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Pick Your Power: Intriguing - Page 14
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ObiWanShinobi
United States8089 Posts
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disformation
Germany8352 Posts
On January 19 2016 09:08 Tictock wrote: Yay I think I have 2 town reads. and we haven't even started the game proper FYI I'm probably never saying what I pick. It may or may not be a number I throw out, and I'm not above tanking somebody's spot just kus. Reads? Care to share who/why? On January 19 2016 09:27 Superbia wrote: I already have this game 10% solved. Does that mean you have the alignment of 2.2 ppl figured out or that you have found 0.8 scum? | ||
Keirathi
United States4679 Posts
On January 19 2016 09:27 Koshi wrote: I was the inventor. If it was WoS his game. No it was BC's Boardwalk Empire. Sn0_Man was hte inventor. On January 19 2016 09:27 ObiWanShinobi wrote: "im so good at mafia guys look at me wowe." Touche. | ||
Tictock
United States6051 Posts
On January 19 2016 09:27 Damdred wrote: Maybe I should change to 1:1 to be with you guys It's always cooler at the bottom. + Show Spoiler + Heat rises. | ||
Keirathi
United States4679 Posts
On January 19 2016 09:30 ObiWanShinobi wrote: But secret paladin is the most fun class to play! D: Only if you're a godless heathen. | ||
Superbia
Netherlands8889 Posts
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ObiWanShinobi
United States8089 Posts
I was putting my faith in the light even before all this secret ridiculousness - that makes everything I do okay. | ||
GlowingBear
Brazil12446 Posts
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kitaman27
United States9244 Posts
Here is what I'm thinking for town's priority on the roles. The fact that the mafia kp has to be carried out and can be roleblocked or tracked is key. Things like jailer are especially powerful here and there are two of them! With mafia kp only at 2 after n1, the amount of rbing and protective roles can hopefully shut them down. In the past games, town always manages to shoot themselves in the foot by overlapping on their picks way too much while leaving perfectly valid roles unpicked so hopefully we can avoid that. I know everyone wants to be the sexy vig, but don't underestimate the usefulness of a protective or investigative role. The vig's just tend to end the game on day three or something, which is to our detriment in all blue setup. I think the Link mass roleblock should definitely be used at night 2. It essentially is guaranteed to stop both mafia kp and we get a free lynch from it which is really useful. I also think we should come up with a list that we should policy lynch if any player is found to have selected it. These roles are essentially only useful in scum hands. In past games, you could always do something like a denial pick or honest check by selecting a scum role in the draft to see if someone above you has picked it, but there are enough role cops that I think we can just get away with policy lynching anyone who is found with one of these. I also think we should think about a mass claim earlier than later this game, but we can talk about that once it becomes relavent. High priority: Link - several very nice 1-shots plus a guaranteed double block of mafia kp Jailkeeper - rb mafia kp, plus protect Compulsive Gambler - day vig plus detective check Holmes - Detective Moriarty - Role cop, vet, holmes interaction Captain Malcolm - Very useful to protect any town plan or leaders in general Dr. House - Track plus protect. so good Knight Artorias - Busdriver plus day vig, strong enough that I think it may be worth picking isn't of denying Ayla - Another jailer CPR Doc - super powerful The Arrow - day vig with infomation upside Medium Priority: Dr. Sy N. Tist - parity cop and protect Doctor - Always a great pick for lower tier Time Travelling Vig - delayed vig that is better in hands of town Yu Narukami - decent 1 shot abilities, might upgrade to high if I can think of a good way to abuse the Death card Dreamflower - You're likely going to kill yourself within the first few days so I think the other vigs are probably a bit better Ezio - 1 shot alignment check Tommy the Fireman - tracker and vet is nice, but relies on target living and has a risky side effect kitaman27 - :D Nice to verify a role claim or pick something up that slipped through Low Priority: Puppeteer - No offense, but your analysis skills aren't so godly that you need to hide behind a smurf City Councilman - Mayor is typically anti-town. Bodyguard isn't that great compared to other protective roles Watson - Sanity is nice to have, but meh Speaker - Not strong enough to justify Dimensional Lemming - Not as useless as some of the others, but lower on the list Copycat - depends a bunch on the first lynch Alchemist - can do better Flowey - Mafia can hide thier kp this way, might be worth bumping to lowest tier since it isn't all that great to begin with Policy Lynch: Hero - If you're getting lynched, the self-pardon isn't going to do anything positive for the game most likely PSY - Messes with checks. Maybe there is a good use for Hey, Sexy Lady that I'm not thinking off. Still say we ban this one. Janitor - heh GreYMisT - eww ???: Nigella Lawson - Too lazy to look up those abilities at the moment Werner Von Braun - Need super to translate :D | ||
ObiWanShinobi
United States8089 Posts
On January 19 2016 09:36 GlowingBear wrote: Hi, I'm town. What am I supposed to do? Scumhunt? Discuss plans? Do something towny? | ||
ObiWanShinobi
United States8089 Posts
Jailkeeper/medic. Even if we don't intend to use it we should be denying it to keep the roleblock out of scum hands. | ||
Tictock
United States6051 Posts
Thinking Koshi and Superbia town. Kinda based on meta as well as their mindset. I could see mafia claiming to go for dreamflower though, it's an obviusly pro-town role and might give them some easy cred. For whatever reason I believe Super is seriously going for it though, which is a risky move for mafia. | ||
ObiWanShinobi
United States8089 Posts
I could be remembering wrong so I'll go check. | ||
Tictock
United States6051 Posts
On January 19 2016 09:39 kitaman27 wrote: Setup speculation time (first person to wine about this gets mafia points!) What will I be spending my mafia points on? Kus I kinda don't like this post... | ||
Keirathi
United States4679 Posts
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ObiWanShinobi
United States8089 Posts
It was medic/jailkeeper in the other game but the terminology/bolding indicates multiple powers. Definitely high priority. | ||
kitaman27
United States9244 Posts
On January 19 2016 09:48 Keirathi wrote: Kita: I had Watson as one of the more powerful roles. At least medium tier? Doc with the upside of getting all the cop checks when moriarty or holmes dies assuming they breadcrumbed. Ah yeah I missed the doc part. On January 19 2016 09:45 Tictock wrote: What will I be spending my mafia points on? Kus I kinda don't like this post... Sadly nothing, but you're welcome to elaborate. | ||
kitaman27
United States9244 Posts
On January 19 2016 09:43 Tictock wrote: Thinking Koshi and Superbia town. Kinda based on meta as well as their mindset. I could see mafia claiming to go for dreamflower though, it's an obviusly pro-town role and might give them some easy cred. For whatever reason I believe Super is seriously going for it though, which is a risky move for mafia. dreamflower is a compulsive vig who has to shoot mafia. I find it very unlikely to be picked by mafia for "town cred". | ||
Superbia
Netherlands8889 Posts
On January 19 2016 09:48 Keirathi wrote: Kita: I had Watson as one of the more powerful roles. At least medium tier? Doc with the upside of getting all the cop checks when moriarty or holmes dies assuming they breadcrumbed. Holy shit that's actually huge. I think Watson claims d2. | ||
kitaman27
United States9244 Posts
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