The Code S quarterfinal matches concluded with Maru and Trap advancing to face each other in the semifinals. Maru was able to end Dear's twenty-game PvT winning streak by blowing apart the Phoenix opener that had netted Dear several key wins, keeping his hopes for a fourth straight Code S championship alive. Meanwhile, Trap took full advantage of his first Code S RO8 appearance in years, defeating TY 3-2 to advance to the semifinals.
Dark will take on Classic on Wednesday, Apr 03 9:30am GMT (GMT+00:00) while Maru will face Trap on Saturday, Apr 06 4:00am GMT (GMT+00:00)
I've never seen TY so mentally on the edge after that alt-tab/window incident on Game 1 and was really impressed he managed to pull it back to 2-2 after that.
Without that drama I reckon TY could have taken it 3-1. His prep was actually really good. Maru prepared Trap for usual TY so TY prepped by not playing like TY. Clever and apt.
With all that said, the Twitch chat was hilarious with all the "tactical alt-tab" and "tactical GG" trolling.
On March 31 2019 14:57 mierin wrote: Maru: P imba! 3-1 lol...especially after no fewer than 5 failed widow mine drops still netted him victory.
If you look closely that game Maru actually goes pretty even, economy and supply wise, don't ask me how he does it but he does keep pace with Trap. He was not behind due to that. If you look at the last game where he loses 2 mines and a medivac in the start of the game, Maru says in his interview that if Dear wouldn't have gone for fancy tech (storm drops) but built army to defend Maru would have lost since he was behind. Dears decision making there was way off, why go for storm drops against a terran that is basically going for an all-inish push every game.
Also to be fair, in the one long macro game Maru was destroyed. Pull the boys or gg seems to be the mentality of most terran nowadays.
On March 31 2019 14:57 mierin wrote: Maru: P imba! 3-1 lol...especially after no fewer than 5 failed widow mine drops still netted him victory.
If you look closely that game Maru actually goes pretty even, economy and supply wise, don't ask me how he does it but he does keep pace with Trap. He was not behind due to that. If you look at the last game where he loses 2 mines and a medivac in the start of the game, Maru says in his interview that if Dear wouldn't have gone for fancy tech (storm drops) but built army to defend Maru would have lost since he was behind. Dears decision making there was way off, why go for storm drops against a terran that is basically going for an all-inish push every game.
Also to be fair, in the one long macro game Maru was destroyed. Pull the boys or gg seems to be the mentality of most terran nowadays.
Yeah, every terran does that, especially on macro friendly maps, but must be a mentality!
On March 31 2019 14:57 mierin wrote: Maru: P imba! 3-1 lol...especially after no fewer than 5 failed widow mine drops still netted him victory.
If you look closely that game Maru actually goes pretty even, economy and supply wise, don't ask me how he does it but he does keep pace with Trap. He was not behind due to that. If you look at the last game where he loses 2 mines and a medivac in the start of the game, Maru says in his interview that if Dear wouldn't have gone for fancy tech (storm drops) but built army to defend Maru would have lost since he was behind. Dears decision making there was way off, why go for storm drops against a terran that is basically going for an all-inish push every game.
Also to be fair, in the one long macro game Maru was destroyed. Pull the boys or gg seems to be the mentality of most terran nowadays.
Maru was ahead. 5x mines drops still took ~11 probes and a lot of mining time... while Maru was doing a very greedy 3CC. Plus, Dear spend his money on phoenix (cost more than mine drops) only to ok-ish defend before losing them. So, one going drops mines ->3rd cc; the other phoenix->third nexus, and it's Dear taking some damage : makes sense Maru is ahead.
Looking at Maru vs Dear I wonder if the recent balance change didn't straight up make things worse. It seems to me that Terran is in an even better spot with their midgame pushes while still competely unable to win lategame. I really thing the protoss nerf didn't nerf what matters (lategame) but just made it harder for them to deal with the tank strats.
Of course Maru is insane and it's hard to call anything based on his games because sometimes it just straight up does not make sense.
On March 31 2019 14:57 mierin wrote: Maru: P imba! 3-1 lol...especially after no fewer than 5 failed widow mine drops still netted him victory.
If you look closely that game Maru actually goes pretty even, economy and supply wise, don't ask me how he does it but he does keep pace with Trap. He was not behind due to that. If you look at the last game where he loses 2 mines and a medivac in the start of the game, Maru says in his interview that if Dear wouldn't have gone for fancy tech (storm drops) but built army to defend Maru would have lost since he was behind. Dears decision making there was way off, why go for storm drops against a terran that is basically going for an all-inish push every game.
