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Progamer Replays - Page 2

Blogs > Prozen
Post a Reply
Prev 1 2 All
hellokitty[hk]
Profile Joined June 2009
United States1309 Posts
December 07 2009 08:05 GMT
#21
I think the stargirls watch to make sure progamers don't steal replays =.=.
People are imbeciles, lucky thing god made cats.
Atrioc
Profile Blog Joined December 2007
United States1866 Posts
December 07 2009 08:12 GMT
#22
i'm pretty sure progamers do NOT get to keep replays they play in televised leagues

they simply unplug their keyboard and mouse and leave, so there is no way for them to take a replay with them.

They do often, however, watch the replay immediately after the game before the next one starts to see why they lost
Writerman what
eXigent.
Profile Blog Joined February 2007
Canada2419 Posts
Last Edited: 2009-12-07 08:38:26
December 07 2009 08:36 GMT
#23
its the same with any other sport. Redistrubution is illegal. You may not think that replays will lower the amount of viewers, but thats just your opinion, and is not backed up with any evidence to support it. When you are a huge company with millions of dollars at stake, there is no reason to even take a chance. That's counter-active to what they are trying to achieve. OGN/MBC don't care about starcraft as a game, nor do they care how epic a game turns out to be...all they want is money, and they will make sure no outside possibility will fuck with that. Plain and simple.

On December 07 2009 17:12 Atrioc wrote:
i'm pretty sure progamers do NOT get to keep replays they play in televised leagues

they simply unplug their keyboard and mouse and leave, so there is no way for them to take a replay with them.

They do often, however, watch the replay immediately after the game before the next one starts to see why they lost


True, they only view them while in the booth. They are not allowed to take them back and study them, otherwise players would be countering builds in days, rather than weeks/months. Fantasy's mech build would of been figured out in 24hours.....ETC. They don't get to study them.
vx70GTOJudgexv
Profile Blog Joined November 2008
United States3161 Posts
December 07 2009 08:57 GMT
#24
On December 07 2009 17:12 Atrioc wrote:
i'm pretty sure progamers do NOT get to keep replays they play in televised leagues

they simply unplug their keyboard and mouse and leave, so there is no way for them to take a replay with them.

They do often, however, watch the replay immediately after the game before the next one starts to see why they lost


I can confirm this because I actually asked Artosis once if IdrA gets to keep them lol. He does not, and the replays are never outside of the studio 99.99% of the time.
(-_-) BW for ever. #1 Iris fan.
DIMJkE
Profile Blog Joined October 2008
Bulgaria425 Posts
December 07 2009 09:46 GMT
#25
Your best chance is to hack the commentators computers and download. I think they are allowed to take them home and analyse.
GTR
Profile Blog Joined September 2004
51589 Posts
December 07 2009 10:21 GMT
#26
On December 07 2009 18:46 DIMJkE wrote:
Your best chance is to hack the commentators computers and download. I think they are allowed to take them home and analyse.


no they are not, because it increases the risk of leakage.

last progame i've seen leaked was back in 2006, anytime vs july (?) so it's kind of a good message on how tight they keep it from leaking.
Commentator
DIMJkE
Profile Blog Joined October 2008
Bulgaria425 Posts
December 07 2009 10:28 GMT
#27
On December 07 2009 19:21 GTR wrote:
Show nested quote +
On December 07 2009 18:46 DIMJkE wrote:
Your best chance is to hack the commentators computers and download. I think they are allowed to take them home and analyse.


no they are not, because it increases the risk of leakage.

last progame i've seen leaked was back in 2006, anytime vs july (?) so it's kind of a good message on how tight they keep it from leaking.

Half the GSI was leaked.
GTR
Profile Blog Joined September 2004
51589 Posts
Last Edited: 2009-12-07 10:44:53
December 07 2009 10:42 GMT
#28
because no one named kespa gave a shit about the gsi.

honestly the coolest solution would be to release osl/msl/pl games 3 or so years after they have been played, offline qualifiers 2 years and courage 1 year.

because maps and strategies used at that certain time period are most likely going to be rendered obsolete in the current modern day play.
Commentator
Prozen
Profile Blog Joined May 2007
United States338 Posts
December 07 2009 21:22 GMT
#29
It's still fucked up how the companies still want money over expanding the amount of good players which can emerge after they analyze a progamer's replay.
@T.O.P.: The solution is simple. Simply release the replays AFTER the games are streamed live on TV. People watching replays isn't necessarily correlated to the loss of viewers on Starcraft.
To transcend beyond greatness, you must become greatness itself.
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
December 07 2009 22:33 GMT
#30
It`s also possible they do not keep replays for the sake of being able to extract more profit from VODs later on. I know that Boxer`s greatest games were sold as a DVD compilation.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
Ver
Profile Joined October 2008
United States2186 Posts
December 07 2009 22:46 GMT
#31
The weird part is that they don't release the games from years ago. Releasing recent games would be really stupid but All the KPGA games were released a few years ago and I doubt anyone really was hurt by seeing Nada 2 rax cc Yellow to death. Stuff up till 05/06 would seem reasonable to release.

Liquipedia
lazz
Profile Blog Joined January 2009
Australia3119 Posts
December 08 2009 00:25 GMT
#32
On December 07 2009 15:53 T.O.P. wrote:
Show nested quote +
On December 07 2009 14:53 Prozen wrote:
I still don't see how cutting down replay distribution will reduce VOD viewership. If the replays were released AFTER the VODs were shown, I doubt the amount of people viewing the matches would decrease. Starcraft is viewed on two cable channels in Korea. That means there are people who could be watching the VODs that don't play Starcraft and releasing replays of these games after the VODs are shown could probably not have a significant effect at all in terms of viewership.



