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[Update] KeSPA Speaks Out On Intellectual Property Rights…

Forum Index > BW General
823 CommentsPost a Reply
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sib-pelle
Profile Joined November 2008
Sweden162 Posts
May 04 2010 10:54 GMT
#361
Drama! I love it!
Jangbi fanboy & Gaming Community Scientist
whiterabbit
Profile Joined June 2009
2675 Posts
May 04 2010 10:58 GMT
#362
On May 04 2010 19:28 nttea wrote:
disregarding what the law says about this and that since i don't know shit about that. Blizzard should stick to making good games and getting people to buy them, and just stay out of everything else.


Totally agree, as much as I am clueless about all this shizz I have some feeling this is the best scenario for everyone.
NUTELLA y u no make me skinny?!?
Roggay
Profile Joined April 2010
Switzerland6320 Posts
May 04 2010 11:04 GMT
#363
I will NEVER forgive KeSpa for killing GOM, die KeSpa. Furthermore the whole thread is based on a KeSpa statement (which I don't really trust), I would love to see the Blizzard version of it.
Necrosjef
Profile Joined March 2010
United Kingdom530 Posts
May 04 2010 11:09 GMT
#364
Would be nice is KeSPA was replaced by something a bit more positive.

But it would be a shame to see Blizzard having total control over E-Sports.

My main gripe against KeSPA is that they don't make any effort to cater for fans outside of South Korea, which are probably the majority of fans.

Main problem with Blizzard is that they treat their customers like dirt and probably one of the greediest companies in the world. Yes they make good games but their customer service is pretty horrendous and the lack of information about their games coming up in future is astounding. Would definately be much much worse if Blizzard came out on top in this "fight"...
Europe Server Diamond Player: ID=Necrosjef Code=957
torfteufel
Profile Joined April 2010
Germany86 Posts
May 04 2010 11:14 GMT
#365
as stated before blizzard activision is a corporation that is traded at the stock exchange. hence they have to maximize profits. only reason for blizzard to forfeit their outragious claims would be if they would make less profit due to whatever (bad image, less sold sc2 copies, you name it)

hence giving sc2 a 18+ rating in s.korea is cutting their profit to a certain amount (and it is basically the ONLY thing korea can do as it adresses blizzards profits). the question is: will it be more expensive than letting go of making money through pro gaming?

as of now it seems they dont know yet as it is extremely hard to predict. according to blizzards stance in the future we will know what is cheaper for them...
gotta love economics
"You're not wrong Walter. You're just an asshole!" El Duderino
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
May 04 2010 11:15 GMT
#366
On May 04 2010 20:09 Necrosjef wrote:
Would be nice is KeSPA was replaced by something a bit more positive.

But it would be a shame to see Blizzard having total control over E-Sports.

My main gripe against KeSPA is that they don't make any effort to cater for fans outside of South Korea, which are probably the majority of fans.

Main problem with Blizzard is that they treat their customers like dirt and probably one of the greediest companies in the world. Yes they make good games but their customer service is pretty horrendous and the lack of information about their games coming up in future is astounding. Would definately be much much worse if Blizzard came out on top in this "fight"...

Why whould they fucking care about fans outside of South Korea, srsly?
And how?
snowdrift
Profile Blog Joined February 2009
France2061 Posts
Last Edited: 2010-05-04 11:22:33
May 04 2010 11:16 GMT
#367
On May 04 2010 14:54 Jonoman92 wrote:
Thanks for keeping us informed Waxangel.

I can't say I completely or even partially understand all the different things going on in this Blizzard vs. KeSPA battle. However, I support Blizzard because they are the ones who make the game(s) I love. Also, KeSPA DQ's people for typing and accidentally pausing during games and that is fucking bullshit. If anything they should encourage smack talk, especially if they want to even pretend it is somewhat sport-like. Like really, why can't you make decision on a case by case basis.


So you're willing to have the whole SC scene die because of a few questionable decisions by the refs? Having disagreements with them is one thing, simply wanting them to disappear seems exaggerated, especially when you also want a totally inexperienced and unproven company to take the reins.

