Blizzard is reading Macro Threads (and other info) - Page 2
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TwilightStar
United States649 Posts
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beefhamburger
United States3962 Posts
On December 16 2009 06:58 CharlieMurphy wrote: banelings can explode air shit too right? I swear I saw some of those ravens get exploded in one of the gstar videos. That was from its own rocket/missile/glowing ball ability. | ||
Cloak
United States816 Posts
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Zurles
United Kingdom1659 Posts
On December 16 2009 07:39 TwilightStar wrote: Glad to see they are paying alot of attention to TL. They can really learn a bit from us :D They probably just grin then forget everything they read. | ||
Archerofaiur
United States4101 Posts
On December 16 2009 07:39 TwilightStar wrote: Glad to see they are paying alot of attention to TL. They can really learn a bit from us :D While Blizzard does read TL (Dustin said so in the recent interview), in this specific instance they were referencing this thread about Protoss Gas Mechanics on the BNet forums http://forums.battle.net/thread.html?topicId=21730644558&sid=3000 | ||
Gangrel
United States137 Posts
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Grobyc
Canada18410 Posts
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maneatingshoe
Canada484 Posts
On December 16 2009 09:02 Grobyc wrote: i really like the smart casting for HT and stuff tbh. Yeah, it makes a lot of sense you dont want 4 storms going off in the same place (well not usually)...but banelings? that's just annoying haha | ||
edahl
Norway483 Posts
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craz3d
Bulgaria856 Posts
That sounds really imba. | ||
fabiano
Brazil4644 Posts
On December 16 2009 11:22 craz3d wrote: So I have 12 ht's selected, I press t and storm, press t and storm, etc. without having to seperately click on another ht after? That sounds really imba. sweet | ||
l2k-Spec-Ops_X
United States61 Posts
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Milton
1 Post
however i think focus might shift from early/mid to late game. Especially in a late stage were you have many bases, big armys, perhaps some harass going on (attacking and/or defending) it might take some time to create 20 or more banelings for a timed atack on an enemys base while his army is engaded/distracted etc. So here is the important part of my comment: Why not make both possible? Keep the smart cast as the normal way and for those certain situations were it would be saving a few seconds (even fast fingers take way longer to press a single button 20 times instead of a single hotkey once) use a different hotkey or perhaps a kombination of a key added with the original hotkey (like ctrl + original hotkey for smart casting morphing single zerglings into banelings). I usually dont post anything regarding the game because a) it isnt out here so everything that might seem imbalanced might be due to a one sided view on that specific area and b) i really trust blizzard... they put way more thought into their games then other companys and if they say it will be balanced well then it will be balanced well. This topic however was one were i could really picture the difference in my mind. And anyone can try to push a single hotkey 20 times as fast as possible with one finger. But i agree with the smart cast, because only wanting a specific ammount of banelings for a bunker out of a group of zerglings will be faster with the smart casting system. I hope my post could help and i would love some response from Blizzard just to get confirmation that my suggestion was at least considered, only that i know they saw/read it. | ||
Boundz(DarKo)
5311 Posts
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Mutaahh
Netherlands859 Posts
this is known for months, why does this surprise you? | ||
Boundz(DarKo)
5311 Posts
On December 17 2009 04:58 Mutaahh wrote: this is known for months, why does this surprise you? Because it's imba! | ||
JohannesH
Finland1364 Posts
No other units needed | ||
Zexion
Sweden971 Posts
On December 16 2009 02:53 kangur wrote: I totally do not get the baneling smart casting argument. I understand the need for this in the case of storm (still too easy, but whatever), but this? No offense man, but how can you not understand that simple argument? If you decide you only need, for example 6 banelings, and you're controlling 24 zerglings who are moving towards the enemy base (very fast and hard to select), do you really want to manually select 6 banelings and morph them? And also, I think that "I-don't-have-very-much-vespene-gas-at-the-moment"-argument is good enough And I'm pretty sure they will make it possible to morph all units selected while pressing CTRL for example (as others on this thread have mentioned). Otherwise it would be very stupid. | ||
illu
Canada2531 Posts
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Xiphos
Canada7507 Posts
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