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Proleague 09-10 Map Preview - Page 6

Forum Index > BW General
279 CommentsPost a Reply
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Deathfate
Profile Joined November 2008
Spain555 Posts
August 28 2009 13:19 GMT
#101
On August 28 2009 14:35 FranzF1 wrote:
Why so terran?

Idk I have to watch very careful the maps but at first it seems very Terran maps (the first 5 maps).


This, a lot of them look so terran with those cliffs even behind your own expo.
Feel the power of the zerg swarm.
tobi9999
Profile Joined April 2009
United States1966 Posts
August 28 2009 13:23 GMT
#102
On August 28 2009 21:59 lazz wrote:
holy shit these look so awesome. surprising how stale good old destination/medusa/colo and all the 09 season maps seem in comparison :D

edit: just took another look. this season is gonna be a protoss graveyard.


Nope I actually think that this season is favored towards toss a lot. mabye it's just me but I think every single map is a carrier map. + plenty of space to proxy = always good for toss.
"tobi is ur iq 9999? cuz i think it might be u so smart wowowow." -Artosis
3 Lions
Profile Blog Joined October 2007
United States3705 Posts
August 28 2009 13:26 GMT
#103
Silver Sky looks a lot like Harmony, with the way the main/nat/third are placed.
TheFoReveRwaR
Profile Blog Joined May 2006
United States10657 Posts
August 28 2009 13:29 GMT
#104
Awesome maps in general. Some look totally imbalanced. But I'm sure those won't be used
Being healthy, it has been said, really consists of having the same disease as everybody else.
StorrZerg
Profile Blog Joined February 2008
United States13921 Posts
August 28 2009 13:34 GMT
#105
i think they are mostly anti zerg, do to the current standings...
Hwaseung Oz fan for life. Swing out, always swing out.
Empyrean
Profile Blog Joined September 2004
17070 Posts
August 28 2009 13:36 GMT
#106
Ooh anyone really reminded of Guillotine on that desert one?
Moderator
Sixer
Profile Blog Joined February 2009
United States278 Posts
August 28 2009 13:38 GMT
#107
Roadrunner looks like Desti on crack. These maps are sick.
YO MAN~YOGA PARTY BABY
FakeKisser
Profile Joined September 2008
United States159 Posts
August 28 2009 13:43 GMT
#108
I'm most looking forward to seeing games on Roadrunner and Tornado. Moon Glaive also looks interesting.

It does seem they are trying to make it a little tougher for Zergs and maybe even Protoss. Maybe they are trying to give Terran the next round of domination...again...
"Every generation needs a revolution" - Thomas Jefferson
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
August 28 2009 13:51 GMT
#109
I wonder if they can keep Silver Sky as it is. The natural looks VERY vulnerable to muta harrass.
It might work well for mech and thus make that somewhat irrelevant, but I can't judge that.

Acro might see lots of muta harrass too, but I guess the natural/choke layout sucks for zerg.

2 hatch on Judgement Day doesn't seem like a good idea.
If you have a good reason to disagree with the above, please tell me. Thank you.
lazz
Profile Blog Joined January 2009
Australia3119 Posts
Last Edited: 2009-08-28 14:00:33
August 28 2009 13:59 GMT
#110
On August 28 2009 22:23 tobi9999 wrote:
Show nested quote +
On August 28 2009 21:59 lazz wrote:
holy shit these look so awesome. surprising how stale good old destination/medusa/colo and all the 09 season maps seem in comparison :D

edit: just took another look. this season is gonna be a protoss graveyard.


Nope I actually think that this season is favored towards toss a lot. mabye it's just me but I think every single map is a carrier map. + plenty of space to proxy = always good for toss.


carriers are really only relevant in PvT.. and even then with the ridiculous amount of exposure that the expansions have to tank fire I don't think that advantage will matter.

