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Renewal of Zerg Style - Page 3

Forum Index > BW General
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jtan
Profile Blog Joined April 2003
Sweden5891 Posts
June 01 2004 23:37 GMT
#41
I think blind in tvz is underused...Its cool too.
Enter a Uh
Liquid`Drone
Profile Joined September 2002
Norway28712 Posts
June 01 2004 23:37 GMT
#42
you can't see parasited units in shuttles

and yeah I often do parasite one vessel. occasionally they kill it or just let it be parasited, there appears to be many terrans who don't know that restoration cures it.
some good terrans too actually.
Moderator
Louder
Profile Blog Joined September 2002
United States2276 Posts
June 01 2004 23:52 GMT
#43
hey eri used ghosts in a game vs me recently =) worked pretty well too. they do pretty fat damage and lockdown is nice , just have to keep them out of harms way.
Muhweli
Profile Joined September 2002
Finland5328 Posts
June 02 2004 01:01 GMT
#44
On June 02 2004 08:37 Liquid`Drone wrote:
you can't see parasited units in shuttles

and yeah I often do parasite one vessel. occasionally they kill it or just let it be parasited, there appears to be many terrans who don't know that restoration cures it.
some good terrans too actually.


I thought you were protoss user, but you're random? or just playin' others for fun =]
River me timbers.
Muhweli
Profile Joined September 2002
Finland5328 Posts
June 02 2004 01:02 GMT
#45
On June 02 2004 08:32 Eatme wrote:
In ZvZ I think ensnare+hydras is the best combo when using queens. This is not new at all so maybe that's why noone have mentioned it...


Yea I know, it's underused too though =]
River me timbers.
BumpOnaLog
Profile Joined June 2003
Canada318 Posts
June 02 2004 01:18 GMT
#46
I used to use them back before i hit puberty. If that makes any relevant point at all.
Liquid`Drone
Profile Joined September 2002
Norway28712 Posts
June 02 2004 02:11 GMT
#47
muhweli I haven't played anything but random for a long time.

like a year at least
Moderator
Muhweli
Profile Joined September 2002
Finland5328 Posts
June 02 2004 02:12 GMT
#48
played p before that? =]
River me timbers.
Liquid`Drone
Profile Joined September 2002
Norway28712 Posts
June 02 2004 02:12 GMT
#49
was pvt pvz pvr zvp before that
Moderator
88)KicKDoG
Profile Joined April 2004
86 Posts
June 02 2004 02:25 GMT
#50
it is well worth it to build at least 1 queen in a late game zvt and parasite 1 vessel. the queen only costs 100/100 (i think that is the same cost for upgrading restoration, if not less). the building of the queen and casting parasite with it takes as much effort to do as it does to research and then cast restoration, so its not a waste of effort because it costs both players the same effort. and if they dont put in the effort, then you get to see their army, or at least a section of the map wherever they put the vessel, or they sacrifice the vessel, which all help you even more. not to mention you also have the ability to infest command centers at no extra cost if you get the opportunity.

and whoever said there are no reps to learn from. www.wgtour.com --> search for 88)KicKDoG --> download reps ;-)

Ill start using queens every zvt and zvp that reaches mid-late game for anyone who wants to see some ways to use em.
Muhweli
Profile Joined September 2002
Finland5328 Posts
June 02 2004 03:26 GMT
#51
On June 02 2004 11:25 88)KicKDoG wrote:
it is well worth it to build at least 1 queen in a late game zvt and parasite 1 vessel. the queen only costs 100/100 (i think that is the same cost for upgrading restoration, if not less). the building of the queen and casting parasite with it takes as much effort to do as it does to research and then cast restoration, so its not a waste of effort because it costs both players the same effort. and if they dont put in the effort, then you get to see their army, or at least a section of the map wherever they put the vessel, or they sacrifice the vessel, which all help you even more. not to mention you also have the ability to infest command centers at no extra cost if you get the opportunity.

and whoever said there are no reps to learn from. www.wgtour.com --> search for 88)KicKDoG --> download reps ;-)

Ill start using queens every zvt and zvp that reaches mid-late game for anyone who wants to see some ways to use em.


I mean pro-gamers don't use 'em 8D
River me timbers.
88)KicKDoG
Profile Joined April 2004
86 Posts
June 02 2004 03:33 GMT
#52
bah im just as good ;-)
Eatme
Profile Blog Joined June 2003
Switzerland3919 Posts
June 02 2004 03:56 GMT
#53
On June 02 2004 10:02 Muhweli wrote:
Show nested quote +
On June 02 2004 08:32 Eatme wrote:
In ZvZ I think ensnare+hydras is the best combo when using queens. This is not new at all so maybe that's why noone have mentioned it...


