• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:13
CET 18:13
KST 02:13
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners10Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
StarCraft, SC2, HotS, WC3, Returning to Blizzcon!35$5,000+ WardiTV 2025 Championship6[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win10
StarCraft 2
General
StarCraft, SC2, HotS, WC3, Returning to Blizzcon! Mech is the composition that needs teleportation t TL.net Map Contest #21: Winners Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win RotterdaM "Serral is the GOAT, and it's not close"
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review
Tourneys
[BSL21] RO32 Group A - Saturday 21:00 CET [Megathread] Daily Proleagues [ASL20] Grand Finals [BSL21] RO32 Group B - Sunday 21:00 CET
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Should offensive tower rushing be viable in RTS games? Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1722 users

Subtle Evolution of ZvT (Oct GSL spoilers)

Blogs > whatthefat
Post a Reply
1 2 3 4 5 6 Next All
whatthefat
Profile Blog Joined August 2010
United States918 Posts
Last Edited: 2011-10-16 18:02:35
October 16 2011 17:59 GMT
#1
[image loading]

I'm extremely glad I decided to buy the ticket for the October season of GSL. I always learn an incredible amount watching code S, and at a time when I'm looking to improve my Zerg play, this season couldn't have been more timely. Before the tournament inevitably spiralled into TvT oblivion, it delivered some of the most entertaining and sophisticated ZvTs I have seen in SC2.

I was so impressed that I started to jot down notes on some of the more subtle changes in the way Zerg is currently being handled by top level players. Here is my summary of the observations that most impressed me. Interestingly, many of these techniques (which did not exist, or at least were not mainstream a couple of months ago) have now been adopted across the board by Nestea, DongRaeGu, Leenock, LosirA, CoCa, and Zenio. I've also seen them in use by IdrA at MLG Orlando.

[image loading]

After the standard 15 hatch and double queens, it has now become much more common to immediately start a third, and often a fourth queen. This Spanishiwa-esque approach provides several benefits. First, it allows Zerg to drone like a madman, spending all larvae on economy. Nestea had 49 drones at the 7:30 mark in one game using this strategy. Second, it provides great defense against the now ubiquitous hellion builds. Third, if Zerg reacts quickly, it can completely annul the effect of drops.

[image loading]

With 2-4 queens defending the main, medivacs can be taken down extremely quickly.
In addition, more queens early in the game allows for...

[image loading]

With most top Zergs now devoting a queen or two to creep spread, code S has been painted purple. Check out the creep spread achieved by the 15 minute mark (in-game time):

[image loading]

This obviously confers huge advantages in terms of mobility and vision. It's nice to see that the top players are now achieving the level of multi-tasking necessary to manage creep spread on top of all the other macro and micro demands.

[image loading]

One of coolest things I've noticed this season is the use of spine crawler movement; what I call 'Spine Walking'. With Terrans converging to the Nash Equilibrium of building hellions in absolutely every game no matter what, it is becoming increasingly hard to zone them out from drone lines, and protect the livelihood of new creep tumors. However, the ingenious solution top Zergs have found is to continually walk the spines with the leading edge of the creep. Here's a great example of a meticulous 'Spine Walk' from Zenio:

[image loading]

[image loading]

The use of macro hatcheries is now completely standard in ZvT, largely due to the prevalence of ling-based armies. What's particularly interesting however, is the reordering of buildings. Back when Zergs relied on two base muta against Terran, the typical order was 1) Tech (spire + mutas) then 2) Third base, then 3) Macrohatch. As Terrans became better at exploiting the timing while Zerg was teching, it became much more common for Zergs to take a third base before teching, and so the typical order switched to 1) Third, 2) Tech/Macro-hatch, 3) Macro-hatch/Tech.

But on many maps, this in turn opens up a new vulnerability. With hellions on the map, it can be difficult to get over to defend the third, meaning if Terran scouts at the right time, they can force a cancel on the Third. An earlier third can also spread Zerg too thin before they have an army, making drops a nightmare to deal with. However, Zerg needs the extra larvae. Therefore, this season it became common for Zergs to use a new order, to great effect: 1) Macro-hatch, 2) Third/Tech, 3) Tech/Third.

[image loading]

This new order also goes hand in hand with earlier queens, as it means there's already an extra queen available to provide injects.

