• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:52
CEST 20:52
KST 03:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !16Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
GSL Code S Season 1 (2026) $5,000 WardiTV Spring Championship 2026 Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
Lights Ro.8 Review (asl s21) 25 Years Since Brood War Patch 1.08 ASL21 General Discussion vespene.gg — BW replays in browser BW General Discussion
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1731 users

Proleague 09-10 Map Preview - Page 7

Forum Index > BW General
279 CommentsPost a Reply
Prev 1 5 6 7 8 9 14 Next All
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
August 28 2009 15:38 GMT
#121
All I can say is

HOLY FUCK YEAHHHHHHHH

SICK SICK SICK

I hope ALL (or at least, most of) these maps get implemented, and + Outsider and/or Heartbreak Ridge. Such great looking maps.

Btw two things:
은빛날개 -> Shouldn't this be Silver Wings? Or did you put Silver Sky because it sounds nicer? (or because of the TL member? :p)

Also, anyone noticed a lot of those maps have a 2-way entrance to the nats? O_O
POGGERS
Kreedit
Profile Joined March 2009
Sweden373 Posts
Last Edited: 2009-08-28 15:43:59
August 28 2009 15:42 GMT
#122
On August 29 2009 00:20 Ideas wrote:
the only thing worse than 2 ZvZs every proleague match is 2 TvTs every PL match T_T


Well id rather watch watch 2 deep and strategic games that last for 20+ min than 2 repetitive snoorefests that last 10 min.

But oh well its a sad fact that so many people nowadays fail to apreciate TvT for its sheer brilliance

PS: some gross overgeneralization here i admit but i hate ZvZ with a fury and consider TvT to be the best mirror so yeah im biased
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
August 28 2009 15:46 GMT
#123
btw thanks GTR for the batch dl
POGGERS
SilverskY
Profile Joined September 2008
Korea (South)3086 Posts
August 28 2009 15:47 GMT
#124
Alright, looks like my name value in Teamliquid has finally spread to Korea. There is even a map dedicated to me for all my hardwork. So... beautiful... T-T;

But, the maps do look awesome, can't wait for the new season of PL to begin!
Graphics
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 28 2009 15:47 GMT
#125
you obviously fail to see the brilliance that lies in zvz.


Anyways, Asgard probably is not as bad for p fe as many as you say. You get great forge/gate walls with nice cannon placement, and for hydra breaks you can place cannons on top of those ridges that cover pretty much the whole valley which allows for very efficient defense.
If you have a good reason to disagree with the above, please tell me. Thank you.
Ideas
Profile Blog Joined April 2008
United States8171 Posts
August 28 2009 16:19 GMT
#126
On August 29 2009 00:42 Kreedit wrote:
Show nested quote +
On August 29 2009 00:20 Ideas wrote:
the only thing worse than 2 ZvZs every proleague match is 2 TvTs every PL match T_T


Well id rather watch watch 2 deep and strategic games that last for 20+ min than 2 repetitive snoorefests that last 10 min.

But oh well its a sad fact that so many people nowadays fail to apreciate TvT for its sheer brilliance

PS: some gross overgeneralization here i admit but i hate ZvZ with a fury and consider TvT to be the best mirror so yeah im biased


I like both match-ups a lot (especially more than PvP, GOD I JUST HATE PVP), but I'd rather have non-mirrors all the time. I'd rather have ZvZs than TvTs because lower level ZvZs at least end a lot faster, where as TvTs that don't feature S or A-class players tend to drag out too long and aren't nearly as entertaining as other matchups. DO YOU NOT REMEMBER SPL 2008!??!
Free Palestine
Kreedit
Profile Joined March 2009
Sweden373 Posts
August 28 2009 16:24 GMT
#127
On August 29 2009 01:19 Ideas wrote:
Show nested quote +
On August 29 2009 00:42 Kreedit wrote:
On August 29 2009 00:20 Ideas wrote:
the only thing worse than 2 ZvZs every proleague match is 2 TvTs every PL match T_T


Well id rather watch watch 2 deep and strategic games that last for 20+ min than 2 repetitive snoorefests that last 10 min.

But oh well its a sad fact that so many people nowadays fail to apreciate TvT for its sheer brilliance

PS: some gross overgeneralization here i admit but i hate ZvZ with a fury and consider TvT to be the best mirror so yeah im biased


I like both match-ups a lot (especially more than PvP, GOD I JUST HATE PVP), but I'd rather have non-mirrors all the time. I'd rather have ZvZs than TvTs because lower level ZvZs at least end a lot faster, where as TvTs that don't feature S or A-class players tend to drag out too long and aren't nearly as entertaining as other matchups. DO YOU NOT REMEMBER SPL 2008!??!


