Even if there are replays of progamers playing against each other, it's usually over Battle.net and typically a friendly game. Don't get me wrong, they're still progamers and their play is superb, but I still have an inkling of doubt that in these replays, the progamers are not playing seriously as opposed to playing a game where there's money at stake. Is it really necessary to restrict the distribution of league games as replays?
Progamer Replays
Blogs > Prozen |
Prozen
United States338 Posts
Even if there are replays of progamers playing against each other, it's usually over Battle.net and typically a friendly game. Don't get me wrong, they're still progamers and their play is superb, but I still have an inkling of doubt that in these replays, the progamers are not playing seriously as opposed to playing a game where there's money at stake. Is it really necessary to restrict the distribution of league games as replays? | ||
old times sake
165 Posts
On the other hand, if you have the cash you can have a competition that releases the replays. WCG replays are usually released IIRC... | ||
RoieTRS
United States2569 Posts
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GTR
51287 Posts
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Prozen
United States338 Posts
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Prozen
United States338 Posts
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meeple
Canada10211 Posts
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zOula...
United States898 Posts
On December 07 2009 14:40 Prozen wrote: @GTR: I'm not exactly sure what you mean by your statement. Could you elaborate? I think what he means is if replays were released to the public, less people would tune into the TV program (which makes money thru ad revenue) and just download and watch the replays later. Maybe? somethin like that. | ||
wswordsmen
United States987 Posts
That and MBC and OGN get more ad revenue when they force you to watch their vods instead of replays. | ||
zulu_nation8
China26351 Posts
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Megalisk
United States6095 Posts
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Prozen
United States338 Posts
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zulu_nation8
China26351 Posts
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Prozen
United States338 Posts
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zulu_nation8
China26351 Posts
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Prozen
United States338 Posts
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Ilikestarcraft
Korea (South)17719 Posts
On December 07 2009 15:19 Prozen wrote: Progamers are able to save the replays after a game if they wish anyway so distribution of replays doesn't really have a great impact on that aspect. Look at Bisu. He eventually discovered a way to counter against Flash's build against Protoss after playing against Flash for quite some time. It's clear that Bisu probably saved the replays after the games and analyzed Flash's gameplay. Actually i was about to use that example. Bisu figured out how to play against flash's style and build. But this actually took a few months. Imagine if bisu figured it out in less then a week. Thats what releasing the reps would do. Also i always thought it myself. After a game you always see pros watching the rep of the game after. I always wondered whats stopping the pros from sending the rep to like their email or save it on a usb? The only possiblity i have is in some pc rooms i went to they had a pirated version of sc installed and for some reason i couldnt find the starcraft folder in the comp and could never upload reps onto any sites. Maybe thats how they stop pros from getting the reps. | ||
Prozen
United States338 Posts
On December 07 2009 15:22 Ilikestarcraft wrote: Actually i was about to use that example. Bisu figured out how to play against flash's style and build. But this actually took a few months. Imagine if bisu figured it out in less then a week. Thats what releasing the reps would do. Also i always thought it myself. After a game you always see pros watching the rep of the game after. I always wondered whats stopping the pros from sending the rep to like their email or save it on a usb? The only possiblity i have is in some pc rooms i went to they had a pirated version of sc installed and for some reason i couldnt find the starcraft folder in the comp and could never upload reps onto any sites. Regardless of that fact, I was referring to zulu's statement that progamers would be able to pick up other progamer's strategies if the replays of their games were released after they played each other for the league. This option is already available. Each individual progamer is allowed to save replays of the games after the match. | ||
Ilikestarcraft
Korea (South)17719 Posts
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T.O.P.
Hong Kong4685 Posts
On December 07 2009 14:53 Prozen wrote: I still don't see how cutting down replay distribution will reduce VOD viewership. If the replays were released AFTER the VODs were shown, I doubt the amount of people viewing the matches would decrease. Starcraft is viewed on two cable channels in Korea. That means there are people who could be watching the VODs that don't play Starcraft and releasing replays of these games after the VODs are shown could probably not have a significant effect at all in terms of viewership. I don't understand your reasoning at all. It's simple, if people are watching replays, people will have less time to watch starcraft live, some people won't be interested in watching live. Why would OGN and MBCgame release replays when they have nothing to gain from it? | ||
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