If you're unhappy about some of KeSPA's decisions, you'll probably be raging when Blizzard controls everything. And KeSPA is purely a Korean organization -- Blizzard's gatekeeping will have a worldwide reach.

As a veteran, your hate for KeSPA is just encouraging newbs who never followed the scene to jump on the bandwagon and bash pro SC altogether with increasingly absurd statements.
NaDa. Our Lord and sAviOr shall return. Learn to nydus you scrub
Yggdrasil Leaf
Profile Blog Joined April 2010
221 Posts
May 04 2010 11:18 GMT
#368
On May 04 2010 20:14 torfteufel wrote:
as stated before blizzard activision is a corporation that is traded at the stock exchange. hence they have to maximize profits. only reason for blizzard to forfeit their outragious claims would be if they would make less profit due to whatever (bad image, less sold sc2 copies, you name it)

hence giving sc2 a 18+ rating in s.korea is cutting their profit to a certain amount (and it is basically the ONLY thing korea can do as it adresses blizzards profits). the question is: will it be more expensive than letting go of making money through pro gaming?

as of now it seems they dont know yet as it is extremely hard to predict. according to blizzards stance in the future we will know what is cheaper for them...
gotta love economics


It's a lovely world....

ok, back to watching some games now.
"A person hears only what they understand" - Johann Wolfgang von Goethe
LunarC
Profile Blog Joined October 2009
United States1186 Posts
Last Edited: 2010-05-04 11:32:05
May 04 2010 11:26 GMT
#369
Blizzard wants control over KeSPA's practices, tournament organization, plus royalties. Given how KePSA has been treating players and screwing up tournaments as well as securing themselves a comfortable monopoly over all tournaments, I think letting Blizzard approve KeSPA's actions is a good idea.

For clarification, I'm under the impression that while KeSPA makes up a good number of ESports teams, they are more representative of the sponser-side than the player-side. Of course, the players themselves will not object because they have no leverage against the powers in charge. It's like labor without a labor union. Letting Blizzard manage KeSPA's practices will probably change things for the better. At least it's a step away from what KeSPA has been doing.
REEBUH!!!
emucxg
Profile Blog Joined May 2007
Finland4559 Posts
Last Edited: 2010-05-04 11:30:23
May 04 2010 11:28 GMT
#370
basically why people hate KeSPA:

Free Agency <-- I'm totally agree with this, KeSPA is fucking asshole with FA players...

MSL Powerr outage <-- This have nothing to do with KeSPA, MBC Channel got fucked up

PP incident <-- the referee from KeSPA did nothing wrong. yes, the guy who made the rule is an idiot, but KeSPA fixed ppp rules immediately after the accident

GomTV forced out <-- GomTV was poorly organized, yes, it has english commentaries but like I said before, their korean commentary sucks...Players already got overworked, so its not a big deal either for them or korean fans, if GomTV doesnt even exist. Ofcs its very sad for foreign fans, but why would KeSPA care about foreign fans?

Any other reason why do you hate KeSPA so much??
LunarC
Profile Blog Joined October 2009
United States1186 Posts
May 04 2010 11:32 GMT
#371
What will probably ensue if Blizzard gets its way is opening up of many more tournaments across different broadcasting venues and greater freedom for teams and players to participate in different tournaments.

This is because of what each group is after. KeSPA is concerned about control over players and broadcasting, meaning they will aim to constrict ESports under their control. Blizzard, on the other hand, is concerned about spreading their product to many people across different demographics. So, they will be more apt to expand broadcasting (remember they are not as concerned about limiting broadcast rights) and encourage more players and teams in more tournaments.
REEBUH!!!
Navane
Profile Blog Joined February 2007
Netherlands2748 Posts
Last Edited: 2010-05-04 11:41:08
May 04 2010 11:38 GMT
#372
As I see it: the alternative to Blizzard is Westwood, the alternative to Kespa is Gom. I know which one I'd happily toss out, and which one I'd never trade.

And what does Kespa even do? OGN/MBC cast and organize the tournaments. The players all got their sponsor based teams.

