[Update] ShieldBattery: 1v1 Fastest Support! - Page 36
Forum Index > BW General |
Latest Update Notes: https://tl.net/forum/brood-war/570578-update-shieldbattery-new-season-new-map-pool?page=31#603 League Support! Join the ShieldBattery Discord: https://discord.gg/S8dfMx94a4 | ||
utrjzghdfwsews
1 Post
| ||
jhgzutghjg
1 Post
| ||
hgftdhgftzrredd
2 Posts
| ||
hgftdhgftzrredd
2 Posts
| ||
urtjjghtzu
2 Posts
| ||
urtjjghtzu
2 Posts
| ||
SCWLucas
11 Posts
www.starcraftworld.net | ||
Cheesefome
307 Posts
| ||
intrepid1109
3 Posts
| ||
Ilikestarcraft
Korea (South)17719 Posts
On February 24 2024 06:26 tec27 wrote: Yes, you can cheat on bnet as well. SB has some improvements over bnet (e.g. we've fixed a number of exploits that involve things like overflowing the action buffer to duplicate units/gain minerals), but at the end of the day BW (and basically all existing RTS games) have a fundamental flaw in how they are structured that cannot be patched over, you'd have to fix the structure. SC:R in general is more challenging to reverse engineer than previous versions of BW, which helps to keep the number of hacks available lower, but these things certainly do exist. I was wondering since iccup had an antihack detector, what approach it used to detect hacks and if this can be applied to SC:R or since it is more challenging to reverse engineer if the same approach can't be used / too time consuming. | ||
Excalibur_Z
United States12224 Posts
The ladder division model has also been altered and is now determined by points rather than MMR. MMR is still the skill-matching component, but each division instead requires a particular point threshold to attain, and these thresholds are moving targets as the season progresses (since the bonus pool slow-drips points). Additionally, bonus pools will stop increasing for the final 7 days of a season. | ||
tankgirl
314 Posts
Until you remove (or make optional) the compulsory transparent minimap fog-of-war this app will never see widespread adoption in Korea. You've therefore chosen to eliminate 99% of the competitive playerbase. You've also failed to deliver what is promised on your website: ...improving on the StarCraft 1 experience while maintaining faithful, authentic gameplay... ...we know what makes the game tick. We're keeping the important things the same... Therefore this app is hard pass. | ||
dasewqds
1 Post
| ||
Peeano
Netherlands4652 Posts
Transparancy drastically reduces the amount of time to learn a new map. As most of us have a full time job and some are a parent on top as well. This is really just a nice QoL option. | ||
tec27
United States3690 Posts
On November 02 2024 00:44 Peeano wrote: I imagine the transparant fog of war can easily be toggled, just like setting the frame rate. Transparancy drastically reduces the amount of time to learn a new map. As most of us have a full time job and some are a parent on top as well. This is really just a nice QoL option. This person wants to be able to force it off for everyone. They've been harping on it for years. Transparent fog-of-war does not change the skill expression of the game and makes the game dramatically more accessible for newer players (while also making it possible to use a wider range of maps in map pools), so no, we won't be doing that. | ||
tankgirl
314 Posts
On November 01 2024 16:22 tankgirl wrote: widespread adoption On November 01 2024 18:32 dasewqds wrote: Apparently Koreans are one homogeneous mass https://www.dictionary.com/browse/widespread On November 01 2024 18:32 dasewqds wrote: If Koreans are in need of a third-party app, wouldnt they have developed one already? | ||
tankgirl
314 Posts
On November 02 2024 02:24 tec27 wrote: This person wants to be able to force it off for everyone. They've been harping on it for years. Transparent fog-of-war does not change the skill expression of the game and makes the game dramatically more accessible for newer players (while also making it possible to use a wider range of maps in map pools), so no, we won't be doing that. You're mistaken? Where did I ask to have it forced off for everyone? I asked for an option. At any rate, I hardly think 2-3 posts over the course of four years constitutes "harping". I won't apolgize for raising the issue once again. By the way, have you visited the Blizzard forum? People have been "harping" on Blizzard for 2v2, new map pools, and bugfixes for years. But you don't see Blizzard pooh-poohing users asking for changes. Me thinks the lady doth protest too much. I wonder if there are other reasons such a simple change have been lacking, perhaps there are limitations with the SB renderer code or something? We're all familiar with the SB dev's stance on the issue. None of the issues with this decision made in my post were addressed. [edit] toned it down a little | ||
Excalibur_Z
United States12224 Posts
On November 02 2024 02:37 tankgirl wrote: Yeah, thats common. Have you seen the Blizzard forum? People have been "harping" on Blizzard for 2v2, new map pools, and bugfixes for years. But you don't see Blizzard smugly refusing and belittling their playerbase for asking for changes. Me thinks the lady doth protest too much. Perhaps there are limitations with the SB renderer code. I don't understand the hostility in your posts. You continuously draw inaccurate conclusions, cite inaccurate comparisons, and make inaccurate assessments and use that to fuel your own vitriol against the project. It's weird. | ||
tec27
United States3690 Posts
On November 02 2024 02:37 tankgirl wrote: You're mistaken? Where did I ask to have it forced off for everyone? I asked for an option. At any rate, I hardly think 2-3 posts over the course of four years constitutes "harping". I won't apolgize for raising the issue once again. By the way, have you visited the Blizzard forum? People have been "harping" on Blizzard for 2v2, new map pools, and bugfixes for years. But you don't see Blizzard pooh-poohing users asking for changes. Me thinks the lady doth protest too much. I wonder if there are other reasons such a simple change have been lacking, perhaps there are limitations with the SB renderer code or something? We're all familiar with the SB dev's stance on the issue. None of the issues with this decision made in my post were addressed. [edit] toned it down a little I apologize if I'm confusing you with someone else that wanted it forced off for everyone. We have a small number of people who have been incredibly rude and condescending to us about this particular thing over the years, and I really do not take kindly to people acting that way towards people that are volunteering their time, energy, and money to support this game, especially when those same complainers praise the multi-billion dollar company that is Blizzard for doing less than the absolute bare minimum. As for Blizzard not "pooh-poohing" users, well, they don't have anyone working on the game at all, nor staffing the forums, of course they don't reply. I don't mind there being an option for turning off this feature locally if you really don't want it, but I didn't want to add a ton of options without being able to change them while ingame (which is a more involved change, Blizzard's option dialog code is rather hairy). I would also prefer to prioritize work on things that I think could actually move the needle on player population, which things like this are not. Since you seem very invested in this particular issue, you're welcome to make a pull request at any time: https://github.com/ShieldBattery/ShieldBattery | ||
ewqdsagrew
1 Post
| ||
| ||