• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 13:12
CEST 19:12
KST 02:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th156Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
High level ptr replays? where can I find them? StarCraft II 5.0.16 PTR Patch Notes may 26th TL Poll: How do you feel about the 5.0.16 PTR balance changes? Team Liquid Map Contest #22: Results and Winners TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
BW General Discussion BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
Formula 1 Discussion 2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9701 users

strategy question continued - Page 2

Forum Index > Closed
Post a Reply
Prev 1 2 3 Next All
HeavOnEarth
Profile Blog Joined March 2008
United States7087 Posts
April 27 2009 04:25 GMT
#21
On April 27 2009 12:56 Purind wrote:
Tanks are clumped and have 1 hp and are sieged

Zealots are modified in the map editor to have enhanced stats

oh true they could all have 1hp, unsieged. and lose? -shrug-
Who really cares though? pointless OP =/
(unless he has something clever)
"come korea next time... FXO house... 10 korean, 10 korean"
n.DieJokes
Profile Blog Joined November 2008
United States3443 Posts
April 27 2009 05:01 GMT
#22
The map tile set is shield batteries?
MyLove + Your Love= Supa Love
Hot_Bid
Profile Blog Joined October 2003
Braavos36401 Posts
April 27 2009 20:33 GMT
#23
the tanks are allied with the zealots so the tanks dont attack, zealots win
the tanks don't actually exist they are imaginary, zealots win
the tanks have 0 hp and instantly die, zealots win
the tanks are not actually tanks but are actually zealots with 0 hp, zealots win
the zealots are fenixes and have 10000 hp, zealots win
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Chef
Profile Blog Joined August 2005
10810 Posts
April 27 2009 20:38 GMT
#24
You can wave the white flag if you want, I'm still gonna blow your ass up if I don't like you.
LEGEND!! LEGEND!!
Hot_Bid
Profile Blog Joined October 2003
Braavos36401 Posts
April 27 2009 20:44 GMT
#25
On April 28 2009 05:38 Chef wrote:
You can wave the white flag if you want, I'm still gonna blow your ass up if I don't like you.

what? are you talking to me or him

because my solutions to his problem fit perfectly given what he's said in this thread
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
Chef
Profile Blog Joined August 2005
10810 Posts
April 27 2009 21:01 GMT
#26
Him. He said "The solution is to surrender." It's like saying "ALLY VIC PLZ."

Your solutions were beautiful and I feel wiser from having read them
LEGEND!! LEGEND!!
mahnini
Profile Blog Joined October 2005
United States6862 Posts
April 27 2009 21:16 GMT
#27
burrow the zealots they'll never find you
the world's a playground. you know that when you're a kid, but somewhere along the way everyone forgets it.
Fontong
Profile Blog Joined December 2007
United States6454 Posts
April 27 2009 22:25 GMT
#28
I think that you don't need to worry about this problem, just pick terran.

The 10 tanks should win no problem.
[SECRET FONT] "Dragoon bunker"
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
April 27 2009 22:31 GMT
#29
do the zeals have legs and do the tanks have seige? If so
9 tanks in a very tight circular clump. all the zeals run into the middle of that clump, other tank blasts it all to hell. Remainder zeal runs to 1 tank and rapes due to unseige.
..and then I would, ya know, check em'. (Aka SpoR)
Fontong
Profile Blog Joined December 2007
United States6454 Posts
April 27 2009 22:36 GMT
#30
Oh I definitely solved it this time!

