Disappointed by GSL - Page 4
Blogs > ziz |
Hesmyrr
Canada5776 Posts
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zenMaster
Canada761 Posts
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konadora
Singapore66063 Posts
On September 12 2010 13:36 Hesmyrr wrote: The scene has foreigners yo lol | ||
Kralic
Canada2628 Posts
On September 12 2010 13:30 Ideas wrote: one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol Because a lot of us play it and want to see what other builds are being developed in other areas of the world. It may not be up to BW standards yet, but I still enjoy watching it. It will get better as time goes on and when they make the rest of the expansions. Every new RTS starts out like this, baby steps to see what you can and cannot get away with. Hopefully Blizzard will expand the map pool to larger maps as the GSL seasons progress, keeping the maps to what they are now is just to help out the newer people get used to the game. All of the Ladder maps are considered small with the odd medium and large on the team and ffa maps right now. | ||
atarianimo
United States82 Posts
On September 12 2010 13:30 Ideas wrote: one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol I don't think people saying that it will get better are saying it's bad right now. | ||
Highways
Australia6098 Posts
In terms of gameplay some things need to be fixed: - Nearly everygame being decided by one battle. (1. units too strong eg. marauder, 2. warp gate reinforcement doesnt let the other player recover quick enough). - Crap map pool, the maps are so tiny. | ||
MrBitter
United States2939 Posts
On September 12 2010 13:30 Ideas wrote: one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol I'm one of the people saying give it time. That doesn't mean I don't enjoy watching it now. In my opinion, the biggest factor limiting the games excitement (and let's be clear, I think the game is really fucking exciting) is the fact that all the true BW pros are still playing BW. In the coming months, more and more BW pros will make the switch. Once they do, and once they become acclimated to the game, we're going to really start seeing truly polished, innovative play. | ||
PoP
France15446 Posts
On September 12 2010 13:58 Highways wrote: Starcraft 2 easily has the potential to become much better than Brood War, and is still easily on track to do so. Good luck becoming "easily much better" than the greatest RTS of all time. To me, it would be pretty awesome if it could end up being nearly as fun and exciting to watch for purely gameplay and "competitive-atmosphere"-related reasons. Most of the (relative) enjoyment I'm getting these days from watching SC2 (and especially the GSL) is: 1) the general excitement around it, 2) the "fresh and new" factor, 3) the english-speaking casters hyping things up and all. These things are all extremely superficial though. The real test will be after the two extensions are released, because by then the maps will be better and bigger, the overall skill level way higher and the gameplay refined, while at the same time all that superficial stuff will have worn down. Then we will see. But for now it doesn't really compare to BW at all (imo). | ||
vek
Australia936 Posts
Sure Boxer can't compete with Jaedong or Flash these days. It doesn't stop his old games from being exciting and fun to watch. I tune in to boesthius' BW stream fairly often just to enjoy watching him play. Sure he will probably never be in an OSL final or anything but it is still far more exciting to watch him play other "low level" players than it has been watching any GSL/ESL/MLG game. Starcraft 2 has problems. People are either too concerned with balance or are too blinded by the hope it will somehow get better by itself to see the real issues. Blizzard needs to be aware that: - There are still problems with graphics in terms of visibility and clairity. - The sounds of most units need a lot of work. - They need to tighten up unit control and take away things like auto-repair, overkill prevention and target priority. - The maps need a lot of work and we need systems in place that lets the community decide what maps should be played in each ladder season. - LAN is a must if tournaments are going to be taken seriously. It is also a must to let players practice with tournament latency so they can micro properly. Lag mid game and unavoidable latency just isn't acceptable. - Battle.net needs better spectator and general tournament support. Think in terms of HLTV and having an actual tournament interface in battle.net. View tournaments, sign up, see who's winning and of course spectating. These are the kinds of features I was expecting a game released in 2010 with esports in mind to have. In the grand scheme of things balance is such a minor issue it's not funny. It still amuses me how much people get worked up over it. These problems will not be fixed unless Blizzard realises how important they are BEFORE people lose all interest in the game. | ||
Jayson X
Switzerland2431 Posts
