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All of these maps are surely going to make it? In my opinion:
Asgard - looks great.
Match Point - looks ugly and boring
Moon Glaive - Strange (trying to replace TotM?)
Roadrunner - Ugly and plain, what year is this, 2002?
Judgement Day - Ugly and plain, what year is this, 2002?
Acro - Strangely ugly, and the symmetry just increases the feeling that not much effort was put into it.
Tornado - What is this? Foreign mapmaking community contest 3rd place?
Silver Sky - meh
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On August 28 2009 17:37 Thesecretaznman wrote: Roadrunner = Destination for Four?
I came here just to post this. ~_~
Yeah and it is awesome!
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Moon Glaive
I already see Terrans and Toss crying if they spawn on top position. Other start positions are hard to do muta harras on mins but on top its like PLEASE MUTA COME AND KILL MY SVC.
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On August 28 2009 18:33 writer22816 wrote: I take every whine about map imba with a grain of salt. In fact to be honest I just ignore them. Remember when Battle Royal was first announced and everyone was like LOL IT'S THE NEW TROY ZERG IS GONNA GET RAPED ON THAT MAP?
haha no actually I don't remember that, I guess we'll have to wait and see then.
On August 28 2009 18:33 538 wrote: All of these maps are surely going to make it? In my opinion:
Asgard - looks great.
Match Point - looks ugly and boring
Moon Glaive - Strange (trying to replace TotM?)
Roadrunner - Ugly and plain, what year is this, 2002?
Judgement Day - Ugly and plain, what year is this, 2002?
Acro - Strangely ugly, and the symmetry just increases the feeling that not much effort was put into it.
Tornado - What is this? Foreign mapmaking community contest 3rd place?
Silver Sky - meh
Wow really great analysis. I totally agree, map makers should have like ponies and hearts in the middle so the maps look pretty and less ugly. Might affect the gameplay but that's not that important.
On August 28 2009 18:38 FranzF1 wrote:+ Show Spoiler +Moon Glaive I already see Terrans and Toss crying if they spawn on top position. Other start positions are hard to do muta harras on mins but on top its like PLEASE MUTA COME AND KILL MY SVC.
hr yeah muta harass will be much more effective on 12 o clock, while on 4 o clock it'll be least effective
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thedeadhaji
39489 Posts
this actually might get me intersted again.
at least for a short while...
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the 2player maps are so rigged for toss
proxy gateways too hard to scout ....
Moon Glaive, looks so imba
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This is the least excited I've been about a new map batch in a long time. :/ They all either seem too tight and busy in the middle or too plain. Match Point seems like it has potential, but it may be totally imba and have screwy pathing. Moon Glaive looks like the best of the pack, imo.
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Does Asgard have low-lying cliffs?
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Is there some reason they couldn't put the mineral patches at the top of the map for the 12 o'clock position on Moon Glaive? The other two spawn positions have mineral patches protected by the edges of the map except the top spawn making it easier to muta harass as pointed out.
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Awesome! I can't wait to see them get played.
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Hopefully these favor toss!
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It's just talk for now but it would be interesting if this map pool ends up being Terran favored. Last year was Toss heavy with the 6 dragons. This year was the "year of the swarm" with multiple zvz finals. Is it Terran's turn to return to dominance?
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Asgard - Can't forge expand because of the back door to the natural.
Match Point - Natural and 3/12 oclock expos are so easy to siege.
Moon Glaive - Again, back door to the natural.
Roadrunner - Looks sexy with all the bridges.
Judgement Day - Just no.
Acro - The natural with gas is easy to siege, but it's ok. I likes.
Tornado - SO ugly.
Silver Sky - Depending on the spawning point, its hard to defend both the natural and the ramp with forge FE.
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Germany2762 Posts
4 player destination :D
acro looks cool
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On August 28 2009 19:42 Salteador Neo wrote: Asgard - Can't forge expand because of the back door to the natural.
Match Point - Natural and 3/12 oclock expos are so easy to siege.
Moon Glaive - Again, back door to the natural.
Roadrunner - Looks sexy with all the bridges.
Judgement Day - Just no.
Acro - The natural with gas is easy to siege, but it's ok. I likes.
Tornado - SO ugly.
Silver Sky - Depending on the spawning point, its hard to defend both the natural and the ramp with forge FE.
Like a true Bisu fan .
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and theyre fucking over protoss again
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Nice maps, i will test them tonight, hope users from iccup are willing to join
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United States12607 Posts
Roadrunner = 4-player Destination?
Edit: haha, someone beat me to it
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holy shit these look so awesome. surprising how stale good old destination/medusa/colo and all the 09 season maps seem in comparison :D
edit: just took another look. this season is gonna be a protoss graveyard.
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