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Proleague 09-10 Map Preview

Forum Index > BW General
279 CommentsPost a Reply
1 2 3 4 5 12 13 14 Next All
GTR
Profile Blog Joined September 2004
51507 Posts
Last Edited: 2009-08-29 00:55:46
August 28 2009 05:01 GMT
#1
Download Here

Maps:
2 Player

Asgard

[image loading]

+ Show Spoiler [Information] +
Tileset: Twilight
Size: 96 x 128
Positions: 5, 11

- A 'poor' map compared to normal maps due to expansions having only 4~5 mineral fields
- Many paths leads to many possible expo-harassing opportunities
- Entire high-ground has been tileset-by-tileset edited such that even units with 4-5 range can harass all expansions
- Entire map's mineral fields are worth 1200, geysers are all worth 3000 (except for main (5000) and nat (1000))


Match Point

[image loading]

+ Show Spoiler [Information] +
Tileset: Space
Size: 112 x 128
Positions: 1, 7

- Entire low ground is unbuildable except near expansions (and their ramps)
- Fastest rush route is high ground, however if that route is unfavorable (opponent holding line, etc) then the player can make a detour (Similar to Blue Storm)
- Taking high grounds will be key to controlling the map (similar to Blue Storm)
- Choke near main is wallable with 1 rax 1 depot
- Mineral field (16 minerals value) to help with walling


3 Player

Moon Glaive

[image loading]

+ Show Spoiler [Information] +
Tileset: Twilight
Size: 128 x 128
Positions: 4, 8, 12

- 2 routes to taking another expansion after nat; one that goes through middle (large ramp) and one that doesn't (small ramp)
- Taking hold of middle of map (high ground) is key to controlling the map as it allows easy harass on all the expansions


4 Player

Roadrunner

[image loading]

+ Show Spoiler [Information] +
Tileset: Badlands
Size: 128 x 128
Positions: 2, 5, 8, 11

- The many bridges are key to controlling the map
- 2 bridges near nat, similar to Destination and Nostalgia
- Easy-to-take 2nd gas expo, with an alternate route to get out of base to middle of map
- Center of map is unbuildable


Judgement Day (심판의 날)

[image loading]

+ Show Spoiler [Information] +
Tileset: Desert
Size: 128 x 128
Positions: 1, 5, 7, 11

- Used concept and layout of 'Guillotine'
- All areas are low ground
- Close mineral expos, can be blocked with 2 gateways or rax
- Alternate route can be opened by mining 2x 40 mineral patches


Acro (아크로)

[image loading]

+ Show Spoiler [Information] +
Tileset: Jungle
Size: 128 x 128
Positions: 1, 5, 7, 11

- Close ramp to starting position, gas expansion in-base, small base size
- Wide nat choke
- Large area to build additional buildings at nat area
- Due to design of main, 1-base play (while expanding in-base) is possible, leading to possible new various strategies
- Main's ramp is hard to do a wall
- All geysers other than main and expo are worth 2000


Tornado (용오름)

[image loading]

+ Show Spoiler [Information] +
Tileset: Badlands
Size: 128 x 128
Positions: 1, 5, 7, 11

- Split path after nat, leading to two attack routes
- Easy-to-take 2nd gas expansion, macro-orientated map
- All geysers other than main is worth 3000
- Center 'tornado-shaped' areas are unbuildable


Silver Sky Wing (은빛날개)


[image loading]

+ Show Spoiler [Information] +
Tileset: Jungle
Size: 128 x 128
Positions: 1, 5, 7, 11

- Long path from nat (other than bridge) that leads to second gas expansion and an alternate route
- Easy-to-harass nat (for air units due to wall)
- Easy-to-defend 2nd gas expansion
- Close nat-to-nat distance, leading to many possible early-game-orientated strategies


God my Korean sucks, if you KNF people are up for it, this is the URL for the information
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Commentator
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
August 28 2009 05:07 GMT
#2
Any info on how many returning maps and how many preview maps will make the cut?
Jaedong
DIMJkE
Profile Blog Joined October 2008
Bulgaria425 Posts
August 28 2009 05:08 GMT
#3
Thanks very much. Super cool!

BTW, since you wrote the last Beta Proleague Maps article. Do you know where I can get
중원 (Joongwon) / Central Plains

It seems like a very cool map but I could not find to download. All other maps in the article where released.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
August 28 2009 05:08 GMT
#4
wow they look sick!!!
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
August 28 2009 05:09 GMT
#5
심판의 날 reminds me of NEO GUILLOTINE
SICKKK COME BACK NALRA
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
DIMJkE
Profile Blog Joined October 2008
Bulgaria425 Posts
Last Edited: 2009-08-28 05:11:42
August 28 2009 05:11 GMT
#6
On August 28 2009 14:09 alffla wrote:
심판의 날 reminds me of NEO GUILLOTINE
SICKKK COME BACK NALRA

Thats what I thought aswell lol. And still pretty hard to take a 3rd gas for zerg.

