watched the reps, really nice concept, second GM scouted fullybut failed to realise builds strength. Will catch many many players off guard.
[G/D] Reactive Terran Air TvP - Page 3
Forum Index > StarCraft 2 Strategy |
policymaker
Greece152 Posts
watched the reps, really nice concept, second GM scouted fullybut failed to realise builds strength. Will catch many many players off guard. | ||
IzieBoy
United States865 Posts
On May 30 2011 04:39 d1o wrote: I've faced Sky Terrans few times. First time I was completely destroyed. I thought blink stalkers will do okay. How wrong i was... Second time I went phoenix archon and charge-zealots as mineral sink. Also researched speed for observers. Phoenixes shut down any heavy banshee play. Just need to build more observers, they get sniped all the time. archons from DTs? or HTs? | ||
thoradycus
Malaysia3262 Posts
wldnt BCs own this neways? yamato for archons, hellions to deal with zealot harass | ||
Skarbek
United Kingdom7 Posts
Thanks for sharing the build, I'm going to keep trying it on ladder and may post a few replays. | ||
J-C-erloeser
Germany55 Posts
if he goes air just fucking kill him ^^ i.e. the translation of idra into toss would be to use warpgates and herrass with warping in all kind of stuff from different angles. | ||
thoradycus
Malaysia3262 Posts
On May 31 2011 22:29 J-C-erloeser wrote: day9daily307 - take home massage: if he goes air just fucking kill him ^^ i.e. the translation of idra into toss would be to use warpgates and herrass with warping in all kind of stuff from different angles. doesnt change anything? hellions/air is fairly mobile | ||
thoradycus
Malaysia3262 Posts
btw, do you continue hellion harass thruout? also ghosts can be used to EMP BCs in case of HT | ||
Devlawl
Australia122 Posts
On May 31 2011 22:40 thoradycus wrote: Now that I have time Im gonna try refine this build abit btw, do you continue hellion harass thruout? also ghosts can be used to EMP BCs in case of HT I try my best to hellion harass throughout but I don't just sac the hellions needlessly. Also I use the hellions a lot to scout their army movements and expansions. True I saw Boxer emp his BCs to prevent feedback in nasl, pretty cool idea. | ||
thoradycus
Malaysia3262 Posts
On May 31 2011 23:31 Devlawl wrote: I try my best to hellion harass throughout but I don't just sac the hellions needlessly. Also I use the hellions a lot to scout their army movements and expansions. True I saw Boxer emp his BCs to prevent feedback in nasl, pretty cool idea. when do u build additional factories | ||
Devlawl
Australia122 Posts
Usually after my third cc is started or after the third starport is finished and armory upgrades have started. | ||
thoradycus
Malaysia3262 Posts
On May 31 2011 23:45 Devlawl wrote: Usually after my third cc is started or after the third starport is finished and armory upgrades have started. Btw do u upgrade vehicles? How many armories u get | ||
Devlawl
Australia122 Posts
On May 31 2011 23:46 thoradycus wrote: Btw do u upgrade vehicles? How many armories u get The only vehicle upgrade I get is blue flame usually. Usually I get two armories for double air upgrades. Lately I've been considering not getting a second armory until my third is up and only upgrading air damage to begin with. It might allow me to expo a bit faster and get additional starports and factories faster. | ||
freetgy
1720 Posts
Banshees are really powerful (almost same dps as Charged Voidrays, for alot less cost) | ||
rebotfc
United Kingdom144 Posts
| ||
Devlawl
Australia122 Posts
On June 01 2011 00:26 rebotfc wrote: I'm interested in the 2nd GM game, the complaining in the chat at the end of it seemed to indicate that there was to be a rematch? Did this go ahead, did he manage to stop you? Yes there was a rematch which was a lot closer. Basically he went for a 1gate expo even though he was saying four gate could beat me easily. I didn't notice his expo so I prepared for an all-in that didn't come and got a pretty late expo. I then deny his third but then overextend myself trying to crush his army and he comes out ahead in the major engagement. So he maintains his economic lead through to the late game where he gets HT out as well and I'm just too far behind to come back, gg. I think I could have won the second game if I had noticed his early expo and got mine out quickly too as well as not overextending after denying his third. I'll add the replay, if I can find it, if you like. | ||
