strategy question continued - Page 3
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Deleted User 3420
24492 Posts
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Sparkwind
United States42 Posts
On April 28 2009 11:47 Lemonwalrus wrote: You didn't include that in the original question. Your answer involves information that you never shared with us, so the 'correct' answer was unattainable. if this were a test, perhaps it should include all the facts. even so, if this were real, what's to prevent my three zealots from climbing into a three siege tanks and winning that way. or as mentioned earlier, zealots could burrow. the siege tanks could break down and the cannons could misfire. the tanks crews could be frightened by the sight of xenos and run for it. perhaps it a foggy day and the zealots could walk right up and take the tanks out. or perhaps it night time and the zealots can disable the tanks, or use weapons unseen in the game. would the Protoss really send zealots in versus siege tanks? sure the game let's me do that. would i really do that if i were a Protoss Commander? | ||
Lemonwalrus
United States5465 Posts
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Hypnosis
United States2061 Posts
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coolcrimefighter
United States378 Posts
I choose the terran units and i take a nap | ||
R3condite
Korea (South)1541 Posts
On April 27 2009 12:40 404.Nitrogen wrote: can i have some of whatever you are smoking? mmm, one over here too plz y not just ask 1 vulture 12 mutas any way to win? | ||
BanZu
United States3329 Posts
On April 28 2009 12:31 R3condite wrote: mmm, one over here too plz y not just ask 1 vulture 12 mutas any way to win? well duh cuz the anser is obv surrendr i mean com on uselss qusetion | ||
Spazer
Canada8028 Posts
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TheYango
United States47024 Posts
On April 28 2009 20:19 Spazer wrote: The only winning move is not to play? I feel like I'm in a cheesy movie from the eighties. SHALL WE PLAY A GAME? | ||
Chill
Calgary25951 Posts
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