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Proleague 09-10 Map Preview - Page 5

Forum Index > BW General
279 CommentsPost a Reply
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538
Profile Blog Joined November 2008
Hungary3932 Posts
August 28 2009 09:33 GMT
#81
All of these maps are surely going to make it?
In my opinion:

Asgard - looks great.

Match Point - looks ugly and boring

Moon Glaive - Strange (trying to replace TotM?)

Roadrunner - Ugly and plain, what year is this, 2002?

Judgement Day - Ugly and plain, what year is this, 2002?

Acro - Strangely ugly, and the symmetry just increases the feeling that not much effort was put into it.

Tornado - What is this? Foreign mapmaking community contest 3rd place?

Silver Sky - meh
BW fighting!
HiOT
Profile Blog Joined September 2008
Sweden1000 Posts
August 28 2009 09:34 GMT
#82
On August 28 2009 17:37 Thesecretaznman wrote:
Roadrunner = Destination for Four?

I came here just to post this. ~_~


Yeah and it is awesome!
Officially the founder of Team Property (:
FranzF1
Profile Blog Joined March 2009
Chile1710 Posts
August 28 2009 09:38 GMT
#83
Moon Glaive
[image loading]

I already see Terrans and Toss crying if they spawn on top position. Other start positions are hard to do muta harras on mins but on top its like PLEASE MUTA COME AND KILL MY SVC.
Member #99999^99 of the fanclub of Grape, Reality and TurN
7mk
Profile Blog Joined January 2009
Germany10157 Posts
Last Edited: 2009-08-28 09:51:28
August 28 2009 09:42 GMT
#84
On August 28 2009 18:33 writer22816 wrote:
I take every whine about map imba with a grain of salt. In fact to be honest I just ignore them. Remember when Battle Royal was first announced and everyone was like LOL IT'S THE NEW TROY ZERG IS GONNA GET RAPED ON THAT MAP?


haha no actually I don't remember that, I guess we'll have to wait and see then.

On August 28 2009 18:33 538 wrote:
All of these maps are surely going to make it?
In my opinion:

Asgard - looks great.

Match Point - looks ugly and boring

Moon Glaive - Strange (trying to replace TotM?)

Roadrunner - Ugly and plain, what year is this, 2002?

Judgement Day - Ugly and plain, what year is this, 2002?

Acro - Strangely ugly, and the symmetry just increases the feeling that not much effort was put into it.

Tornado - What is this? Foreign mapmaking community contest 3rd place?

Silver Sky - meh


Wow really great analysis. I totally agree, map makers should have like ponies and hearts in the middle so the maps look pretty and less ugly.
Might affect the gameplay but that's not that important.




On August 28 2009 18:38 FranzF1 wrote:
+ Show Spoiler +

Moon Glaive
[image loading]

I already see Terrans and Toss crying if they spawn on top position. Other start positions are hard to do muta harras on mins but on top its like PLEASE MUTA COME AND KILL MY SVC.



hr yeah muta harass will be much more effective on 12 o clock, while on 4 o clock it'll be least effective
beep boop
thedeadhaji *
Profile Blog Joined January 2006
39489 Posts
August 28 2009 09:59 GMT
#85
this actually might get me intersted again.

at least for a short while...
tobi9999
Profile Joined April 2009
United States1966 Posts
August 28 2009 10:00 GMT
#86
the 2player maps are so rigged for toss

proxy gateways too hard to scout ....

