• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:18
CEST 20:18
KST 03:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists14[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers12Maestros of the Game 2 announced52026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
MaNa leaves Team Liquid Maestros of the Game 2 announced 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists
Tourneys
2026 GSL Season 1 Qualifiers GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion BGH Auto Balance -> http://bghmmr.eu/ ASL21 Strategy, Pimpest Plays Discussions Data needed [ASL21] Ro16 Preview Pt2: All Star
Tourneys
[ASL21] Ro16 Group D [ASL21] Ro16 Group C [ASL21] Ro16 Group B [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Starcraft Tabletop Miniature Game General RTS Discussion Thread Battle Aces/David Kim RTS Megathread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1656 users

[CPL] News and Announcements - Page 16

Forum Index > BW General
Post a Reply
Prev 1 14 15 16 17 18 139 Next
Saracen
Profile Blog Joined December 2007
United States5139 Posts
December 11 2009 00:52 GMT
#301
On December 11 2009 09:43 StorrZerg wrote:
12 has a good ratio 14 doesn't

if you had 16 teams you can split them into 4 regions with 4 teams each. each playing a team.

top 2 from the region can advance to round of 8.


As long as he makes it round robin, he can split it into two divisions of seven teams, with the top 2 from each division advancing to the Ro4.

On December 11 2009 09:21 StorrZerg wrote:
This event is a way to help lower rank people get better, and providing a pro league esk style of play. There is no money involved or any prize for the winner, only pride in knowing you improved or the coaches rocked. So what if someone has come in (Me) with some friends that suck at the game and wants to help improve them while giving them a focus.

Teams where divided onto even races 2 z 2 p 2 t as well as only max 2 d+ players. as long as the team added fits in with the requirements who cares? Teams where also divided up into time zones.

Why don't you just get a team of six random people like the rest of us? The point is to get D players better. What's the difference if those six are your friends or if they are random people? Every single coach was subjected to a random team. I'm sure I, as well as every other coach, could have found six D-player friends and requested a team for myself, but I didn't. I personally know nosliw and tredmasta, who are posting in the thread right now trying to get on teams. If you want to coach, you shouldn't be the exception. It's fine if you got six random people to be on your team, but if you're not willing to improve six random people, why should we be willing to let you improve six people that you know while bending the rules?
stiknork
Profile Joined August 2007
United States128 Posts
December 11 2009 00:57 GMT
#302
I personally would rather it be 16, but I'm biased because I want to get in - really, I think l10f should do whatever he thinks will make the league least likely to blow up and fail. I'd rather see this be a success and play in it in the future than play in it right now and have it go hindenburg. If that's having 14 teams, I'm disappointed, but it should still be whatever works.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
December 11 2009 00:58 GMT
#303
First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want.

On December 11 2009 09:50 StorrZerg wrote:
Show nested quote +
On December 11 2009 09:44 Saracen wrote:
On December 11 2009 09:31 mark05 wrote:
On December 11 2009 08:49 l10f wrote:
On December 11 2009 08:47 Kurai wrote:
i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players.


But then I'd have to reject both teams, to keep the teams even.

On December 11 2009 08:48 Pokebunny wrote:
Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started.


So stick with the current 14? It seems like most people want it that way.

I will follow the popular opinion, as I did with everything else.

nooo add 2 team plz thats what most ppl want according to irc

And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail.


Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players.

teams 13 and 14 by your logic should be removed as well.

14 is a harder number to work with than 12 or 16. when trying to set up league practice.

Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well.

I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends.

On December 11 2009 09:51 mark05 wrote:
Show nested quote +
On December 11 2009 09:47 l10f wrote:
On December 11 2009 09:46 mark05 wrote:
On December 11 2009 09:32 l10f wrote:
I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too.

how is 14 better than 16?. ... seriously


If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart.

The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players.

dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that

No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons.
mark05
Profile Joined March 2009
Canada807 Posts
December 11 2009 01:00 GMT
#304
On December 11 2009 09:58 Saracen wrote:
First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want.

Show nested quote +
On December 11 2009 09:50 StorrZerg wrote:
On December 11 2009 09:44 Saracen wrote:
On December 11 2009 09:31 mark05 wrote:
On December 11 2009 08:49 l10f wrote:
On December 11 2009 08:47 Kurai wrote:
i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players.


But then I'd have to reject both teams, to keep the teams even.