Imagine TSL: TL organizes the tourney, makes sure there are casters. The players all practiced in their teams (EG, TOT, etc). Then there would be this FESPA organisation who would somehow make up rules here and there and rake in a fair % of the money. What?
Zona
Profile Blog Joined May 2007
40426 Posts
Last Edited: 2010-05-04 11:53:12
May 04 2010 11:51 GMT
#373
Gom is no longer an alternative to Kespa - CJ owns Gom now (and OGN!), and CJ is part of Kespa

but...CJ doesn't seem to be Kespa's strongest supporter? Still, Kespa's statement about its unity seems strong and I think CJ will go along with Kespa.

And I would hazard to guess that Kespa isn't designed to make money - instead it's like an industry organization to represent the interests of its members and help THEM make money. That is, SK group, KT, OGN (CJ), MBC, etc.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
May 04 2010 12:03 GMT
#374
Quite the he said she said story.

I have an idea. TL representatives should speak with Blizzard about the property rights of broadcast material for TSL 3. That way we can find out what Blizzard would actually demand. (yes, a silly idea, but it would look good in a blockbuster movie)
I <3 the internet, I <3 you
SOB_Maj_Brian
Profile Blog Joined September 2008
United States522 Posts
May 04 2010 12:05 GMT
#375
I find it interesting that this is framed as solely a copyright question, when this issue also seems to have a considerable trademark dynamic to it also. Anyways, I don't know if I buy the derivative work argument from a U.S. law perspective. Ignoring the baseball argument, corporate copyright holders that are registered after 2002 have either a term 95 years from publication or 120 years from creation, whichever expires first.

To establish a prima facie case of copyright infringement, a plaintiff must demonstrate “(1) ownership of a valid copyright, and (2) copying of constituent elements of the work that are original.” The element of copying has two components: first, the plaintiff must establish actual copying by either direct or indirect evidence; then, the plaintiff must establish that the copying amounts to an improper or unlawful appropriation. The plaintiff demonstrates that the copying is actionable “by showing that the second work bears a ‘substantial similarity’ to protected expression in the earlier work.

The appropriate inquiry under the substantial similarity test is whether “the copying is quantitatively and qualitatively sufficient to support the legal conclusion that infringement (actionable copying) has occurred. The quantitative component addresses the amount of the copyrighted work that is copied, while the qualitative component addresses the copying of protected expression, as opposed to unprotected ideas or facts.

The derivative work argument:
Basically analysis starts with 17 U.S.C § 106(2) which gives the copyright owner the exclusive right to prepare derivative works based upon the copyrighted work. However, under 17 U.S.C. § 103(b), the copyright in a compilation or derivative work extends only to the material contributed by the author of such work, as distinguished from the preexisting material employed in the work, and does not imply any exclusive right in the preexisting material. The copyright in such work is independent of, and does not affect or enlarge the scope, duration, ownership, or subsistence of, any copyright protection in the preexisting material. Courts have held that sequels or parodies are derivative works (however there may be a fair use defense which gets complicated). In one particular case, Micro Star v. FormGen the Court actually dealt with derivative works with respects to software. FormGen had a copyright in Duke Nukem 3D, and Micro Star used the build editor to create more map files. Micro Star argued that the files did not contain any images from the games but just instructions on how to rearrange images, but the court did not buy it. The court stated “The work that Micro Star infringes is the Duke Nukem 3D-story itself – a beefy commando type named Duke who wanders around post-Apocalypse Los Angeles, shooting Pig Cops with a gun, lobbing hand grenades…A copyright owner has the right to create sequels and the stories told in the Duke Nukem 3D MAP files are surely sequels telling new (though somewhat repetitive) tales of Duke’s fabulous adventures.”

