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HOTS guide collections - Page 7

Forum Index > Heroes of the Storm
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karazax
Profile Joined May 2010
United States3737 Posts
April 11 2018 01:28 GMT
#121
karazax
Profile Joined May 2010
United States3737 Posts
April 12 2018 16:39 GMT
#122
DIg_Poilk gives 5 tips to Improve your Hanzo Play

karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-04-17 22:35:33
April 17 2018 20:20 GMT
#123
The Art of Roaming by HeroesHearth's Arthelon
and

karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-04-20 17:17:13
April 19 2018 17:33 GMT
#124
Medivh Video guide by Fan; updated 4/12/18

Genji Content (pre-nerfs coming next week):
  • Nubkek's Road to Grand Masters game play video
  • Genji Video Guide by ANZ HGC Player Doubt
  • Silver level Genji Coaching with Tempo Storm Kala
  • Diamond level Genji Coaching with Tempo Storm Kala


General Hero League Q&A with master/GM genji player ThatDoomedStudent
  • Genji is classified as hard difficulty to play, do you agree?

    Most definitely. He is very mechanically intensive, and although some may think he is easy because he has many escapes, this only seems true but isn't the reality. In order to provide value for the team such that it helps the team win, Genji has to constantly take many risks throughout the game and make full use of all his mobility to be as aggressive as possible in order to be effective.

    He is a powerful hero despite being at this time at his weakest point. His low WR shows most people cannot play him to his minimal effectiveness.

  • When do you prioritizing drafting Genji and on what maps?

    Genji can work on almost every map. His job is to roam, gank, and finish low health targets which are things that are important on every map.

    Braxis is probably his best map, it's a map where he can gank the solo lane and provide lots of early game value on a map where early game is so important. He can also travel to different lanes quite quickly and bonus for being able to cheese the boss.

    Genji is technically a ranged assassin but in practice is essentially a melee assassin and plays exactly like one. So when drafting he should be considered a melee assassin when considering what assassins to draft.

  • What heroes do you draft to counter a Genji pick?

    Genji has no specific hard counters, but some heroes have abilities that can screw him up. Malfurion roots and Twilight Dream during a Genji engage can hurt him pretty badly, as can a Stukov root/silence combo. Beyond the meta supports, BW polymorph and Emerald Wind can also be a pain, as can Uther's reliable stuns.

    I think the most dangerous tank for Genji is probably Garrosh who has taunt, displacement, and stuns to take care of him. Diablo's point and click can be effective as well, as can Varian.

  • Are there any particular hero synergies to complement a Genji pick?

    Abathur with Genji is disgusting. A hatted Genji does everything normal Genji does but better as he gets shields and more damage coming out of him. A cloned Genji also provides a second powerful finisher whenever needed.

    Uther Dshield into Dragonblade is also a classic synergistic combo.

  • Is Genji an early, mid or late-game hero, and where are the significant power spikes

    As a finisher Genji is good throughout the entire game, but he can provide tons of early game value through ganks and is probably unrivaled in his ability to do so. Although he is still strong in the late game, he has less relative power compared to other heroes who are geared towards the late game.

  • Is there a particular build you would recommend to someone wanting to learn the basics of Genji?

    I'd recommend full E build with X-Strike for someone looking to learn. Shingan requires great micro to get value off, and although going "full anime" with Flow like Water at 13 and getting multiple E resets is also hard, it's easier to get value from that talen than with Shingan until the player gets used to hitting 3x Shuriken.

    Dragonblade also requires very good judgement of knowing when to use it and the resets are also mechanically demanding, so Dragonblade should be taken after some familiarity with the here has been established.

  • Is there a high skill cap build you favor to optimize Genji's performance and create flashy plays?

    Genji has 3 builds - Q build, full E build, and the "Tempo Storm" build which is just E build with Shingan and Final Cut. I personally almost always go E build and sometimes the TS build depending on the situation. You can do many flashy plays with E build like going full anime with E resets. Both of his 13 E and Q talents require good micro and are high skill cap.

    Dragonblade is the cooler flashier ult but since its nerf X-strike is perfectly valid option if they have ways to shut you down if you DB.

  • Which of Genji's heroics do you favor?

    Dragonblade because I'm a reset addict. But as I said above X-Strike is a practical safer option these days, although maybe I should start always going DB just out of principle.

  • Do you think Genji needs further tuning to balance the hero, or has the hero been reworked too much?

    I have no idea how Genji is going to turn out after the ptr changes. I played him in one game and he feels terrible, the reduced E range screws with me since I'm so used to how it is now. Also no resets until 20 with DB makes me sad.

    I think the change was inevitable since many people despise the hero and he can be very oppressive even though he is ineffective at most levels of play. I used to think he was oppressive too but I've played him so much that now I do not feel "oppressed" even when I play against some of the best Genji players in my region, but that's just me. I suppose we have to wait and see how the changes on ptr affect him when they go live.
karazax
Profile Joined May 2010
United States3737 Posts
April 20 2018 19:47 GMT
#125
Throwing The Right Way (Garrosh Guide) by HHE ishb00
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-05-20 22:00:42
April 25 2018 16:08 GMT
#126
5 Tips to improve your Junkrat play by Team Dignitas flex player Snitch