On December 11 2009 08:48 Pokebunny wrote:
Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started.


So stick with the current 14? It seems like most people want it that way.

I will follow the popular opinion, as I did with everything else.

nooo add 2 team plz thats what most ppl want according to irc

And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail.


Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players.

teams 13 and 14 by your logic should be removed as well.

14 is a harder number to work with than 12 or 16. when trying to set up league practice.

Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well.

I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends.

Show nested quote +
On December 11 2009 09:51 mark05 wrote:
On December 11 2009 09:47 l10f wrote:
On December 11 2009 09:46 mark05 wrote:
On December 11 2009 09:32 l10f wrote:
I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too.

how is 14 better than 16?. ... seriously


If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart.

The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players.

dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that

No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons.


i have to disagree on pretty much everythign u just said, espcially bcz u look liek being the only 1 who cares
yes, I'm MarkOhFive
l10f *
Profile Blog Joined January 2009
United States3241 Posts
December 11 2009 01:01 GMT
#305
On December 11 2009 10:00 mark05 wrote:
Show nested quote +
On December 11 2009 09:58 Saracen wrote:
First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want.

On December 11 2009 09:50 StorrZerg wrote:
On December 11 2009 09:44 Saracen wrote:
On December 11 2009 09:31 mark05 wrote:
On December 11 2009 08:49 l10f wrote:
On December 11 2009 08:47 Kurai wrote:
i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players.


But then I'd have to reject both teams, to keep the teams even.

On December 11 2009 08:48 Pokebunny wrote:
Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started.


So stick with the current 14? It seems like most people want it that way.

I will follow the popular opinion, as I did with everything else.

nooo add 2 team plz thats what most ppl want according to irc

And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail.


Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players.

teams 13 and 14 by your logic should be removed as well.

14 is a harder number to work with than 12 or 16. when trying to set up league practice.

Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well.

I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends.

On December 11 2009 09:51 mark05 wrote:
On December 11 2009 09:47 l10f wrote:
On December 11 2009 09:46 mark05 wrote:
On December 11 2009 09:32 l10f wrote:
I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too.

how is 14 better than 16?. ... seriously


If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart.

The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players.

dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that

No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons.


i have to disagree on pretty much everythign u just said, espcially bcz u look liek being the only 1 who cares


He's not. Most people are against it. I will do WHATEVER it takes to make this season a success.
Writer
mark05
Profile Joined March 2009
Canada807 Posts
December 11 2009 01:03 GMT
#306
On December 11 2009 10:01 l10f wrote:
Show nested quote +
On December 11 2009 10:00 mark05 wrote:
On December 11 2009 09:58 Saracen wrote:
First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want.

On December 11 2009 09:50 StorrZerg wrote:
On December 11 2009 09:44 Saracen wrote:
On December 11 2009 09:31 mark05 wrote:
On December 11 2009 08:49 l10f wrote:
On December 11 2009 08:47 Kurai wrote:
i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players.


But then I'd have to reject both teams, to keep the teams even.

On December 11 2009 08:48 Pokebunny wrote:
Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started.


So stick with the current 14? It seems like most people want it that way.

I will follow the popular opinion, as I did with everything else.

nooo add 2 team plz thats what most ppl want according to irc

And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail.


Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players.

teams 13 and 14 by your logic should be removed as well.

14 is a harder number to work with than 12 or 16. when trying to set up league practice.

Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well.

I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends.

On December 11 2009 09:51 mark05 wrote:
On December 11 2009 09:47 l10f wrote:
On December 11 2009 09:46 mark05 wrote:
On December 11 2009 09:32 l10f wrote:
I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too.

how is 14 better than 16?. ... seriously


If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart.

The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players.

dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that

No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons.


i have to disagree on pretty much everythign u just said, espcially bcz u look liek being the only 1 who cares


He's not. Most people are against it. I will do WHATEVER it takes to make this season a success.

i just asked on irc and it doesnt look like that but whatever man
yes, I'm MarkOhFive
l10f *
Profile Blog Joined January 2009
United States3241 Posts
December 11 2009 01:04 GMT
#307
On December 11 2009 10:03 mark05 wrote:
Show nested quote +
On December 11 2009 10:01 l10f wrote:
On December 11 2009 10:00 mark05 wrote:
On December 11 2009 09:58 Saracen wrote:
First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want.

