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Proleague 09-10 Map Preview - Page 12

Forum Index > BW General
279 CommentsPost a Reply
Prev 1 10 11 12 13 14 Next All
konadora *
Profile Blog Joined February 2009
Singapore66224 Posts
August 30 2009 04:25 GMT
#221
On August 30 2009 11:02 iamho wrote:
are the msl/osl going to be using the same maps?

they will take a few, then add in one or two of their own maps (holy world, byzantium 3, carthage 3 for example)
POGGERS
lazz
Profile Blog Joined January 2009
Australia3119 Posts
August 30 2009 09:56 GMT
#222
On August 30 2009 07:10 darktreb wrote:
I wish there was some way for people to put their money where their mouth is when it comes to new maps. Something like FPL where you take points and spend them across betting on:

- race versus race winning percentages (who will be > 50% after each season, spend extra points to bet on a map being > 60% for potential extra reward, etc.)
- number of mirrors (which race will have the most, second most, least)
- race versus race winning percentages between top 10 ELO XvY players (which would only be activated when for example, a top 10 ZvT ELO plays a top 10 TvZ ELO)
- Whether or not the map will survive the season

Would be interesting to look back and see how and why peoples' initial impressions differed from reality.

that actually would be pretty cool, just need someone to write the code
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
August 30 2009 10:47 GMT
#223
On August 30 2009 10:53 Tom Phoenix wrote:
Show nested quote +
On August 30 2009 06:34 MuffinDude wrote:Are they actually using ALL the maps?


No, some of them do not qualify into the Proleague mappool. For example, Central Plains was a part of the previous batch of Proleague maps and it was never played on in televised matches (which I am incredibly grateful for since the map featured the most disgusting characteristic of all....in-game advertisement -.-).

Anyway, the maps are first tested by a group of progamers. Then a few progamers are chosen to test them, which allows the mapmakers to fine tune them and pick which ones go into the mappool. Only then are they used in actual televised matches.
Well they've never released maps this early for download before soooo maybe they are ?
Administrator~ Spirit will set you free ~
lazz
Profile Blog Joined January 2009
Australia3119 Posts
August 30 2009 11:42 GMT
#224
On August 30 2009 19:47 Plexa wrote:
Show nested quote +
On August 30 2009 10:53 Tom Phoenix wrote:
On August 30 2009 06:34 MuffinDude wrote:Are they actually using ALL the maps?


No, some of them do not qualify into the Proleague mappool. For example, Central Plains was a part of the previous batch of Proleague maps and it was never played on in televised matches (which I am incredibly grateful for since the map featured the most disgusting characteristic of all....in-game advertisement -.-).

Anyway, the maps are first tested by a group of progamers. Then a few progamers are chosen to test them, which allows the mapmakers to fine tune them and pick which ones go into the mappool. Only then are they used in actual televised matches.
Well they've never released maps this early for download before soooo maybe they are ?

on the contrary, maybe they're releasing them early so the public can test them and get a good feeling of the main flaws or corrections that should be made?
konadora *
Profile Blog Joined February 2009
Singapore66224 Posts
August 30 2009 12:22 GMT
#225
On August 30 2009 20:42 lazz wrote:
Show nested quote +
On August 30 2009 19:47 Plexa wrote:
On August 30 2009 10:53 Tom Phoenix wrote:
On August 30 2009 06:34 MuffinDude wrote:Are they actually using ALL the maps?


No, some of them do not qualify into the Proleague mappool. For example, Central Plains was a part of the previous batch of Proleague maps and it was never played on in televised matches (which I am incredibly grateful for since the map featured the most disgusting characteristic of all....in-game advertisement -.-).

Anyway, the maps are first tested by a group of progamers. Then a few progamers are chosen to test them, which allows the mapmakers to fine tune them and pick which ones go into the mappool. Only then are they used in actual televised matches.
Well they've never released maps this early for download before soooo maybe they are ?

on the contrary, maybe they're releasing them early so the public can test them and get a good feeling of the main flaws or corrections that should be made?