Yea I know, it's underused too though =]

I guess it's like LT... Everyone use what they are used to. And well I mostly go muta+lings unless I dont play friends coz I'm scared of the "unknown"...
I have the best fucking lawyers in the country including the man they call the Malmis.
Fedaykin
Profile Joined February 2003
Netherlands2003 Posts
June 02 2004 04:25 GMT
#54
On June 02 2004 12:56 Eatme wrote:
Show nested quote +
On June 02 2004 10:02 Muhweli wrote:
On June 02 2004 08:32 Eatme wrote:
In ZvZ I think ensnare+hydras is the best combo when using queens. This is not new at all so maybe that's why noone have mentioned it...


Yea I know, it's underused too though =]

I guess it's like LT... Everyone use what they are used to. And well I mostly go muta+lings unless I dont play friends coz I'm scared of the "unknown"...

Though Tsunami was convinced hydra-queen owned muta in zvz
Liquid`Drone
Profile Joined September 2002
Norway28712 Posts
June 02 2004 04:28 GMT
#55
ive had a fair amount of success with hydra queen zvz. against koreans I win a lot more using that than I would win attempting a mutalingscourge battle, as I don't have even 1/50 the experience good koreans do with mutascourgeling zvz.

however most good nonkoreans won't lose against it.
Moderator
x[ReaPeR]x
Profile Joined February 2003
United States3447 Posts
June 02 2004 05:07 GMT
#56
On June 02 2004 07:04 PheeRed.User wrote:
does x[reaper]x still post on these forums i left the game for like 4 months and he definitely wasnt the best of players but i used queens and defilers against him regularly if i diddnt use them i beat him probably 95% of the time and if i did use them it was about 50/50

but i wasnt a good zerg player so i dont have much say but i definitely had alot better success with normal play

another thing you cant expand until you have like 2 groups of hydras and about 2-3 queens because their m&m will eat you up Unless you expanded first but than your really slow.

I tried this strategy about 30 times so i actually got a feel for it but i wasnt fast enough or good enough to play it well


Haha you exist!

I still play west using x[ReaPeR]x, msg me man.

Just to stay on topic, I though about TvZ Hydra/Queen. If you went Hydra Queen and Like Even two lurkers I think that would be really effective. Unless the Lurkers get owned by Tank focus fire (seems likely) the two Lurkers alone would make the lives of M&M a lot worse because microing ensnared M&M's is basically impossible.

In all honestly though I think the age of Queens has come, they are so good.
ILoveOOv ownZ everyone!!! ~ Lamer List: Mynock, naventus
FakeSteve[TPR]
Profile Blog Joined July 2003
Valhalla18444 Posts
June 02 2004 05:09 GMT
#57
Haha Everyone seems to think that Hydra/Queen vs Terran means No Lurkers!
Moderatormy tatsu loops r fuckin nice
Chobohobo
Profile Joined January 2004
United States945 Posts
June 02 2004 06:05 GMT
#58
I find it that its hard to get a good snare off. Also the area that snare covers is kinda small I think If you plan to snare a MM army then attack with lurkers it becomes very difficult and impractical because when the terran sees Snare on his shit he'll reposition his force to get ready for attack, or just retreat. And since its key for a zerg to flank and attack a terran when hes moving I dont see how snare would be effective in that situation.
MPXMX
Profile Joined December 2002
Canada4309 Posts
June 02 2004 07:18 GMT
#59
I have no comment on this thread except that more variety in SC is always god (yea for queens)

But I think it really sucks that terran doesnt really have underused units that can be effective. I mean in TvZ you need all the resources you can muster, which is usually little and valks do not justify the expenses, ghosts are easily detected and can only nuke but ... a nuke costs more than an expansion, considering its just a hatch. Vs protoss ghosts are uber hard to use and hardly viable cause they neeed so much gas to make and tanks and upgrades are very essential. PLus the only things you can relaly do with them is lockdown shuttles and try to nuke, but while you waste attention trying to find a good place to nuke and then pulling it off, toss would power up enough to make up for any losses (s)he may suffer.

Also valks are shit tvp
Valks are shit tvt
BCs are shit tvp
BCs are shit TvZ
Scis are shit TvP (emp shockwave is so freaking small I once missed 4 arbiters coming to recall in my base even though I had the sci and i clicked with decent precision.) etc... terran is hard to be creative with nowadays imo
Casper...
Profile Joined October 2002
Liberia4948 Posts
June 02 2004 08:38 GMT
#60
no t will ever sac a vessel cuz of para
it screams "DO THAT AGAIN PLEASE I AM STUPID"

you do see alot of "hey, he used gas and disadvantaged his tech to get a queen, then used up energy to parasite me. i'll attack right now."
JAM THE FUCKER!
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