TL Mafia LXXI: Gaiden - Page 268
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Clarity_nl
Netherlands6826 Posts
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rsoultin
Netherlands15308 Posts
<3 clarity | ||
Harkon
569 Posts
On July 11 2015 23:13 rsoultin wrote: at least he doesn't call you cow? -beats marv with a wet noodle- swamprat | ||
Half the Sky
Germany9029 Posts
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rsoultin
Netherlands15308 Posts
asshole ^^ | ||
ruXxar
Norway5668 Posts
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marvellosity
United Kingdom36156 Posts
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Clarity_nl
Netherlands6826 Posts
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rsoultin
Netherlands15308 Posts
On July 11 2015 23:14 Half the Sky wrote: From a mechanics standpoint I'm just trying to consider that with 4 conf blues flying around (DT rit, tracker, banisher, and gunsmith) how aren't there two RBs? What scum setup with 1 RB would counter all that? honestly it's why it was obvious there were fake claims flying around? i see what you mean, and this is a good reason why milo shouldn't be the auto lynch, cause it's not entirely outside the realm of possibility for there to be two mafia rbs | ||
marvellosity
United Kingdom36156 Posts
On July 11 2015 23:14 Half the Sky wrote: From a mechanics standpoint I'm just trying to consider that with 4 conf blues flying around (DT rit, tracker, banisher, and gunsmith) how aren't there two RBs? What scum setup with 1 RB would counter all that? i don't understand your point we've had millions of 30 player normals with 6+ blues and only one roleblocker. what's so odd? | ||
Harkon
569 Posts
On July 11 2015 23:17 marvellosity wrote: i don't understand your point we've had millions of 30 player normals with 6+ blues and only one roleblocker. what's so odd? ^ And those roles weren't 1 or 2-shot. | ||
rsoultin
Netherlands15308 Posts
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marvellosity
United Kingdom36156 Posts
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ruXxar
Norway5668 Posts
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marvellosity
United Kingdom36156 Posts
On July 11 2015 23:22 ruXxar wrote: What makes the 2 RB world more likely, is that the fact that even though some roles are only 1 or 2 shot, the fact that you have so many of them and they can all be used independently, really stacks the game in towns favor. no this just isn't right. see my last comment, and harkon's. | ||
Half the Sky
Germany9029 Posts
On July 11 2015 23:17 marvellosity wrote: i don't understand your point we've had millions of 30 player normals with 6+ blues and only one roleblocker. what's so odd? Really? Alright then. This is only my third ever large normal. And after Titanic 7 with two JKs, I'm just thinking to never discount the possibility of a two RBs game. | ||
marvellosity
United Kingdom36156 Posts
On July 11 2015 23:23 Half the Sky wrote: Really? Alright then. This is only my third ever large normal. And after Titanic 7 with two JKs, I'm just thinking to never discount the possibility of a two RBs game. no it's not impossible. Unprecedented (i think) but not impossible. | ||
rsoultin
Netherlands15308 Posts
On July 11 2015 23:22 ruXxar wrote: What makes the 2 RB world more likely, is that the fact that even though some roles are only 1 or 2 shot, the fact that you have so many of them and they can all be used independently, really stacks the game in towns favor. lol only really if there are actually 2 cops and a tracker xP tbh...and even then tracker is somewhat nerfed cop anyway, it's a huge game, and having only 1-2 shots for at least all the claimed roles means they use it when the game is still large enough that the likelihood of catching scum on a check is still pretty small | ||
Half the Sky
Germany9029 Posts
On July 11 2015 23:19 rsoultin wrote: like...the banisher and gunsmith roles are largely uneffected by roleblockers anyway, right? Scum RB supersedes all roles so no. | ||
rsoultin
Netherlands15308 Posts
you're wrong xP like technically you're right but you're still wrong since most everything in this game is refunded | ||
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