Why would OGN and MBCgame release replays when they have nothing to gain from it?

old times sake
Profile Blog Joined November 2009
165 Posts
December 08 2009 23:35 GMT
#33
On December 08 2009 07:46 Ver wrote:
The weird part is that they don't release the games from years ago. Releasing recent games would be really stupid but All the KPGA games were released a few years ago and I doubt anyone really was hurt by seeing Nada 2 rax cc Yellow to death. Stuff up till 05/06 would seem reasonable to release.


I like this idea. It would be nice if replays would come out after N years, but this could still hurt sales I guess because they can sell DVDs, or show reruns, etc. They should sell old replays!
Lol it's so funny watching the level of posting deteriorate so rapidly when supporters of this decision are confronted with such nefarious things as REASONS. --fanatacist
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
December 09 2009 00:13 GMT
#34
On December 09 2009 08:35 old times sake wrote:
Show nested quote +
On December 08 2009 07:46 Ver wrote:
The weird part is that they don't release the games from years ago. Releasing recent games would be really stupid but All the KPGA games were released a few years ago and I doubt anyone really was hurt by seeing Nada 2 rax cc Yellow to death. Stuff up till 05/06 would seem reasonable to release.


I like this idea. It would be nice if replays would come out after N years, but this could still hurt sales I guess because they can sell DVDs, or show reruns, etc. They should sell old replays!


I doubt they would sell replays. For one thing, I would imagine it probably goes against Blizzard`s EULA (although I will admit, I am not certain). And for another, VOD`s allow them more commercial exposure.

This will probably stay the same once SC2 is released, unless Blizzard implements some sort of advertisement bar in replay mode.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
AttackZerg
Profile Blog Joined January 2003
United States7498 Posts
December 09 2009 06:59 GMT
#35
Flat out it is this simple.

Watching pro's replays demystifies their play.


Watch jaedong vs stork on colo2 from wcg on vod. Then watch it on replay and notice the million tiny mistakes.

Do the same for any match where there is a vod vs replay. After seeing jaedong vs arew for the first time I understood how 3 hat lair -> 5 hat eco play worked. From watching it once. While no matter what I tried I could not figure it out from vods ....

That lack of detail to detail knowledge is what seperates us from them and by not seeing every single thing our hero's seem much more godlike.

For instance watch how many times jaedong gets 2 or more hatches with 3 larva vs stork on tau. before seeing that I assumed it never happend at his level. I was wrong. Even though jaedong is the greatest zerg of all time, seeing those imperfect holes in his game made his play more human to me. Now I've begun noticing alot more of his tiny tiny mistakes , not in a bad way but only because I'm aware that he althought playing on the highest level IS still making small mistakes.

I really believe this to be why they aren't released. If I'm wrong or insane lemme know
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
December 09 2009 12:20 GMT
#36
On December 09 2009 15:59 AttackZerg wrote:
Flat out it is this simple.

Watching pro's replays demystifies their play.


Watch jaedong vs stork on colo2 from wcg on vod. Then watch it on replay and notice the million tiny mistakes.

Do the same for any match where there is a vod vs replay. After seeing jaedong vs arew for the first time I understood how 3 hat lair -> 5 hat eco play worked. From watching it once. While no matter what I tried I could not figure it out from vods ....

That lack of detail to detail knowledge is what seperates us from them and by not seeing every single thing our hero's seem much more godlike.

For instance watch how many times jaedong gets 2 or more hatches with 3 larva vs stork on tau. before seeing that I assumed it never happend at his level. I was wrong. Even though jaedong is the greatest zerg of all time, seeing those imperfect holes in his game made his play more human to me. Now I've begun noticing alot more of his tiny tiny mistakes , not in a bad way but only because I'm aware that he althought playing on the highest level IS still making small mistakes.

I really believe this to be why they aren't released. If I'm wrong or insane lemme know


Somehow, I can`t sympathise with you. Personally, I nevet get "demystified" by pro replays. On the contrary, I think it only serves to magnify the attention to detail that progamers have over regular players. Yes, mistakes happen, progamers are only human afterall. That does not (or at least should not) make their gameplay any less impressive.

Do not get me wrong, VOD`s are superior from a purely spectator standpoint. But that has more to do with the fact that VOD`s make every game a mini-spectacle (with the shots of the various players and the crowd and the ocassional funny reaction from the commentators) whereas replays are nothing more but raw gameplay.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
old times sake
Profile Blog Joined November 2009
165 Posts
December 11 2009 19:46 GMT
#37
On December 09 2009 15:59 AttackZerg wrote:
Watching pro's replays demystifies their play.


Watch jaedong vs stork on colo2 from wcg on vod. Then watch it on replay and notice the million tiny mistakes.

Do the same for any match where there is a vod vs replay. After seeing jaedong vs arew for the first time I understood how 3 hat lair -> 5 hat eco play worked. From watching it once. While no matter what I tried I could not figure it out from vods ....

That lack of detail to detail knowledge is what seperates us from them and by not seeing every single thing our hero's seem much more godlike.

This point is interesting because, if we agree on it, it means that there is something to be gained by restricting replays. It reminds me of when there were no replays. Back then, even your opponent could mystify you! Imagine...
Lol it's so funny watching the level of posting deteriorate so rapidly when supporters of this decision are confronted with such nefarious things as REASONS. --fanatacist
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