My 1st round opponent for 6.0 was chef, and he came ultra late. I didn't quite note the time but it was probably more than half an hour. I even remember asking fundipper what time it was in the middle of a warm up game, when he said it was 1 already I was surprised and wondered why not that many people had started their games. (Or at least I think they hadn't started them O_o)
Cybercraft NYC Tournament 6.0 - Page 8
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Gemini_19
United States1215 Posts
My 1st round opponent for 6.0 was chef, and he came ultra late. I didn't quite note the time but it was probably more than half an hour. I even remember asking fundipper what time it was in the middle of a warm up game, when he said it was 1 already I was surprised and wondered why not that many people had started their games. (Or at least I think they hadn't started them O_o) | ||
NemesysTV
United States1088 Posts
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Gemini_19
United States1215 Posts
On March 27 2011 13:21 Stealth.Ninja wrote: Do u really need a party hat? Ill look ugly (not that im not from the beginning ) Yeh, was that a joke? I'm afraid I'll be the only one that shows up wearing one thinking you were being serious. | ||
Davidtothe
United States13 Posts
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Jimbooo
203 Posts
On March 28 2011 01:36 Davidtothe wrote: Whats the big deal if it last longer? This happens once a month and its suppose to be fun! This. I dont understand the big deal of a FUN event lasting longer. Like he said your supposed to have fun broskies. | ||
AGIANTSMURF
United States1232 Posts
On March 28 2011 01:42 Jimbooo wrote: This. I dont understand the big deal of a FUN event lasting longer. Like he said your supposed to have fun broskies. I think you guys forget how long these things run for, we've had 32 man tournaments run from 1pm - 7 or 8pm yea a 64 man tournament is only one more round, but that one round has the potential to go on for over an hour if you have a good enough series from the players. Its pretty stressful on those that organize it, not to mention the long travel distances for them. And then there is the after-dinner to think about. Im sure everything is being considered. people need to just chill out and cross their fingers. | ||
micronesia
United States24495 Posts
1) What is the earliest time we can start? I understand that people need time to get there from all over the place (including me). I also understand that making it too early means more people are likely to be late. But if it's going to be a big tournament with bo3 then the earlier it gets started the earlier it will finish. Is 12 noon too early for the official cutoff time? 2) How many matches can be played simultaneously? In a 64 man tourney that's 64 computers needed if all matches are to be played at once. By round 3 the number of computers aren't a problem anymore for sure... but how many waves will round one need to be played in if it is 64 people? This is considerably slower than the later rounds since every time a player needs to swap into a new computer they need to verify their LAN minutes are in order, equip their equipment, adjust/test settings, etc. I'm sure the organizers of this tournament aren't learning anything new with me writing this XD 3) Are we going to order in food? That saves a lot of time and seemed to work pretty well last time. There could even be two 'lunches' if there are going to be a huge number of people there. I agree that competitors should have limited break time since that slows down the tournament. | ||
sksyen
United States359 Posts
1. Start the tournament an hour or two earlier (Would be better to just do 11:00 and DQ anyone who isn't ready at 12:00). 2.All people leaving the LAN for lunch/break and expect to be gone for 10 min + should let Cert know. 3. Age requirement for complaints: 18+ | ||
bebe01
Korea (South)512 Posts
On March 28 2011 02:34 sksyen wrote: Suggestions: 1. Start the tournament an hour or two earlier (Would be better to just do 11:00 and DQ anyone who isn't ready at 12:00). 2.All people leaving the LAN for lunch/break and expect to be gone for 10 min + should let Cert know. 3. Age requirement for complaints: 18+ ahahahahaha | ||
Pokebunny
United States10654 Posts
On March 28 2011 02:34 sksyen wrote: Suggestions: 1. Start the tournament an hour or two earlier (Would be better to just do 11:00 and DQ anyone who isn't ready at 12:00). 2.All people leaving the LAN for lunch/break and expect to be gone for 10 min + should let Cert know. 3. Age requirement for complaints: 18+ Go fuck yourself. User was temp banned for this post. ed: Me and yen are friends, I didn't actually mean it offensively. People just joke about my age all the time and I pretend to get angry. | ||
Zeroes
United States1102 Posts
On March 28 2011 02:34 sksyen wrote: Suggestions: 3. Age requirement for complaints: 18+ I like this idea | ||
Kibibit
United States1551 Posts
Seconded. :D | ||
AGIANTSMURF
United States1232 Posts
MY EYES!!!! where are the TL police when you need them? I recall Idra being banned for a similar post directed towards huk | ||
NintendoStar
United States217 Posts
On March 28 2011 02:34 sksyen wrote: 3. Age requirement for complaints: 18+ 16 plz | ||
AGIANTSMURF
United States1232 Posts
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micronesia
United States24495 Posts
Any complaints about the tournies should be done so appropriately rather than bitching. | ||
Phelix
1931 Posts
On March 28 2011 02:09 micronesia wrote: I haven't been following what's been going on with the Cybercraft tourneys lately so I'm a bit out of the loop... a few questions... 1) What is the earliest time we can start? I understand that people need time to get there from all over the place (including me). I also understand that making it too early means more people are likely to be late. But if it's going to be a big tournament with bo3 then the earlier it gets started the earlier it will finish. Is 12 noon too early for the official cutoff time? 2) How many matches can be played simultaneously? In a 64 man tourney that's 64 computers needed if all matches are to be played at once. By round 3 the number of computers aren't a problem anymore for sure... but how many waves will round one need to be played in if it is 64 people? This is considerably slower than the later rounds since every time a player needs to swap into a new computer they need to verify their LAN minutes are in order, equip their equipment, adjust/test settings, etc. I'm sure the organizers of this tournament aren't learning anything new with me writing this XD 3) Are we going to order in food? That saves a lot of time and seemed to work pretty well last time. There could even be two 'lunches' if there are going to be a huge number of people there. I agree that competitors should have limited break time since that slows down the tournament. I know what you're feeling micronesia, since people take a long time to get to Cybercraft. I personally have to take almost 2 hours to get to Cybercraft, so it is a time investment as well. I would estimate that most people take around an hour to get to Cybercraft. For the first question, I think noon or 1PM would be the earliest that we can start without people being disgruntled about waking up early, as most people take over an hour to get to Cybercraft. I would estimate that every Bo3 round would take about half an hour (I feel that this is a good estimate), and in a Ro32 tournament, this would take about 3 hours without breaks/delays. Now in Cybercraft, for a Ro64 tournament, I do not believe there are enough computers to support 64 players simultaneously, so half the competitors would have to wait 30 minutes before starting, thus taking one extra hour (not accounting for setups and delays). With a block of time for lunch as I would suggest for 30 minutes, the whole tournament would finish within 5-6 hours maximum; 1.5 hours would be allocated towards random time being lost. Ordering food can be an option, but I think we have to make sure who wants to eat what type of food, then send someone to place down orders while the matches are being played. | ||
NemesysTV
United States1088 Posts
14 plz | ||
NemesysTV
United States1088 Posts
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puddingguy
United States31 Posts
help please :p | ||
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