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Worst unit in BW? - Page 4

Forum Index > BW General
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LetMeBeWithYou
Profile Joined August 2004
Canada4254 Posts
December 12 2004 08:19 GMT
#61
On December 12 2004 14:55 MiniRoman wrote:
Show nested quote +
On December 12 2004 14:10 Famouzze wrote:
On December 12 2004 14:06 Beast_Bg wrote:
The scout is NEARLY useless at the current state of the game.

Whoever said DAs obviously has no vision of the game whatsoever.Feedback and Mind Control are actually overpowered.The DA is the spellcaster killer + the perfect counter for expensive units -Mind Control.Maelstrom is a bit tricky to use ,but can be efficient in some situations.When fighting air and ultras for example.


hahaha...i'd be willing to 1:1 you and show you how much vision i have, and maybe even win without using DAs

you play terran right? you're telling me you find yourself fearing DAs as the protoss unit? mael owning your tanks? or is it the dreaded MC an SCV and build a fleet of wraiths?

edit: i did say mael has some uses in pvz, and same with feedback, but its incredibly hard, or at least harder than it should be, to make it cost effective...it can be used very well but its so expensive a unit for such a small window of effectiveness....anyway...i'd love to see u back up that "no vision of the game whatsoever" claim in 1:1...this from the guy who just got owned in europe vs americas and is well known as the WCG pure-luck wonderchild...rofl.


Are you fucking serious? Beast will slap you upside the face with his penis so hard you will be crying Bulgarian sperm for weeks.


I've seen you say some pretty stupid things over the week but this takes the fucking cake.


hahaha owned

and whos that famouzzzz guy?
All Those beneath an angry star
ahk-gosu
Profile Joined July 2004
Korea (South)2099 Posts
December 12 2004 08:26 GMT
#62
broodling?
hmm they are not that bad if you think about it.
of course they are bound to die but so are so many other units.
out of 20 zlots in a pvz game id say that atleast 10 die in every attack. :/

broodlings imo are good when you force the tanks to splash eachother. 1 spawn broodlings in a group of tanks can mean that it kills more than 1 tank.

scouts are awesome vs large air, especially bcs.

evan said firebats......... wtf firebats own. one of the few units that do damage under swarm for terran. massecres small units. especially workers.

OMG IM GONNA SAY CRAP ABOUT EVERY UNIT.
lol im procrastinating my paper.

terran:
scv: highest life worker.
marine: easy to micro, cheap, really strong in numbers, upgrades make them so much stronger.
medic: heal duh
firebat: small unit ownage
vulture: 75 min = 20 damage + 125x3 = thx
tank: one of the best ground units in the game, huge range, great damage.
goliath: huge air range and owns small ground units.
dropship: the dreaded 7 marine 1 medic drop or the cliffed 2 tank drop
wraith: great in small and large numbers. cloaking field.
valk: pretty much owns almost every air unit in the game en mass.
sci vessel: free scan, great spells, especially irradiate.
bcs: huge damage, huge life, yamato, high armor.
ghost: the nuke, the lockdown, the cloak, what more can i say .

ok now next

zerg
larva: crazy armor, makes every unit
drone: basic worker, heals life, ranged attack.
zergling: fastest fighter built, one of the best rush units, 2 per egg, one of the fastest units in the game.
hydra: hits air and ground, cheap, great ups, makes lurkers.
overlord: huge life scout, transport, observer, meat shield.
mutalisk: so freaken fast, bounce attack, massacres workers, good in every matchup.
scourge: probably the most cost efficient attack in the game, 2 per egg, really fast.
queen: great spells, can make infested ccs which means you only have to take down the cc only about 2/3 of the health. a bit more.
lurker: splash damage, good range, burrow, pretty fast movement, great contain unit, great offensive and defensive.
guardian: huge range, nice damage, kills marines.
devourer: acid spores slow and weaken, nice damage, huge life and armor bonus. best air support unit. splash.
defiler: nearly infinite mana with consume and zerglings, really really really effective spells, best in the game imo.
ultralisk: come on... need i say more. look at the name. ultralisk. huge life armor speed upgrades damage.
broodling: free 2 units after killing any ground bionic and machine unit (other than reaver). can make tanks splash eachother. good way to take out strong ground units. ie ultras tanks templars.
infested terran: splash damage, 500 damage , kills supply depots in 1 hit + 1 second for burn. can burrow, bombing runs .

