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On December 11 2009 09:43 StorrZerg wrote: 12 has a good ratio 14 doesn't
if you had 16 teams you can split them into 4 regions with 4 teams each. each playing a team.
top 2 from the region can advance to round of 8.
As long as he makes it round robin, he can split it into two divisions of seven teams, with the top 2 from each division advancing to the Ro4.
On December 11 2009 09:21 StorrZerg wrote: This event is a way to help lower rank people get better, and providing a pro league esk style of play. There is no money involved or any prize for the winner, only pride in knowing you improved or the coaches rocked. So what if someone has come in (Me) with some friends that suck at the game and wants to help improve them while giving them a focus.
Teams where divided onto even races 2 z 2 p 2 t as well as only max 2 d+ players. as long as the team added fits in with the requirements who cares? Teams where also divided up into time zones. Why don't you just get a team of six random people like the rest of us? The point is to get D players better. What's the difference if those six are your friends or if they are random people? Every single coach was subjected to a random team. I'm sure I, as well as every other coach, could have found six D-player friends and requested a team for myself, but I didn't. I personally know nosliw and tredmasta, who are posting in the thread right now trying to get on teams. If you want to coach, you shouldn't be the exception. It's fine if you got six random people to be on your team, but if you're not willing to improve six random people, why should we be willing to let you improve six people that you know while bending the rules?
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I personally would rather it be 16, but I'm biased because I want to get in - really, I think l10f should do whatever he thinks will make the league least likely to blow up and fail. I'd rather see this be a success and play in it in the future than play in it right now and have it go hindenburg. If that's having 14 teams, I'm disappointed, but it should still be whatever works.
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First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want.
On December 11 2009 09:50 StorrZerg wrote:Show nested quote +On December 11 2009 09:44 Saracen wrote:On December 11 2009 09:31 mark05 wrote:On December 11 2009 08:49 l10f wrote:On December 11 2009 08:47 Kurai wrote: i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players. But then I'd have to reject both teams, to keep the teams even. On December 11 2009 08:48 Pokebunny wrote: Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started. So stick with the current 14? It seems like most people want it that way. I will follow the popular opinion, as I did with everything else. nooo add 2 team plz thats what most ppl want according to irc And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail. Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players. teams 13 and 14 by your logic should be removed as well. 14 is a harder number to work with than 12 or 16. when trying to set up league practice. Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well. I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends.
On December 11 2009 09:51 mark05 wrote:Show nested quote +On December 11 2009 09:47 l10f wrote:On December 11 2009 09:46 mark05 wrote:On December 11 2009 09:32 l10f wrote: I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too. how is 14 better than 16?. ... seriously If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart. The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players. dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons.
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On December 11 2009 09:58 Saracen wrote:First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want. Show nested quote +On December 11 2009 09:50 StorrZerg wrote:On December 11 2009 09:44 Saracen wrote:On December 11 2009 09:31 mark05 wrote:On December 11 2009 08:49 l10f wrote:On December 11 2009 08:47 Kurai wrote: i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players. But then I'd have to reject both teams, to keep the teams even. On December 11 2009 08:48 Pokebunny wrote: Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started. So stick with the current 14? It seems like most people want it that way. I will follow the popular opinion, as I did with everything else. nooo add 2 team plz thats what most ppl want according to irc And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail. Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players. teams 13 and 14 by your logic should be removed as well. 14 is a harder number to work with than 12 or 16. when trying to set up league practice. Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well. I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends. Show nested quote +On December 11 2009 09:51 mark05 wrote:On December 11 2009 09:47 l10f wrote:On December 11 2009 09:46 mark05 wrote:On December 11 2009 09:32 l10f wrote: I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too. how is 14 better than 16?. ... seriously If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart. The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players. dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons.
i have to disagree on pretty much everythign u just said, espcially bcz u look liek being the only 1 who cares
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l10f
United States3241 Posts
On December 11 2009 10:00 mark05 wrote:Show nested quote +On December 11 2009 09:58 Saracen wrote:First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want. On December 11 2009 09:50 StorrZerg wrote:On December 11 2009 09:44 Saracen wrote:On December 11 2009 09:31 mark05 wrote:On December 11 2009 08:49 l10f wrote:On December 11 2009 08:47 Kurai wrote: i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players. But then I'd have to reject both teams, to keep the teams even. On December 11 2009 08:48 Pokebunny wrote: Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started. So stick with the current 14? It seems like most people want it that way. I will follow the popular opinion, as I did with everything else. nooo add 2 team plz thats what most ppl want according to irc And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail. Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players. teams 13 and 14 by your logic should be removed as well. 14 is a harder number to work with than 12 or 16. when trying to set up league practice. Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well. I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends. On December 11 2009 09:51 mark05 wrote:On December 11 2009 09:47 l10f wrote:On December 11 2009 09:46 mark05 wrote:On December 11 2009 09:32 l10f wrote: I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too. how is 14 better than 16?. ... seriously If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart. The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players. dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons. i have to disagree on pretty much everythign u just said, espcially bcz u look liek being the only 1 who cares
He's not. Most people are against it. I will do WHATEVER it takes to make this season a success.
