It shows up in results.
Just logged in SC2 and it worked fine.
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Begtse
France135 Posts
It shows up in results. Just logged in SC2 and it worked fine. | ||
LoLIsh
United States81 Posts
On November 01 2010 00:11 FlaShFTW wrote: I feel that this map is great for a longer macro game. The 3rd and 4th are reasonably easy to take, because you only to defend the 4th ramp since ull have enough map control to forget the 3rd ramp. Can you siege the high yield from the natural, it feels like you can? The HY is gonna be harder to take than the 3rd and 4th, because if your opponent secured the high ground, he can push into the high yield time after time. I really like this map, keep it up! The high ground next to the High Yield expands is non accessable, so no worries about tank drops. =) | ||
Sajiki
Germany522 Posts
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2-_-n
Sweden24 Posts
On November 01 2010 23:25 Sajiki wrote: sorry i still cant find it on EU, maybe im doing something wrong :S Couldn't find it either :D | ||
dezi
Germany1536 Posts
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Begtse
France135 Posts
I'm checking it again i'll repost | ||
Begtse
France135 Posts
my first upload was private shame on me! I reuploaded it with now a proper description AND public. Should be fine for EU servers now. Post if i screwed again, ahh the first times... Holy schmolly, it removed made by LoL Ish need to UL again...This damn editor...Really uneasy to use. | ||
Begtse
France135 Posts
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DamageInq
United States283 Posts
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Begtse
France135 Posts
I really hope SC2 tournaments will get many more maps.I'm tired of Xelnaga/metalopolis/steppes/Scrap station over and over again. So many great maps already around, ICC ones, some like this one. | ||
LoLIsh
United States81 Posts
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Sajiki
Germany522 Posts
tested it now (just once tho) but i definitely liked it. I still have to test it with a friend before i will advance an opinion | ||
LoLIsh
United States81 Posts
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Antares777
United States1971 Posts
@Begtse: This map is fairly well sized for a good macro game, I'm sure you'll have fun playing on it and that the size won't be a problem. @LoLIsh: Forgot to add you, but I will the next time I'm on and maybe we can play on this map a bit. I haven't been on in a long time because of balance issues, bad ladder maps, and because Halo: Reach came out lol. I'm not that good at this game, and haven't played since the new patch, so I'll need to relearn macro and micro from my lack of playing SCII. | ||
Nub4ever
Canada1981 Posts
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LoLIsh
United States81 Posts
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Maginor
Norway505 Posts
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LoLIsh
United States81 Posts
=D | ||
hobbidude
Canada171 Posts
As i mentioned before on your chromatic isle forum, i had lots of fun playing on all your maps with some hardcore 1v1 with my partners. Got to says this is definitely your best yet and the most developed too. I was pleasantly surprised that my suspicions where wrong and that my units indeed didn’t go through the gold expo on there my to the main but around the wonderful high ground mountains in the middle. Great placement with the xel towers as always. The layout of the main and natural are perfect especially with the small choke out of the natural. Perfect map size The only thing i had to gripe (lol) was the rocked ramp of course. I found it effectively useless if that’s possible. Although it doesn't look like it, it is indeed far to close to the already existing major ramp to the main. Any blockade at the main ramp it also basically already blocking the rocked ramp (who would want to waste going through two barricades?). I personally would think that its better to have it mirrored onto the other leg of the main to act as a back door - that way its still easy to defend with your units as you can almost get a fully surround from the main highground over any incoming units towards the new rocked ramp and then you only need to be attentive and watch over it. Its not far for defending units anyways to travel to the opposite leg that the rocked ramp is currently on. Just note that the ramp for the top left 3rd exp doesn't look mirrior the same as the bottem 3rd exp. The top one is closer to the mountains - should be moved right towards the main a square up and over. Thanks again, Push | ||
Superouman
France2195 Posts
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