ZvP December Build - Page 4
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sooch
Canada299 Posts
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Ciara
Denmark13 Posts
and do know how important upgrads are on Hydra/roaches but it dont justify going for them that early and cut into your econemy just to defend some push that might never come. sure you been succesfull with your roach pushes afterwards, but lets be real, which GOOD protoss have you ever played with it? last but not least, why would i change my play style against toss seeing im beating who are considered the best toss players outside of korea white-ra/nightend/mana sadly lost to cruncher the TSL before were i was stupid enough to try some roach push of 2 bases, which i may add he shut down completly and steam roll me afterwards | ||
decemvre
Romania639 Posts
On February 01 2011 23:27 Ciara wrote: Dont know what game you are playing, a protss who takes 3 bases fast are way overextending what he can actually defend and should never be allowed as zerg. and yes colosus voids are a bitch to deal with, but if you are sitting at 200 food as zerg against 200 food toss, you more or less always lose and was not what i was saying, you hit 200 food as zerg before toss, and when you hit 200 food your ress start to build up, you attack and can more or less remax instantly again, yes you probably lose the fight but you can pick off quite a bit and make the army you want to deal with him while remaxing, cutting corruptors or getting more, mass roaches vs Templer tech and so on. and do know how important upgrads are on Hydra/roaches but it dont justify going for them that early and cut into your econemy just to defend some push that might never come. sure you been succesfull with your roach pushes afterwards, but lets be real, which GOOD protoss have you ever played with it? last but not least, why would i change my play style against toss seeing im beating who are considered the best toss players outside of korea white-ra/nightend/mana sadly lost to cruncher the TSL before were i was stupid enough to try some roach push of 2 bases, which i may add he shut down completly and steam roll me afterwards Don't be defensive i'm not trying to discredit you as a player. I'm simply saying that i like to attack into the protoss before 200 so i dont have to deal with his ball of death in midgame . Now if thats better or not remains to be seen. | ||
decemvre
Romania639 Posts
On February 01 2011 23:27 Ciara wrote: Dont know what game you are playing, a protss who takes 3 bases fast are way overextending what he can actually defend and should never be allowed as zerg. and yes colosus voids are a bitch to deal with, but if you are sitting at 200 food as zerg against 200 food toss, you more or less always lose and was not what i was saying, you hit 200 food as zerg before toss, and when you hit 200 food your ress start to build up, you attack and can more or less remax instantly again, yes you probably lose the fight but you can pick off quite a bit and make the army you want to deal with him while remaxing, cutting corruptors or getting more, mass roaches vs Templer tech and so on. and do know how important upgrads are on Hydra/roaches but it dont justify going for them that early and cut into your econemy just to defend some push that might never come. sure you been succesfull with your roach pushes afterwards, but lets be real, which GOOD protoss have you ever played with it? last but not least, why would i change my play style against toss seeing im beating who are considered the best toss players outside of korea white-ra/nightend/mana sadly lost to cruncher the TSL before were i was stupid enough to try some roach push of 2 bases, which i may add he shut down completly and steam roll me afterwards I didnt mean a very fast 3rd base. I meant, not attacking you at all once he hits 120 population or so and then just expanding to the closest minerals (as a 3rd) and just playing defensive from then till he hits 200. But again, i'm talking about a passive 3rd base after 120 population or so. ... Did i tell you to change your playstyle ? I don't think i did. | ||
Alphasquad
Austria505 Posts
On February 01 2011 23:38 decemberTV wrote: Don't be defensive i'm not trying to discredit you as a player. I'm simply saying that i like to attack into the protoss before 200 so i dont have to deal with his ball of death in midgame . Now if thats better or not remains to be seen. i like that too but how would you adapt this strategy if the protoss goes for voids early? | ||
Ciara
Denmark13 Posts
But yes i havent played this exact style of play, but iv 2 based my share of protoss close spot meta/LT, and i lose lik 70-80% of thoes games mainly cause they just delay/ kill of my stuff with forcefield while i do little to no dmg and than i just die to counter push. | ||
SubtleArt
2710 Posts
2 questions though: any reason in particular that you think +1 range is more worth it than +1 armor? Ive always assumed armor to be more valuable. Second, ever since the patch that fixed pylon blocking a ramp I've been pretty comfortable 14 hatching vs toss and I find it gives a better econ. Would this build work with a 14h too or do you need to 14gas to have enough gas for everything. | ||
Ciara
Denmark13 Posts
anywho im done, we play against 2 completly different level of protoss players, and that has it affect on what strats work, and what is semi all in/risky | ||
clayn
Germany444 Posts
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decemvre
Romania639 Posts