maybe kespa is reading this thread
POGGERS
captainwaffles
Profile Blog Joined February 2009
United States1050 Posts
Last Edited: 2009-08-30 13:57:39
August 30 2009 13:56 GMT
#226
These maps look freakin' awesome, already played some games on them. I think Judgement Day and Match point are going be the maps we see everywhere on Iccup, kinda like how Destination/Python are now.
https://x.com/CaptainWaffless
DarkShadowz
Profile Joined December 2008
Sweden321 Posts
August 30 2009 16:18 GMT
#227
I tihnk many of them look fun but fe in PvZ on many of them look like a pain. Then we have Terran with all the narrow passages on msot maps, looks like at least I will cry more then I already do in PvT.
XeliN
Profile Joined June 2009
United Kingdom1755 Posts
August 30 2009 19:16 GMT
#228
Hardly any of these maps seem to work, whenever I make people can't dl them, with the exception of asgard, roadrunner, moon glaive and match point so far.
Adonai bless
Avidkeystamper
Profile Blog Joined June 2008
United States8552 Posts
August 30 2009 19:21 GMT
#229
Did you try renaming the files to English?
Jaedong
ArvickHero
Profile Blog Joined October 2007
10387 Posts
August 30 2009 19:30 GMT
#230
So Asgard is a really low mineral map?? Isn't that really bad for Protoss.. ;;;

And some of those other maps that have really low gas too, that's supposedly really unfavorable for zerg right?
Writerptrk
thopol
Profile Blog Joined May 2008
Japan4560 Posts
August 31 2009 02:34 GMT
#231
I'm really excited for these. The 2 player maps particularly look exciting. Can't wait for the season to start!
Kenpachi
Profile Blog Joined August 2009
United States9908 Posts
August 31 2009 02:39 GMT
#232
Match Point and Silver Wing looks fun
Nada's body is South Korea's greatest weapon.
closed
Profile Blog Joined July 2008
Vatican City State491 Posts
August 31 2009 17:32 GMT
#233
with the benefit of hindsight I think that we should have a topic for each map to allow a broader discussion
Wolforius
Profile Joined September 2009
1 Post
September 01 2009 01:54 GMT
#234
Hi, could anyone please tell me what [TR] and [Ob] stand for with the maps? Cause I have 3 maps that look exactly the same to me. I can't figure it out.

Thank you in advance.
He who controls the past, commands the future. He who commands the future, conquers the past...
Weavile
Profile Joined September 2008
United States97 Posts
September 01 2009 01:59 GMT
#235
TR is training where you select your position to practice,
Obs is for a version that has observer slots,
and the last one is just the normal version of the map.
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
September 01 2009 02:04 GMT
#236
On August 30 2009 07:10 darktreb wrote:
I wish there was some way for people to put their money where their mouth is when it comes to new maps. Something like FPL where you take points and spend them across betting on:

- race versus race winning percentages (who will be > 50% after each season, spend extra points to bet on a map being > 60% for potential extra reward, etc.)
- number of mirrors (which race will have the most, second most, least)
- race versus race winning percentages between top 10 ELO XvY players (which would only be activated when for example, a top 10 ZvT ELO plays a top 10 TvZ ELO)
- Whether or not the map will survive the season

Would be interesting to look back and see how and why peoples' initial impressions differed from reality.

http://www.teamliquid.net/blogs/viewblog.php?topic_id=89678\
brood war for life, brood war forever
Elroi
Profile Joined August 2009
Sweden5595 Posts
September 01 2009 08:32 GMT
#237
they look like max macro to me.
"To all eSports fans, I want to be remembered as a progamer who can make something out of nothing, and someone who always does his best. I think that is the right way of living, and I'm always doing my best to follow that." - Jaedong. /watch?v=jfghAzJqAp0
xmShake
Profile Blog Joined February 2007
United States1100 Posts
Last Edited: 2009-09-01 17:21:42
September 01 2009 17:21 GMT
#238
On September 01 2009 10:54 Wolforius wrote:
Hi, could anyone please tell me what [TR] and [Ob] stand for with the maps? Cause I have 3 maps that look exactly the same to me. I can't figure it out.

Thank you in advance.

[TR] = Training Mode, you can pick which location you spawn at in UMS settings.
[Ob] = Observer Mode, this is what people use when they host obs game under UMS settings.
edit: im stupid and slow
StarBrift
Profile Joined January 2008
Sweden1761 Posts
September 01 2009 17:37 GMT
#239
Looks like terran dominance for once. It's been a while since that was last time. Well some map might end up being completely unplayable for TvZ or TvP and that might break the entire dominance thing so I guess it's too early to tell. But on paper they look fantastic. Bear in mind that this is coming from a guy that thought Battle Royal looked like the most fun map of the last batch and outsider looked like crap.
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2009-09-01 17:52:58
September 01 2009 17:51 GMT
#240
Protoss had a season, Zerg had a season. Guess it's Terran's turn now hahaha.

To be honest, these look hilarious. They're basically BWMN.net. Never thought I'd see maps like this in progaming.
LEGEND!! LEGEND!!
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