[image loading]

With the latest patch lowering the cost of Overseers, many Zergs are now opting for an Overseer around the 8-9 minute mark.

[image loading]

This is a critical time for scouting Terran's intentions, since many stim/tank pushes come around the 10 minute mark. It's great to see the patch already having an effect in this respect, and I'll be interested to see if this scout becomes standard.

[image loading]

Burrowed banelings have always been super entertaining in the GSL, from the antics of Moon to Nestea's uncanny ability to salvage terrible positions with cleverly placed banelings. However, most of the excitement has been generated by the static use of banelings: Zerg burrows them somewhere clever, then the audience and commentators sit on the edge of their seats waiting to see if Terran scans or is unfortunate enough to walk over them.

This season, the use of burrowed banelings in dynamic situations has been truly impressive. It is now very common for Zergs to use mutas to lure marines into banelings. Zergs are also occasionally starting to burrow banelings during battle, where it's particularly hard to tell whether a baneling has been killed or burrowed, so as to cover the retreat path. Possibly my favorite play of all this season was Leenock's use of burrowed banelings to zone out defenders (similar to a tactical nuke):

[image loading]

All in all, an extremely informative season! ZvT is already an extremely sexy match-up, and it's amazing to see it continue to evolve.

****
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
Kurr
Profile Blog Joined April 2010
Canada2338 Posts
October 16 2011 18:13 GMT
#2
Hey, when you play 80% of your matches against 1 race, you develop better ways to play vs them.

Thanks for this post, I haven't really watched GSL this season so it's nice to see players changing things up.
(╯°□°)╯︵ ┻━┻ | ┻━┻ ︵╰(°□°)╯︵ ┻━┻
a176
Profile Blog Joined August 2009
Canada6688 Posts
October 16 2011 18:36 GMT
#3
most the stuff is normal/given, but good post nevertheless
starleague forever
SirJolt
Profile Blog Joined October 2009
the Dagon Knight4006 Posts
Last Edited: 2011-10-16 19:21:19
October 16 2011 19:01 GMT
#4
Dearest Whatthefat,

Much as I love your blogs (they're unparalleled, I really must say), it has come to my attention that only one thing lets them down. The fonts used in your images seem badly pixelated, and it throws the whole presentation off kilter a little

I threw together this quick mockup to show you what I mean:

[image loading]

Given the amount of effort you put in, I wonder if there's some way to rectify the font issues with your otherwise prodigious content. I'm sorry if it seems like I'm nitpicking, but when everything else is perfect, it seems like such a tiny thing.

Love, always,

[image loading]
Moderator@SirJolt
ThyHate
Profile Joined September 2011
240 Posts
October 16 2011 19:57 GMT
#5
I love all your posts dude, great job, thank you
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
October 16 2011 20:14 GMT
#6
This is really great. I especially like the Spine Crawler Walk. I've seen it a few times and thought it was pretty cool but never really thought about it !
whatthefat
Profile Blog Joined August 2010
United States918 Posts
October 16 2011 22:08 GMT
#7
@SirJolt

Thanks! That's probably because I rely on paint for everything, haha! You're right though, I should try to use higher resolutions.
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
rebuffering
Profile Joined December 2010
Canada2436 Posts
October 16 2011 22:25 GMT
#8
wow awesome post! this should get spotlighted or something, great work!
http://www.twitch.tv/rebufferingg
GypsyBeast
Profile Joined December 2010
Canada630 Posts
October 16 2011 22:35 GMT
#9
this needs to be spotlighted 100%. Very cool in depth look, thanks!
Ya? Well ill BM you harder! Another win in 10 seconds flat! -Rainbow Dash playing SC2.
intrigue
Profile Blog Joined November 2005
Washington, D.C9934 Posts
October 17 2011 02:36 GMT
#10
beautiful post. spotlighting!
Moderatorhttps://soundcloud.com/castlesmusic/sets/oak
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
October 17 2011 02:47 GMT
#11
this is so good <3 thanks for this
133 221 333 123 111
Carras
Profile Joined August 2010
Argentina860 Posts
October 17 2011 02:48 GMT
#12
GREAT post , i think most zergs have already made this adaptations to their own play (i have been doing this thinks for a while now..) now we get to see them done every game by every zerg!

except the baneling one..that was just one game, maybe we ll see more usage of that sometime
SenorChang
Profile Blog Joined October 2010
Australia4730 Posts
October 17 2011 02:51 GMT
#13
On October 17 2011 04:01 SirJolt wrote:

[image loading]

Amazing signature.

