Stormgate/Frost Giant Megathread - Page 210
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CicadaSC
United States1189 Posts
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CicadaSC
United States1189 Posts
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CicadaSC
United States1189 Posts
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authorsosa
9 Posts
On December 17 2024 12:08 CicadaSC wrote: Meh I had a big post written but I think basically I can summarize it up as, 0.2.0 feels underwhelming, not sure why it had to be 0.2.0 and couldn't just be called like 0.1.9 because this being 0.2.0 implies we won't get any really cool big changes until at least 0.3.0 which will take months. I would've preferred them wait until Ryker was more polished (apparently he is already getting an Amara level visual rework) and maybe a balance patch or new unit(s) tier 3? To go along with it. I'm guessing this is all because the dev team has focused on Team Mayhem and everything else got placed on the back burner, but still :/ Breaking News: Frost Giant promises and disappoints | ||
JimmyJRaynor
Canada16243 Posts
On December 13 2024 23:53 _Spartak_ wrote: 1.5-hour interview series with some developers with some sneak peek at work being done to improve art (starting at around 25:00). Tim Morten presents a master class in excuse making. Young software developers should watch this old man in action. Mr. Morten is brilliant in this interview. At some time in everyone's career they will miss deadlines, fail to implement promised features and go over budget. It is a reality of making software. Being an effective excuse maker is a key skill to surviving in an extremely competitive field. Tim Morten plays the excuse maker role as well as Jason Alexander played George Costanza in Seinfeld. | ||
Fango
United Kingdom8976 Posts
On December 13 2024 07:30 Waxangel wrote: New hero announced :0 Now that I think about it a big flaw in their plan compared to SC2 is that SC2 already had 3 games worth of characters to make into co-op heroes. That's why they're all so radically different from each other. Everyone from Dehaja to Stukov to Han & Horner. While Stormgate is having to add co-op commanders with only 6 missions for one race and barely any lore existing. | ||
Fango
United Kingdom8976 Posts
On December 17 2024 12:08 CicadaSC wrote: Meh I had a big post written but I think basically I can summarize it up as, 0.2.0 feels underwhelming, not sure why it had to be 0.2.0 and couldn't just be called like 0.1.9 because this being 0.2.0 implies we won't get any really cool big changes until at least 0.3.0 which will take months. I would've preferred them wait until Ryker was more polished (apparently he is already getting an Amara level visual rework) and maybe a balance patch or new unit(s) tier 3? To go along with it. I'm guessing this is all because the dev team has focused on Team Mayhem and everything else got placed on the back burner, but still :/ Hard to give a proper opinion without playing (art, sound, optimisation improvements, and coop content are the main things) but yeah it's a little dry going off the patch notes. Although 3v3 is being updated behind nda as well but we don't have any details yet. Not that every patch has to be game changing, they just need to get there eventually. The better news is that the new art director is both very good, and is going over all 3 races is. In particular he said the next dev cycles (0.3/0.4?) are focusing on tilesets and visuals. Which are things the game really needs for people to see its potential. | ||
CicadaSC
United States1189 Posts
Wow! That reveal at the end. So infernals are not just getting a visual overhaul, but an entire gameplay redesign that's fascinating. On another note, I wonder what the game would be like if it played at a slightly faster game speed. Worth testing? | ||
[sc1f]eonzerg
Belgium6432 Posts
On December 18 2024 06:05 CicadaSC wrote: https://youtu.be/emAeRmr8agw?si=BcFmAbHuxibSD-d6 Wow! That reveal at the end. So infernals are not just getting a visual overhaul, but an entire gameplay redesign that's fascinating. On another note, I wonder what the game would be like it if it played at a slightly faster game speed. Worth resting? So this update is kinda pointless and the good stuff is in the future ? Im all for it. They really need to rework the whole thing with more interesting units. Improve buildings etc. Sounds good to me. | ||
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