.co.kr/ongamenet/star_pro_pmang_040221c.wmv change your mind now? | ||
LazySCV
United States2942 Posts
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tree
United States591 Posts
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Caution
2059 Posts
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RedMeat
United Kingdom490 Posts
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Liquid`Drone
Norway28636 Posts
but they're really not all that expensive. | ||
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Liquid`Jinro
Sweden33719 Posts
And they seem to ALWAYS have 100 energy :D | ||
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Liquid`Jinro
Sweden33719 Posts
On December 13 2004 01:51 tfeign wrote: List of units that are useless ( have absolutely no use in the game, needs major balancing): The only useless unit is hands down the infested terran. No doubt about it. Seriously the infested terran needs some major balancing so that these units can become part of a viable part of a strategy. List of underpowered units (have uses in the game under certain conditions, but are still underpowered as a whole. Needs a buff in balance changes in order to make them more viable): #1 and #2 are tied: Scouts and Ghosts #3 Dark Archons #4 Queen ASDUIGAUYUFG !&*@T!@7y68342487234 Ghosts and Scouts counter what? YES THAT'S RIGHT, CAPITAL SHIPS! They were made to counter capital ships not to fight dragoons head-on, ok? It's called a SPECIALIZED UNIT. Dark archons and queens = ALSO SPECIALIZED UNITS, K? | ||
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