Sc2gears 14.3.3: Replay version 2.1 support - Page 6
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Aezoc
United States5 Posts
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wanderer
United States641 Posts
One bug I've noticed: when you look at build orders or trains, the program thinks that the buildings were made regardless of whether or not he had the money. Because of that, if I press the button to do something and am told that I am unable in the game, the replay will show that I actually was able to make it. I recommend looking instead at when the units were finishing training and then subtracting that time index by how long the unit takes to make. That's a lot of trouble and sounds like it'd be very annoying to do, but its my best suggestion on how to fix it. =( | ||
Dakota_Fanning
Hungary2332 Posts
On May 18 2010 05:10 wanderer wrote: I think that this is the best third party SC2 program there is! One bug I've noticed: when you look at build orders or trains, the program thinks that the buildings were made regardless of whether or not he had the money. Because of that, if I press the button to do something and am told that I am unable in the game, the replay will show that I actually was able to make it. I recommend looking instead at when the units were finishing training and then subtracting that time index by how long the unit takes to make. That's a lot of trouble and sounds like it'd be very annoying to do, but its my best suggestion on how to fix it. =( I just checked (the newest version ofc, 0.82), it can open replays with version of 0.11, 0.12, 0.13, 0.14 no problem. As for the builds/tech chart: Sc2gears operates on replays. Replays only store the actions you give, it does not know about whether they will be executed eventually. It would require recreating the game engine. | ||
Waffles
Romania605 Posts
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iAmSoniK
Canada246 Posts
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Dakota_Fanning
Hungary2332 Posts
On May 18 2010 14:29 Waffles wrote: Will there be any chance you will be able to program soemthing similar to BWHF that finds The chance is always there... (but first gimme hackers to detect...) | ||
Rokit5
236 Posts
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Dakota_Fanning
Hungary2332 Posts
I posted pics and details in the first post of this thread. An admin please update the thread title to "Sc2gears 0.90: now with Charts!" Thanks! | ||
nbrnqq
Germany29 Posts
Thx alot yo! Edit: I just noticed that Banelings are not counted as "Units" in the "Builds/Tech Stat"-Chart but instead as "Actions". You might want to take a look at that if it's not intended that way. | ||
SichuanPanda
Canada1542 Posts
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TArujo
Portugal1687 Posts
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Shiladie
Canada1631 Posts
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kerr0r
Norway319 Posts
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EleanorRIgby
Canada3923 Posts
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bodysnatcher21
Australia147 Posts
Like, each games average apm is one point on the graph. This way you could see how your apm has improved (or not...) over all the games you have played. Would something like that be possible? | ||
wanderer
United States641 Posts
Thank you so much for this! | ||
AcrossFiveJulys
United States3612 Posts
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aka_star
United Kingdom1546 Posts
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InfiniteIce
United States794 Posts
On May 21 2010 01:19 SichuanPanda wrote: Dakota not sure if this has been mentioned or not I'm in a bit of a rush to get off the PC. I just wanted to ask, would it be possible for you to have SC2gear indicate when a replay is an out-dated version. Right not it simply says 'unable to parse file' now I knew what this meant because I've coded some stuff myself, however, a lot of people might not think that its because of an out-dated replay. There is a tab in the replay database named "Version". This already exists. PS: OP, you are fucking awesome, this program rocks, and I love you so much (no homo) <3 | ||
Dakota_Fanning
Hungary2332 Posts
On May 21 2010 07:07 kerr0r wrote: Loving the app, but I was wondering about one thing: Is there a possibility that you could sort/search replays by date played? Perhaps sc2 doesn't save that info in the file, but maybe you could use the "date changed" file attribute or something? That would be totally bejujular. Yes, it is possible, as soon as I find where the date is stored (or someone else tells me), it will be included. | ||
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