On December 11 2009 09:50 StorrZerg wrote:
On December 11 2009 09:44 Saracen wrote:
On December 11 2009 09:31 mark05 wrote:
On December 11 2009 08:49 l10f wrote:
On December 11 2009 08:47 Kurai wrote:
i don't think he should be able to request/choose his players. It could be smurfers who have D/D+ accounts that are his friends.. I think that its kinda imbalanced that no other coaches got to choose players.


But then I'd have to reject both teams, to keep the teams even.

On December 11 2009 08:48 Pokebunny wrote:
Um no. All other coaches agreed to the same guidelines. He shouldn't get special treatment just because he joined AFTER the league started.


So stick with the current 14? It seems like most people want it that way.

I will follow the popular opinion, as I did with everything else.

nooo add 2 team plz thats what most ppl want according to irc

And then, once those two teams are added, irc will want another two teams because the people voicing their opinions are the ones who aren't on a team. This will keep going until everyone who wanted to join is in. You understand that there has to be a limit. The smaller the limit, the better, in order for the league to run as smoothly as possible. It looks like there will be open spots by Friday (two people from my own team still haven't responded to me), so eight or so more of you will still be able to join. And if this league is successful, the others will likely be given priority for the next league. But that's only IF this league is successful, and if we keep tacking people on, there's a higher and higher chance it it will fail.


Eah the difference is team 15 and 16 where all ready told they would be in, and now its on the boarder because people think its unfair that those 2 coaches got to pick players.

teams 13 and 14 by your logic should be removed as well.

14 is a harder number to work with than 12 or 16. when trying to set up league practice.

Coaches are volunteering their time to help lesser skilled players get better, as long as teams 15 and 16 abide by the rules of ranking and race it should not matter. the players on those teams still want to play as well.

I don't know anything about teams 13 and 14, but if you're willing to teach 6 random people, I say go for it, as long as the cap is at sixteen teams. Your six friends should not have priority over everyone else who has waited just as long or longer just because they are your friends.

On December 11 2009 09:51 mark05 wrote:
On December 11 2009 09:47 l10f wrote:
On December 11 2009 09:46 mark05 wrote:
On December 11 2009 09:32 l10f wrote:
I agree with Saracen. Current rules are fine IMO. 3:1 is a very good ratio, and 14 teams sound fine too.

how is 14 better than 16?. ... seriously


If you've been reading, the problem is that we would have to bend the rules in order to make it 16, and that could cause the league to fall apart.

The problem isn't with limiting with 14 teams, but in that StorrZerg wants to pick his own set of 6 players.

dont see anything wrong with that if they meet the level requirement ... i think itd run smoother with 16.... even if u have to bend the rules... its the 1st season, ideal to make changes like that

No, the first season is the most fragile one. You absolutely have to make the first season work in order to have a chance of other seasons.


i have to disagree on pretty much everythign u just said, espcially bcz u look liek being the only 1 who cares


He's not. Most people are against it. I will do WHATEVER it takes to make this season a success.

i just asked on irc and it doesnt look like that but whatever man


I doubt those people on irc are people in this league. Because I'm on op CPL.
Writer
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
December 11 2009 01:05 GMT
#308
On December 11 2009 09:52 Saracen wrote:
Show nested quote +
On December 11 2009 09:43 StorrZerg wrote:
12 has a good ratio 14 doesn't

if you had 16 teams you can split them into 4 regions with 4 teams each. each playing a team.

top 2 from the region can advance to round of 8.


As long as he makes it round robin, he can split it into two divisions of seven teams, with the top 2 from each division advancing to the Ro4.

Show nested quote +
On December 11 2009 09:21 StorrZerg wrote:
This event is a way to help lower rank people get better, and providing a pro league esk style of play. There is no money involved or any prize for the winner, only pride in knowing you improved or the coaches rocked. So what if someone has come in (Me) with some friends that suck at the game and wants to help improve them while giving them a focus.

Teams where divided onto even races 2 z 2 p 2 t as well as only max 2 d+ players. as long as the team added fits in with the requirements who cares? Teams where also divided up into time zones.

