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On March 02 2009 13:50 zeks wrote: lol i just noticed that there is no green
you are either blue or red so everyone has a special role
EDIT:
Prepare yourselves town...i am pretty sure killing power is not /2 now since there are so many vets (would make it imba)
more like /3 ... giving a grand total of 15 mafia - that'd make a lot more sense
Still seems kind of rigged though, no vigilantes and just mad hatters still mean we have to lynch close to 10 mafia
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ah ok yeah that makes more sense ltt
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On March 02 2009 13:50 zeks wrote: lol i just noticed that there is no green
you are either blue or red so everyone has a special role
I'm confused as hell. Where is he getting this info from?
Edit: Is he making this assumption based on the "roles PM" section of the OP?
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I just got home, but I'm going back out with some friends (sorry not letting an internet game of mafia interfere with my social life). I have a bunch of PMs that I'll read when I get back.
Everyone that has a significant action to play tonight has already received their instructions from me.
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I'm changing DAY to mean MORNING and DAY/NIGHT to mean DAY. The role descriptions will be updated when I post night post.
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Good thing 11 confirmed veterans in the inner circle is simply beautiful. Some notes: -Mafia didnt gave us the chance to do "smart" checklists, so i think we can posibly make one s "bad" checklist just to know how many mafia is hidding inside the town. -Bombers pay attention to dyno. Most probably bombing non insiders: redtooth Phrujbaz Caller motbob RebirthOfLeGenD CynanMachae chaoser blue_arrow triflejack -Please put the bombs tonight, if you die without the bomb then we will lost it. Backslash can be a problem, but mafia cant hit all the bombers tonight and this forces mafia to use the ability and the bombs can be replaced next day. -We need to start lynching non voters! they are mostly mafia they are 7 people LTT should come with an accurate list soon. weeeee.
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On March 02 2009 14:03 MoRe_mInErAls wrote:
... wonder what that was
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bloodycobbler said mafia killing power was /2 rounded up so that means mafia has to be 9 or 10 since KP is 5 right?
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wow if mafia is only 10 people i bet they're pissed we have 11 vets
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On March 02 2009 14:00 3clipse wrote:Show nested quote +On March 02 2009 13:50 zeks wrote: lol i just noticed that there is no green
you are either blue or red so everyone has a special role
I'm confused as hell. Where is he getting this info from? Edit: Is he making this assumption based on the "roles PM" section of the OP?
i'm pretty sure he's making this assumption based on the list of town roles you don't see townie in that list, do you?
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On March 02 2009 14:09 malongo wrote: Good thing 11 confirmed veterans in the inner circle is simply beautiful. Some notes: -Mafia didnt gave us the chance to do "smart" checklists, so i think we can posibly make one s "bad" checklist just to know how many mafia is hidding inside the town. -Bombers pay attention to dyno. Most probably bombing non insiders: redtooth Phrujbaz Caller motbob RebirthOfLeGenD CynanMachae chaoser blue_arrow triflejack -Please put the bombs tonight, if you die without the bomb then we will lost it. Backslash can be a problem, but mafia cant hit all the bombers tonight and this forces mafia to use the ability and the bombs can be replaced next day. -We need to start lynching non voters! they are mostly mafia they are 7 people LTT should come with an accurate list soon. weeeee. wait why do you want to kill me i haven't done anything wrong?
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On March 02 2009 14:25 Pyrrhuloxia wrote: bloodycobbler said mafia killing power was /2 rounded up so that means mafia has to be 9 or 10 since KP is 5 right?
Incorrect. I wouldn't be surprised at all if Chuiu has more mafia than 10 but capped KP at 5 to keep the mafia from cleaning us out too quickly.
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On March 02 2009 14:49 Qatol wrote:Show nested quote +On March 02 2009 14:25 Pyrrhuloxia wrote: bloodycobbler said mafia killing power was /2 rounded up so that means mafia has to be 9 or 10 since KP is 5 right? Incorrect. I wouldn't be surprised at all if Chuiu has more mafia than 10 but capped KP at 5 to keep the mafia from cleaning us out too quickly. "Mafia killing power is like normal Mafia # / 2 rounded up."
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On March 02 2009 14:57 Pyrrhuloxia wrote:Show nested quote +On March 02 2009 14:49 Qatol wrote:On March 02 2009 14:25 Pyrrhuloxia wrote: bloodycobbler said mafia killing power was /2 rounded up so that means mafia has to be 9 or 10 since KP is 5 right? Incorrect. I wouldn't be surprised at all if Chuiu has more mafia than 10 but capped KP at 5 to keep the mafia from cleaning us out too quickly. "Mafia killing power is like normal Mafia # / 2 rounded up."
Look at TL mafia 2. 20 mafia, KP = mafia/2 rounded up. Max KP 9. BC never said if there is a max or not.
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---------------------------------------------------------------------------------------------------------------------------------------------------- And the game started with one mafia giving himself up way too easily. Here's to you, inertinept!
Also, Veteran's gain protection tonight and are immune to all hits.
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off to a good start gj everyone sleep time ~_~
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O sick just got back from school to some good news! And having 11 veterans is just crazy, should the vets come public mabey?
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