• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:17
CEST 12:17
KST 19:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Rollback Netcode in Brood War615.0.17 Patch Notes - October 7, 202621Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)78
StarCraft 2
General
5.0.17 Patch Notes - October 7, 2026 [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) How do you feel about the mass reverts in the 5.0.17 PTR? Weekly Cups Results (Sep 28-Oct 4)
Tourneys
RSL 2026 Offline Finals LCQ Sign-Ups $3,500 WardiTV Not-Summer Championship ScienceCraft (October 24-25) - Live Event Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
TL Sidebar missing streams BW General Discussion ChatGPT cheats at StarSkirmish SCAI tournament Rollback Netcode in Brood War [ASL22] Ro4 Preview: Mirror Mirror
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread General RTS Discussion Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8069 users

Something to remember - Page 5

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 All
niteReloaded
Profile Blog Joined February 2007
Croatia5282 Posts
June 10 2010 07:40 GMT
#81
"lol how can a sport be on a computer you dumb" -average joe

Boonbag
Profile Blog Joined March 2008
France3318 Posts
Last Edited: 2010-06-10 07:47:24
June 10 2010 07:44 GMT
#82
On June 05 2010 05:18 Crimson)S(hadow wrote:
please don't start this oldschool vs current progamer thing. my favorite zerg has changed over the years from yellow, to july, to savior, to jaedong. of course the oldschoolers aren't going to be as good as champions in the current metagame, but they're the reason why they exist.

without boxer, yellow, and other's sweat and tears esports wouldn't even exist. the oldschoolers didn't have a whole archive of replays left over from last generation's players to watch and build upon. they hardly even had teams with sponsors. it is their effort and passion that created everything for new players like flash and jaedong, and you weren't even there to see it, so don't bash on them just because they aren't as good as new schoolers.

without nada's 400 apm you wouldn't have flash macro
without boxer's creativity you wouldn't have mech or dropship play.



Lol you think Boxer and Nada were the sole competitive Terran players back then ?

You had about a dozen of other terran players of the exact same skill caliber back then, if not better.

Boxer didn't invent everything, actually, it's more to the opposite, he was very good at using right strategies, also, he was very good at handling live pressure.

I knew players much better than boxer back then in practice.

Boxer didn't win every tourney he entered. You guys only account TV leagues.

Back then in Korea, you had lan tournaments every week where all the pros would participate.

From the top of my head you had :

Iloveu, cezanne, oddyssay, silent control, CHRH, saint eagle etc etc and the list goes on.

Boxer isn't some kind of messiah that just sat there alone on a rock and got all the terran strats revealed to him from the blue skies.
pyr0ma5ta
Profile Joined May 2010
United States458 Posts
June 10 2010 07:52 GMT
#83
On June 10 2010 16:44 Boonbag wrote:
Boxer isn't some kind of messiah that just sat there alone on a rock and got all the terran strats revealed to him from the blue skies.


No, but he was the first, the best, the most clutch, and most importantly, the most charismatic. It's not easy being The Emperor. And no matter how much you dispute even those obviously true claims, you can't deny that he founded the progaming phenomenon, mostly singlehandedly.
"I made you a zergling, but I eated it." - Defiler
Boonbag
Profile Blog Joined March 2008
France3318 Posts
Last Edited: 2010-06-10 08:02:26
June 10 2010 07:54 GMT
#84
On June 10 2010 16:52 pyr0ma5ta wrote:
Show nested quote +
On June 10 2010 16:44 Boonbag wrote:
Boxer isn't some kind of messiah that just sat there alone on a rock and got all the terran strats revealed to him from the blue skies.


No, but he was the first, the best, the most clutch, and most importantly, the most charismatic. It's not easy being The Emperor. And no matter how much you dispute even those obviously true claims, you can't deny that he founded the progaming phenomenon, mostly singlehandedly.



You are clueless. This is so wrong and false. If someone builded pro gaming singlehandedly it would be OGN.

People have to stop crediting boxer for all this. Boxer is a popular SC champion, if not the most popular that's it. He is a figure of Korean Pro gaming circuit. It's just like you would credit Pele for creating everything football is today. Or just like you would say without Michael Jordan there wouldn't be NBA.