thoradycus
Malaysia3262 Posts
On June 01 2011 00:43 Devlawl wrote: Yes there was a rematch which was a lot closer. Basically he went for a 1gate expo even though he was saying four gate could beat me easily. I didn't notice his expo so I prepared for an all-in that didn't come and got a pretty late expo. I then deny his third but then overextend myself trying to crush his army and he comes out ahead in the major engagement. So he maintains his economic lead through to the late game where he gets HT out as well and I'm just too far behind to come back, gg. I think I could have won the second game if I had noticed his early expo and got mine out quickly too as well as not overextending after denying his third. I'll add the replay, if I can find it, if you like. just add every replay of the build | ||
aaycumi
England265 Posts
To be honest I hate opening 2port banshee, too all-in with ASAP cloak. Prefer start select 2rax pressure with fast expand and then tech switch to 3port banshee/viking/raven mix, still producing from the two rax, once the second base's economy picks up. You have ground control and the opponent will more than likely waste their time teching to Colossus and simply gg when they see the Banshee numbers, in lower leagues anyways. Here's one for you, since you opponent with 2port banshee cloak, say your opponent just opens straight up with Phoenix harass and spots your going heavy banshee. Then throws down another Stargate and keeps going mass Phoenix while expanding, how do you deal with this? And look for a build called the "anti-colossus" build its a 5port 2 base timing attack that synstar uses and I think he's in masters so could definitely get some good ideas from watching some of his replays for you own strategy. | ||
Devlawl
Australia122 Posts
On June 01 2011 03:42 aaycumi wrote: Pretty cool, but experimental. To be honest I hate opening 2port banshee, too all-in with ASAP cloak. Prefer start select 2rax pressure with fast expand and then tech switch to 3port banshee/viking/raven mix, still producing from the two rax, once the second base's economy picks up. You have ground control and the opponent will more than likely waste their time teching to Colossus and simply gg when they see the Banshee numbers, in lower leagues anyways. Here's one for you, since you opponent with 2port banshee cloak, say your opponent just opens straight up with Phoenix harass and spots your going heavy banshee. Then throws down another Stargate and keeps going mass Phoenix while expanding, how do you deal with this? And look for a build called the "anti-colossus" build its a 5port 2 base timing attack that synstar uses and I think he's in masters so could definitely get some good ideas from watching some of his replays for you own strategy. If they start straight up phoenix harass then I just defend with marines and pump a few vikings out and the harass threat is pretty much gone until I have two base where I will want to get some turrets so I can move out with my whole army. Also after expo I'll get cloak as their detection will be delayed and I'll do a bit of harass. On two base I'll have my third starport reactored and I've found that 1-1 or greater vikings plus pdd and marines deal with heavy phoenix play very easily, just check out some of the replays where I mention there is phoenix use. I have seen Synystyr's thread and I'm sure his version works just as well but I prefer my opening . I don't think my version of 2port is all in at all as I tailor it depending on what I scout. I can speed up the expo significantly by going raven first and stopping hellion/marine production if I scout some sort of expansion build from the protoss and I can bunker up on one base and defend any all in. Not to mention if I see a lack of detection I can get cloak and do decent damage to the protoss. | ||
lilky
United States131 Posts
If you keep a couple of vikings with a fleet of banshees, scan as soon as you engage the protoss. Observers take aggro, so the vikings will auto-snipe any observers within their 9 range. At that point, the protoss can either run or die. The only counter to this is MASS psi storm which is not viable because of the heavy gas cost and the amulet nerf. Cheers to you terran players for finding an invincible strategy | ||
thoradycus
Malaysia3262 Posts
| ||
| ||