On August 23 2010 20:33 Vanka wrote:Show nested quote +On August 23 2010 18:05 Sadistx wrote:
The reason plat/gold are cheese is because players want to get as many wins as quickly as possible to actually get to the level where it's challenging to win.
lol if that were true, no one would cheese at diamond. Half my games are diamond, though I guess some people wouldn't classify terran one base all-ins as cheese since they take more than 5 minutes.
To OP
Show nested quote +On August 23 2010 17:33 tomc wrote:
But I shouldn't have to counter cheese with more cheese. It just makes things sloppy and each game has no meaning to them other than to see who's got a faster opener. With that said. Is the difference between someone in diamond and someone in silver just better preparation? Dark Templars, Void Rays, 6p Zerglings, Banshees, Proxy cannons, Bunker rush. Does the best of the best prepare for all of this stuff? I guess it couldn't hurt slipping in the occasional spore crawler on my bases for stealth detection or an overseer. But resources devoted to those things could be better spent on forces if you're running behind, right? Where's the fine line between good and great?
There's no reason you shouldn't be able to hold off 3 gate with 14 pool unless it's proxied really close to your base. 3 gate also means that the first zealot is going to come later than 2gate, which means you have more time to get up spines and lings. Not if you throw down the hatch after you scout, though. Start spamming lings, get your queen asap, and throw down some spines when you can afford it (need to make sure you can afford constant ling production as well). Send a couple lings at a time to his base to distract him and bide time, but leave most of the force at home until you either have enough defense to hold even if he attacks when you move out, or he goes in. If it doesn't look like your army by itself can hold, pull drones immediately until the spines that will presumable be building are up. If you hold without losing half your drones, you're significantly ahead.
You have to realize that 14 pool 15 hatch is a risky build, however. The "safe" ZvP build is not 10 pool or 8 pool or 6 pool, but speedling expo, which would deal with 3 gate no problem if you scout it in time.
The difference between diamond and silver does include preparation, though it also includes multitask, apm, decision making, and so on, but not in the sense that you mean. You have be aware that the opponent can cheese you, or exploit an vulnerability. Rather than give up, you should know your build well, and how your build reacts to rushes. For instance, I gave you a response to 3 gate. Against a bunker rush, you need to pull drones, against banshee, get another queen, and so on. You just need to know how to respond in what situations, and that just comes with practice and time, so don't give up and declare it unbeatable, because in most situations, it's not. There are very few auto-win situations in starcraft.