• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:47
CEST 16:47
KST 23:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview7TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? Code S Season 2 (2026): RO4 and Finals Preview What kind of tool would you be interested in? Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
25 Years Since Brood War Patch 1.08 [BSL22] Non-Korean Championship from 13 to 28 June FlaSh's ASL S21 Finals Review BW animated web series: seeking contributors FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Any training maps people recommend? Why doesn't anyone use restoration? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
Nintendo Switch Thread ZeroSpace Megathread The Perfect Game Path of Exile Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Dating: How's your luck? Trading/Investing Thread How cold is too cold to be outdoors? Russo-Ukrainian War Thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4149 users

[MSL Spoiler] His Overwhelming Advantage - Page 2

Forum Index > BW General
Post a Reply
Prev 1 2 3 4 5 24 25 26 Next All
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
January 23 2010 18:05 GMT
#21
On January 24 2010 03:02 nK)Duke wrote:
Show nested quote +
On January 24 2010 02:58 G.s)NarutO wrote:
On January 24 2010 02:57 Chef wrote:
I think you're neglecting how big an impact that disconnect had on Flash's 4th game.

It was basically either give the series to Jaedong because he deserved to win the 3rd game, or make the series exciting because having a regame won't depress either player, it'll just make them hungry..



Thats the point exactly, it would have depressed Jaedong, because he just earned that game and had an insane advantage. On a map which is heavily Terran favored.


It's really not clear. You know, you can not look in one's mind. This game could have make Jaedong more angry, because he knows that people will say that he did not earn this win.

Yes, but the possibility of JD being angry is his mentality, not the inherent "betterness" of the situation. Same thing with Flash being dejected.
Jaedong
HeartOfTofu
Profile Joined December 2009
United States308 Posts
January 23 2010 18:05 GMT
#22
I honestly agree with this. It would've taken a miracle with a ridiculous amount of blundering on JD's part with Flash playing perfectly for Flash to have taken the game at that point. Is it possible? Yes. Is it reasonable to believe that this could have happened? No. Really, this was a Lose-Lose situation because this would have ultimately resulted in some sort of backlash and complaints either way. I really don't fault KeSPA for the decision they made given the situation as I think it was the correct one. The only thing here that angers me is that the system wasn't on some sort of UPS which would have prevented the blackout from affecting the actual gameplay. That, to me, was a terrible lack of foresight. Of course it's possible that it was and the UPS simply failed as well, but I find that case to be highly unlikely... =/ Whatever the case, this was a great event that was completely ruined by this power outage. I doubt either player came out satisfied because of this.
I like to asphixiate myself while covered in liquid latex... Do you?
motbob
Profile Blog Joined July 2008
United States12546 Posts
January 23 2010 18:06 GMT
#23
On January 24 2010 03:02 sixghost wrote:
How does the map's racial advantage have any effect on what the decision should have been? It doesn't matter if the map is 100% T>Z after 100 games, if the map is in the rotation, the T player deserves his fair shot to play the game on that map.

If you feel that my overall theory that the decision should be made by who gets screwed over less is wrong, then please dispute that theory. If you let that theory stand, it follows that map balance is of the utmost importance. Your rhetoric about a "fair shot" or whatever is irrelevant.
ModeratorGood content always wins.
pr0t0ss
Profile Joined January 2008
Russian Federation57 Posts
January 23 2010 18:07 GMT
#24
the only sad thing is that JD was denied to make clear victory
i think, even if kespa announced a rematch, JD take the seires
he was better than flash this day
Jaedong ftw
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
January 23 2010 18:07 GMT
#25
It was the correct decision. The long ass wait and ridiculous unpleasantry was not the correct decision. Not on Kespa's part, not on Flash's dad's part, and definitely not on KT's part, who as pro players should have understood who had the advantage.
motbob
Profile Blog Joined July 2008
United States12546 Posts
January 23 2010 18:09 GMT
#26
On January 24 2010 03:07 pr0t0ss wrote:
the only sad thing is that JD was denied to make clear victory
i think, even if kespa announced a rematch, JD take the seires
he was better than flash this day