On February 01 2011 23:47 SubtleArt wrote: It seems like your drone count would be pretty low but I'll definitely give it a shot. I remember fiddling around with +1 melee builds for ZvZ a while back. 2 questions though: any reason in particular that you think +1 range is more worth it than +1 armor? Ive always assumed armor to be more valuable. Second, ever since the patch that fixed pylon blocking a ramp I've been pretty comfortable 14 hatching vs toss and I find it gives a better econ. Would this build work with a 14h too or do you need to 14gas to have enough gas for everything. no your drone count is not low by any means. And Ciara, why do you have to remind us that you play slightly better protoss players than me in each and every post you write ? I got it the first time. | ||
Ciara
Denmark13 Posts
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Sadform
United Kingdom79 Posts
On February 02 2011 00:06 Ciara wrote: Funny how you thinking sc2 ranking me, and not seeing my account im playing on, barely played any games on that account since master league came out, but sure hope that made you feel better about yourself, a reason iv gotten top 16 in all 3 TSL iv played, and you havent even hit what? top 64? The question really is... who cares? | ||
Skinnyowllegs
Sweden28 Posts
Good players, not random diamond scrubs like yourself | ||
Sadform
United Kingdom79 Posts
On February 02 2011 00:15 Skinnyowllegs wrote: Good players, not random diamond scrubs like yourself Oh no, please don't offend my ability to play a computer game. My life is over! | ||
decemvre
Romania639 Posts
On February 02 2011 00:06 Ciara wrote: Funny how you thinking sc2 ranking me, and not seeing my account im playing on, barely played any games on that account since master league came out, but sure hope that made you feel better about yourself, a reason iv gotten top 16 in all 3 TSL iv played, and you havent even hit what? top 64? Well i'm sorry and i appologize but each and every post you've made has in one way or the other contained the idea that "i play slightly better protoss players than you" I won against this and i've won against that. "I've gotten top this and i've gotten top that. I... I... I... >_<; | ||
Communism
United States176 Posts
I like the idea of the +1 also, but i have tried this as well and I feel like it reduces my roach count too much, (by like 4-6 roaches : 75 for chamber plus 150 150 for upgrade) at the critical timing right when burrow/speed finishes. That is what makes this attack so strong is because it usually hits before detection is out (unless they forge expanded in which you have to be careful and snipe cannons)., unless you scouted early robo in which case you should not get burrow and tech switch before you make a lot of roaches. | ||
TearDrop
63 Posts
On February 01 2011 22:26 Ciara wrote: The build is not horrible, but it aint good either. What if the 6 gate never comes? and even if it come i see you losing to lots of forcefield stalkers. its a "safe" build, but like skinnyowllegs said you gonna lose to good players with this Well you get +1 anyways. 100 gas will delay the lair by like 20-30 seconds. Against what king of play do you need a fast lair? I can only think of 6gate as stargate play gets shot down by queens + spore which don´t need gas and dts get owned by one spore. Note how you have the evo chamber already up for spores. | ||
decemvre
Romania639 Posts
On February 02 2011 00:22 Communism wrote: My standard ZvP against a 6-gate is speed/burrow roach timing attack of about 18 roaches (dpending on how much they pressured), this usually ends the game right here or at least denies their expansion. I like the idea of the +1 also, but i have tried this as well and I feel like it reduces my roach count too much, (by like 4-6 roaches : 75 for chamber plus 150 150 for upgrade) at the critical timing right when burrow/speed finishes. That is what makes this attack so strong is because it usually hits before detection is out (unless they forge expanded in which you have to be careful and snipe cannons)., unless you scouted early robo in which case you should not get burrow and tech switch before you make a lot of roaches. While there is obvious strenght in numbers, the problem is that any number advantage you get is denied by force fields so one could argue that instead of having 4 extra roaches (100 gas) it would be better to have those roaches in the front that can reach and do damage, do 18dmg instead of 16. But this is only my humble opinion i don't play against good protoss players at 3300 Master Sorry : ( | ||
SubtleArt
2710 Posts
On February 02 2011 00:06 Ciara wrote: Funny how you thinking sc2 ranking me, and not seeing my account im playing on, barely played any games on that account since master league came out, but sure hope that made you feel better about yourself, a reason iv gotten top 16 in all 3 TSL iv played, and you havent even hit what? top 64? The funny thing is that no1 cares trry to stick to the argument instead of pointing out random statistics and making yourself look like an ass with an undeserved ego | ||
Geo.Rion
7377 Posts
I certainly can see this one working out, but it's rather up to the opponent not taking advantage of the holes in it. Not to mention often protosses fake going 3 gate expand and allin hardcore instead with some hidden gates / tech, and then your half way done +1 wont help out too much. Very recently i died to an expention build which turned out to be a 4 gate allin after placing the nexus. It was stupid, but because of it, i had no chance to hold it off. But it's great that you try to help zergs out there | ||
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