now saving the best for last
protoss:
probe: can build without staying, ranged attack, imo best attack worker in the game.
zlot: huge health, nice damage, speed up .
dragoon: good price, nice range, nice speed, easy to micro, good health, nice damage.
high templar: merge to make archon one of the best splash units in the game, spells are amazing storm usage OMGGG, easy on the minerals, great defensive units especially vs dark swarm (also known as the zerg bulls eye ) and defending fortresses on islands.
dark templar: HUGE damage, invisible, can make dark archon, upgrades are really nice. prevents expos.
archon: huge shields, splash, nice damage, owns mutas, pretty fast, can hit air.
dark archon: spells used correctly are devastating, mind control enemy units.
observer: upgrades make them fast and have huge range, vital for pvt, obviously reveals invis units, also is invisible, dare i say turret bug? lol. nice way to have eyes all over the map.
shuttle: fastest transport unit after upgrade. the reaver drop, the dt-pickup-after-scan-drop.
reaver: splash damage, huge damage, nice in the mineral line, slow movement is completely ignored due to shuttle movement speed.
scout: huge damage, huge speed, a lot of upgrades, obviously a good scout . haha kills bcs and carriers.
corsair: hurts zerg, splash damage, upgrades are just like the marines but better , en mass really hard to take down until devourers, has a freaken SPELL OMG, ait combat unit with a spell???!?!?!??
carrier: huge life, huge shield, cheap upgrades, 8 inters per carrier, hard to beat in packs,nice movement, hard to take down microwise, can exploit cliffs and water, nice armor. pretty much an ultimate unit if used correctly.
arbitor: cloaking field for all other units, huge shield and life, nice spells, can trap units, can keep units from harm with stasis or recall, recall is like having 12 dropships in 1 tiny package, can get into fortresses with anti air and survive due to huge life where as dropships will die to turrets or spores.

well thats about it
sry for long post .
Micro.Macro.Scouting.Harassment.
LetMeBeWithYou
Profile Joined August 2004
Canada4254 Posts
Last Edited: 2004-12-12 08:34:08
December 12 2004 08:30 GMT
#63
I agree most on your list but you never said the worst unit t.t;;
All Those beneath an angry star
ProudCappi
Profile Joined October 2004
United States366 Posts
December 12 2004 08:33 GMT
#64
akh-gosu: I can't respond to everything, but valks are extremely expensive, ghosts suck, nukes suck, and eveything here is wrong: "scout: huge damage, huge speed, a lot of upgrades, obviously a good scout . haha kills bcs and carriers."
-proud capitalist- |freedom|property|individualism|self-reliance|
OneOther
Profile Blog Joined August 2004
United States10774 Posts
December 12 2004 08:42 GMT
#65
On December 12 2004 13:51 evanthebouncy wrote:
Firebats...
they are rarely used after MnM proved to be so useful


They melt zerglings -_-
Few of them are usually mixed with M&M
Famouzze
Profile Joined June 2004
971 Posts
Last Edited: 2004-12-12 09:12:21
December 12 2004 08:47 GMT
#66
On December 12 2004 17:19 LetMeBeWithYou wrote:
Show nested quote +
On December 12 2004 14:55 MiniRoman wrote:
On December 12 2004 14:10 Famouzze wrote:
On December 12 2004 14:06 Beast_Bg wrote:
The scout is NEARLY useless at the current state of the game.

Whoever said DAs obviously has no vision of the game whatsoever.Feedback and Mind Control are actually overpowered.The DA is the spellcaster killer + the perfect counter for expensive units -Mind Control.Maelstrom is a bit tricky to use ,but can be efficient in some situations.When fighting air and ultras for example.


hahaha...i'd be willing to 1:1 you and show you how much vision i have, and maybe even win without using DAs

you play terran right? you're telling me you find yourself fearing DAs as the protoss unit? mael owning your tanks? or is it the dreaded MC an SCV and build a fleet of wraiths?

edit: i did say mael has some uses in pvz, and same with feedback, but its incredibly hard, or at least harder than it should be, to make it cost effective...it can be used very well but its so expensive a unit for such a small window of effectiveness....anyway...i'd love to see u back up that "no vision of the game whatsoever" claim in 1:1...this from the guy who just got owned in europe vs americas and is well known as the WCG pure-luck wonderchild...rofl.


Are you fucking serious? Beast will slap you upside the face with his penis so hard you will be crying Bulgarian sperm for weeks.