Oh well you got a point but still the chance of getting a good and fun TvT with dropships flying all over the place and shit blowing up is atleast way higher than seing anything but lings, mutas and scourge used in ZvZ.

Also the BC's man i love that moment where a fuckload of yamatos just flies all over the place :3.
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
August 28 2009 16:29 GMT
#128
lol Asgard really encourages gas-heavy builds

and it seems to have very narrow battle spots
I like haikus and / I can not lie. You other / brothers can't deny
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
August 28 2009 16:42 GMT
#129
I thought Asgard would be really terran favored tvp but I tried it out with GTR and it's just hard for terran to adjust to expanding that fast. You can't sit on 2 bases because you will run out of gas really fast, or even 3 because then your mineral count is really low. It's more anti-turtling than it is encouraging low-econ play.

Doesn't really encourage gas heavy builds at all because your natural only has 1000 gas.
AltaiR_
Profile Blog Joined February 2007
Korea (South)922 Posts
August 28 2009 16:45 GMT
#130
other than silversky why do these maps have so much tank/fd abuse
Translator
Voor
Profile Joined July 2009
Romania3 Posts
Last Edited: 2009-08-28 16:51:42
August 28 2009 16:50 GMT
#131
Roadrunner -> best map. Played it and it is good. Asgard sux...with those narrow passes, and weird expos with 3 mineral patches, can't get your units (as zerg) to surround anything. I think it will favor other races.
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
August 28 2009 16:56 GMT
#132
In the beginning you'll probably see some non-mirrors on the new maps anyways.
Don't worry about mirrors until 2 weeks in the season.

IIRC Koreans did a poll on which matchups were their favorites? The mirrors went something like TvT > ZvZ > PvP
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
Last Edited: 2009-08-28 17:03:21
August 28 2009 17:02 GMT
#133
On August 29 2009 00:42 Kreedit wrote:
Show nested quote +
On August 29 2009 00:20 Ideas wrote:
the only thing worse than 2 ZvZs every proleague match is 2 TvTs every PL match T_T


Well id rather watch watch 2 deep and strategic games that last for 20+ min than 2 repetitive snoorefests that last 10 min.

But oh well its a sad fact that so many people nowadays fail to apreciate TvT for its sheer brilliance

PS: some gross overgeneralization here i admit but i hate ZvZ with a fury and consider TvT to be the best mirror so yeah im biased

Just go watch the last PL season.
http://www.teamliquid.net/tlpd/maps/174_Wuthering_Heights/games/TvT
Jaedong
Postaljester
Profile Joined December 2002
United States128 Posts
August 28 2009 17:07 GMT
#134
I am noob, but i am having a hard time picturing how protoss will FE vs zerg on a lot of the maps, such as Asgard.
If you cant do something well, learn to enjoy doing it poorly
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
August 28 2009 17:08 GMT
#135
Okay special features for each maps:

Judgement Day
- Used concept and layout of 'Guillotine'
- All areas are low ground
- Close mineral expos, can be blocked with 2 gateways or rax
- Alternate route can be opened by mining 2x 40 mineral patches

Acro
- Close ramp to starting position, gas expansion in-base, small base size
- Wide nat choke
- Large area to build additional buildings at nat area
- Due to design of main, 1-base play (while expanding in-base) is possible, leading to possible new various strategies
- Main's ramp is hard to do a wall
- All geysers other than main and expo are worth 2000

Tornado
- Split path after nat, leading to two attack routes
- Easy-to-take 2nd gas expansion, macro-orientated map
- All geysers other than main is worth 3000
- Center 'tornado-shaped' areas are unbuildable

Silver Sky
- Long path from nat (other than bridge) that leads to second gas expansion and an alternate route
- Easy-to-harass nat (for air units due to wall)
- Easy-to-defend 2nd gas expansion
- Close nat-to-nat distance, leading to many possible early-game-orientated strategies

Asgard
- A 'poor' map compared to normal maps due to expansions having only 4~5 mineral fields
- Many paths leads to many possible expo-harassing opportunities
- Entire high-ground has been tileset-by-tileset edited such that even units with 4-5 range can harass all expansions
- Entire map's mineral fields are worth 1200, geysers are all worth 3000 (except for main (5000) and nat (1000))

MatchPoint
- Entire low ground is unbuildable except near expansions (and their ramps)
- Fastest rush route is high ground, however if that route is unfavorable (opponent holding line, etc) then the player can make a detour (Similar to Blue Storm)
- Taking high grounds will be key to controlling the map (similar to Blue Storm)
- Choke near main is wallable with 1 rax 1 depot
- Mineral field (16 minerals value) to help with walling