Oh fuck, this reminds me of something I should have put in my article. Thanks, dude.
ModeratorGood content always wins.
sixghost
Profile Blog Joined November 2007
United States2096 Posts
January 23 2010 18:09 GMT
#27
On January 24 2010 03:06 motbob wrote:
Show nested quote +
On January 24 2010 03:02 sixghost wrote:
How does the map's racial advantage have any effect on what the decision should have been? It doesn't matter if the map is 100% T>Z after 100 games, if the map is in the rotation, the T player deserves his fair shot to play the game on that map.

If you feel that my overall theory that the decision should be made by who gets screwed over less is wrong, then please dispute that theory. If you let that theory stand, it follows that map balance is of the utmost importance. Your rhetoric about a "fair shot" or whatever is irrelevant.

So by that logic, you would feel less inclined to give Jaedong the game if set3 was taking place on a zerg favored map? The decision needed to be made based on the circumstances of the game.
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
EquilasH
Profile Joined April 2009
Denmark2142 Posts
January 23 2010 18:12 GMT
#28
On January 24 2010 03:04 SuperJongMan wrote:
Flash did get a fair shot.
And he lost...99%.

wat
motbob
Profile Blog Joined July 2008
United States12546 Posts
January 23 2010 18:14 GMT
#29
On January 24 2010 03:09 sixghost wrote:
Show nested quote +
On January 24 2010 03:06 motbob wrote:
On January 24 2010 03:02 sixghost wrote:
How does the map's racial advantage have any effect on what the decision should have been? It doesn't matter if the map is 100% T>Z after 100 games, if the map is in the rotation, the T player deserves his fair shot to play the game on that map.

If you feel that my overall theory that the decision should be made by who gets screwed over less is wrong, then please dispute that theory. If you let that theory stand, it follows that map balance is of the utmost importance. Your rhetoric about a "fair shot" or whatever is irrelevant.

So by that logic, you would feel less inclined to give Jaedong the game if set3 was taking place on a zerg favored map? The decision needed to be made based on the circumstances of the game.

Yes, I would be less inclined. Think about this: a theoretical map is 99% in favor of zerg. Terrans simply cannot win against zerg on this map. In that situation, if Jaedong had an 85% chance of winning after 18 minutes, it would actually be beneficial for him to take a rematch.
ModeratorGood content always wins.
l10f *
Profile Blog Joined January 2009
United States3241 Posts
January 23 2010 18:16 GMT
#30
I just watched the game and there was almost no way that Flash could have came back from the match. I agree with their decision, and even if there was no power outage, Flash would have been taken back mentally for the 4th game.

I think the wrong decision was made by KT for delaying the 4th set for so long, rather then KeSPA for making the right decision for once.
Writer
peidongyang
Profile Joined January 2009
Canada2084 Posts
January 23 2010 18:18 GMT
#31
Looks like JAEDONG is still going to be number 1 kespa this month feb.
the throws never bothered me anyway
BanZu
Profile Blog Joined June 2008
United States3329 Posts
January 23 2010 18:18 GMT
#32
On January 24 2010 02:41 motbob wrote:
Let's take a look at how giving the win to Jaedong affected Flash. Flash was denied the opportunity to come back. About 15% of the time, he would have won Game 3. Very simple.

Bullshit, there was so much more than just that.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
HeartOfTofu
Profile Joined December 2009
United States308 Posts
January 23 2010 18:19 GMT
#33
On January 24 2010 03:09 sixghost wrote:
Show nested quote +
On January 24 2010 03:06 motbob wrote:
On January 24 2010 03:02 sixghost wrote:
How does the map's racial advantage have any effect on what the decision should have been? It doesn't matter if the map is 100% T>Z after 100 games, if the map is in the rotation, the T player deserves his fair shot to play the game on that map.

If you feel that my overall theory that the decision should be made by who gets screwed over less is wrong, then please dispute that theory. If you let that theory stand, it follows that map balance is of the utmost importance. Your rhetoric about a "fair shot" or whatever is irrelevant.