Why don't you just get a team of six random people like the rest of us? The point is to get D players better. What's the difference if those six are your friends or if they are random people? Every single coach was subjected to a random team. I'm sure I, as well as every other coach, could have found six D-player friends and requested a team for myself, but I didn't. I personally know nosliw and tredmasta, who are posting in the thread right now trying to get on teams. If you want to coach, you shouldn't be the exception. It's fine if you got six random people to be on your team, but if you're not willing to improve six random people, why should we be willing to let you improve six people that you know while bending the rules?


ro4 looks ugly, im not saying 14 teams can't be done, just saying it looks ugly.

as for my team and the other guys team.
whats it really matter honestly? my team is not filled with c/b guys that are going to rolf stomp the tournament, its D guys that want to get better. There is no advantage. This is the first time this idea was brought up and is trying to be implemented. You need to stop focusing on me being an "exception" and start looking at what the hell this tournament is for, D players that want to improve.
Hwaseung Oz fan for life. Swing out, always swing out.
SoulSeeker
Profile Joined December 2009
Canada6 Posts
December 11 2009 01:08 GMT
#309
Well if u looked at storr's requested team... half of them are commentators so they would have even less time to practice. Theres no way that a smurf team could get in and stay in. didn't storr get permission for this? so why don't you just give the team a chance? see if it works? if it doesn't... no harm no foul the team is gone.If it does... the more the merrier. But... about the comment saying people would do whatever the hell they want... what could they possibly do during the tourny? =p
Hard work never killed anyone, but why take the chance?
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
December 11 2009 01:11 GMT
#310
On December 11 2009 09:58 Saracen wrote:
First off, sorry for being such a bitch in this thread, but I really need to make my point clear. The rules are there for a purpose. You don't just start bending them to make it convenient for yourself, because once you do that, everyone else will feel that the league itself is less in control. It will give everyone more leeway to do whatever the hell they want, which will inevitably be participate whenever the hell they want.


Thanks for the apology
Rules have all ready been bent to allow more teams. Rules where never set in with cement because well its the first time this is being done. Your absolutely right though, i am bending the rules to allow D players to play, so what, my team is not at an advantage with ranking or with races, that should be your focus on a fair team. The way my team came to be should be no essential. Look at it this way, your going to make 6 new friends by coaching them
Hwaseung Oz fan for life. Swing out, always swing out.
frozenkatkiller
Profile Blog Joined July 2009
United States168 Posts
December 11 2009 01:13 GMT
#311
On December 11 2009 10:05 StorrZerg wrote:
Show nested quote +
On December 11 2009 09:52 Saracen wrote:
On December 11 2009 09:43 StorrZerg wrote:
12 has a good ratio 14 doesn't

if you had 16 teams you can split them into 4 regions with 4 teams each. each playing a team.

top 2 from the region can advance to round of 8.


As long as he makes it round robin, he can split it into two divisions of seven teams, with the top 2 from each division advancing to the Ro4.

On December 11 2009 09:21 StorrZerg wrote:
This event is a way to help lower rank people get better, and providing a pro league esk style of play. There is no money involved or any prize for the winner, only pride in knowing you improved or the coaches rocked. So what if someone has come in (Me) with some friends that suck at the game and wants to help improve them while giving them a focus.

Teams where divided onto even races 2 z 2 p 2 t as well as only max 2 d+ players. as long as the team added fits in with the requirements who cares? Teams where also divided up into time zones.

Why don't you just get a team of six random people like the rest of us? The point is to get D players better. What's the difference if those six are your friends or if they are random people? Every single coach was subjected to a random team. I'm sure I, as well as every other coach, could have found six D-player friends and requested a team for myself, but I didn't. I personally know nosliw and tredmasta, who are posting in the thread right now trying to get on teams. If you want to coach, you shouldn't be the exception. It's fine if you got six random people to be on your team, but if you're not willing to improve six random people, why should we be willing to let you improve six people that you know while bending the rules?


ro4 looks ugly, im not saying 14 teams can't be done, just saying it looks ugly.

as for my team and the other guys team.
whats it really matter honestly? my team is not filled with c/b guys that are going to rolf stomp the tournament, its D guys that want to get better. There is no advantage. This is the first time this idea was brought up and is trying to be implemented. You need to stop focusing on me being an "exception" and start looking at what the hell this tournament is for, D players that want to improve.


If you want to make those D players improve, then why not just do it without the tournament? Maybe you could try and arrange an exhibition match with the other teams as well.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
Last Edited: 2009-12-11 01:17:58
December 11 2009 01:17 GMT
#312
On December 11 2009 10:13 frozenkatkiller wrote:
Show nested quote +
On December 11 2009 10:05 StorrZerg wrote:
On December 11 2009 09:52 Saracen wrote:
On December 11 2009 09:43 StorrZerg wrote:
12 has a good ratio 14 doesn't

if you had 16 teams you can split them into 4 regions with 4 teams each. each playing a team.

top 2 from the region can advance to round of 8.


