Just wanted to say thank you for doing this and chive on!
HOTS guide collections - Page 2
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Harris1st
Germany6672 Posts
Just wanted to say thank you for doing this and chive on! | ||
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karazax
United States3737 Posts
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karazax
United States3737 Posts
by JinyasTyrande + Show Spoiler + Rundown: I've seen a lot of people complain about this map recently. I still think this too soon to say whether or not the map is properly optimized, but I'll go ahead and say I like it, and the biggest reason people dislike is because they are not completely sure how to play around it. I'll try and see if I can make a difference there. Things as damage the enemy core
Useful Tactics
During downtime you should:
Random information
Good Heroes for Towers of Doom: Since there is a lot of fighting going both in lanes and on points littered with chokepoints and small alleyways heroes with a lot of sustain and zone control are the best to bring.
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karazax
United States3737 Posts
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karazax
United States3737 Posts
I'll try to go thru the guides this week and update or remove the outdated info. | ||
SC2Toastie
Netherlands5725 Posts
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karazax
United States3737 Posts
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SC2Toastie
Netherlands5725 Posts
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karazax
United States3737 Posts
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Hellonslaught
Brazil0 Posts
For example, Tyrande Battle Momentum build was really good when her ultimate has 40s CD and hunters mark at 8s. It allowed her to have impressing healing numbers. But now, after her nerf, this build isn't as effective and i wolud not recommend it. Chen build is 1 year old, Gazlowe one is missing... etc. On February 23 2016 00:11 karazax wrote: I'll try to go thru the guides this week and update or remove the outdated info. Thank You! | ||
karazax
United States3737 Posts
Quickly wrote this up at work, sorry for any formatting errors. Since the Gazlowe rework announcement I have read a lot of comments and a common opinion is that people don’t like his lazor and think it’s terrible. I couldn’t disagree more. Gazlowe is my 3rd most played hero and I have great success with him at the highest level in my region. In my opinion the best build for high level play is a Lazor build as follows - http://www.heroesfire.com/hots/talent-calculator/gazlowe#pFOC Allow me to explain a few key parts of the playstyle and talent choices. Break it down at lvl 1 is integral to the playstyle with 3x faster cooldowns from scrap. This talent turns you into a long range, high dmg, high cc machine. Later game, you must constantly put down turrets and immediately scrap them to keep pumping out lazors from a safe/strong position with almost no cooldown. With the lazor talents each blast does massive dmg, slows and casts very quickly. I take first aid most of the time since I don’t use my turrets for much more than being wards and being scrap machines. Be smart with casting lazor, don’t stand in the middle of a lane or teamfight and expect to charge it up. Use bushes, use your teammates, and be smart about it. If they can see you charging, simply aim it away from them and turn it back just before firing (mainly for laning phase). For whatever reason if it isn’t pointing at them they don’t care and stay in range. Gravo bomb. Break it down means your ult doesn’t have a cooldown. If you are always cycling scrap from your turrets the cooldown is tiny. This means when you’re just walking around, you’re spawning turrets and destroying them. When you are in fountain, spawn your 2 turrets just outside the fountain wall and scrap them when leaving (you can’t pick up scrap inside), which leads to 2-3 more turrets to scrap if you aren’t immediately needed at a fight/objective. Feel free to use your grav bomb for pick offs, since you have no cooldown it's an amazing way to seal in a quick kill. Teamfighting with lazor/grav bomb. Once your lazor slows them enemies you can pull off the following, devastating combo. (this won’t always be the correct way, as opportunities for ult combo can present themselves without it) Lazor their team, hopefully 3~ people. Destroy a previously set up turret – place your xplodium charge, wait .5~ seconds then grav bomb on top of it and charge up another lazor (the scrapped turret puts it off cd). What does this do? Late game, you hit hopefully 3 or more targets for close to 1000 dmg (can’t check numbers right now) and slow them all. You then xplodium charge/grav bomb combo the slowed targets who cannot escape the area. They are all stunned and hurting, once the stun is ending they get hit by another huge lazor and are slowed again. The dmg and disruption of a properly played Gazlowe is immense. By no means is he top tier or anything, but in the right hands he is pretty damn useful. I hope this might help change the view of his lazor. He still needs work, that’s for sure. If you want some replays let me know and I’ll find a few. Replay - http://www.hotslogs.com/Replays/ShareReplay?ReplayShareID=16186 Another laser Gazlowe game from a different player: https://vimeo.com/158449867 | ||
karazax
United States3737 Posts
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karazax
United States3737 Posts
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karazax
United States3737 Posts
and Tempo Kaeyoh's Sylvanas push build Carrying with support: Uther replay analysis by Tempo Zixz | ||
karazax
United States3737 Posts
I wanted to re-create my old LoL hotkeys: Quick Cast on QWER, and normal cast on Shift+QWER. Once you get used to it, the setup just kinda winds up being a better version of quick cast on release. New hotkey preferences are awesome, but it doesn't let you bind any modifier keys (Shift, Control, Alt) to your basic QWER hotkeys through the UI. In order to get Normal cast on Shift+QWER, you need to manually edit a hotkeys file. How To:
What the settings do is:
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karazax
United States3737 Posts
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karazax
United States3737 Posts
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karazax
United States3737 Posts
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karazax
United States3737 Posts
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