So by that logic, you would feel less inclined to give Jaedong the game if set3 was taking place on a zerg favored map? The decision needed to be made based on the circumstances of the game.


The circumstances of the game itself clearly favored JD immensely and the fact that it was on a Terran-favored map is just icing on the cake. The point is that to have them do a rematch when JD had already pretty much won the game and to subsequently take all that away and throw him back into a disadvantageous situation on a Terran-biased map with his build already divulged, would have been much more unreasonable than to give him the win that he clearly would have gotten anyway. Flash had a fair chance at the game and he lost. He didn't lose because KeSPA "took away his win", he lost because JD had just wrecked his army, he had less than half a dozen Vessels, no tanks, a dying economy and he was up against a 5-gas hive-tech Zerg...
I like to asphixiate myself while covered in liquid latex... Do you?
motbob
Profile Blog Joined July 2008
United States12546 Posts
January 23 2010 18:20 GMT
#34
On January 24 2010 03:18 BanZu wrote:
Show nested quote +
On January 24 2010 02:41 motbob wrote:
Let's take a look at how giving the win to Jaedong affected Flash. Flash was denied the opportunity to come back. About 15% of the time, he would have won Game 3. Very simple.

Bullshit, there was so much more than just that.

You gotta give me something to defend against here. I need an argument, not a disagreement.
ModeratorGood content always wins.
sixghost
Profile Blog Joined November 2007
United States2096 Posts
January 23 2010 18:21 GMT
#35
On January 24 2010 03:14 motbob wrote:
Show nested quote +
On January 24 2010 03:09 sixghost wrote:
On January 24 2010 03:06 motbob wrote:
On January 24 2010 03:02 sixghost wrote:
How does the map's racial advantage have any effect on what the decision should have been? It doesn't matter if the map is 100% T>Z after 100 games, if the map is in the rotation, the T player deserves his fair shot to play the game on that map.

If you feel that my overall theory that the decision should be made by who gets screwed over less is wrong, then please dispute that theory. If you let that theory stand, it follows that map balance is of the utmost importance. Your rhetoric about a "fair shot" or whatever is irrelevant.

So by that logic, you would feel less inclined to give Jaedong the game if set3 was taking place on a zerg favored map? The decision needed to be made based on the circumstances of the game.

Yes, I would be less inclined. Think about this: a theoretical map is 99% in favor of zerg. Terrans simply cannot win against zerg on this map. In that situation, if Jaedong had an 85% chance of winning after 18 minutes, it would actually be beneficial for him to take a rematch.

If that's what you think, I can't argue with you. Map imbalance is a completely independent issue and shouldn't be factoring into a decision like this. Where in the rules does it say that interrupted games will be decided based on the players advantage in the game relative to the map imbalance that they are overcoming?
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
BanZu
Profile Blog Joined June 2008
United States3329 Posts
Last Edited: 2010-01-23 18:24:23
January 23 2010 18:22 GMT
#36
On January 24 2010 03:20 motbob wrote:
Show nested quote +
On January 24 2010 03:18 BanZu wrote:
On January 24 2010 02:41 motbob wrote:
Let's take a look at how giving the win to Jaedong affected Flash. Flash was denied the opportunity to come back. About 15% of the time, he would have won Game 3. Very simple.

Bullshit, there was so much more than just that.

You gotta give me something to defend against here. I need an argument, not a disagreement.

So I win?

+ Show Spoiler +
Haha, just kidding. Btw, there isn't anything to argue against in the OP. But no matter how much analysis, debating, etc etc you do, Flash is still the one getting fucked.


On January 24 2010 03:21 sixghost wrote:
Show nested quote +
On January 24 2010 03:14 motbob wrote:
On January 24 2010 03:09 sixghost wrote:
On January 24 2010 03:06 motbob wrote:
On January 24 2010 03:02 sixghost wrote:
How does the map's racial advantage have any effect on what the decision should have been? It doesn't matter if the map is 100% T>Z after 100 games, if the map is in the rotation, the T player deserves his fair shot to play the game on that map.

