Reality (Ret/Progaming) - Page 15
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orgolove
Vatican City State1650 Posts
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Megalisk
United States6095 Posts
On December 28 2009 18:06 orgolove wrote: What the. I JUST saw this thread on the featured thread list on the front page, and now it's gone??!!?? wtf? Um its there..its the first on one the list TT. | ||
29 fps
United States5720 Posts
On December 28 2009 17:31 mahrgell wrote: sry, but stop crying about the difficulty of learning korean... If you want to live and 'work' there learn the fucking language... And the difficulty of it is no excuse... half year spending like 20-25 hours a week is more then enough to learn enough korean to be able to basic communincate and make topic related detailed conversations (if you want to play SC there, then you will learn all the important things for that easily and quickly... so talking about reps should be no prob at all) You will by far not speak great Korean, but enough for basic stuff and for whatever you focus on. But just jumping in without any preps or plan is not so great... And yes, i tried and did it, while studying Baduk meanwhile in korea (another hopeless task for a westerner :D) ![]() i dont think progamers (or foreign progamers) have 20-25 hours a week to spare. when the have "free" time, they probably want to rest instead of studying (which is quite mentally demanding if you're serious about it; if not, then the effort is wasted). and sc requires a lot of brain power (in that you have to concentrate all the time on many things) | ||
jiabung
United States720 Posts
On December 28 2009 18:06 ghostWriter wrote: LOL yeah because it's so hard to play games compared to saving lives right? Try doing a residency, the hours will make your progaming schedule look easy. And if you lose a game, who gives a shit? Fuck up in the hospital and someone can lose their life. Making it in progaming is probably more talent-based, while making it as a doctor is probably more based on effort. I mean, pretty much any asian parent knows their kid can be a doctor or lawyer with enough effort ,which is why they push their kids to follow such careers with high yield and high success rate provided they give enough effort. Obviously progaming requires tremendous dedication and effort as well, but without talent you aren't going to make it, while I think that most people can become a doctor if they just decide on that career path and put enough effort into making it happen. So yeah, far more people could become doctors than progamers. | ||
diehilde
Germany1596 Posts
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mahrgell
Germany3941 Posts
On December 28 2009 18:31 29 fps wrote: i dont think progamers (or foreign progamers) have 20-25 hours a week to spare. when the have "free" time, they probably want to rest instead of studying (which is quite mentally demanding if you're serious about it; if not, then the effort is wasted). and sc requires a lot of brain power (in that you have to concentrate all the time on many things) then maybe prepare the stay better? That was what i was pointing at... Ret is now how long in korea? 2 month? 2,5? nothing... Why is it expected, that he is immediatly integrated in everything and part of the business? | ||
TeWy
France714 Posts
On December 28 2009 17:44 haduken wrote: Third point. The Koreans need to dominate the game and dominate it quickly. Like it or not, majority of e-sport sponsors and audiences are in South Korea. War3 failed because no Korean ever dominated it early on. Even Moon failed at WCG multiple times . Your post just shows your complete ignorance of the e-sport world. Majority of SC sponsors and audiences are Koreans. The other e-sport audiences are completly game-dependant (like europe-china for War3 and europe-america for CS) and the majority of sponsors are americans (related to the audience). Second point, War3 failed in Korea because Koreans prefered SC (not because Moon didn't dominate the scene, that's a complete non-sense he basically won everything exept WCG), however, it didn't just "fail", War3 succeeded in Europe and particulary in China and permitted the creation of the well known "Dota" mode. The only thing that SC2 needs in order to be successful is a huge community attracting sponsors. If it can be half or 1/3 as successful as what SC is in Korea, everywhere else, I guess it would be fine and even way better than the current situation. | ||
Kyuki
Sweden1867 Posts
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.risingdragoon
United States3021 Posts
On December 28 2009 18:47 TeWy wrote: War3 succeeded in Europe and particulary in China and permitted the creation of the well known "Dota" mode. err lol no dota is not a mode, it's not a mod, it's just an ums map - an ums map that was based on the starcraft original. so much of war3 is just starcraft carryover. all the famous ums maps are created in starcraft. -ps I guess it's a mode nowadays, back then there were so much creativity that it was just one of the many ums games | ||
PokePill
United States1048 Posts
On December 28 2009 19:20 .risingdragoon wrote: err lol no dota is not a mode, it's not a mod, it's just an ums map - an ums map that was based on the starcraft original. so much of war3 is just starcraft carryover. all the famous ums maps are created in starcraft. sc: bw was a completely original rts, it borrows no elements from other games, movies or novels and you are right DOTA is just a huge rip off of Aeon of Strife @ lol at this whole thread, just Rekrul telling everyone what we already know (wow progamers practice all day and have no social life? people in foreign countries have trouble accepting people who cant speak their language?) | ||
yejin
France493 Posts
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.risingdragoon
United States3021 Posts