LastShadow made the map specifically to play PvT!
[SECRET FONT] "Dragoon bunker"
Sparkwind
Profile Blog Joined March 2008
United States42 Posts
April 27 2009 23:24 GMT
#31
if you focus ten siege tanks on one zealot at a time, it is game.

every here is assuming they are siege mode.

why use them in any other mode. siege tank = siege mode.

if all i've got are three zealots, that probably means i've underproduced units, screwed up my economy, or been heavily attacked and taken heavy casualties by that point.

sure i can do the theorizing with the best of them.

ten siege tanks - if it were an ally game perhaps they are all hallucinations.
ten siege tanks - where's my arbiter? stasis them, cloak my zealots.
ten siege tanks - shuttle my zealots in
ten siege tanks - except i have ten stargates and ten carriers in queue 90%!
ten siege tanks - corsairs baby
three zealots - and my army of dark templar!
three zealots - run one in if they are all sieged then send in my SEAL TEAM
three zealots - i got speed - i run and kill all their workers first because i'm closer to their base!

not everything is tactical based on the situation. some situations you just got to assess correctly and save yourself time.

lingering over a loss is traumatic to yourself, and everyone around you.

in the end StarCraft begins.
Nytefish
Profile Blog Joined December 2007
United Kingdom4282 Posts
April 27 2009 23:48 GMT
#32
Well you'd both lose since neither of you have buildings. If it's a UMS with that trigger disabled then you can only win if your opponent quits first.
No I'm never serious.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2009-04-27 23:59:26
April 27 2009 23:59 GMT
#33
On April 28 2009 08:24 Sparkwind wrote:
if all i've got are three zealots, that probably means i've underproduced units, screwed up my economy, or been heavily attacked and taken heavy casualties by that point.


3 Zealots vs. 10 Tanks could just possibly be a situation where you have 4 bases vs. his 2 and more production. Maybe you just need to thin his tank count.

Because of the vague definition of "win" in this situation (defeating him is obviously not possible, but coming out ahead on resources is), you can't really come up with a serious adequate answer.

Honestly, I can't see what answers you expected to get, unless you were intentionally trolling.
Moderator
Sparkwind
Profile Blog Joined March 2008
United States42 Posts
April 28 2009 00:17 GMT
#34
if the scenario was not adequately descriptive, and that is causing maddening analysis, let me explain a little background.

there was an argument with a yahoo starcraft moderator, in which my statement that
you don't need to lose units to win a StarCraft game. brought heavy criticism from that moderator. his point was that it was acceptable to him to send in units without any regard for their well being. my refutation, was that generals who care about their units well being win more battles.

would you rather be seeing how many units you have alive after a battle, or counting how many dead.

that was erased from my posts on that thread.

in my first post here, i made reference to things i was ranting about, and people started going ballistic about that comment. i actually wrote something to the effect "the theory that good strategy includes acceptable losses is bad theory".

it got me banned from my own blog (lol), and so i started a strategy blog post for those people who were still debating it. bunch of people jumped on here starting to analyze it for fun, which is cool, however some people didn't see the point of why i posted.

that's about it - if there's anything else let me know.
in the end StarCraft begins.
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
April 28 2009 00:24 GMT
#35
On April 27 2009 12:31 Sparkwind wrote:
three zealots.
ten siege tanks.

any way to win?

there are no other units in queue, there are no other units not mentioned.


On April 27 2009 12:39 Sparkwind wrote:
most players send those zealots in.

i call that a strategic error. the right play in this situation is surrender - it is an option.




Since when does surrendering = winning?
lesser_good
Profile Blog Joined July 2006
Canada698 Posts
April 28 2009 00:26 GMT
#36
wasn't this closed
pew pew
TheYango
Profile Joined September 2008
United States47024 Posts
April 28 2009 00:29 GMT
#37
On April 28 2009 09:17 Sparkwind wrote:
there was an argument with a yahoo starcraft moderator, in which my statement that
you don't need to lose units to win a StarCraft game. brought heavy criticism from that moderator. his point was that it was acceptable to him to send in units without any regard for their well being. my refutation, was that generals who care about their units well being win more battles.