On September 12 2010 13:30 Ideas wrote: one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol Look when i say give it some time i expect maps and patches to fix things, and if they don't: Thanks for the ride. I never expected another Brood War. To be honest, whenever i watch Brood War now and go play Starcraft 2 it makes me...for the lack of better words...a bit sad. You can't have maps like Steps of War and then expect anything good out of it. The sheer shitness of design that goes into some Blizzard maps is beyond me. Maps with spots where one tank can hit two expansion lol-yes-hellz-to-the-no-motherfucker! I just hope we find a way to elude Blizzard maps because i'm so bored by them. The one-punch-games syndrome right now is really problematic. It's a mixture between shit maps, bad scouting possibilities for all races and really bad players that get away with stuff because there are no "pros". I sometimes think people just dont understand how far away korean pros were in terms of skill. But, the easier it is to form a ball of death, the more gameplay should shift to chipping / hacking away your opponent to prevent him from obtaining that blob. And just like July started to harass his opponents to death with the muta mechanic that changed everything i too hope that the match ups will one day shift to something that requires so much skill and attention only the best of the best can bring to the table. But with Blizzards "too strong at various skill levels" approach we're probably fucked and get a washed out "everyone needs to be a winner"-solution. | ||
ffswowsucks
Greece2291 Posts
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Cofo
United States1388 Posts
On September 12 2010 13:30 Ideas wrote: one thing i just dont get is all these people saying "it's only been out for 2 months it will be better in time" are basically admitting that it sucks watching SC2 right now but still watch it for some reason. I just cant comprehend the motivation behind this lol Agreeing that it is currently less interesting to watch than BW is a LOT different that agreeing that it is currently BAD to watch. | ||
Manit0u
Poland17170 Posts
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ArvickHero
10387 Posts
On September 12 2010 03:17 Xeris wrote: Your problem is that you only started watching BW in its prime. Ever watch BW games from 2000? Watch Boxer destroy Blackman in WCG with microing 7 marines and 1 medic because the level of play was so bad that his godly micro could win games. People sucked donkey shit at BW until 2005 because people hadn't figured out how to really PLAY the game yet. SC2 is not even 2 months into release and you're griping about the quality of play. Relax This point is bullshit, in RETROSPECT the games were crappy, but the play at the time was fucking AMAZING. BW was a micro game back then, macro was not as prominent and integral as it is now. The problem is, most of the games of SC2 are still shitty to watch, whereas televised games of BW were still amazing at the time they were played, back in 2000-2005. SC2 in the macro game isn't even that fun to watch, its usually just ball vs ball and over in one fight.... | ||
zer0das
United States8519 Posts
On September 12 2010 02:18 ziz wrote:The battles are not dynamic. It occurs so fast and once one side loses, it’s over for him (most of the time). Nevermind coming back- BW it's easier to defend period. If you end up even a little behind in SC2, the lack of any high ground advantage once your opponent has vision can completely screw you over. Not to mention static defense seems weaker relative to the units. It's really annoyed me how abruptly games can end in SC2- it seems like you can get into situations where there's literally nothing you can do- the game is just over because of a slight unit disadvantage. Contrast that to BW where unless you're at a very severe build order disadvantage, you can almost always do something. | ||
infinity2k9
United Kingdom2397 Posts
On September 12 2010 11:02 GGTeMpLaR wrote: in 2007 when you started watching BW, realize it had had over 7 years to evolve and develop sc2 hasn't even been out a year if you're disappointed, you did that to yourself with unrealistically high expectations mr gatsby The skills translate across... Regardless of that, it's the design itself that will make it less of a spectator sport (probably will get worse as time goes on and the best safe builds are figured out). Macro is basically a non-issue now but there's nothing to replace those actions with something else to do. Spellcasting is so simple that it's no longer impressive on the level of dark swarm usage or Jangbi's psistorms etc. Zerg is just horribly designed in general and clearly the most uninteresting race. There's nothing on the level (so far and can't imagine there will be) of 2port wraith or sair/reaver in terms of skill required and exciting to spectate. Also as mentioned comebacks are less likely now too which is a shame. As the game progresses it will be harder for gamers to actually have an identity to their play in that you can tell when Leta is playing by his style or have players such as By.Hero or BeSt known mainly for macroing. There's significant skill gaps between the top pro's even with the same APM, while it's certainly going to be closer in SC2. Flash is playing almost perfect BW at the moment the only person to ever do so, and it took 12 years to get to that point. Considering the hugely easier mechanics of SC2, how long do you think before people play at that level? Just my thoughts anyway. I certainly don't think people should keep saying 'the game is young!' when if anything it's going to be worse in the future due to these things. The game's fundamental mechanics are not going to change over time. | ||
Lexpar
1813 Posts
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cascades
Singapore6122 Posts
On September 12 2010 09:15 PoP wrote: Not gonna discuss that here but that's just completely wrong on so many levels I wouldn't even know when to start. Everyone is saying the same thing but noone is bothering to refute it. It may very well be that the end state of BW where everyone plays perfect is who got lucky with the cheeses. Right now there is a skill gap, so no need to rely on cheese every game. | ||
Slayer91
Ireland23335 Posts
Starcraft 2 skill level/knowledge is miles lower than sc1. Give it time. | ||
vnlegend
United States1389 Posts
And the whole "don't see any builds I can't execute" is just more lol. Go try them then and become 2000 diamond. | ||
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