If you feel that my overall theory that the decision should be made by who gets screwed over less is wrong, then please dispute that theory. If you let that theory stand, it follows that map balance is of the utmost importance. Your rhetoric about a "fair shot" or whatever is irrelevant.

So by that logic, you would feel less inclined to give Jaedong the game if set3 was taking place on a zerg favored map? The decision needed to be made based on the circumstances of the game.

Yes, I would be less inclined. Think about this: a theoretical map is 99% in favor of zerg. Terrans simply cannot win against zerg on this map. In that situation, if Jaedong had an 85% chance of winning after 18 minutes, it would actually be beneficial for him to take a rematch.

If that's what you think, I can't argue with you. Map imbalance is a completely independent issue and shouldn't be factoring into a decision like this. Where in the rules does it say that interrupted games will be decided based on the players advantage in the game relative to the map imbalance that they are overcoming?

I agree with this. Map balance ought not to enter into the decision-making. I can understand your why one might think that it should but it just seems wrong.
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
sixghost
Profile Blog Joined November 2007
United States2096 Posts
January 23 2010 18:24 GMT
#37
On January 24 2010 03:19 HeartOfTofu wrote:
Show nested quote +
On January 24 2010 03:09 sixghost wrote:
On January 24 2010 03:06 motbob wrote:
On January 24 2010 03:02 sixghost wrote:
How does the map's racial advantage have any effect on what the decision should have been? It doesn't matter if the map is 100% T>Z after 100 games, if the map is in the rotation, the T player deserves his fair shot to play the game on that map.

If you feel that my overall theory that the decision should be made by who gets screwed over less is wrong, then please dispute that theory. If you let that theory stand, it follows that map balance is of the utmost importance. Your rhetoric about a "fair shot" or whatever is irrelevant.

So by that logic, you would feel less inclined to give Jaedong the game if set3 was taking place on a zerg favored map? The decision needed to be made based on the circumstances of the game.


The circumstances of the game itself clearly favored JD immensely and the fact that it was on a Terran-favored map is just icing on the cake. The point is that to have them do a rematch when JD had already pretty much won the game and to subsequently take all that away and throw him back into a disadvantageous situation on a Terran-biased map with his build already divulged, would have been much more unreasonable than to give him the win that he clearly would have gotten anyway. Flash had a fair chance at the game and he lost. He didn't lose because KeSPA "took away his win", he lost because JD had just wrecked his army, he had less than half a dozen Vessels, no tanks, a dying economy and he was up against a 5-gas hive-tech Zerg...

Your argument needs to stop right there. If you believe that JD had won the game, he should be given the win regardless of what map he is playing on.
mG.sixghost @ iCCup || One ling, two ling, three ling, four... Camp four gas, then ultra-whore . -Saracen
motbob
Profile Blog Joined July 2008
United States12546 Posts
Last Edited: 2010-01-23 18:28:05
January 23 2010 18:25 GMT
#38
On January 24 2010 03:21 sixghost wrote:
Show nested quote +
On January 24 2010 03:14 motbob wrote:
On January 24 2010 03:09 sixghost wrote:
On January 24 2010 03:06 motbob wrote:
On January 24 2010 03:02 sixghost wrote:
How does the map's racial advantage have any effect on what the decision should have been? It doesn't matter if the map is 100% T>Z after 100 games, if the map is in the rotation, the T player deserves his fair shot to play the game on that map.

If you feel that my overall theory that the decision should be made by who gets screwed over less is wrong, then please dispute that theory. If you let that theory stand, it follows that map balance is of the utmost importance. Your rhetoric about a "fair shot" or whatever is irrelevant.

So by that logic, you would feel less inclined to give Jaedong the game if set3 was taking place on a zerg favored map? The decision needed to be made based on the circumstances of the game.

Yes, I would be less inclined. Think about this: a theoretical map is 99% in favor of zerg. Terrans simply cannot win against zerg on this map. In that situation, if Jaedong had an 85% chance of winning after 18 minutes, it would actually be beneficial for him to take a rematch.