When and Why You should pick up Merc Camps by NotParadox
Tanking, Why Should You Anchor?
karazax
Profile Joined May 2010
United States3737 Posts
April 29 2018 19:41 GMT
#127
Discussing the Global aspects of Medivh's Portal Mastery
karazax
Profile Joined May 2010
United States3737 Posts
May 04 2018 12:15 GMT
#128
Hanzo guide by Psalm
karazax
Profile Joined May 2010
United States3737 Posts
May 10 2018 18:08 GMT
#129
Heroes Hearth main tank ishb00 is doing a new weekly guide/game play series starting with this one:



karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-05-22 01:36:08
May 21 2018 12:13 GMT
#130
DOUBT'S MAIEV GUIDE and game play video
+ Show Spoiler +

-OVERVIEW-

Maiev's one of my favorite heroes to be added to HotS in recent months. Having a viable melee assassin for the 4-man feels very nice as they're some of my favorite heroes. Maiev is a hero with a kit based around flashy 1v9s and playmaking. She excels at punishing out-of-position opponents and carrying teamfights with her wardens cage, multi-tethers and Q resets. She also has decent wave and camp clear and is difficult for the enemy to pick off due to her high mobility and juke potential so there's always something proactive you can do without needing a real team to follow-up on her.
-DRAFT-
Maiev is so strong she can really be picked anywhere right now and still do well. But she excells vs targets with low mobility as they're easy to dive, tether and kill. To really carry a teamfight she's paired well with some kind of aoe damage or ult like malf or diablo or a support such as rehgar to give her the survivability to kill the enemy team by herself with Q resets. She's countered by some tanks like jo quite effectively as blinds are really annoying for her to deal with but not insurmountable. Maiev doesn't really have any bad maps but I'd say her best one was Tomb of the Spider Queen.

-TALENTS-

1) Naisha's Memento
It's a lot of extra damage, synergises with your 16 and is fairly easy to recharge when you want to be proccing it anyway. The other options are a hard-to-stack quest and a talent that doesn't do as much. Since this build revolves around doing a lot of damage with auto attacks this talent does the job beautifully.
4) Blade Dance
The PVE clear and guaranteed extra damage especially once you get your 16 is too good to give up in comparison to the risk/reward of Pin Down. The best Maiev players don't take Pin Down so neither should we.
7) Elune's Wrath
More damage if you hit at least 2 people. Generally it will get more value than Bonds of Corruption but the armor reduction is strong and sometimes works if you can always get the pull on tether.
10) Warden's Cage or Containment Disc
Warden's Cage will be the pick 90% of the time but sometimes containment disc works when there's a crucial hero to isolate out of the team fight and cage just doesn't look like it will get value - e.g vs a heavily mobile enemy team or perhaps an aba comp.
13) Bladed Armor
Just way easier to guarantee then the others. You should be able to keep up permanent armor in a team fight meaning your 16 is constantly online. The other talents are just less reliable.
16) Armored Assault
This synergises beautifully with your 13, 1 and 4 and adds a heap more damage. The other talents are less reliable and worse damage.
[b] 20) Shadow Orb: Huntress
This is the talent with the most synergy with auto attacks and physical damage, it also helps you kite and chase and get value on tethers and even on top of all of that it's the easiest to recharge.

-GAMEPLAY-
Macro
Maiev's camp and wave-clear is very good. She can clear fast past 4 and clear camps fairly easily as well. She's very safe in lane so can sometimes push quite far out.
Micro
The most important thing on Maiev as with all melee assassin's is not letting yourself get insta-burst. As you will often be engaging non-laterally you want to look ahead of time and see what you need to pay special attention to dodge with your trait and also make sure your team are in position. It's also cruicial in team fights to hit the Q reset. If your Q doesn't reset your damage is drastically reduced so make sure to practice the Q hitbox as it's quite different from other skillshots in the game.

-CONCLUSION-
Maiev is a great hero to pick up for people who like divey melee assassins. She also has a lot of carry potential so is a great choice for hero league once you get good at her. Focus on keeping your deaths low as a sign you're doing well on her and understanding your limits. Enjoy.
karazax
Profile Joined May 2010
United States3737 Posts
May 21 2018 19:45 GMT
#131
Another Hero League Guide by Heroes Hearth main tank ishb00
karazax
Profile Joined May 2010
United States3737 Posts
June 04 2018 12:20 GMT
#132
Reworked Diablo guide by HeroesHearth main tank player ishb00
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-06-19 11:57:07
June 19 2018 11:53 GMT
#133
How to take sapper camps faster

3 tips for and against Chromie
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-06-20 19:23:51
June 20 2018 17:12 GMT
#134
Justing's Bodyguard Yrel Guide

karazax
Profile Joined May 2010
United States3737 Posts
June 27 2018 19:24 GMT
#135
karazax
Profile Joined May 2010
United States3737 Posts
June 28 2018 14:43 GMT
#136
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-07-11 16:52:13
July 11 2018 16:50 GMT
#137
The New Reghar, A Guide by BBJ from HHE

vs

The New Reghar build is Strong by NotParadox
karazax
Profile Joined May 2010
United States3737 Posts
Last Edited: 2018-07-17 18:08:08
July 17 2018 18:07 GMT
#138
Blizzard has released some more guides on their website following up on what they released earlier this year:

Midgame Moves: Camp Timings and Map Pressure

Midgame Moves: What You Should Know About the "Throw Pit"
karazax
Profile Joined May 2010
United States3737 Posts
July 18 2018 17:33 GMT
#139
Midgame Moves: How to Recover from a Lost Team Fight
karazax
Profile Joined May 2010
United States3737 Posts
July 23 2018 18:02 GMT
#140
5 Ways to Improve your Yrel play by DIG_Wubby
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