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United States15275 Posts
On January 22 2017 10:42 The_Red_Viper wrote:Show nested quote +On January 22 2017 10:31 CosmicSpiral wrote:On January 22 2017 10:10 Xamo wrote:On January 22 2017 09:57 ZigguratOfUr wrote:On January 22 2017 09:56 The_Red_Viper wrote:On January 22 2017 09:53 Xamo wrote:On January 22 2017 09:49 Parrek wrote:On January 22 2017 09:47 The_Red_Viper wrote: We really need a proleague style tournament with nations (online ofc). I think that could work :D That'd be really cool! I'd watch that. I actually think this is a very good suggestion. Is there any tournament like that in LoL or other game? I don't think so actually. But national based competition seems to work rather well and imo proleague style > this format. (i mean you could also have a winners league round or something) Maybe max of 12 nations though, more than that seems hard to pull off (probably even less tbh) The problem is that very few nations have 3 good players, which will make the results very predictable. Results are also quite predictable in tennis, basketball or Formula 1, and they still get very good audiences. The experience of attending a sporting event is quite different than watching it on your computer. People often pay for the experience rather than the excitement of not knowing the outcome. I don't think he is necessarily talking about a live audience
The same thing applies to people who watch those games on streams and television. They participate as an extension of the audience that's literally present.
The main problem with national competition in eSports is that the audience is inherently not as dedicated to national bias.
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Just realized sOs is the Stephano of this Nationwars: just there for moral support and to have fun.
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juicyjames
United States3815 Posts
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On January 22 2017 11:44 juicyjames wrote: Any recommended matches?
Zest vs Nerchio on Daybreak was pretty good.
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Australia18228 Posts
Teammate reaction cams would've saved Proleague
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Bearded Elder29903 Posts
Nerchio beating whole South Korea team, DAMN.
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On January 22 2017 12:28 ZigguratOfUr wrote:Zest vs Nerchio on Daybreak was pretty good. Also Mana vs Scarlett.
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France12750 Posts
On January 22 2017 17:11 739 wrote: Nerchio beating whole South Korea team, DAMN. Yeah it's really unfortunate he got ZvZ'ed out of Blizzcon, he had very good things to show in other MU (had he won against Elazer the blizzcon bracket would probably have been different) :/.
I really liked the last game, INno almost died stupidly going down the ramp super early but it allowed for a possible comeback for Elazer.
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Just caught up. Awesome finals! :D I love Nation Wars.
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Why oh why couldn't Elazer realize that he has twice the amount of workers and twice the amount of army and go home at the right moment? It was always there ...
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On January 23 2017 02:09 opisska wrote: Why oh why couldn't Elazer realize that he has twice the amount of workers and twice the amount of army and go home at the right moment? It was always there ...
Inno had the tech advantage and could also fly his main to the natural.
If elazer tried to get queens/expand inno would have flown accross the map with stim bio+medivacs and killed everything. His army was smaller, true, but medivacs in that scenario are unbeatable. it was 100% allin by Elazer
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France12750 Posts
On January 23 2017 02:36 Fango wrote:Show nested quote +On January 23 2017 02:09 opisska wrote: Why oh why couldn't Elazer realize that he has twice the amount of workers and twice the amount of army and go home at the right moment? It was always there ... Inno had the tech advantage and could also fly his main to the natural. If elazer tried to get queens/expand inno would have flown accross the map with stim bio+medivacs and killed everything. His army was smaller, true, but medivacs in that scenario are unbeatable. it was 100% allin by Elazer This. Elazer played his part "perfectly" after INno stabilized for the first time, it's just that INno was supposed to win from this point on. He played very riskily by going out without medivacs and stimming down the ramp instead of safely teching to medivacs, but he still managed to survive and had enough time to get medivacs. Elazer last and only hope was to win the fight when INno needed to go down the ramp (when he had no more minerals in his first base), he tried but it failed (expectedly because stim/cs/CS bio+medics beats Elazer's pop if both players micro properly). Pretty sure Zest and sOs faces on cam were that way: super tense until INno stabilizes, then they seem relieved/think it's an easy win, circumspect when they see INno go down the ramp without medivacs, a bit tense during the bio/biles dance around the ramp, then chill/confident when INno successfully teched up to medivacs.
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8748 Posts
I think the observer changed the camera angle too much. I ran a poll on Twitter and 68% of responders reported that when the camera angle changes, it's more likely to be disorienting than clarifying. The production was high quality in general but I think the producers should reflect on this detail to make sure that abnormal in-game camera angles are used appropriately and not excessively. There are some situations that are triggering them to make the call to twist the camera, perhaps to try to fit more units on the screen or to force the battle into a "left vs right" orientation, that aren't actually better represented by the new camera angle. I think the current policies for when to change angles could be revised because there is room for improvement. It's a useful tool that can enhance the production but its application hasn't been mastered yet. I'd suggest looking over all the games and pretending you had to use it only half as many times as it was actually used. And as you figure out which situations you'd refrain from using it, see if you can figure out a pattern or more detailed policies on what ought to trigger it and what ought not trigger it.
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I assumed the finals would be pretty one-sided, but holy cow, that was pretty awesome.
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