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Sc2gears 14.3.3: Replay version 2.1 support - Page 4

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 168 169 170 Next
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
May 12 2010 06:49 GMT
#61
On May 12 2010 01:29 Vernom wrote:
Contact me if you need help to translate that to spanish language.

Any translation is welcome.
More details on translation:
http://sites.google.com/site/sc2gears/translation
https://repmastered.icza.net
lu_cid
Profile Joined April 2008
United States428 Posts
May 12 2010 07:36 GMT
#62
What did you use to extract the information from the mpqs, if you don't mind my asking? I was working on something like this using StormLib and it was a huge pain so I gave up.
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
Last Edited: 2010-05-12 07:44:05
May 12 2010 07:43 GMT
#63
On May 12 2010 16:36 lu_cid wrote:
What did you use to extract the information from the mpqs, if you don't mind my asking? I was working on something like this using StormLib and it was a huge pain so I gave up.

I wrote my own MPQ parser (so that's why it works on all platforms...).
https://repmastered.icza.net
lu_cid
Profile Joined April 2008
United States428 Posts
May 12 2010 07:47 GMT
#64
On May 12 2010 16:43 Dakota_Fanning wrote:
Show nested quote +
On May 12 2010 16:36 lu_cid wrote:
What did you use to extract the information from the mpqs, if you don't mind my asking? I was working on something like this using StormLib and it was a huge pain so I gave up.

I wrote my own MPQ parser (so that's why it works on all platforms...).


Wow that's pretty hardcore man. I'm impressed. So the parser is written in java as well? ad would you be willing to share the source for the parser? I'm interested in how it works
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
May 12 2010 07:56 GMT
#65
On May 12 2010 16:47 lu_cid wrote:
Show nested quote +
On May 12 2010 16:43 Dakota_Fanning wrote:
On May 12 2010 16:36 lu_cid wrote:
What did you use to extract the information from the mpqs, if you don't mind my asking? I was working on something like this using StormLib and it was a huge pain so I gave up.

I wrote my own MPQ parser (so that's why it works on all platforms...).


Wow that's pretty hardcore man. I'm impressed. So the parser is written in java as well? ad would you be willing to share the source for the parser? I'm interested in how it works

Yes, I wrote it in Java.
But I did not implement the whole MPQ format, just what Sc2 replay and map files require.

Using it on other MPQ files might result in errors.
https://repmastered.icza.net
InRaged
Profile Joined February 2007
1047 Posts
May 12 2010 13:03 GMT
#66
Oh, man, thank you a ton! Can finally err.. "watch" replays =>
drp223
Profile Blog Joined October 2008
United States170 Posts
May 12 2010 13:38 GMT
#67
thanks man this helps a lot
vposud
Profile Joined April 2010
United States36 Posts
May 12 2010 13:39 GMT
#68
thank you! seems like a very usefully program
ADAM.1
Profile Joined March 2010
United States36 Posts
May 12 2010 13:47 GMT
#69
Dakota! Glad to see you came over and made this for sc2! Nice work as always brother.
Terran Lifestyle
stet_tcl
Profile Blog Joined May 2008
Greece319 Posts
May 12 2010 13:57 GMT
#70
This is awesome! Great job mate, I was waiting for something like this.
Kerm
Profile Joined April 2010
France467 Posts
Last Edited: 2010-05-12 14:20:30
May 12 2010 14:14 GMT
#71
Awesomely awesome, very very nice work

Can't manage to start the replay though.. must have missed the button
Right click on the graph then 'watch replay' in the context menu
(does not seems to launch anything for me though, will try again whe i'm not at work)


[Edit] Question : is this possible to show also build cancellation ? Would be usefull for sure.

-Kerm
What i know is that I know nothing - [http://twitter.com/UncleKerm]
ZeroCartin
Profile Blog Joined March 2008
Costa Rica2390 Posts
May 12 2010 14:22 GMT
#72
oh

my

God


This is incredible :D Im really impressed, ill try and test it soon! :D
"My sister is on vacation in Costa Rica right now. I hope she stays a while because she's a miserable cunt." -pubbanana
SkyTheUnknown
Profile Blog Joined May 2007
Germany2065 Posts
May 12 2010 14:27 GMT
#73
Guys like you make the Teamliquid community so unique. Awesome job!
Very good design, a lot of stats,...just incredible.
The oldest and strongest emotion of mankind is fear, and the oldest and strongest kind of fear is fear of the unknown - H.P. Lovecraft
sLiniss
Profile Blog Joined May 2009
United States849 Posts
May 12 2010 14:37 GMT
#74
Wow this is really neat. A lot better looking than my BW chart.
RationalCrusader
Profile Joined May 2010
Canada33 Posts
May 12 2010 15:02 GMT
#75
Is it possible to set a default folder so that we don't have to keep navigating back to the same folder? And can we have the program save whether we like details or list i.e. I want to know which replays are more recent. I've also found that not all of the info from the game info (not analyzer) is correct, it seems to be borrowing some info from other games i.e. adding two other players from another game.
DtE
Profile Joined May 2010
France36 Posts
Last Edited: 2010-05-12 18:49:22
May 12 2010 17:31 GMT
#76
Hey, just a quick post to tell you that I should be done with the french translation pretty soon. Will probably send you en e-mail. I've had also been waiting for that kind of analyzer ever since I got into the beta (which means... a week ago...). Seems great from what I've seen.

EDIT: translation complete, few details to fix probably. Will contact you asap.

First post on TL, I feel like a total noob, which I am.
Bring back Bnet 1.0.
lowlypawn
Profile Joined January 2009
United States241 Posts
May 12 2010 17:46 GMT
#77
Nice!
baeracaed
Profile Blog Joined June 2009
United States604 Posts
May 12 2010 18:00 GMT
#78
Thanks for this AWESOME program. Could you add field in the search tab for "Winners Name"? that way we can look through only wins or losses. Or something like that.
(☞゚ヮ゚)☞ Cookies! ☜(゚ヮ゚☜)
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
May 13 2010 05:16 GMT
#79
On May 12 2010 23:14 Kerm wrote:
Awesomely awesome, very very nice work

Can't manage to start the replay though.. must have missed the button
Right click on the graph then 'watch replay' in the context menu
(does not seems to launch anything for me though, will try again whe i'm not at work)


[Edit] Question : is this possible to show also build cancellation ? Would be usefull for sure.

-Kerm

It only works if Sc2 is not running. In that case it will start it, and u get right in the replay (u don't have to login, u don't have to have internet connection).

The action list shows all cancel commands (including building cancels).
https://repmastered.icza.net
Dakota_Fanning *
Profile Joined January 2008
Hungary2359 Posts
May 13 2010 05:35 GMT
#80
On May 13 2010 00:02 Sydero wrote:
Is it possible to set a default folder so that we don't have to keep navigating back to the same folder? And can we have the program save whether we like details or list i.e. I want to know which replays are more recent. I've also found that not all of the info from the game info (not analyzer) is correct, it seems to be borrowing some info from other games i.e. adding two other players from another game.

I'll add an option to set the default folder.

About the players listed: I only list players that are saved in the replay. If players are listed that are not in the game, then it's due to Sc2 saving names in the replays that do not belong there.
I try to implement a workaround not to list players that weren't playing in the replay.

What do you mean by "whether we like details or list"? About replays being more recent: I will add the Played date info, just haven't figured out where it is stored in the replay.
https://repmastered.icza.net
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