[NEWS] Battle Royal Gone! - Page 10
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MuffinDude
United States3837 Posts
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AzureEye
United States1360 Posts
On May 23 2009 01:47 {88}iNcontroL wrote: jesus christ.. If proxy hatching is considered some kind of map imbalance than I have no fucking clue what they are thinking. Terran and protoss have been proxy building for fucking YEARS on everymap EVER and z does it once and we get it removed.. rofl. This. | ||
Avidkeystamper
United States8551 Posts
On May 26 2009 23:14 jello_biafra wrote: No, what's lame is that strat. Good call to remove this map, supremely imba as I first suspected. Looking forward to games on the new map! They didn't even fix the imbalance of the map. The thing that's truly killing protosses is the front/backdoor threat into a drop in the main. That strat isn't lame at all-it's like mech, protosses will eventually figure out a counter to it. How is that strat lame? Should we prevent bunker rushes and forge choke block into cannon contains as well? It's basically the same thing. | ||
jello_biafra
United Kingdom6631 Posts
On May 27 2009 11:43 Avidkeystamper wrote: They didn't even fix the imbalance of the map. The thing that's truly killing protosses is the front/backdoor threat into a drop in the main. That strat isn't lame at all-it's like mech, protosses will eventually figure out a counter to it. How is that strat lame? Should we prevent bunker rushes and forge choke block into cannon contains as well? It's basically the same thing. Because those things are relatively easy to stop? Once that hatch is up the P is as good as dead, as the games where it happened proved and why the map's been altered... | ||
Aqo[il]
Israel183 Posts
On May 27 2009 16:39 jello_biafra wrote: Because those things are relatively easy to stop? Once that hatch is up the P is as good as dead, as the games where it happened proved and why the map's been altered... Bullshit, you saw /2/ games. Lets not even get into how hard it is to get the hatch up seeing as it takes two minutes to set that up, once it IS up, a good goon/storm army should be able to clear it, and a transition into reaver/sair might work too seeing as reavers easily outrange sunkens and Z wasted tons of money on defending an empty spot at the middle of the map which totally won't matter against an air-mobile army. Two games where you lose to a strat don't make it imba, or else Forge FE would be banned long ago because I'm pretty sure I saw it win more than two games. | ||
jello_biafra
United Kingdom6631 Posts
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Cadical
United States469 Posts
Neo Medusa v2.2 http://www.speedyshare.com/519547237.html Shadow of Twilight v1.2 http://www.speedyshare.com/694587945.html | ||
Horangi
Hong Kong226 Posts
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Adeny
Norway1233 Posts
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aznanimedude
United States199 Posts
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infinity2k9
United Kingdom2397 Posts
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Mania[K]al
United States359 Posts
On May 30 2009 09:24 infinity2k9 wrote: there hasnt been enough games to judge it. but it certainly didnt look particularly imba compared to the backdoor strategy Sure wasnt imba seeing as Great was able to beat 2 S class toss and one A using the strat. And Great is horrible. | ||
whatusername
Canada1181 Posts
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Musoeun
United States4324 Posts
On May 30 2009 11:14 Mania[K]al wrote: Sure wasnt imba seeing as Great was able to beat 2 S class toss and one A using the strat. And Great is horrible. If by "horrible" you mean "has only been playing for a year and has a 0.500 or better record in every matchup, then sure, great's horrible. If you actually watch him play, he's not actually that bad. | ||
Archaic
United States4024 Posts
On May 30 2009 12:36 Musoeun wrote: If by "horrible" you mean "has only been playing for a year and has a 0.500 or better record in every matchup, then sure, great's horrible. If you actually watch him play, he's not actually that bad. He's not just good. He's GRRREEEAAAATTTT | ||
jello_biafra
United Kingdom6631 Posts
On May 30 2009 11:14 Mania[K]al wrote: Sure wasnt imba seeing as Great was able to beat 2 S class toss and one A using the strat. And Great is horrible. Not to mention that all the toss players anticipated the build and were totally powerless to stop it. | ||
whatusername
Canada1181 Posts
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Deleted User 31060
3788 Posts
On May 30 2009 23:29 whatusername wrote: gorush tried proxy hatching backho and backho just beat it with a goon temp army? backho has a knack for doing stuff other tosses can't do (and not being able to do stuff every other toss can do). FAIL POST Kal > theZerg ok at least BackHo was one of only two tosses to win a PvZ on TotM | ||
Avidkeystamper
United States8551 Posts
On May 30 2009 22:30 jello_biafra wrote: Not to mention that all the toss players anticipated the build and were totally powerless to stop it. Watch Bisu vs Great again. The first Free got caught off guard since that was when the build was unveiled. Bisu would've won if he microed his obs better, and don't tell me he's powerless to micro his obs. Also, Mech was "Invincible" during its inception and now it's 50-50 again. You cannot cry imba over two games, especially given how close the second game was. | ||
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