Unaware posters are getting on my nerves.

Why can't you see things in a little less simplistic fashion ?

There's a shit ton of people that did even more than boxer for the pro gaming scene to exist.
SpartiK1S
Profile Blog Joined May 2010
United States145 Posts
June 10 2010 08:03 GMT
#85
On June 10 2010 16:54 Boonbag wrote:
Show nested quote +
On June 10 2010 16:52 pyr0ma5ta wrote:
On June 10 2010 16:44 Boonbag wrote:
Boxer isn't some kind of messiah that just sat there alone on a rock and got all the terran strats revealed to him from the blue skies.


No, but he was the first, the best, the most clutch, and most importantly, the most charismatic. It's not easy being The Emperor. And no matter how much you dispute even those obviously true claims, you can't deny that he founded the progaming phenomenon, mostly singlehandedly.



You are clueless. This is so wrong and false. If someone builded pro gaming singlehandedly it would be OGN.

People have to stop crediting boxer for all this. Boxer is a popular SC champion, if not the most popular. He is a figure of Korean Pro gaming circuit. It's just like you would credit Pele for creating everything football is today. Or just like you would say without Michael Jordan there wouldn't be NBA.

Unaware posters are getting on my nerves.

Why can't you see things in a little less simplistic fashion ?

There's a shit ton of people that did even more than boxer for the pro gaming scene to exist.



but, without boxer, there wouldn't have been those followers that may have contributed moar.
"Why is it so cold and lonely?"-Nal_Ra
Boonbag
Profile Blog Joined March 2008
France3318 Posts
June 10 2010 08:09 GMT
#86
On June 10 2010 17:03 SpartiK1S wrote:
Show nested quote +
On June 10 2010 16:54 Boonbag wrote:
On June 10 2010 16:52 pyr0ma5ta wrote:
On June 10 2010 16:44 Boonbag wrote:
Boxer isn't some kind of messiah that just sat there alone on a rock and got all the terran strats revealed to him from the blue skies.


No, but he was the first, the best, the most clutch, and most importantly, the most charismatic. It's not easy being The Emperor. And no matter how much you dispute even those obviously true claims, you can't deny that he founded the progaming phenomenon, mostly singlehandedly.



You are clueless. This is so wrong and false. If someone builded pro gaming singlehandedly it would be OGN.

People have to stop crediting boxer for all this. Boxer is a popular SC champion, if not the most popular. He is a figure of Korean Pro gaming circuit. It's just like you would credit Pele for creating everything football is today. Or just like you would say without Michael Jordan there wouldn't be NBA.

Unaware posters are getting on my nerves.

Why can't you see things in a little less simplistic fashion ?

There's a shit ton of people that did even more than boxer for the pro gaming scene to exist.



but, without boxer, there wouldn't have been those followers that may have contributed moar.



But Boxer wasn't some kind of public figure for pro gaming until very late. Pro gaming was alredy running and established mostly.

What followers are you talking about ?

Members of his daum café ? Fans ?


Followers contributing ? You mean Tv people making leagues ? Sponsors ?

There is no "contribution" just players and PDs and workers, in one industry. Boxer didn't make those come to work.

I mean what kind of misconceptions are you running on all this ?*

Samjjang and Grrrr... were actually the ones making Pro gaming first popular as figures.

zZygote
Profile Blog Joined January 2007
Canada898 Posts
June 10 2010 08:31 GMT
#87
Many of these E-sports fall singlehandedly to the mistakes marked by their sponsors and or coordinators. If there is no audience, there is no E-sport. Having no advertising, and lack of audience support will only make sponsors more fearful to invest into something they will not get back in return.

Games were created for the sole enjoyment of the user, and now it has become a spectator sport. These games weren't designed to last very long, and the only thing that differentiates a real sport from an E-sport is that E-sports have a lifespan. How long has Boxing been alive for? Probably a good 150+ years. What's the longest running E-sport you know of? Most likely Starcraft, and that is little over a decade.


