[A] Starcraft 2 Brood War - Page 245
Forum Index > SC2 Maps & Custom Games |
L3monsta
New Zealand149 Posts
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MavercK
Australia2181 Posts
The mod is pretty broken currently and im working on fixing it. | ||
L3monsta
New Zealand149 Posts
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smokeybear3
1 Post
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DMGambone
United States2 Posts
Protoss looks awesome, but the carriers are not launching the interceptors. I queue them up and they supposedly get built, but the carriers say they don't have any. Same issue with the reavers. Scarabs build, but the reavers say they don't have any. Any thoughts? | ||
MavercK
Australia2181 Posts
On December 16 2015 13:52 DMGambone wrote: I stumbled across this while looking for a patch to Brood War to get around some maximum unit limits of SC1. This looked great so I've tried it out. Protoss looks awesome, but the carriers are not launching the interceptors. I queue them up and they supposedly get built, but the carriers say they don't have any. Same issue with the reavers. Scarabs build, but the reavers say they don't have any. Any thoughts? I haven't updated it to work with LotV yet. A lot is broken. Been working on updating it and almost done but have also been busy so it's been slow going. I will update the OP when it's updated. | ||
fluidrone
France1478 Posts
long live sc2bw <3 future base of sc2 competitive ladder! (in about a year two now, patience is so hard <3 ) | ||
DMGambone
United States2 Posts
On December 16 2015 14:12 MavercK wrote: I haven't updated it to work with LotV yet. A lot is broken. Been working on updating it and almost done but have also been busy so it's been slow going. I will update the OP when it's updated. Thanks MavercK! | ||
L3monsta
New Zealand149 Posts
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quantv
6 Posts
Or please at least let us know that you are still around! Thank you very much! | ||
MavercK
Australia2181 Posts
I've updated SC2BW on US/EU/KR/SEA it's just Fighting Spirit for now and it's on the arcade. I'm not sure what bugs exist and i'm also not sure if things like limited selection or ladder rank still work. Let me know and i'll fix whatever is broken asap. Sorry i disappeared, i got pretty disillusioned and frustrated, feeling like i was getting nowhere. If it seems ok i'll add more of the maps i used to have up. Watching ASL motivated me to look back on this so thanks Tasteless. I think however in terms of gameplay this mod can't improve anymore. a lot of the things i try to make it closer to classic BW either doesn't work or causes more bugs/problems than it's worth. I've simply accepted that this will be it's own thing. I hope that is enough for people to be able to enjoy it. That's all, hope you're all watching the ASL. | ||
TaShadan
Germany1960 Posts
But sc2 engine is just not suited for BW style gameplay. | ||
L3monsta
New Zealand149 Posts
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MavercK
Australia2181 Posts
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L3monsta
New Zealand149 Posts
• Love the inclusion of Blizzards models • Love that you Kept GNA's Carrier model • Would you be able to replace the Dark Archon with Blizzards Dark Archon, rather than the current Archon with a tint? • Have you considered using Blizzards Shield Battery model, or do you prefer the custom one? I don't mind either way. • The Reavers portrait is that of a Probe • The Dragoons portrait is that of an Immortal and not the new Dragoon (doesn't really matter though, could be intentional) • Scout has the voice of a phoenix Haven't come across any bugs, but I haven't had much time to try it tonight. Will again tomorrow. Edit: I just remembered, the Aribiter Tribunal had an extremely small selection size when it was warping in... I'll post a screenshot tonight. + Show Spoiler + | ||
L3monsta
New Zealand149 Posts
• All of the upgrades on the machine shop are free (screenshots http://imgur.com/a/zQD7Y ) • Ghosts which have the female ghost skin have snipe and emp, but no lockdown. • Battlecruisers do not require a Control tower to be built Looks like the Ghosts are treated like seperate units. Infact the female ghost has 100 health and the other only 45. Screenshots: http://imgur.com/a/QfCT7 There may have been other issues, but I can't remember them. | ||
MavercK
Australia2181 Posts
didn't have the alternate ghost thing happen. need to look into it more. | ||
L3monsta
New Zealand149 Posts
Also the Archon is using the Dark Archon model (as well as the dark archon) | ||
MavercK
Australia2181 Posts
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L3monsta
New Zealand149 Posts
Corsairs do not deal damage. Maelstrom does not have an animation on the area it is cast but units effected do have an animation... Tho only reason i point this out is that if you cast maelstrom and miss, there's no way to tell. the mod is like 90% there though. You also probably want to edit the op to show the status as ready to play | ||
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