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United States12224 Posts
On May 02 2023 21:02 Dewaltoss wrote: Hey guys! I really enjoy playing on SB, but i feel like its hard to find opponent on 1v1 ladder even tho there is League with actual prize pool happening right now. What about adding feature where you can see how much players are in Queue right at the moment when you start find opponent? I think it would improve ladder experience alot for both 1v1 and 2v2 gameplay!
We used to have that, then took it away. What ended up happening was nobody wanted to be the only one in the queue, so they would only queue if other people were already queued. The other consequence was they would queue-dodge, so if Player A posted that they were queuing and Player B didn't want to play against that person/race, Player A would wait until the active queue went back to 0 before queuing up himself.
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Croatia9459 Posts
On May 02 2023 21:02 Dewaltoss wrote: Hey guys! I really enjoy playing on SB, but i feel like its hard to find opponent on 1v1 ladder even tho there is League with actual prize pool happening right now. What about adding feature where you can see how much players are in Queue right at the moment when you start find opponent? I think it would improve ladder experience alot for both 1v1 and 2v2 gameplay! Besides what LML and Excalibur_Z said, we're also planning on making a sort of home/news page inside the app which will hopefully increase the visibility for the leagues that are currently running and incite people to queue more.
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How's the population of Shield Battery compared to B.Net?
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Croatia9459 Posts
There is a new map pool on ShieldBattery which includes both the maps upcoming ASL and BSL. 11 maps in total are in the pool, with 5 vetoes available! There is also a refreshed 2v2 map pool with regular amount of maps.
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Can SB host games between 2 pre-determined individuals with several observers? We are planning to host an online tournament with live casting and the lag on Battlenet is unbearable. Is SB better than BN in terms of lag?
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On February 22 2024 15:24 scvn wrote: Can SB host games between 2 pre-determined individuals with several observers? We are planning to host an online tournament with live casting and the lag on Battlenet is unbearable. Is SB better than BN in terms of lag? Yes, you can host a custom lobby in melee mode and have observers.
It is likely better than bnet in terms of lag, but that's dependent on a lot of factors.
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On February 22 2024 15:41 tec27 wrote:Show nested quote +On February 22 2024 15:24 scvn wrote: Can SB host games between 2 pre-determined individuals with several observers? We are planning to host an online tournament with live casting and the lag on Battlenet is unbearable. Is SB better than BN in terms of lag? Yes, you can host a custom lobby in melee mode and have observers. It is likely better than bnet in terms of lag, but that's dependent on a lot of factors.
Thanks for the quick feedback. What about cheating? Is it possible to cheat on SB? Like map hack or some other form of cheats?
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On February 22 2024 17:52 scvn wrote:Show nested quote +On February 22 2024 15:41 tec27 wrote:On February 22 2024 15:24 scvn wrote: Can SB host games between 2 pre-determined individuals with several observers? We are planning to host an online tournament with live casting and the lag on Battlenet is unbearable. Is SB better than BN in terms of lag? Yes, you can host a custom lobby in melee mode and have observers. It is likely better than bnet in terms of lag, but that's dependent on a lot of factors. Thanks for the quick feedback. What about cheating? Is it possible to cheat on SB? Like map hack or some other form of cheats? It is possible to cheat, yes. Unfortunately preventing maphacks (which can be done pretty much undetectably) is basically impossible without some very major restructuring to the game, so we haven't done that.
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I'm so annoyed it's been 7 years since release almost and the official turn rate system hasn't even come close to SB's stuf.
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I see. But can these cheats be done on Battlenet as well? Basically I want to evaluate which platform to host a tournament where cheating is a legitimate concern. I see that BSL is using SB for their own tournaments. Surely people can cheat while playing their BSL games on SB right? Players have just been very honest or...?
On February 23 2024 07:35 tec27 wrote: It is possible to cheat, yes. Unfortunately preventing maphacks (which can be done pretty much undetectably) is basically impossible without some very major restructuring to the game, so we haven't done that.
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United Kingdom12021 Posts
On February 23 2024 09:53 jinjin5000 wrote: I'm so annoyed it's been 7 years since release almost and the official turn rate system hasn't even come close to SB's stuf.
Nobody is even working on Remastered anymore at least not actively I believe. The team they left working on it after release was 3 people and all of them have since left Blizzard.
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5385 Posts
Whenever I feel a bit demotivated in life, I come back to this SB thread. It reminds me that somewhere in the world, there's an individual so highly motivated that he wakes up each day to fire up his VPN, click his bookmark to this thread, create a new account, and diarrhea on the keyboard. That level of dedication is truly an inspiration.
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On February 23 2024 13:50 scvn wrote:I see. But can these cheats be done on Battlenet as well? Basically I want to evaluate which platform to host a tournament where cheating is a legitimate concern. I see that BSL is using SB for their own tournaments. Surely people can cheat while playing their BSL games on SB right? Players have just been very honest or...? Show nested quote +On February 23 2024 07:35 tec27 wrote: It is possible to cheat, yes. Unfortunately preventing maphacks (which can be done pretty much undetectably) is basically impossible without some very major restructuring to the game, so we haven't done that. Almost every player competing in BSL is an established/known player, and good players would be able to detect a pattern of someone cheating over the course of multiple games, or if someone is getting better results than you would expect from them.
If cheating is such a concern, then perhaps those individuals you are concerned about should not participate, or you should review their replays manually. There isn't any real way around it unless you host it at a LAN center without allowing anyone to bring in flash drives.
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Time to have some 2004-2008 Map Era Leagues!
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On February 23 2024 13:50 scvn wrote:I see. But can these cheats be done on Battlenet as well? Basically I want to evaluate which platform to host a tournament where cheating is a legitimate concern. I see that BSL is using SB for their own tournaments. Surely people can cheat while playing their BSL games on SB right? Players have just been very honest or...? Show nested quote +On February 23 2024 07:35 tec27 wrote: It is possible to cheat, yes. Unfortunately preventing maphacks (which can be done pretty much undetectably) is basically impossible without some very major restructuring to the game, so we haven't done that. Yes, you can cheat on bnet as well. SB has some improvements over bnet (e.g. we've fixed a number of exploits that involve things like overflowing the action buffer to duplicate units/gain minerals), but at the end of the day BW (and basically all existing RTS games) have a fundamental flaw in how they are structured that cannot be patched over, you'd have to fix the structure. SC:R in general is more challenging to reverse engineer than previous versions of BW, which helps to keep the number of hacks available lower, but these things certainly do exist.
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United States12224 Posts
On February 23 2024 13:50 scvn wrote:I see. But can these cheats be done on Battlenet as well? Basically I want to evaluate which platform to host a tournament where cheating is a legitimate concern. I see that BSL is using SB for their own tournaments. Surely people can cheat while playing their BSL games on SB right? Players have just been very honest or...? Show nested quote +On February 23 2024 07:35 tec27 wrote: It is possible to cheat, yes. Unfortunately preventing maphacks (which can be done pretty much undetectably) is basically impossible without some very major restructuring to the game, so we haven't done that.
The other half of it is that we actually take disciplinary action when a player is found to be cheating, exploiting, or simply harassing other users. You're not going to find that level of enforcement on Bnet.
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