They (Blizzard & KeSPA) need to take responsibility of this problem fast. Either they fix their quarrels or the market will take their money elsewhere. Granted if Blizzard goes through with their injuctions on KeSPA after August, where will the audience go? I highly doubt they'll be on GomTV watching SC2, and thats because fans remain loyal. If they showed a joined agreement, a healthy relationship with one another I believe that with Blizzard's deep pockets they can take SC2 into new heights.
Rus_Brain
Profile Blog Joined June 2006
Russian Federation1894 Posts
July 01 2010 15:09 GMT
#88
Translated at reps.ru
patyrykin.net
Gustav_Wind
Profile Joined July 2008
United States646 Posts
July 01 2010 15:31 GMT
#89
It's kind of strange to see posters with fairly new join dates arguing with Boonbag about the early days of progaming. Apparently this man was a progamer himself in said early days.

As for the article I have to say that the section about "short term memories of the fans" is kind of a strawman argument. Where are these fans who don't respect the older school players?

Also, the bit about "old school players having the deepest understanding of the game" is a pretty unfounded statement. What exactly is a deep understanding of the game? And how have old school players shown to have more of it? It seems to that in recent times Flash has shown the deepest understanding of the game by far.
disciple
Profile Blog Joined January 2008
9071 Posts
Last Edited: 2010-07-01 15:48:59
July 01 2010 15:35 GMT
#90
On July 02 2010 00:09 Rus_Brain wrote:
Translated at reps.ru

I like the bits you added as well
t's kind of strange to see posters with fairly new join dates arguing with Boonbag about the early days of progaming. Apparently this man was a progamer himself in said early days.

Boonbags statements are ridiculous, for example "starcraft is not a marketing product" and so on. The fact that he was in Korea a decade ago doesn't mean he is speaking the ultimate truth about the things going on there. Indeed his opinion is quite strong, or even stubborn (may I say), but in all his posts in this thread, as well in countless threads in TL on the same topic, he is providing no evidence for his statements and in most of the cases is just completely negative in the discussion.

There are a lot of aspects in the professional starcraft scene that are subject of common understanding about PR, economy and policy. As far as Boonbags posting is concerned, I may say he has no knowledge in any of those areas, which for me, makes his posts on the topic not credible
Administrator"I'm a big deal." - ixmike88
ella_guru
Profile Blog Joined August 2009
Canada1741 Posts
July 01 2010 15:41 GMT
#91
Although it's not sourced in any way really, boon bag has a whole bunch of progame stories in his blog, and after reading them as true, it's pretty clear that there was at least 1 generation gamers before boxer that did equally as important work, and it seems like Grrr.. 's popularity was pretty massive.
Each day gets better : )
Gustav_Wind
Profile Joined July 2008
United States646 Posts
Last Edited: 2010-07-01 15:52:08
July 01 2010 15:51 GMT
#92
On July 02 2010 00:35 disciple wrote:
Show nested quote +
On July 02 2010 00:09 Rus_Brain wrote:
Translated at reps.ru

I like the bits you added as well
Show nested quote +
t's kind of strange to see posters with fairly new join dates arguing with Boonbag about the early days of progaming. Apparently this man was a progamer himself in said early days.

Boonbags statements are ridiculous, for example "starcraft is not a marketing product" and so on. The fact that he was in Korea a decade ago doesn't mean he is speaking the ultimate truth about the things going on there. Indeed his opinion is quite strong, or even stubborn (may I say), but in all his posts in this thread, as well in countless threads in TL on the same topic, he is providing no evidence for his statements and in most of the cases is just completely negative in the discussion.

There are a lot of aspects in the professional starcraft scene that are subject of common understanding about PR, economy and policy. As far as Boonbags posting is concerned, I may say he has no knowledge in any of those areas, which for me, makes his posts on the topic not credible


I'll admit I didn't read most of the discussion, just the last page. He probably did make a lot of ridiculous statements, but for some topics his firsthand experience certainly is relevant.