Moon Glaive, looks so imba
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
Last Edited: 2009-08-28 10:03:59
August 28 2009 10:01 GMT
#87
This is the least excited I've been about a new map batch in a long time. :/ They all either seem too tight and busy in the middle or too plain. Match Point seems like it has potential, but it may be totally imba and have screwy pathing. Moon Glaive looks like the best of the pack, imo.
BanZu
Profile Blog Joined June 2008
United States3329 Posts
August 28 2009 10:04 GMT
#88
Does Asgard have low-lying cliffs?
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
BlackMagister
Profile Joined October 2008
United States5834 Posts
Last Edited: 2009-08-28 10:10:08
August 28 2009 10:09 GMT
#89
Is there some reason they couldn't put the mineral patches at the top of the map for the 12 o'clock position on Moon Glaive? The other two spawn positions have mineral patches protected by the edges of the map except the top spawn making it easier to muta harass as pointed out.
meegrean
Profile Joined May 2008
Thailand7699 Posts
August 28 2009 10:27 GMT
#90
Awesome! I can't wait to see them get played.
Brood War loyalist
Husky
Profile Blog Joined May 2009
United States3362 Posts
August 28 2009 10:28 GMT
#91
Hopefully these favor toss!
Commentaries: youtube.com/HuskyStarcraft
cablesc
Profile Blog Joined August 2009
United States1540 Posts
August 28 2009 10:37 GMT
#92
It's just talk for now but it would be interesting if this map pool ends up being Terran favored. Last year was Toss heavy with the 6 dragons. This year was the "year of the swarm" with multiple zvz finals. Is it Terran's turn to return to dominance?
Slayers Forever! Rip. :( - Not the eSports organizer, that's CableStarcraft.
Salteador Neo
Profile Blog Joined August 2009
Andorra5591 Posts
August 28 2009 10:42 GMT
#93
Asgard - Can't forge expand because of the back door to the natural.

Match Point - Natural and 3/12 oclock expos are so easy to siege.

Moon Glaive - Again, back door to the natural.

Roadrunner - Looks sexy with all the bridges.

Judgement Day - Just no.

Acro - The natural with gas is easy to siege, but it's ok. I likes.

Tornado - SO ugly.

Silver Sky - Depending on the spawning point, its hard to defend both the natural and the ramp with forge FE.
Revolutionist fan
jhNz
Profile Blog Joined September 2006
Germany2762 Posts
August 28 2009 10:49 GMT
#94
4 player destination :D

acro looks cool
http://twitter.com/jhNz
Camlito
Profile Blog Joined July 2007
Australia4040 Posts
August 28 2009 10:53 GMT
#95
On August 28 2009 19:42 Salteador Neo wrote:
Asgard - Can't forge expand because of the back door to the natural.

Match Point - Natural and 3/12 oclock expos are so easy to siege.

Moon Glaive - Again, back door to the natural.

Roadrunner - Looks sexy with all the bridges.

Judgement Day - Just no.

Acro - The natural with gas is easy to siege, but it's ok. I likes.

Tornado - SO ugly.

Silver Sky - Depending on the spawning point, its hard to defend both the natural and the ramp with forge FE.


Like a true Bisu fan .
sAviOr...
[DUF]MethodMan
Profile Blog Joined September 2006
Germany1716 Posts
August 28 2009 10:53 GMT
#96
and theyre fucking over protoss again
theuser
Profile Joined June 2008
Romania176 Posts
August 28 2009 12:44 GMT
#97
Nice maps, i will test them tonight, hope users from iccup are willing to join
AlwaysGG
Profile Joined March 2009
Taiwan952 Posts
August 28 2009 12:52 GMT
#98
lol ok
Trust 神教教主 FlaSh | Believe 火心 EffOrt
JWD
Profile Blog Joined October 2007
United States12607 Posts
Last Edited: 2009-08-28 12:56:46
August 28 2009 12:56 GMT
#99
Roadrunner = 4-player Destination?

Edit: haha, someone beat me to it
✌
lazz
Profile Blog Joined January 2009
Australia3119 Posts
Last Edited: 2009-08-28 13:02:27
August 28 2009 12:59 GMT
#100
holy shit these look so awesome. surprising how stale good old destination/medusa/colo and all the 09 season maps seem in comparison :D

edit: just took another look. this season is gonna be a protoss graveyard.
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