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On December 11 2009 10:01 l10f wrote:Show nested quote +On December 11 2009 10:00 mark05 wrote:On December 11 2009 09:58 Saracen wrote:First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want. On December 11 2009 09:50 StorrZerg wrote:On December 11 2009 09:44 Saracen wrote:On December 11 2009 09:31 mark05 wrote:On December 11 2009 08:49 l10f wrote:On December 11 2009 08:47 Kurai wrote: i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players. But then I'd have to reject both teams, to keep the teams even. On December 11 2009 08:48 Pokebunny wrote: Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started. So stick with the current 14? It seems like most people want it that way. I will follow the popular opinion, as I did with everything else. nooo add 2 team plz thats what most ppl want according to irc And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail. Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players. teams 13 and 14 by your logic should be removed as well. 14 is a harder number to work with than 12 or 16. when trying to set up league practice. Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well. I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends. On December 11 2009 09:51 mark05 wrote:On December 11 2009 09:47 l10f wrote:On December 11 2009 09:46 mark05 wrote:On December 11 2009 09:32 l10f wrote: I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too. how is 14 better than 16?. ... seriously If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart. The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players. dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons. i have to disagree on pretty much everythign u just said, espcially bcz u look liek being the only 1 who cares He's not. Most people are against it. I will do WHATEVER it takes to make this season a success. i just asked on irc and it doesnt look like that but whatever man
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l10f
United States3241 Posts
On December 11 2009 10:03 mark05 wrote:Show nested quote +On December 11 2009 10:01 l10f wrote:On December 11 2009 10:00 mark05 wrote:On December 11 2009 09:58 Saracen wrote:First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want. On December 11 2009 09:50 StorrZerg wrote:On December 11 2009 09:44 Saracen wrote:On December 11 2009 09:31 mark05 wrote:On December 11 2009 08:49 l10f wrote:On December 11 2009 08:47 Kurai wrote: i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players. But then I'd have to reject both teams, to keep the teams even. On December 11 2009 08:48 Pokebunny wrote: Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started. So stick with the current 14? It seems like most people want it that way. I will follow the popular opinion, as I did with everything else. nooo add 2 team plz thats what most ppl want according to irc And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail. Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players. teams 13 and 14 by your logic should be removed as well. 14 is a harder number to work with than 12 or 16. when trying to set up league practice. Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well. I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends. On December 11 2009 09:51 mark05 wrote:On December 11 2009 09:47 l10f wrote:On December 11 2009 09:46 mark05 wrote:On December 11 2009 09:32 l10f wrote: I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too. how is 14 better than 16?. ... seriously If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart. The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players. dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons. i have to disagree on pretty much everythign u just said, espcially bcz u look liek being the only 1 who cares He's not. Most people are against it. I will do WHATEVER it takes to make this season a success. i just asked on irc and it doesnt look like that but whatever man
I doubt those people on irc are people in this league. Because I'm on op CPL.
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On December 11 2009 09:52 Saracen wrote:Show nested quote +On December 11 2009 09:43 StorrZerg wrote: 12 has a good ratio 14 doesn't
if you had 16 teams you can split them into 4 regions with 4 teams each. each playing a team.
top 2 from the region can advance to round of 8.
As long as he makes it round robin, he can split it into two divisions of seven teams, with the top 2 from each division advancing to the Ro4. Show nested quote +On December 11 2009 09:21 StorrZerg wrote: This event is a way to help lower rank people get better, and providing a pro league esk style of play. There is no money involved or any prize for the winner, only pride in knowing you improved or the coaches rocked. So what if someone has come in (Me) with some friends that suck at the game and wants to help improve them while giving them a focus.