As long as he makes it round robin, he can split it into two divisions of seven teams, with the top 2 from each division advancing to the Ro4.

On December 11 2009 09:21 StorrZerg wrote:
This event is a way to help lower rank people get better, and providing a pro league esk style of play. There is no money involved or any prize for the winner, only pride in knowing you improved or the coaches rocked. So what if someone has come in (Me) with some friends that suck at the game and wants to help improve them while giving them a focus.

Teams where divided onto even races 2 z 2 p 2 t as well as only max 2 d+ players. as long as the team added fits in with the requirements who cares? Teams where also divided up into time zones.

Why don't you just get a team of six random people like the rest of us? The point is to get D players better. What's the difference if those six are your friends or if they are random people? Every single coach was subjected to a random team. I'm sure I, as well as every other coach, could have found six D-player friends and requested a team for myself, but I didn't. I personally know nosliw and tredmasta, who are posting in the thread right now trying to get on teams. If you want to coach, you shouldn't be the exception. It's fine if you got six random people to be on your team, but if you're not willing to improve six random people, why should we be willing to let you improve six people that you know while bending the rules?


ro4 looks ugly, im not saying 14 teams can't be done, just saying it looks ugly.

as for my team and the other guys team.
whats it really matter honestly? my team is not filled with c/b guys that are going to rolf stomp the tournament, its D guys that want to get better. There is no advantage. This is the first time this idea was brought up and is trying to be implemented. You need to stop focusing on me being an "exception" and start looking at what the hell this tournament is for, D players that want to improve.


If you want to make those D players improve, then why not just do it without the tournament? Maybe you could try and arrange an exhibition match with the other teams as well.



That would be a good alternative to not being able to get into the league, as for right now, im fighting to get them into the tournament so that the have a persistent goal to fight towards, win their next match, go 50% int he league ect. Im sure teams would work with me to set up exhibition matches, but there would not be set in stone when they would take place, the players in the league may not feel required to play in the exhibition matches, since there will be no record kept for it. Thus would result in a shitty experience for my players.
Hwaseung Oz fan for life. Swing out, always swing out.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
December 11 2009 01:17 GMT
#313
Storr: Your six friends should not get priority over any other six D players who signed up in this thread and are ready and willing to improve. That's just how things are. It's not fair for you to say "I want these specific six player to improve" but deny that chance to any other six players. I'm just telling you to coach six random players, like the rest of us.

SoulSeeker: Trust me, even if only one team drops, there really are a lot of complications. And "whatever the hell they want" includes not showing for matches, not practicing, etc.

I'm done arguing with you guys.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 11 2009 01:18 GMT
#314
I would be ok with a coach picking his players among people who signed up, and if he is also constrained by the rank/race balance everyone else was.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
DejaVu119
Profile Blog Joined July 2009
United States131 Posts
December 11 2009 01:19 GMT
#315
tbh i don't understand the big hoopla. believe me, we are NOT a bunch of B smurfs about to roflstomp ppl. we want to get better and we happen to know each other. just let the team go through. its not going to cause the league to collapse or give any unfair advantage to anyone.

you have coaches that want to help people get better. the league is still in formative stages so might as well make it as inclusive as possible. the league already increased in size from 12-14, so if you want to be hardcore about the rules you have to get rid of teams 13 and 14. Rather than start hacking away and making the league less inclusive, get the teams to a nice round 16 and move on. In 2 months, no one is even going to care or remember.
SuperKiller
Profile Joined December 2004
United States97 Posts
December 11 2009 01:21 GMT
#316
I agree with Saracen.

It would be demeaning and unfair to the players who signed up from the very beginning and didn't get on a roster to have others freely get in like this just to even things out.

I'm all for a team 15 and 16 (this should be the max though), but they shouldn't be forced.
l10f *
Profile Blog Joined January 2009
United States3241 Posts
Last Edited: 2009-12-11 01:26:02
December 11 2009 01:22 GMT
#317
Let's all calm down.