Match Point looks so cool. Gonna play tonight.
blabber
Profile Blog Joined June 2007
United States4448 Posts
August 28 2009 05:11 GMT
#7
<3 new maps
blabberrrrr
DownMaxX
Profile Joined August 2008
Canada1311 Posts
August 28 2009 05:17 GMT
#8
The 2-player maps look incredible imo.
parasite
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
August 28 2009 05:20 GMT
#9
All the 2 player maps look pretty sexy. Exciting!
brood war for life, brood war forever
NeverGG *
Profile Blog Joined January 2008
United Kingdom5399 Posts
August 28 2009 05:21 GMT
#10
This season needs to start asap.
우리 행운의 모양은 여러개지만 행복의 모양은 하나
Atrioc
Profile Blog Joined December 2007
United States1865 Posts
August 28 2009 05:23 GMT
#11
Moonglaive is one of the best looking maps i've ever seen.
Writerman what
FirstBorn
Profile Blog Joined March 2007
Romania3955 Posts
August 28 2009 05:25 GMT
#12
Asgard, Mooglaive, Judgement day and Silver Sky are just awesome. Really nice maps this season.
SonuvBob: Yes, the majority of TL is college-aged, and thus clearly stupid.
DIMJkE
Profile Blog Joined October 2008
Bulgaria425 Posts
August 28 2009 05:27 GMT
#13
Asgard looks like it might be this seasons Raid Assualt/Battle Royal
Avidkeystamper
Profile Blog Joined June 2008
United States8556 Posts
Last Edited: 2009-08-28 05:57:22
August 28 2009 05:29 GMT
#14
Tornado, Judgment Day, and Roadrunner are some serious macro maps. Asgard could become another Katrina, and JD's awesome on that
Jaedong
FirstBorn
Profile Blog Joined March 2007
Romania3955 Posts
August 28 2009 05:30 GMT
#15
On August 28 2009 14:27 DIMJkE wrote:
Asgard looks like it might be this seasons Raid Assualt/Battle Royal


Raid assault was not nearly as bad as Battle Royal, it was actually ok in terms of balance.
SonuvBob: Yes, the majority of TL is college-aged, and thus clearly stupid.
motbob
Profile Blog Joined July 2008
United States12546 Posts
Last Edited: 2009-08-28 05:35:15
August 28 2009 05:30 GMT
#16
YES
On August 28 2009 14:21 NeverGG wrote:
This season needs to start asap.
ModeratorGood content always wins.
Nevuk
Profile Blog Joined March 2009
United States16280 Posts
August 28 2009 05:30 GMT
#17
Asgard could be really bad for pvz or some z matchups due to the really low gas, but I guess we'll see how the balance works out.

Acro is one of my favorite maps just by looking at it. It's a similar concept to god's garden but with balance concessions (you can't hold 3 gas off 1 choke, there are mineral only's and islands making it much harder to split the map in pvt), no cliffs either.

Judgement day looks great for 2v2.... or just a recolored arcadia. Match point would be a nice change, different tileset from most of the recent maps. Roadrunner is just a 4 player desti.
ryuu_
Profile Blog Joined April 2009
United States1266 Posts
August 28 2009 05:35 GMT
#18
These maps look amazing... new season please!
♣ Jaedong. Stork. Bisu. Calm. NaDa. SC2: Sen, MKP, DRG, MMA, Grubby, NonY, Ret, Jinro, TLO, Sheth, HayprO, Zenio,Taeja,Snute, Sea, Rain, MC,Squirtle,Stephano,Parting ,Life, and HEROOOOO <3
FranzF1
Profile Blog Joined March 2009
Chile1710 Posts
August 28 2009 05:35 GMT
#19
Why so terran?

Idk I have to watch very careful the maps but at first it seems very Terran maps (the first 5 maps).
Member #99999^99 of the fanclub of Grape, Reality and TurN
Weasel-
Profile Joined June 2009
Canada1556 Posts
Last Edited: 2009-08-28 05:40:22
August 28 2009 05:37 GMT
#20
I like all these maps, except for Judgement Day. I don't think it's aesthetically pleasing and I think non-terran players are going to have nightmares of tanks blasting their stuff from behind the thin walls around everything but the mains. I can tell I don't like it already. Actually, they all seem somewhat terran-favored except for Silver Sky.
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