Teams where divided onto even races 2 z 2 p 2 t as well as only max 2 d+ players. as long as the team added fits in with the requirements who cares? Teams where also divided up into time zones. Why don't you just get a team of six random people like the rest of us? The point is to get D players better. What's the difference if those six are your friends or if they are random people? Every single coach was subjected to a random team. I'm sure I, as well as every other coach, could have found six D-player friends and requested a team for myself, but I didn't. I personally know nosliw and tredmasta, who are posting in the thread right now trying to get on teams. If you want to coach, you shouldn't be the exception. It's fine if you got six random people to be on your team, but if you're not willing to improve six random people, why should we be willing to let you improve six people that you know while bending the rules?
ro4 looks ugly, im not saying 14 teams can't be done, just saying it looks ugly.
as for my team and the other guys team. whats it really matter honestly? my team is not filled with c/b guys that are going to rolf stomp the tournament, its D guys that want to get better. There is no advantage. This is the first time this idea was brought up and is trying to be implemented. You need to stop focusing on me being an "exception" and start looking at what the hell this tournament is for, D players that want to improve.
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Well if u looked at storr's requested team... half of them are commentators so they would have even less time to practice. Theres no way that a smurf team could get in and stay in. didn't storr get permission for this? so why don't you just give the team a chance? see if it works? if it doesn't... no harm no foul the team is gone.If it does... the more the merrier. But... about the comment saying people would do whatever the hell they want... what could they possibly do during the tourny? =p
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On December 11 2009 09:58 Saracen wrote: First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want.
Thanks for the apology  Rules have all ready been bent to allow more teams. Rules where never set in with cement because well its the first time this is being done. Your absolutely right though, i am bending the rules to allow D players to play, so what, my team is not at an advantage with ranking or with races, that should be your focus on a fair team. The way my team came to be should be no essential. Look at it this way, your going to make 6 new friends by coaching them
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On December 11 2009 10:05 StorrZerg wrote:Show nested quote +On December 11 2009 09:52 Saracen wrote:On December 11 2009 09:43 StorrZerg wrote: 12 has a good ratio 14 doesn't
if you had 16 teams you can split them into 4 regions with 4 teams each. each playing a team.
top 2 from the region can advance to round of 8.
As long as he makes it round robin, he can split it into two divisions of seven teams, with the top 2 from each division advancing to the Ro4. On December 11 2009 09:21 StorrZerg wrote: This event is a way to help lower rank people get better, and providing a pro league esk style of play. There is no money involved or any prize for the winner, only pride in knowing you improved or the coaches rocked. So what if someone has come in (Me) with some friends that suck at the game and wants to help improve them while giving them a focus.
Teams where divided onto even races 2 z 2 p 2 t as well as only max 2 d+ players. as long as the team added fits in with the requirements who cares? Teams where also divided up into time zones. Why don't you just get a team of six random people like the rest of us? The point is to get D players better. What's the difference if those six are your friends or if they are random people? Every single coach was subjected to a random team. I'm sure I, as well as every other coach, could have found six D-player friends and requested a team for myself, but I didn't. I personally know nosliw and tredmasta, who are posting in the thread right now trying to get on teams. If you want to coach, you shouldn't be the exception. It's fine if you got six random people to be on your team, but if you're not willing to improve six random people, why should we be willing to let you improve six people that you know while bending the rules? ro4 looks ugly, im not saying 14 teams can't be done, just saying it looks ugly. as for my team and the other guys team. whats it really matter honestly? my team is not filled with c/b guys that are going to rolf stomp the tournament, its D guys that want to get better. There is no advantage. This is the first time this idea was brought up and is trying to be implemented. You need to stop focusing on me being an "exception" and start looking at what the hell this tournament is for, D players that want to improve.
If you want to make those D players improve, then why not just do it without the tournament? Maybe you could try and arrange an exhibition match with the other teams as well.
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On December 11 2009 10:13 frozenkatkiller wrote:Show nested quote +On December 11 2009 10:05 StorrZerg wrote:On December 11 2009 09:52 Saracen wrote:On December 11 2009 09:43 StorrZerg wrote: 12 has a good ratio 14 doesn't
if you had 16 teams you can split them into 4 regions with 4 teams each. each playing a team.
top 2 from the region can advance to round of 8.
As long as he makes it round robin, he can split it into two divisions of seven teams, with the top 2 from each division advancing to the Ro4. On December 11 2009 09:21 StorrZerg wrote: This event is a way to help lower rank people get better, and providing a pro league esk style of play. There is no money involved or any prize for the winner, only pride in knowing you improved or the coaches rocked. So what if someone has come in (Me) with some friends that suck at the game and wants to help improve them while giving them a focus.