Great post and nice pick up's on the changes in the matchup! Seems standard to have an amazing creep spread these days.
ლ(╹◡╹ლ)
NasKe_
Profile Joined October 2010
Brazil570 Posts
October 17 2011 02:56 GMT
#14
awesome awesome just so awesome
rly nice post
this will help me alot
thanks for this
feanor1
Profile Blog Joined November 2010
United States1899 Posts
October 17 2011 03:00 GMT
#15
Very informative post, didn't think about how many queens people were getting but looking back yeah...
LXR
Profile Joined June 2011
357 Posts
October 17 2011 03:40 GMT
#16
I noticed these things happening and i think it's really great for the matchup. Basically zergs are working more on their preparation, instead of being able to play totally re-actively.
Mattchew
Profile Blog Joined December 2010
United States5684 Posts
October 17 2011 03:45 GMT
#17
i think upgrades have also become a priority as well... great write up these subtle things make all the difference
There is always tomorrow nshs.seal.
Childplay
Profile Joined October 2011
Canada263 Posts
October 17 2011 03:46 GMT
#18
man, i hope we get to see more zergs in the gsl. This is a start to the new styles iv seen zergs do, and i hope it works just as well as 1/1/1 did on protoss =P
Jaeger
Profile Joined December 2009
United States1150 Posts
October 17 2011 03:52 GMT
#19
I look forward to seeing more baneling blockades similar to the savior army blockades in the savior final edit.
https://www.dotabuff.com/players/8137911
DeltruS
Profile Blog Joined April 2010
Canada2214 Posts
October 17 2011 03:54 GMT
#20
Now we just need some good toss dominance. ZvP's innovation right now is pathetic. We are even reverting into what we did in beta.
http://grooveshark.com/#/deltrus/music
1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
16:55
FSL teamleague IC vs RR week17
Freeedom22
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 361
BRAT_OK 62
MindelVK 31
Vindicta 11
StarCraft: Brood War
Sea 5170
Horang2 2060
Jaedong 507
EffOrt 441
Rush 275
actioN 242
Hyun 88
Mind 65
Rock 50
Backho 47
[ Show more ]
ToSsGirL 36
Terrorterran 15
Sacsri 8
Dota 2
qojqva3312
Dendi1271
syndereN306
LuMiX1
Counter-Strike
kRYSTAL_15
Heroes of the Storm
Khaldor499
Other Games
singsing2003
B2W.Neo1368
Mlord666
Lowko256
Sick237
Fuzer 210
KnowMe186
Hui .181
ArmadaUGS115
XcaliburYe78
nookyyy 47
goatrope35
Trikslyr33
Organizations
StarCraft 2
WardiTV1219
ComeBackTV 317
Counter-Strike
PGL117
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 16
• iHatsuTV 14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2845
Other Games
• Shiphtur283
• tFFMrPink 13
Upcoming Events
IPSL
47m
dxtr13 vs OldBoy
Napoleon vs Doodle
LAN Event
47m
Lambo vs Clem
Scarlett vs TriGGeR
ByuN vs TBD
Zoun vs TBD
BSL 21
2h 47m
Gosudark vs Kyrie
Gypsy vs OyAji
UltrA vs Radley
Dandy vs Ptak
Replay Cast
5h 47m
Sparkling Tuna Cup
16h 47m
WardiTV Korean Royale
18h 47m
LAN Event
21h 47m
IPSL
1d
JDConan vs WIZARD
WolFix vs Cross
BSL 21
1d 2h
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
1d 15h
[ Show More ]
Wardi Open
1d 18h
WardiTV Korean Royale
2 days
Replay Cast
3 days
Kung Fu Cup
3 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
4 days
The PondCast
4 days
RSL Revival
4 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
4 days
WardiTV Korean Royale
4 days
RSL Revival
5 days
Classic vs Creator
Cure vs TriGGeR
Kung Fu Cup
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.