MoonGlaive
- 2 routes to taking another expansion after nat; one that goes through middle (large ramp) and one that doesn't (small ramp)
- Taking hold of middle of map (high ground) is key to controlling the map as it allows easy harass on all the expansions

RoadRunner
- The many bridges are key to controlling the map
- 2 bridges near nat, similar to Destination and Nostalgia
- Easy-to-take 2nd gas expo, with an alternate route to get out of base to middle of map
- Center of map is unbuildable
POGGERS
RaGe
Profile Blog Joined July 2004
Belgium9950 Posts
August 28 2009 17:09 GMT
#136
holy shit they look so complicated
Moderatorsometimes I get intimidated by the size of my right testicle
blabber
Profile Blog Joined June 2007
United States4448 Posts
August 28 2009 17:10 GMT
#137
On August 29 2009 02:07 Postaljester wrote:
I am noob, but i am having a hard time picturing how protoss will FE vs zerg on a lot of the maps, such as Asgard.

having a backdoor like that isn't that big of a problem. Just watch what Korean pros do and you'll be fine. Chupung-Ryeong and Tears of the Moon had backdoors and finding good FE placement wasn't that big a problem (the reason Tears was hell for PvZ was the lack of minerals)
blabberrrrr
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
August 28 2009 17:16 GMT
#138
On August 29 2009 02:10 blabber wrote:
Show nested quote +
On August 29 2009 02:07 Postaljester wrote:
I am noob, but i am having a hard time picturing how protoss will FE vs zerg on a lot of the maps, such as Asgard.

having a backdoor like that isn't that big of a problem. Just watch what Korean pros do and you'll be fine. Chupung-Ryeong and Tears of the Moon had backdoors and finding good FE placement wasn't that big a problem (the reason Tears was hell for PvZ was the lack of minerals)

Yes, but this is still a problem for Asgard, with it slow-eco format.
Actually, nvm since the main has 9 minerals.
Jaedong
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
August 28 2009 17:16 GMT
#139
I think they're ugly.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
konadora *
Profile Blog Joined February 2009
Singapore66363 Posts
August 28 2009 17:26 GMT
#140
On August 29 2009 02:16 Avidkeystamper wrote:
Show nested quote +
On August 29 2009 02:10 blabber wrote:
On August 29 2009 02:07 Postaljester wrote:
I am noob, but i am having a hard time picturing how protoss will FE vs zerg on a lot of the maps, such as Asgard.

having a backdoor like that isn't that big of a problem. Just watch what Korean pros do and you'll be fine. Chupung-Ryeong and Tears of the Moon had backdoors and finding good FE placement wasn't that big a problem (the reason Tears was hell for PvZ was the lack of minerals)

Yes, but this is still a problem for Asgard, with it slow-eco format.
Actually, nvm since the main has 9 minerals.

Yeah, especially take note that all mineral patches are worth 1200 and not the standard 1500.
POGGERS
Prev 1 5 6 7 8 9 14 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#52
TKL 2663
RotterdaM904
SteadfastSC265
IndyStarCraft 197
BRAT_OK 98
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 2663
RotterdaM 904
SteadfastSC 265
MaxPax 235
IndyStarCraft 197
ProTech122
elazer 119
UpATreeSC 100
BRAT_OK 98
MindelVK 19
EmSc Tv 5
StarCraft: Brood War
Sea 3740
Britney 1307
Dewaltoss 125
scan(afreeca) 55
Aegong 26
Rock 21
GoRush 20
Dota 2
qojqva2261
monkeys_forever375
Counter-Strike
pashabiceps2278
edward53
Heroes of the Storm
Liquid`Hasu300
Other Games
Grubby6554
Liquid`RaSZi2198
KnowMe187
C9.Mang0184
Hui .168
Trikslyr52
Organizations
Counter-Strike
PGL1426
StarCraft 2
EmSc Tv 5
EmSc2Tv 5
StarCraft: Brood War
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• kabyraGe 163
• Reevou 4
• Kozan
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
StarCraft: Brood War
• HerbMon 27
• FirePhoenix4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV541
• lizZardDota244
Other Games
• imaqtpie1580
• Shiphtur302
Upcoming Events
Replay Cast
5h 8m
The PondCast
15h 8m
Kung Fu Cup
16h 8m
WardiTV Qualifier
19h 8m
GSL
1d 14h
Cure vs sOs
SHIN vs ByuN
Replay Cast
2 days
GSL
2 days
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs SHIN
Rogue vs Bunny
BSL
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
Flash vs Soma
RSL Revival
5 days
BSL
6 days
Patches Events
6 days
Universe Titan Cup
6 days
Rogue vs Percival
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.