I've seen you say some pretty stupid things over the week but this takes the fucking cake.


hahaha owned

and whos that famouzzzz guy?


wtf? i challenged beast to back up his shit talk and he hasn't responded. u think this means i'm owned?

he said MIND CONTROL is OVERPOWERED for christ's sakes, and he said i have "no vision of the game" for not agreeing with this. no one even asked for ur opinion or miniroman's. if beast wants to put his game where his mouth is i'm willing to show him something...until then whatever miniroman thinks of my skills or his dont mean anything...i find u both are acting very pathetic...its pretty sad how some ppl here have no manners at all.

what the fuck is ur problem? seriously? u like mind control this much? if u dont even know who i am, then mind your own business...

but, if beast continues to dodge after saying such a ridiculous and insulting thing, then that will be even sadder than your random bullshit :<
maleorderbride
Profile Joined November 2002
United States2916 Posts
December 12 2004 08:47 GMT
#67
infested terran, and then ghost in a distant second place.

Ghosts can at least be used to good effect in top teir tvp and occasioanlly tvt. Boxer can, and has, won games because of his ghosts.

However, no zerg user has ever won a game that was not allready won by using infested terrans. SCouts are most DEFFINITELY not the worst unit. They can change a pvt quite easily. Infested terrans can do nothing.
Some cause happiness wherever they go; others, whenever they go.
starofNC
Profile Joined July 2004
United States1340 Posts
Last Edited: 2004-12-12 08:52:10
December 12 2004 08:51 GMT
#68
I would say pound for pound the worst unit is the dragoon
at least among units commonly used in games. Protoss has very few options but the dragoon is by far the STUPIDEST unit in sc..
Nova)Cane
Profile Joined December 2004
United States56 Posts
December 12 2004 09:04 GMT
#69
Interceptors suck pretty hard, individually :l but considering their hardcore shields and the chance that they will most likely be traveling with a bunch other interceptors and a big ship thing~;; i wouldnt say they were the worst. Id say because the subjest was "unit" ... a burrowed ling is the worst.
spell check~;;
Nova)Cane
Profile Joined December 2004
United States56 Posts
December 12 2004 09:06 GMT
#70
Burrowed 0/0 none crack lings.
Or an interceptor;;
spell check~;;
VdP]EpiphaNy
Profile Joined March 2004
United Kingdom992 Posts
Last Edited: 2004-12-12 09:09:32
December 12 2004 09:07 GMT
#71
On December 12 2004 17:51 starofNC wrote:
I would say pound for pound the worst unit is the dragoon
at least among units commonly used in games. Protoss has very few options but the dragoon is by far the STUPIDEST unit in sc..

agreed but only because there's no sight range upgrade for the dragoon
edit: if there was it should be researched from the arbiter tribunal
Reach - I love protoss because its tough and straight. Its a race for the men
bburn
Profile Joined September 2004
United States1039 Posts
December 12 2004 09:15 GMT
#72
I would have to say ghosts, I mean they can be usefull but there is always a better unit to use for there uses, when you consider the amount of mins/gas and upgrades they require.
banana[AfO]
exalted
Profile Blog Joined March 2004
United States3612 Posts
December 12 2004 09:17 GMT
#73
there is no point in saying ghost is the worst unit in the game - it's so overpowered if only we humans were faster and could react more quickly - If the neural sensors to play starcraft with them ever came online i'm postive the best players would use vulture/ghost + dropship - unload lockdown, unload lockdown all whilst the dropship is moving max velocity oh god protoss would be so raped T_T
too easy
exalted
Profile Blog Joined March 2004
United States3612 Posts
December 12 2004 09:17 GMT
#74
how the fuck are peoiple saying overlord sucks, it's the cheapest transport that ALSO is a detector, jesus christ
too easy
ProudCappi
Profile Joined October 2004
United States366 Posts
Last Edited: 2004-12-12 09:25:32
December 12 2004 09:24 GMT
#75
Just because infested terrans can't be made until you are about to win doesn't make them the worst. That's like saying that if there were an invinicible unit with 100 attack power that could only be made when your supply is 180 more than your opponent's, than it would be the worst in the game becuase you don't need that unit.

If that is the logic that we are going to use, I will say that the nuke is the worst unit (it takes supply!!). You'll only have them when you have won.
-proud capitalist- |freedom|property|individualism|self-reliance|
maleorderbride
Profile Joined November 2002
United States2916 Posts
December 12 2004 09:27 GMT
#76
On December 12 2004 18:24 ProudCappi wrote:
Just because infested terrans can't be made until you are about to win doesn't make them the worst. That's like saying that if there were an invinicible unit with 100 attack power that could only be made when your supply is 180 more than your opponent's, than it would be the worst in the game becuase you don't need that unit.