Replaced SaltanVinegar with Viperskwa upon request.
Writer
Saracen
Profile Blog Joined December 2007
United States5139 Posts
Last Edited: 2009-12-11 01:29:54
December 11 2009 01:26 GMT
#318
When I speak against bending the rules, I speak from experience (Liquid Kickball League). I did the exact thing you and everyone else seems to be advocating right now - just try it out, and if it works, it works. If it doesn't, then... then what? Well, we found out, didn't we?
Rules are there for a reason, just like deadlines and due dates. Without rules, it's impossible to get this many people to cohesively function together.

If you are starting a new league, you have to make it seem like a well-established league for it to succeed, NOT like a new league. People need to feel that it's going to work in order for it to work. You can't go around switching up rules just to accommodate certain people and being all experimental. We don't have admins or mods to help keep people in line. All we have is trust and the rules.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
December 11 2009 01:28 GMT
#319
On December 11 2009 10:17 Saracen wrote:
Storr: Your six friends should not get priority over any other six D players who signed up in this thread and are ready and willing to improve. That's just how things are. It's not fair for you to say "I want these specific six player to improve" but deny that chance to any other six players. I'm just telling you to coach six random players, like the rest of us.

SoulSeeker: Trust me, even if only one team drops, there really are a lot of complications. And "whatever the hell they want" includes not showing for matches, not practicing, etc.

I'm done arguing with you guys.


You are so nit picky with details that have no effect on how matches will be played or the balance of teams. I'm not denying that it is bending the rules for me to come to cpl with a team of 6 that im willing to coach.

Its also unfair to say i should still be able to coach right now if i where to just pick up some random people like everyone else. since that would be to your logic bending the rules. I would be bound to get at least 1 or 2 of the players i had asked for as well.

I told my guys to not sign up since, i was all ready working with the OP on getting something worked out. If i was told before hand that there was no chance of signing up and getting them in I wouldn't have applied. And The rest of them would have signed up to try and get on a team.

Would it make you feel better if one of your players dropped and you requested a player that fit within the rank requirements and race?

The limiting factor in this league has been coaches, there are an excess of players.
Hwaseung Oz fan for life. Swing out, always swing out.
mark05
Profile Joined March 2009
Canada807 Posts
December 11 2009 01:29 GMT
#320
the point is also that he had been given permission to do that so he got everything rdy top set the team and worked hard last couple days on this... that sucks for him and basically for the whole team who was hyped about it, then u guys changed ur mind

that rly sux
yes, I'm MarkOhFive
Prev 1 14 15 16 17 18 139 Next
Please log in or register to reply.
Live Events Refresh
Next event in 5h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 761
Hui .139
UpATreeSC 104
IndyStarCraft 49
ProTech45
MindelVK 19
trigger 3
StarCraft: Brood War
Britney 19502
Calm 5583
Dewaltoss 148
Rock 24
Bale 24
Movie 21
soO 16
Shine 13
NaDa 8
Dota 2
qojqva2820
Counter-Strike
fl0m2282
pashabiceps829
byalli558
Heroes of the Storm
Liquid`Hasu5
Other Games
Grubby3044
FrodaN1184
Beastyqt729
B2W.Neo553
ceh9544
mouzStarbuck299
Trikslyr177
Fuzer 139
ArmadaUGS110
Mew2King50
QueenE44
Organizations
Other Games
BasetradeTV348
StarCraft 2
angryscii 20
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 32
• Dystopia_ 3
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki46
• FirePhoenix6
• Michael_bg 6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV611
League of Legends
• Nemesis3954
Other Games
• imaqtpie848
• Shiphtur277
Upcoming Events
PiGosaur Cup
5h 42m
RSL Revival
15h 42m
Replay Cast
1d 5h
The PondCast
1d 15h
KCM Race Survival
1d 15h
WardiTV Map Contest Tou…
1d 16h
Gerald vs TBD
Clem vs TBD
ByuN vs TBD
Rogue vs MaxPax
ShoWTimE vs TBD
CranKy Ducklings
2 days
Escore
2 days
RSL Revival
2 days
WardiTV Map Contest Tou…
3 days
[ Show More ]
Universe Titan Cup
3 days
Rogue vs Percival
Ladder Legends
3 days
uThermal 2v2 Circuit
3 days
BSL
4 days
Sparkling Tuna Cup
4 days
WardiTV Map Contest Tou…
4 days
Ladder Legends
4 days
BSL
5 days
Replay Cast
5 days
Replay Cast
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-20
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.