plus, like others have said, the naturals in a few of the maps have two entrances, making forge FEing a pain in the ass PvZ.
Kerotan
Profile Blog Joined May 2008
England2111 Posts
August 28 2009 14:10 GMT
#111
I'm loving all these maps, I really hope acro and roadrunner make it, but I really love all of them, also while I'm here, what ever happened to battle royale 2.0? I heard it was in the works about the time when they took the original out of the map pool, but nothing has been heard since.
Nerdette // External revolution - Internal revolution // Fabulous // I raise my hands to heaven of curiosity // I don't know what to ask for // What has it got for me? // Kerribear
pripple
Profile Blog Joined May 2009
Finland1714 Posts
August 28 2009 14:14 GMT
#112
some very nice looking maps there, especially the 2player maps seem nice, but i've always liked those more.. the 4player desti looks cool aswell though! let's hope they are somewhat balanced..
next season should start now!
Jaedong! <> Team MVP <> Mouz.
StalkerSC
Profile Blog Joined April 2009
Canada378 Posts
August 28 2009 14:21 GMT
#113
WOW i'm amazed these maps will make for entertaining games:D
IIf your good at Starcraft, Your good at life. - Artosis
baubo
Profile Joined September 2008
China3370 Posts
August 28 2009 14:34 GMT
#114
On August 28 2009 22:59 lazz wrote:
Show nested quote +
On August 28 2009 22:23 tobi9999 wrote:
On August 28 2009 21:59 lazz wrote:
holy shit these look so awesome. surprising how stale good old destination/medusa/colo and all the 09 season maps seem in comparison :D

edit: just took another look. this season is gonna be a protoss graveyard.


Nope I actually think that this season is favored towards toss a lot. mabye it's just me but I think every single map is a carrier map. + plenty of space to proxy = always good for toss.


carriers are really only relevant in PvT.. and even then with the ridiculous amount of exposure that the expansions have to tank fire I don't think that advantage will matter.


Actually, carrier maps are usually good TvP maps. Because any map that's good for carriers is horrible for the protoss ground army to try to flank the terran ball. Going carriers really is incredibly risky for the protoss, regardless of maps(maybe Katrina notwithstanding), because of the HUGE timing window for the terran to push. So saying a map is good for carriers means protoss could be in trouble.

On August 28 2009 18:33 writer22816 wrote:
I take every whine about map imba with a grain of salt. In fact to be honest I just ignore them. Remember when Battle Royal was first announced and everyone was like LOL IT'S THE NEW TROY ZERG IS GONNA GET RAPED ON THAT MAP?


But Battle Royale is such a weird map it's hard to get a feel for the balance. These new maps are pretty vanilla in general. You don't even have weird stuff like temples or mineral blocks to add a little spice.

OTOH, high ground right in front of the natural is obviously good for seiging up tanks(both TvP and TvZ). And chokes and Asgard and Judgement day seems impossible for FE in PvZ.
Meh
SilverSkyLark
Profile Blog Joined April 2008
Philippines8437 Posts
August 28 2009 14:38 GMT
#115
Uhhh.....a lot of these maps look a whole like lot the old ones...

"If i lost an arm, I would play w3." -IntoTheWow || "Member of Hyuk Hyuk Hyuk cafe. He's the next Jaedong, baby!"
hifriend
Profile Blog Joined June 2009
China7935 Posts
August 28 2009 14:48 GMT
#116
moon glaive looks awesome
snorlax
Profile Blog Joined December 2008
United States755 Posts
August 28 2009 14:52 GMT
#117
sick new maps really like the first to, moonglaive seems like it has a really easy third though, and judgment day, well judgment day seems on fucking crack.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
August 28 2009 15:06 GMT
#118
How does FEing in PvZ on Judgement Day seem impossible? Can't you just wall the choke and just take your gas nat behind it? And a probe can attack through the mineral patch, so I don't think mining it would be an issue, either? Maybe I'm missing something here...
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
Deleted User 31060
Profile Blog Joined September 2007
3788 Posts
August 28 2009 15:16 GMT
#119
return of 2 base carrier imo -_-
Peaked at C- on ICCUP and proud of it! @Sunyveil
Ideas
Profile Blog Joined April 2008
United States8173 Posts
Last Edited: 2009-08-28 15:20:46
August 28 2009 15:20 GMT
#120
the only thing worse than 2 ZvZs every proleague match is 2 TvTs every PL match T_T

remember the season with othello/wuthering heights? at least now there can ONLY be 2 TvTs and not 4.
Free Palestine
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