Any thoughts on the other part of my post?
Ver
Profile Joined October 2008
United States2186 Posts
July 01 2010 15:57 GMT
#93
On June 01 2010 05:51 disciple wrote:
The problem is that fans tend to completely disregard the careers and the contributions of the "old-school" players, by comparing their absolute skill to the progamers of today. StarCraft is not a sport of absolute skill, being the complex game that it is, the changes in the metagame, as well as deeper and more common knowledge of the build order theory, caused a constant evolution of the level of play. If you line up Capablanca in his best days against some mid-tear 2600ish GM of today, the great José Raúl is gonna get destroyed - he will see moves that he will barely understand, moves that the regular modern day Grand Master just memorizes from the computer analysis. Because of the replays, the same thing happened with StarCraft, but with chess the process took more than 80 years.

That being said, the last generation of progamers just replicate in their playing style whats proven by the theory to be the best. They are completely robotic, and it should come as no surprise that the players with the deepest understanding about the game are from the old-school. Nothing from what I've said in the last two paragraph is new, but my point is that the short-term memory of fans, made us forget what made SC:BW so special, and what actually caused the being of esports. If I have to object the statement from the latest OSL article, I would say yet again, that EffOrt created no legacy - he is the legacy himself. As a player he is a product 10 years long refinement,and as fans who are prizing the amazing skills of Jaedong and Flash, we should never forget the godfathers, all the 1.00 players that pioneered the professional gaming.]


Capablanca lose? Hah!

Modern players are no more robotic than older ones; the strategies and mechanical levels just have changed. The major innovations have always been made by just a few each generation while the vast majority simply follow the accepted trends. The modern era is hardly different than any other except in the sheer quantity of games played.

Flash alone in the past 3 years has innovated just as much if not more than Boxer had in 6-7 years. Just because you can't see the creativity doesn't mean it isn't there.
Liquipedia
disciple
Profile Blog Joined January 2008
9071 Posts
Last Edited: 2010-07-01 16:18:28
July 01 2010 16:04 GMT
#94
On July 02 2010 00:51 Gustav_Wind wrote:
Show nested quote +
On July 02 2010 00:35 disciple wrote:
On July 02 2010 00:09 Rus_Brain wrote:
Translated at reps.ru

I like the bits you added as well
t's kind of strange to see posters with fairly new join dates arguing with Boonbag about the early days of progaming. Apparently this man was a progamer himself in said early days.

Boonbags statements are ridiculous, for example "starcraft is not a marketing product" and so on. The fact that he was in Korea a decade ago doesn't mean he is speaking the ultimate truth about the things going on there. Indeed his opinion is quite strong, or even stubborn (may I say), but in all his posts in this thread, as well in countless threads in TL on the same topic, he is providing no evidence for his statements and in most of the cases is just completely negative in the discussion.

There are a lot of aspects in the professional starcraft scene that are subject of common understanding about PR, economy and policy. As far as Boonbags posting is concerned, I may say he has no knowledge in any of those areas, which for me, makes his posts on the topic not credible


I'll admit I didn't read most of the discussion, just the last page. He probably did make a lot of ridiculous statements, but for some topics his firsthand experience certainly is relevant.

Any thoughts on the other part of my post?


Its hard to make a judgement of Flash "understanding" about the game, indeed if you are as good as him, you must be already pretty well enlightened the best players always have "the extra something" that makes the difference. But as in all sports, the role of the coaches shell not be overseen. If you just compare their skill, fantasy is obviously way better than oov, but there is a lot more to it. Being "old-school" gamer, outside from the actual process of competitive gaming, but with significant experience as a player, changes the way one sees the game. The coaches, in most of the cases old-school gamers, do a great job in studying the game, making ESPORTS science, which the members of the their team use as given. Ofc, the young kids are playing a huge part in the process as well.