On December 28 2009 19:25 PokePill wrote: sc: bw was a completely original rts, it borrows no elements from other games, movies or novels and you are right DOTA is just a huge rip off of Aeon of Strife get some perspective, will ya? before starcraft no rts has ever had a comprehensive mapeditor. the aeon of strife style game didn't exist before sc. the aeon of strife name should give you plenty clue. you know why I know this? cus I made it muthafucka. yea that's right. and I know you didn't play it. back then there was a famous mapping enclave and I was part of that. some of the best ums games and campaigns were made by ppl who hanged out there. the number of different awesome games people made within sc was in-fucking-credible, and they were all different and diverse. the community has given a lot to itself and the game business. now I don't take credit for making it household, cus the war3 ppl did that. but it's still lock stock recognizable from the original. games still played out in a similar fashion. | ||
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Jibba
United States22883 Posts
On December 28 2009 08:01 GTR wrote: Rekrul comes back, honestly stuff I pretty much knew but it's good to get an actual person who knows this shit to talk about this situation as well. Progaming is never going to change in Korea from what I see. It's going to follow the same method of K-Pop. Slave contracts, everyone stays in a house, no time to do leisure and extremely difficult to break into. It'll change if SC2 comes out and it turns out the Korean practice regiment isn't as beneficial as they think it is. There's never been a Western equivalent for SC, like there is for CS, so we don't know if it's really that efficient. In CS, it seems pretty clear that the slave treatment doesn't work. You can rationally argue that it's because SC relies more on perfect mechanics/timings, whereas there is more freedom and creativity in CS, but until it's actually put into practice in similar situations, we don't know what the difference is. I don't mean Western pros don't play for 8+ hours a day either, but they also have much more freedom and avoid burnout much better than Korean pro gamers. | ||
diehilde
Germany1596 Posts
On December 28 2009 19:25 PokePill wrote: sc: bw was a completely original rts, it borrows no elements from other games, movies or novels and you are right DOTA is just a huge rip off of Aeon of Strife @ lol at this whole thread, just Rekrul telling everyone what we already know (wow progamers practice all day and have no social life? people in foreign countries have trouble accepting people who cant speak their language?) rekrul said it, so at least the dreamy ones will accept it now, too | ||
PrideNeverDies
Kazakhstan74 Posts
anyone who has experience with koreans would know they wouldn't give an overweight foreigner the time or day | ||
Piste
6165 Posts
go idra. | ||
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OneOther
United States10774 Posts
On December 28 2009 18:01 errol1001 wrote: Yeah, this isn't a case of effort. It's talent, definitely takes far more talent to be a progamer. Some of the ones that do become progamers probably do so with less effort than becoming a doctor. But far more people could become doctors than progamers. ..... can't be serious. | ||
Elroi
Sweden5585 Posts
On December 28 2009 18:34 jiabung wrote: Making it in progaming is probably more talent-based, while making it as a doctor is probably more based on effort. I mean, pretty much any asian parent knows their kid can be a doctor or lawyer with enough effort ,which is why they push their kids to follow such careers with high yield and high success rate provided they give enough effort. Obviously progaming requires tremendous dedication and effort as well, but without talent you aren't going to make it, while I think that most people can become a doctor if they just decide on that career path and put enough effort into making it happen. So yeah, far more people could become doctors than progamers. I knonw this is very much of subject. But it's extremely easy to become a medical doctor compared to the difficulties that a programer/musician/artisit/athlete has to put up with. I mean, I think Dark Elf from CJ became a lawyer in about 4 years after quitting progaming. And I'm sure that JD would get his med licence in 1/3 of the time compared to a "regular person" if he wanted to. Hell, even my father got his med licence while only studying 20h/week and playing b ball professionally. Becoming a progamer is a hard and lonely life - like Boxer said in some interview. And also: omg, I hope Koll doesn't read this thread!! EDIT: Ooops, not Dark Elf.. some other old CJ player. SDM talked about it in some GOM game. | ||
Yizuo
Germany1537 Posts
An aspiring progamer sits in front of his PC and plays a computer game for months and years. Sure, this takes lots of dedication and it sure as hell isn't an easy life, but it is still only a computer game. It does not take much intelligence to be good at starcraft. You shouldn't be dumb, sure, but intelligentwise there are much, much more people able to become a progamer than a doctor. Progamers specialize in exactly one thing: playing starcraft. Doctors have a really wide variety of stuff they have to know/learn. And I'm sure that JD would get his med licence in 1/3 of the time compared to a "regular person" if he wanted to. And statements like this are just laughable... Starcraft is a nice game, but it does not help your career in any way (except if it is in ESPORTS of course....) | ||
IdrA
United States11541 Posts
On December 28 2009 20:49 Elroi wrote: I mean, I think Dark Elf from CJ became a lawyer in about 4 years after quitting progaming. darkelf left cj less than a year ago and he played a match for airforce an hour ago | ||
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