Is TL(or iccup) guilty of copyright infringement or trademark infringement?
Not that Blizzard would actually prosecute people that helped them out (TL generates interest in SC and SC2 which equals more sales, which equals more money for blizzard), BUT if you aren't helping Blizzard they aren't afraid to go after you, just look at the case of bnetd. If you haven't heard of this you should Wikipedia it or read the opinion here http://www.ca8.uscourts.gov/opndir/05/09/043654P.pdf

Basically, I am surprised that Blizzard hasn't gone after iccup, but by the time iccup came around it was late in the game and they probably figured that iccup actually increased interest in the game. I seriously doubt iccup will be allowed to venture into SC2 territory the way it functions currently in SC. As for TL, there might be a cause of action under trademark law for trademark infringement under a theory of dilution or likelihood of confusion. Likewise, under copyright law, a court would likely find infringement, just look at the legality of fan fiction and the cases involving Harry Potter. Essentially all fan fiction fails as a derivative work and also likely fails under a fair use defense. There are four non-elusive factors that courts typically anlayze under fair use (1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes; (2) the nature of the copyrighted work; factual works (less protection) and fiction more protection (3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole, and (4) the effect of the use upon the potential market for or value of the copyrighted work.

If TL were able to pull too many visitors or siphon revenue of off Blizzard, I believe Blizzard has a decent copyright infringement case and TL would fail in its fair use defense. Basically, TL runs adds which generate revenue (see that thing above which says: you can get your ad here right now: $4.10), which essentially makes TL a commercial use in the eyes of the court, (note KESPA is even worse here). Thus, factor 1 weighs against fair use. The second factor, the nature of the copyrighted work also weighs against fair use, because Starcraft is a fictional creation not a factual work (i.e. facts biographies etc., See Harper & Rowe 471 U.S. 539 (1985). The third factor also weighs against fair use, because TL copies significant elements of the copyrighted work. The fourth factor (and most significant factor courts have said) is less clear. Essentially TL has to take away business from Blizzard. Blizzard could argue that they are losing market share because they should have sole control over forums etc. and people are directed to TL thus they lose potential customers. In KESPA’s case this factor weighs very heavily against fair use, because Blizzard has lost the ability to create a league (a whole industry).

I know most of you thought that was too long, but I am a law student and although I primarily wrestle with patents, I end up dabbling in copyright and trademark classes. As many of you noted copyright laws vary by nation, but under WIPO and TRIPS, the treaties requires all members of the WTO to comply to certain basic standards in IP and sets out ways to litigate international IP disputes. If Blizzard wants to take this to litigation, I do not believe they would necessarily be subject to South Korean law, but someone should clarify this!
Caos2
Profile Joined November 2008
United States1728 Posts
May 04 2010 12:12 GMT
#376
On May 04 2010 20:28 emucxg wrote:
basically why people hate KeSPA:

Free Agency <-- I'm totally agree with this, KeSPA is fucking asshole with FA players...

MSL Powerr outage <-- This have nothing to do with KeSPA, MBC Channel got fucked up

PP incident <-- the referee from KeSPA did nothing wrong. yes, the guy who made the rule is an idiot, but KeSPA fixed ppp rules immediately after the accident

GomTV forced out <-- GomTV was poorly organized, yes, it has english commentaries but like I said before, their korean commentary sucks...Players already got overworked, so its not a big deal either for them or korean fans, if GomTV doesnt even exist. Ofcs its very sad for foreign fans, but why would KeSPA care about foreign fans?


Exactly! My main gripe with KeSPA is the lack of a programing union.

Zato-1
Profile Blog Joined March 2009
Chile4253 Posts
Last Edited: 2010-05-04 12:14:35
May 04 2010 12:14 GMT
#377
On May 04 2010 11:26 Kennigit wrote:
Show nested quote +
On May 04 2010 11:26 o[twist] wrote:
On May 04 2010 11:23 Kennigit wrote:
On May 04 2010 11:21 o[twist] wrote:
On May 04 2010 11:14 Hot_Bid wrote:
While your first response may be "yes, ofc Blizzard has CP rights, it made the game!!", looking at it from a copyright perspective (I'm not a copyright lawyer so don't quote me), Blizzard may not have rights to secondary user generated content, even if they specify this in their licensing agreements.

For example, does the person who invented baseball have rights to ticket proceeds of every single baseball game ever played? A few years ago there was a movie about people doing NY Times crossword puzzles, does the NYT have rights to proceeds from that movie because it depicted people playing their game?

