Apparently took him 30 hours to build during 2 weeks
Minecraft thread - Page 55
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DrainX
Sweden3187 Posts
Apparently took him 30 hours to build during 2 weeks | ||
e4e5nf3
Canada599 Posts
On February 18 2011 10:54 sob3k wrote: Gotta say after all this time my confidence in Notch making this game into the amazing experience it has the potential to be is just about 0. The basis is already there, the game just desperately needs more content, and they seem to just be dicking around with birch trees and note blocks and dyes which basically add nothing to the game. As long as the money is rolling in and there is no real competition for Minecraft, Notch and co might start to become lazy and complacent. I'm pretty sure another company(s) have seen the success of minecraft and are already at work on their own versions, more polished, written in better code, with features the public wants, that could potentially blow MC out of the water. We'll probably see these minecraft ripoffs come out in the next year or so, and hopefully before that Notch will have upped his game. | ||
sob3k
United States7572 Posts
On February 18 2011 11:40 e4e5nf3 wrote: As long as the money is rolling in and there is no real competition for Minecraft, Notch and co might start to become lazy and complacent. I'm pretty sure another company(s) have seen the success of minecraft and are already at work on their own versions, more polished, written in better code, with features the public wants, that could potentially blow MC out of the water. We'll probably see these minecraft ripoffs come out in the next year or so, and hopefully before that Notch will have upped his game. i'm just hoping modders come in and make the game now | ||
palanq
United States761 Posts
the real thing: | ||
Anuzi
192 Posts
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FiercE
United States78 Posts
ugh... mother fucking creepers | ||
unceasingtate.
Bahamas1 Post
RULES:1 no griefing,STEALING AND KILLING IS ALLOWED,and dont be a dick the severs up alot of the time and i DO support banning | ||
Fruscainte
4596 Posts
This pack is single handedly the greatest thing I've ever seen. | ||
Hoju
United States449 Posts
http://www.planetminecraft.com/skin/liquidjinro/ | ||
helperwood3
3 Posts
so for the outher members who play on this server i feel sorry for you i really do. well ull never here froom me again ever. Woodzy | ||
intHoLda
Switzerland36 Posts
On March 16 2011 13:04 FiercE wrote: http://www.youtube.com/watch?v=whuMB9gaiOY ugh... mother fucking creepers that texture pack is really nice! where can i download it? :> | ||
garlicface
Canada4196 Posts
What we will definitely see in 1.6: + Show Spoiler + What we may see in 1.6: + Show Spoiler + What we may see in the future: Floating Lands ========================= Edit: Official 1.6 Patch Notes (We could be seeing more upon the release of 1.6 on Wednesday.) + Show Spoiler + + Added Nether support to multiplayer + Added craftable maps + Added hatches + Added tall grass in some biomes + Mushrooms now spreads (very) slowly + Added server property view-distance. Sets the radius of terrain updates (in chunks) to send to the players. Range 3-15, default 10. * It’s no longer possible to build solid blocks on the top layer of the maps (sorry!) * Players stuck in walls will slide towards the nearest gap if there is one * Made booster tracks speedier * Severely nerfed fire so it spread slower, and doesn’t spread infinitely * Seeds are now found in tall grass, using a hoe on the ground no longer works * Blocks destroyed by other players in multiplayer now shows the breaking block particle effect * Activated dispensers make sounds and trigger particles in multiplayer * Doors make sound for other players in multiplayer * The record player now supports more than 15 different songs * Fixed running out of memory corrupting the current level * Fixed the side textures of grass getting extra dark when mining them * Fixed anaglyph 3d rendering mode having severe visual bugs * Fixed the crash screen vanishing immediately * Fixed not being able to target blocks when at x or z pos 1000 * Fixed the achievements screen messing up the sky color * Fixed saving while sneaking dropping the player through the ground * Fixed a system clock change messing up the game speed * Fixed rain sounds not playing with fast graphics enabled * Fixed hair and cloaks being rendered in the wrong locations on sneaking players * Fixed the attack/swing animation not being applied to the armor layer * Fixed player rotation not being loaded correctly when loading a saved game * Fixed arrow physics, making them not get stuck midair when you open a door * Fixed arrows hitting reeds, portals, and other non-solid blocks * Fixed keybindings not getting saved properly under certain conditions * Fixed the player not being able to sneak off lowered blocks like cacti * Fixed a bug where the player could mine without swinging their arm * Fixed boats placed on snow being placed too far up * Fixed submerged boats rising very very fast * Fixed sand dropping onto boats getting stuck in a falling animation * Fixed a game crash when riding a vehicle or animal into the nether * Fixed falling while riding not dealing damage to the rider * Fixed buttons and levers too close to the player being impossible to use * Fixed dispensers shooting through walls * Fixed fire hurting through wall corners * Fixed entities reaching water through wall corners * Fixed placing doors next to cacti creating half-doors * Fixed buttons and levers being placeable on leaves in “fast graphics” mode * Fixed furnaces and dispensers not dropping their contents when destroyed * Fixed dispensers biasing later slots * Fixed farmland taking too long to dig * Fixed tilling below some blocks being possible * Fixed tilling the underside of blocks somehow working * Fixed fences and stairs sometimes becoming invisible * Fixed walking on top of fences not producing step sounds * Fixed fire sometimes existing mid-air as an invisible block of pain * Fixed fences and wooden stairs not being flammable * Fixed fire effect on burning entities sometimes getting rendered in the wrong location * Fixed fishing rod rendering being a bit lacking * Fixed fishing rods being stackable * Fixed mining glass hiding