Also to be fair, in the one long macro game Maru was destroyed. Pull the boys or gg seems to be the mentality of most terran nowadays.
Yeah I think Maru's strategy can be described as eco-cheese. He keeps the toss honest with constant wm drops while playing very greedy behind. If Dear would've done anything aggressive Maru would have just instantly died though as he had only a single marine at home for a long time.
On March 31 2019 20:39 Jerom wrote: Looking at Maru vs Dear I wonder if the recent balance change didn't straight up make things worse. It seems to me that Terran is in an even better spot with their midgame pushes while still competely unable to win lategame. I really thing the protoss nerf didn't nerf what matters (lategame) but just made it harder for them to deal with the tank strats.
Of course Maru is insane and it's hard to call anything based on his games because sometimes it just straight up does not make sense.
Everyone who understands this game already called that when the change was announced but Blizzard still did their thing. Things are rough without david kim
On March 31 2019 14:57 mierin wrote: Maru: P imba! 3-1 lol...especially after no fewer than 5 failed widow mine drops still netted him victory.
If you look closely that game Maru actually goes pretty even, economy and supply wise, don't ask me how he does it but he does keep pace with Trap. He was not behind due to that. If you look at the last game where he loses 2 mines and a medivac in the start of the game, Maru says in his interview that if Dear wouldn't have gone for fancy tech (storm drops) but built army to defend Maru would have lost since he was behind. Dears decision making there was way off, why go for storm drops against a terran that is basically going for an all-inish push every game.
Also to be fair, in the one long macro game Maru was destroyed. Pull the boys or gg seems to be the mentality of most terran nowadays.
Yeah I think Maru's strategy can be described as eco-cheese. He keeps the toss honest with constant wm drops while playing very greedy behind. If Dear would've done anything aggressive Maru would have just instantly died though as he had only a single marine at home for a long time.
Dang so how does he know he can do this build and get away with it?
On March 31 2019 14:57 mierin wrote: Maru: P imba! 3-1 lol...especially after no fewer than 5 failed widow mine drops still netted him victory.
If you look closely that game Maru actually goes pretty even, economy and supply wise, don't ask me how he does it but he does keep pace with Trap. He was not behind due to that. If you look at the last game where he loses 2 mines and a medivac in the start of the game, Maru says in his interview that if Dear wouldn't have gone for fancy tech (storm drops) but built army to defend Maru would have lost since he was behind. Dears decision making there was way off, why go for storm drops against a terran that is basically going for an all-inish push every game.
Also to be fair, in the one long macro game Maru was destroyed. Pull the boys or gg seems to be the mentality of most terran nowadays.
Maru was destroyed where?That's flat out wrong, Dear lost most engagements but he won because he could force maru to multitask way more by having to micro two fronts while Dear just had to micro his hts+tempests and mostly just let the zealots and dts do their thing while expanding, and despite all that Maru almost pulled it off, if anything he looked extremely good in the late game.
On March 31 2019 14:57 mierin wrote: Maru: P imba! 3-1 lol...especially after no fewer than 5 failed widow mine drops still netted him victory.
If you look closely that game Maru actually goes pretty even, economy and supply wise, don't ask me how he does it but he does keep pace with Trap. He was not behind due to that. If you look at the last game where he loses 2 mines and a medivac in the start of the game, Maru says in his interview that if Dear wouldn't have gone for fancy tech (storm drops) but built army to defend Maru would have lost since he was behind. Dears decision making there was way off, why go for storm drops against a terran that is basically going for an all-inish push every game.
Also to be fair, in the one long macro game Maru was destroyed. Pull the boys or gg seems to be the mentality of most terran nowadays.
Maru was destroyed where?That's flat out wrong, Dear lost most engagements but he won because he could force maru to multitask way more by having to micro two fronts while Dear just had to micro his hts+tempests and mostly just let the zealots and dts do their thing while expanding, and despite all that Maru almost pulled it off, if anything he looked extremely good in the late game.
Nah, Maru lost the game when he went for 2-1-1 and did nothing while losing 8 marines and medevac. That was game over. When Maru was taking 4th Dear was taking 5th and started to build a huge bank... Maru was destroyed because he was so far behind.