Its not a black and white issue at all and will probably be litigated at some point, and if I had to go with my gut, I'd say its pretty close to swinging either way, at least with a US court.


i am almost certain blizzard has the actual intellectual property rights to what kespa does, and will win if there is a litigation.

Based on what? I'm almost certain blizzard doesn't have the intellectual property rights to secondary products and will lose if there is litigation.



it's a very common right called a derivative work


Does that mean blizzard owns TL and TSL too?

Pretty sure the breaking point is whether you're making a business out of Blizzard's game. TSL clearly isn't a business, while Kespa's leagues clearly are.
Go here http://vina.biobiochile.cl/ and input the Konami Code (up up down down left right left right B A)
cYaN
Profile Joined May 2004
Norway3322 Posts
May 04 2010 12:15 GMT
#378
wow. that's quite impressive how kespa painted themselves into the jesus on the cross corner
Anyways, I hope it works out in esports best interests, despite my feeling that it won't.
snowdrift
Profile Blog Joined February 2009
France2061 Posts
Last Edited: 2010-05-04 12:21:32
May 04 2010 12:15 GMT
#379
On May 04 2010 20:38 Navane wrote:
As I see it: the alternative to Blizzard is Westwood, the alternative to Kespa is Gom. I know which one I'd happily toss out, and which one I'd never trade.


No, GOM is only the alternative to OGN/MBC. You're focusing too much on the broadcasters, when they're the easiest people to bring onboard since they stand to make money from broadcasting thanks to advertisement revenue. Sponsors on the other hand simply bankroll teams with "free" money in return for exposure. It's a much less obvious proposition.

In KeSPA's case, the sponsors structured themselves as a professional sports association and took a very active role by organizing the team houses, the Courage tournaments, etc. Unsurprisingly, they finally decided to get a return on their investment by doing what all sports associations do, selling broadcasting rights (otherwise only OGN and MBC actually make any money from esports). That's the only way KeSPA can make a profit since, contrary to other sports associations, they don't charge entry fees and they don't sell merchandising on a consistent basis.

Unfortunately, the process caused a scandal back in 2007 as they had to create the broadcasting rights out of thin air to actually sell them, and that really kicked off the anti-KeSPA bandwagon, even though they were perfectly justified in their decision and the whole thing was more of an internal profit-sharing agreement since OGN and MBC are part of the organization. Oddly enough, some people who hate KeSPA for that scandal support Blizzard's royalty demands!

Yet Blizzard isn't going to sponsor teams, much less organize team houses and such. They need to attract sponsors -- demanding total control in addition to royalties doesn't look like a good way to do that. If KeSPA is balking even though they have an established scene, do you think companies in other countries -- where esports are nonexistent -- will be interested?
NaDa. Our Lord and sAviOr shall return. Learn to nydus you scrub
Zona
Profile Blog Joined May 2007
40426 Posts
Last Edited: 2010-05-04 12:34:42
May 04 2010 12:34 GMT
#380
On May 04 2010 21:15 snowdrift86 wrote:
Unfortunately, the process caused a scandal back in 2007 as they had to create the broadcasting rights out of thin air to actually sell them, and that really kicked off the anti-KeSPA bandwagon, even though they were perfectly justified in their decision and the whole thing was more of an internal profit-sharing agreement since OGN and MBC are part of the organization. Oddly enough, some people who hate KeSPA for that scandal support Blizzard's royalty demands!
I had forgotten about that. This is indeed an important part of the history behind the situation.

On May 04 2010 21:15 snowdrift86 wrote:Yet Blizzard isn't going to sponsor teams, much less organize team houses and such. They need to attract sponsors -- demanding total control in addition to royalties doesn't look like a good way to do that. If KeSPA is balking even though they have an established scene, do you think companies in other countries -- where esports are nonexistent -- will be interested?
Yeah. If SC2 succeeds outside South Korea as an esport, it won't be because of Blizzard's "support", but it will be in SPITE of Blizzard's demands. But I have a feeling Blizzard will be less demanding elsewhere because there's less money in those places, for now.
"If you try responding to those absurd posts every day, you become more damaged. So I pay no attention to them at all." Jung Myung Hoon (aka Fantasy), as translated by Kimoleon
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