As much as I doubt the intelligence of Yahoo moderators, I have a suspicion that you're oversimplifying his position. Blindly suiciding units won't let you win, but LOGICALLY giving up units in key situations (e.g. suiciding a force of relatively cheap and easily replaced zealots to thin the tank count) goes farther toward winning than reducing every loss possible. To use an extreme example, if you could use a single zealot bomb on a tank formation to take out 3 tanks, why WOULDN'T you?

On April 28 2009 09:17 Sparkwind wrote:
would you rather be seeing how many units you have alive after a battle, or counting how many dead.

Neither. Its a combination of both, your position on the map, and what else you have in the background. Starcraft is complex enough that you can't reduce most encounters to a single number, or a binary decision of "win" or "lose". Whether suiciding those 3 zealots into 10 tanks was a win for you depends on so many other factors such as how quickly you can replace the zealots, how quickly he can replace the tanks, how much the resources cut out of your mining, how critical the zealots might have been to something else, what potential damage the tanks might cause before you can muster a force to beat them, etc.
Moderator
Faronel
Profile Blog Joined July 2008
United States658 Posts
April 28 2009 01:15 GMT
#38
This thread is running off of nothing.
C'est la vie...
Sparkwind
Profile Blog Joined March 2008
United States42 Posts
April 28 2009 02:36 GMT
#39
answer to the blog post
(final - there are other answers BUT DONT RAMBLE THE THREAD)


for the terran in that scenario the answer is a 90% probability of a yes.
for the protoss in that scenario the answer is a 10% probability of a yes.

given that both bases are in the early stage of the game.

--> this is a important point made in the comments - and i was a bit dense about evaluating it from that perspective - at what stage in the game, and what transpired earlier in the game, the mindset of both players, it is quite possible the terran may quit if he doesn't not know that the other player only has three zealots and suspects a massive decoy effort, and so on.

regarding the yahoo moderator - believe me he was stubborn about his position about how he viewed troops. and i was stubborn about how i view mine.

there is value in keeping your units alive. if you don't mind losing a game to a pro or whoever you play, just try playing the game that way with the focus on trying to keep as many units alive as possible. you might see what i'm talking about.



in the end StarCraft begins.
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
April 28 2009 02:47 GMT
#40
You didn't include that in the original question. Your answer involves information that you never shared with us, so the 'correct' answer was unattainable.
Prev 1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
15:00
Season Finals: Group Stage 2
Serral2127
uThermal2031
RotterdaM858
TaKeTV 452
mouzHeroMarine380
IndyStarCraft 227
SteadfastSC135
SHIN 104
BRAT_OK 102
LamboSC241
sc2solar22
SpiritSC217
Classic17
Shameless8
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 2127
uThermal 2031
RotterdaM 858
mouzHeroMarine 380
IndyStarCraft 227
SteadfastSC 135
SHIN 104
BRAT_OK 102
LamboSC2 41
sc2solar 22
SpiritSC2 17
Classic 17
ProTech2
StarCraft: Brood War
Britney 26569
Calm 4063
Sea 2405
Sea.KH 53
Hyun 50
Shine 50
Pusan 34
IntoTheRainbow 29
Rock 26
Sacsri 24
[ Show more ]
GoRush 13
Noble 5
Dota 2
qojqva3777
Counter-Strike
fl0m8945
olofmeister1158
zeus565
Super Smash Bros
Mew2King119
Heroes of the Storm
Khaldor277
MindelVK9
Other Games
gofns35989
tarik_tv10636
singsing2196
Grubby1370
B2W.Neo259
Hui .154
ArmadaUGS105
QueenE52
Chillindude7
OptimusSC22
fpsfer 1
Organizations
Other Games
EGCTV1349
gamesdonequick494
BasetradeTV178
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• iHatsuTV 8
• Reevou 8
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Airneanach47
• 80smullet 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota273
Other Games
• Shiphtur26
Upcoming Events
BSL22 NKC (BSL vs China)
1h 49m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
17h 49m
OSC
1d 6h
Replay Cast
2 days
The PondCast
3 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
4 days
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.