Teams where divided onto even races 2 z 2 p 2 t as well as only max 2 d+ players. as long as the team added fits in with the requirements who cares? Teams where also divided up into time zones. Why don't you just get a team of six random people like the rest of us? The point is to get D players better. What's the difference if those six are your friends or if they are random people? Every single coach was subjected to a random team. I'm sure I, as well as every other coach, could have found six D-player friends and requested a team for myself, but I didn't. I personally know nosliw and tredmasta, who are posting in the thread right now trying to get on teams. If you want to coach, you shouldn't be the exception. It's fine if you got six random people to be on your team, but if you're not willing to improve six random people, why should we be willing to let you improve six people that you know while bending the rules? ro4 looks ugly, im not saying 14 teams can't be done, just saying it looks ugly. as for my team and the other guys team. whats it really matter honestly? my team is not filled with c/b guys that are going to rolf stomp the tournament, its D guys that want to get better. There is no advantage. This is the first time this idea was brought up and is trying to be implemented. You need to stop focusing on me being an "exception" and start looking at what the hell this tournament is for, D players that want to improve. If you want to make those D players improve, then why not just do it without the tournament? Maybe you could try and arrange an exhibition match with the other teams as well.
That would be a good alternative to not being able to get into the league, as for right now, im fighting to get them into the tournament so that the have a persistent goal to fight towards, win their next match, go 50% int he league ect. Im sure teams would work with me to set up exhibition matches, but there would not be set in stone when they would take place, the players in the league may not feel required to play in the exhibition matches, since there will be no record kept for it. Thus would result in a shitty experience for my players.
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Storr: Your six friends should not get priority over any other six D players who signed up in this thread and are ready and willing to improve. That's just how things are. It's not fair for you to say "I want these specific six player to improve" but deny that chance to any other six players. I'm just telling you to coach six random players, like the rest of us.
SoulSeeker: Trust me, even if only one team drops, there really are a lot of complications. And "whatever the hell they want" includes not showing for matches, not practicing, etc.
I'm done arguing with you guys.
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I would be ok with a coach picking his players among people who signed up, and if he is also constrained by the rank/race balance everyone else was.
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tbh i don't understand the big hoopla. believe me, we are NOT a bunch of B smurfs about to roflstomp ppl. we want to get better and we happen to know each other. just let the team go through. its not going to cause the league to collapse or give any unfair advantage to anyone.
you have coaches that want to help people get better. the league is still in formative stages so might as well make it as inclusive as possible. the league already increased in size from 12-14, so if you want to be hardcore about the rules you have to get rid of teams 13 and 14. Rather than start hacking away and making the league less inclusive, get the teams to a nice round 16 and move on. In 2 months, no one is even going to care or remember.
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I agree with Saracen.
It would be demeaning and unfair to the players who signed up from the very beginning and didn't get on a roster to have others freely get in like this just to even things out.
I'm all for a team 15 and 16 (this should be the max though), but they shouldn't be forced.
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l10f
United States3241 Posts
Let's all calm down.
Replaced SaltanVinegar with Viperskwa upon request.
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When I speak against bending the rules, I speak from experience (Liquid Kickball League). I did the exact thing you and everyone else seems to be advocating right now - just try it out, and if it works, it works. If it doesn't, then... then what? Well, we found out, didn't we? Rules are there for a reason, just like deadlines and due dates. Without rules, it's impossible to get this many people to cohesively function together.
If you are starting a new league, you have to make it seem like a well-established league for it to succeed, NOT like a new league. People need to feel that it's going to work in order for it to work. You can't go around switching up rules just to accommodate certain people and being all experimental. We don't have admins or mods to help keep people in line. All we have is trust and the rules.
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On December 11 2009 10:17 Saracen wrote: Storr: Your six friends should not get priority over any other six D players who signed up in this thread and are ready and willing to improve. That's just how things are. It's not fair for you to say "I want these specific six player to improve" but deny that chance to any other six players. I'm just telling you to coach six random players, like the rest of us.
SoulSeeker: Trust me, even if only one team drops, there really are a lot of complications. And "whatever the hell they want" includes not showing for matches, not practicing, etc.
I'm done arguing with you guys.
You are so nit picky with details that have no effect on how matches will be played or the balance of teams. I'm not denying that it is bending the rules for me to come to cpl with a team of 6 that im willing to coach.
Its also unfair to say i should still be able to coach right now if i where to just pick up some random people like everyone else. since that would be to your logic bending the rules. I would be bound to get at least 1 or 2 of the players i had asked for as well.
I told my guys to not sign up since, i was all ready working with the OP on getting something worked out. If i was told before hand that there was no chance of signing up and getting them in I wouldn't have applied. And The rest of them would have signed up to try and get on a team.
Would it make you feel better if one of your players dropped and you requested a player that fit within the rank requirements and race?
The limiting factor in this league has been coaches, there are an excess of players.
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the point is also that he had been given permission to do that so he got everything rdy top set the team and worked hard last couple days on this... that sucks for him and basically for the whole team who was hyped about it, then u guys changed ur mind
that rly sux
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