As for the other part, I suggest you read a news post from a year or so ago. It was about bandwagoning and provoked some extreme reactions
http://www.teamliquid.net/forum/viewmessage.php?topic_id=103979
Administrator"I'm a big deal." - ixmike88
disciple
Profile Blog Joined January 2008
9071 Posts
Last Edited: 2010-07-01 16:10:15
July 01 2010 16:09 GMT
#95
On July 02 2010 00:57 Ver wrote:
Show nested quote +
On June 01 2010 05:51 disciple wrote:
The problem is that fans tend to completely disregard the careers and the contributions of the "old-school" players, by comparing their absolute skill to the progamers of today. StarCraft is not a sport of absolute skill, being the complex game that it is, the changes in the metagame, as well as deeper and more common knowledge of the build order theory, caused a constant evolution of the level of play. If you line up Capablanca in his best days against some mid-tear 2600ish GM of today, the great José Raúl is gonna get destroyed - he will see moves that he will barely understand, moves that the regular modern day Grand Master just memorizes from the computer analysis. Because of the replays, the same thing happened with StarCraft, but with chess the process took more than 80 years.

That being said, the last generation of progamers just replicate in their playing style whats proven by the theory to be the best. They are completely robotic, and it should come as no surprise that the players with the deepest understanding about the game are from the old-school. Nothing from what I've said in the last two paragraph is new, but my point is that the short-term memory of fans, made us forget what made SC:BW so special, and what actually caused the being of esports. If I have to object the statement from the latest OSL article, I would say yet again, that EffOrt created no legacy - he is the legacy himself. As a player he is a product 10 years long refinement,and as fans who are prizing the amazing skills of Jaedong and Flash, we should never forget the godfathers, all the 1.00 players that pioneered the professional gaming.]


Capablanca lose? Hah!

Modern players are no more robotic than older ones; the strategies and mechanical levels just have changed. The major innovations have always been made by just a few each generation while the vast majority simply follow the accepted trends. The modern era is hardly different than any other except in the sheer quantity of games played.

Flash alone in the past 3 years has innovated just as much if not more than Boxer had in 6-7 years. Just because you can't see the creativity doesn't mean it isn't there.


I agree with you entirely about the first part.
But why are guys giving Flash as example every single time. He indeed contributed a lot, but the point of my comparison was to put the majority of todays players, to the average player from 7-8 or more years ago. Creativity was playing a huge part of the game back then, because that was the way to play Starcraft.
Administrator"I'm a big deal." - ixmike88
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
July 01 2010 18:04 GMT
#96
I know this is improbable, but i hope BW and SC2 can have different pro scenes with both still surviving. But it seems Blizzard is not going to let it happen
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
Sparkling Tuna Cup
19:00
Weekly #150 (SHIN Mod Edition)
CranKy Ducklings85
CranKy Ducklings SOOP32
SHIN 29
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 219
ByuN 110
SHIN 29
MindelVK 3
StarCraft: Brood War
Britney 18369
Calm 10079
Rain 3307
soO 788
BeSt 399
Stork 390
Soulkey 365
Soma 339
Rush 274
firebathero 259
[ Show more ]
FanTaSy 245
Bisu 220
Barracks 121
Mind 63
Shinee 50
Last 46
Killer 36
Sexy 36
Sharp 24
HiyA 23
Pusan 22
Light 22
Shine 21
ToSsGirL 20
Terrorterran 20
sorry 19
hero 18
Sacsri 17
Hm[arnc] 15
yabsab 14
zelot 11
Noble 9
scan(afreeca) 6
Trap 6
Dota 2
Gorgc5743
League of Legends
JimRising 409
Super Smash Bros
Mew2King111
Other Games
gofns30283
singsing1583
Pyrionflax235
Organizations
Other Games
BasetradeTV221
StarCraft: Brood War
lovetv 8
[ Show 12 non-featured ]
StarCraft 2
• 3DClanTV 64
• Dystopia_ 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV316
League of Legends
• Jankos2917
Upcoming Events
Patches Events
4h 43m
BSL Open Qualifier
8h 43m
BSL Open Qualifier
8h 43m
OSC
12h 43m
OSC
1d 1h
WardiTV Weekly
2 days
PiGosaur Cup
2 days
The PondCast
3 days
Online Event
5 days
Korean StarCraft League
5 days
[ Show More ]
Afreeca Starleague
5 days
Rush vs Soulkey
CranKy Ducklings
5 days
BSL Open Qualifier
6 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSB
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.