If that's what you think, I can't argue with you. Map imbalance is a completely independent issue and shouldn't be factoring into a decision like this.

What's to argue? The hypothetical situation I described isn't an opinion. It's a fact. The zerg player WOULD be better off taking the rematch in my hypothetical case.
Where in the rules does it say that interrupted games will be decided based on the players advantage in the game relative to the map imbalance that they are overcoming?

Where in the rules does it say interrupted games should be decided by supply difference, or the number of bases, or map control, or the stuff that normal people talk about when they talk about having the advantage? It does not discuss that anywhere. The rules simply say that it is the referee's decision.

EDIT: you gotta understand that the refs probably didn't take map balance into account anyway. this is just what *I* think is the correct way of making the decision.
ModeratorGood content always wins.
NovaTheFeared
Profile Blog Joined October 2004
United States7232 Posts
January 23 2010 18:26 GMT
#39
Even if you disregard map balance, and consider the new match even upon a regame it's still less bad to give JD the win.
日本語が分かりますか
StRyKeR
Profile Blog Joined January 2006
United States1739 Posts
January 23 2010 18:26 GMT
#40
On January 24 2010 03:22 BanZu wrote:
Show nested quote +
On January 24 2010 03:20 motbob wrote:
On January 24 2010 03:18 BanZu wrote:
On January 24 2010 02:41 motbob wrote:
Let's take a look at how giving the win to Jaedong affected Flash. Flash was denied the opportunity to come back. About 15% of the time, he would have won Game 3. Very simple.

Bullshit, there was so much more than just that.

You gotta give me something to defend against here. I need an argument, not a disagreement.

So I win?

+ Show Spoiler +
Haha, just kidding. Btw, there isn't anything to argue against in the OP. But no matter how much analysis, debating, etc etc you do, Flash is still the one getting fucked.



Yea, the issue was one of choosing the lesser of two evils. It would clearly disadvantage Jaedong to regame.
Ars longa, vita brevis, principia aeturna.
Prev 1 2 3 4 5 24 25 26 Next All
Please log in or register to reply.
Live Events Refresh
Wardi Open
11:00
#90
IntoTheiNu 1640
WardiTV1380
Rex188
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 188
elazer 79
Codebar 40
trigger 23
RushiSC 12
StarCraft: Brood War
Shuttle 2134
Jaedong 1625
EffOrt 1201
Hyuk 1127
Horang2 921
actioN 468
Snow 393
Light 317
firebathero 315
Rush 307
[ Show more ]
ggaemo 291
Soulkey 285
Hm[arnc] 86
Pusan 65
Backho 54
Free 51
scan(afreeca) 31
910 30
JYJ 29
sorry 24
GoRush 23
zelot 19
Shine 17
Terrorterran 17
Bale 13
SilentControl 11
Movie 9
Dota 2
qojqva2764
XcaliburYe162
Fuzer 144
LuMiX0
Counter-Strike
fl0m7667
Dendi564
zeus326
markeloff75
kRYSTAL_35
Other Games
gofns20741
tarik_tv8265
B2W.Neo1164
Lowko851
hiko585
crisheroes305
Hui .87
ArmadaUGS51
Mew2King42
SHIN 29
Organizations
Other Games
gamesdonequick569
StarCraft: Brood War
lovetv 12
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• LUISG 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis2921
• TFBlade904
Upcoming Events
Monday Night Weeklies
1h 13m
Replay Cast
9h 13m
Sparkling Tuna Cup
19h 13m
Replay Cast
1d 18h
Kung Fu Cup
1d 20h
Maestros of the Game
2 days
Classic vs Lambo
Clem vs Maru
Replay Cast
2 days
The PondCast
2 days
Maestros of the Game
3 days
Serral vs Rogue
herO vs SHIN
Replay Cast
3 days
[ Show More ]
Maestros of the Game
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
uThermal 2v2 Circuit
5 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.