the clouds behind the glass * Fixed rain falling through liquids * Fixed items in glass blocks not getting ejected properly * Fixed water interacting strangely with glass * Fixed glass not blocking rain sound * Fixed fences and signs preventing grass from growing * Fixed rain and snow being incorrectly lit * Fixed grass staying alive below stair blocks * Fixed the achievement screen not pausing the game * Fixed some screens breaking the sky tint color * Fixed fullscreen mode switching causing mouse issues and screen closes * Fixed chat messages surviving through game switches * Fixed ice so it regenerates regardless of whether it’s snowing or not * Fixed rain falling too slowly * Fixed levers being placeable on weird locations * Fixed floor levers sometimes not delivering a signal downwards * Fixed floor levers sometimes not being removed when the floor is removed * Fixed rail tiles sometimes not properly connecting to a new neighbor * Fixed minecarts next to each other causing extreme velocities (sorry!) * Fixed wolves not following their owner if the name has different caps * Fixed creepers retaining charge level when they can’t see their target * Fixed dying in the nether spawning new portals * “Fixed” beds in the nether * Fixed inventory acting weird when portaling by making the portal close all screens * Fixed wooden pressure plates being mined with pickaxes * Fixed redstone repeaters having the wrong particles * Fixed saplings being plantable through snow onto non-grass blocks * Fixed ore density varying per quadrant from the center of the world * Fixed dispenser graphics being one pixel off. ONE PIXEL!!! * Fixed mushrooms spawning everywhere during nights * Fixed animals only spawning near light during the night * Fixed the multiplayer join screen input field being too short * Fixed IPv6 addresses being parsed wrongly. To connect to a specific port in IPv6, use the format [1234:567::1]:25565 * Fixed network packets being sent unbuffered, causing huge amounts of packets being sent * Fixed entity positions going out of synch sometimes. They get re-synched every 20 seconds now. * Fixed inventory icons not animating after being picked up in multiplayer * Fixed mushroom soup not leaving a bowl in multiplayer * Fixed entities above the map height limit becoming invisible * Fixed healing not flashing the health bar in multiplayer * Fixed arrows being animated really strangely in multiplayer * Fixed arrows triggering too many entity move updates in multiplayer * Fixed the compass not pointing at the spawn location in multiplayer * Fixed fires being impossible to put out in multiplayer * Fixed record players spawning client-side fake records in multiplayer * Fixed records not playing for other players in multiplayer * Fixed players spawning in the wrong location and quickly lerping to the correct location * Fixed monsters not being visible for players with their difficulty set to peaceful * Fixed pigs getting hit by lightning in multiplayer spawning client-side zombie pigmen * Fixed loads of exploding tnt generating way too many particles, possibly crashing the client * Fixed bonemeal use in multiplayer sometimes spawning fake client-side trees * Fixed saplings sometimes spawning trees client-side in multiplayer * Fixed weather sometimes changing client-side in multiplayer * Fixed grasscolor.png and foliagecolor.png not being read from texture packs * Fixed stats getting saved to different files in offline mode if the caps in the player name differ from the true spelling | ||
Mfa
Poland19 Posts
Cheers, Mfa (If i made some misteakes writing i am sorry its not my mine language ) | ||
Cedstick
Canada3336 Posts
On March 24 2011 12:07 Fruscainte wrote: http://www.youtube.com/watch?v=UzKjPNguEQM&feature=mfu_in_order&list=UL This pack is single handedly the greatest thing I've ever seen. Oh, gads, I'm dying with laughter XD Some amazing videos in this thread. If I get a good enough sword, can I kill Creepers in one hit so they don't actually explode me in to fifty pieces? | ||
Talin
Montenegro10532 Posts
I mostly play to build stuff, I don't do adventuring/survival, so I want something that makes buildings look good (for example Cobblestone that looks suitable for a stone wall, rather than a texture that gives you a headache on a large surface area). | ||
ThaZenith
Canada3116 Posts
On May 27 2011 19:57 Talin wrote: Can anybody recommend a decent low res texture pack that they like for the current version? I can't quite seem to find any that I'm happy with, there are some that look nice on demo images but then are somewhat disappointing in-game. I'm currently using Tranquility. I mostly play to build stuff, I don't do adventuring/survival, so I want something that makes buildings look good (for example Cobblestone that looks suitable for a stone wall, rather than a texture that gives you a headache on a large surface area). Low res? Textures are a matter of opinion ofc, but I use Clearcraft as my low rez texture pack of choice. (for my crappy laptop) And I'm pretty sure 99% of people play to build, seeing as how that's pretty much all there is if you don't have a ton of mods. Right now I'm working on a 1:10 scale of my house. Should keep me occupied for the rest of the summer/year lol. With Notch's "plan" for modding (opening source code, adapting the best to add to the core game) we can get a lot more content rolling in. Minecraft is awesome, but it seems it takes them 1-2 months to add the tiniest things. (hatches? lol how about something more useful) | ||
404.Delirium
United States1190 Posts
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ThaZenith
Canada3116 Posts
On May 27 2011 21:33 404.Delirium wrote: Ugh. Went to pick it up and realized the beta-deal is pretty much over That shouldn't be an "ugh", that should be a "hooray!". Or were you hoping the deal would actually be over? | ||
404.Delirium
United States1190 Posts
On May 27 2011 21:36 ThaZenith wrote: That shouldn't be an "ugh", that should be a "hooray!". Or were you hoping the deal would actually be over? I guess I shouldn't have said pretty much. It's $20 instead of $12ish now =( | ||
Griznah
Norway65 Posts
Only Norwegian-speaking people get build-access, but feel free to look at the map or take a tour ingame =) | ||
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