If that is the logic that we are going to use, I will say that the nuke is the worst unit (it takes supply!!). You'll only have them when you have won.


Can you read? I did not say that infested terran is the worst because it can not be built until the end of the game. I said infested terran is the worst because it will not win a game for you that is not already EFECTIVELY over, as in won. Its a final insult, not a working unit.
Some cause happiness wherever they go; others, whenever they go.
LetMeBeWithYou
Profile Joined August 2004
Canada4254 Posts
December 12 2004 09:33 GMT
#77
Goons get stuck for NO reason at all ( fucking bug T.T ) this guy fast tank push against me I take 4 goons take out 1 tank (3 remaining ) I wanted my goon to move to the right but they stopped moving for no reason and got smoked to death by tanks =[
All Those beneath an angry star
SChasu
Profile Joined October 2003
United States1505 Posts
December 12 2004 10:04 GMT
#78
On December 12 2004 17:47 Famouzze wrote:
Show nested quote +
On December 12 2004 17:19 LetMeBeWithYou wrote:
On December 12 2004 14:55 MiniRoman wrote:
On December 12 2004 14:10 Famouzze wrote:
On December 12 2004 14:06 Beast_Bg wrote:
The scout is NEARLY useless at the current state of the game.

Whoever said DAs obviously has no vision of the game whatsoever.Feedback and Mind Control are actually overpowered.The DA is the spellcaster killer + the perfect counter for expensive units -Mind Control.Maelstrom is a bit tricky to use ,but can be efficient in some situations.When fighting air and ultras for example.


hahaha...i'd be willing to 1:1 you and show you how much vision i have, and maybe even win without using DAs

you play terran right? you're telling me you find yourself fearing DAs as the protoss unit? mael owning your tanks? or is it the dreaded MC an SCV and build a fleet of wraiths?

edit: i did say mael has some uses in pvz, and same with feedback, but its incredibly hard, or at least harder than it should be, to make it cost effective...it can be used very well but its so expensive a unit for such a small window of effectiveness....anyway...i'd love to see u back up that "no vision of the game whatsoever" claim in 1:1...this from the guy who just got owned in europe vs americas and is well known as the WCG pure-luck wonderchild...rofl.


Are you fucking serious? Beast will slap you upside the face with his penis so hard you will be crying Bulgarian sperm for weeks.


I've seen you say some pretty stupid things over the week but this takes the fucking cake.


hahaha owned

and whos that famouzzzz guy?


wtf? i challenged beast to back up his shit talk and he hasn't responded. u think this means i'm owned?

he said MIND CONTROL is OVERPOWERED for christ's sakes, and he said i have "no vision of the game" for not agreeing with this. no one even asked for ur opinion or miniroman's. if beast wants to put his game where his mouth is i'm willing to show him something...until then whatever miniroman thinks of my skills or his dont mean anything...i find u both are acting very pathetic...its pretty sad how some ppl here have no manners at all.

what the fuck is ur problem? seriously? u like mind control this much? if u dont even know who i am, then mind your own business...

but, if beast continues to dodge after saying such a ridiculous and insulting thing, then that will be even sadder than your random bullshit :<

^ = corbalt, the protoss named after a transition metal :O
totalbiscuit is awful at casting.
Hyuuga
Profile Joined October 2004
107 Posts
December 12 2004 10:12 GMT
#79
I'll have to say infested terran. This unit is absolutely useless especially considering how hard it is to make one..
ProudCappi
Profile Joined October 2004
United States366 Posts
December 12 2004 10:13 GMT
#80
On December 12 2004 18:27 maleorderbride wrote:
Show nested quote +
On December 12 2004 18:24 ProudCappi wrote:
Just because infested terrans can't be made until you are about to win doesn't make them the worst. That's like saying that if there were an invinicible unit with 100 attack power that could only be made when your supply is 180 more than your opponent's, than it would be the worst in the game becuase you don't need that unit.

If that is the logic that we are going to use, I will say that the nuke is the worst unit (it takes supply!!). You'll only have them when you have won.


Can you read? I did not say that infested terran is the worst because it can not be built until the end of the game. I said infested terran is the worst because it will not win a game for you that is not already EFECTIVELY over, as in won. Its a final insult, not a working unit.


Can YOU read!? When you have 180 supply more than your opponent (200 vs 20) than the game is over. That same logic applies to nukes. The only reason you would ever build a nuke is too win with more flair... you already have the game won when you use a nuke.
-proud capitalist- |freedom|property|individualism|self-reliance|
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