Whatever happened to the map Ravage? It got 2nd but nothing happened to it
TeamLiquid Map Contest 5 - Page 18
Forum Index > SC2 Maps & Custom Games |
iMrising
United States1099 Posts
Whatever happened to the map Ravage? It got 2nd but nothing happened to it | ||
fluidrone
France1478 Posts
On February 19 2015 15:46 -NegativeZero- wrote: wait who is this iron man guy anyway? a sick good dude | ||
ScorpSCII
Denmark499 Posts
He was being sarcastic | ||
fluidrone
France1478 Posts
and yes i meant he real good.. so good you get a little sick (like when eating too many chocolate/sugar) i just wanted to link an old post ps:+ Show Spoiler + i miss/am sad/love every tl retired mapmaker .. Barrin most i suspect | ||
IronManSC
United States2119 Posts
On February 19 2015 17:27 iMrising wrote: Whatever happened to the map Ravage? It got 2nd but nothing happened to it It got used in a handful of amateur tournaments since its 2nd place announcement, but that's all it had coming for it. It never made it to professional level if I recall, which was fine with me. I changed that map so much I think I actually did more harm than good when developing it. It should still be uploaded to battle.net as ESV Ravage I believe. On February 19 2015 21:57 fluidrone wrote: technically "sick good" is positive .. for north american and yes i meant he real good.. so good you get a little sick (like when eating too many chocolate/sugar) Thanks but I'm not that good of a map maker. To an average player I might be, but if you compare me to other mappers you'll laugh at how pathetic my designs really are. Ohana, in its time, was decently good in terms of aesthetics. It's not rocket science to create a jungle/nature scene Nowadays, the maps I see being made are mind blowing to me that I don't think I could do as good, or better. I applaud the mappers who continue to stick through it thick and thin. | ||
Cricketer12
United States13948 Posts
On February 20 2015 13:55 IronManSC wrote: It got used in a handful of amateur tournaments since its 2nd place announcement, but that's all it had coming for it. It never made it to professional level if I recall, which was fine with me. I changed that map so much I think I actually did more harm than good when developing it. It should still be uploaded to battle.net as ESV Ravage I believe. Thanks but I'm not that good of a map maker. To an average player I might be, but if you compare me to other mappers you'll laugh at how pathetic my designs really are. Ohana, in its time, was decently good in terms of aesthetics. It's not rocket science to create a jungle/nature scene Nowadays, the maps I see being made are mind blowing to me that I don't think I could do as good, or better. I applaud the mappers who continue to stick through it thick and thin. Wait...you made Ohana? WTF you are the best (I'm sorry if I'm dumb because I don't know this, I don't follow the map community that well) | ||
yakitate304
United States655 Posts
| ||
IronManSC
United States2119 Posts
On February 20 2015 14:10 Cricketer12 wrote: Wait...you made Ohana? WTF you are the best (I'm sorry if I'm dumb because I don't know this, I don't follow the map community that well) That's ok, it was 3 years ago and most people don't follow the map scene. I'm not surprised that anyone new within the last 1.5 years wouldn't know who I am. What very few people know is that Ohana was actually collaborated by 3 individual map makers, one being myself. I believe one of them was named Nullcurrent, and I can't remember the other guy. We were on a map team called TPW, the planetary workshop. | ||
OtherWorld
France17333 Posts
On February 20 2015 14:10 Cricketer12 wrote: Wait...you made Ohana? WTF you are the best (I'm sorry if I'm dumb because I don't know this, I don't follow the map community that well) It's kinda written right in his sig d: | ||
lefix
Germany1082 Posts
On February 20 2015 14:42 IronManSC wrote: What very few people know is that Ohana was actually collaborated by 3 individual map makers, one being myself. I believe one of them was named Nullcurrent, and I can't remember the other guy. Johanaz | ||
fluidrone
France1478 Posts
+ Show Spoiler + | ||
fluidrone
France1478 Posts
+ Show Spoiler + | ||
Cricketer12
United States13948 Posts
On February 20 2015 14:42 OtherWorld wrote: It's kinda written right in his sig d: didnt notice this guy is imba | ||
JPR
Netherlands25 Posts
I made my first Starcraft map for the TLMC5 but hadn't posted it here yet. I thought it was about time I'd put it out there. So without further ado, I present to you 'Sandstone Mesa': Map Size: 144x124 Players start in the top-right and bottom-left corners of the map. The player's natural is fairly big and has a backdoor that leads to a potential third or fourth. A series of chasms and ramps span across the entire map, splitting it in two. This forces players to carefully consider which routes they want to use for their attacks and which they should monitor for incoming attacks. The two fifth bases on the map are located at the end of the series of chasm and ramps that divide the map in two. Because these fifth bases are located on contested terrain, they will become increasingly important bases to secure and defend as the map gets mined out. Xel'naga watch towers can be used to gain vision of these bases as well vision of the outer four pathways to your opponent. The map might not look too pretty as I haven't had too much time to learn the ins and outs of the editor yet. But I feel fairly confident in the way that the map plays. I have published it on battle.net under the name 'Sandstone Mesa TLMC5 Edition' on all servers except Southeast Asia, so you can give it a spin if you'd like. I'd love to hear what you guys think of the map. The contest may be over but feedback is still appreciated. | ||
Claizen
United States7 Posts
On February 23 2015 02:00 JPR wrote: Hi guys, new guy in the house here! I made my first Starcraft map for the TLMC5 but hadn't posted it here yet. I thought it was about time I'd put it out there. So without further ado, I present to you 'Sandstone Mesa': hmm. the bases connected to the naturals are way too easy to take. Its cool that you are trying new things, but 1 ramp for a third is too little, especially if there's a path from the natural to it. You need to add another ramp to the base, and increase its size a bit. Tho i do like the centers 2 narrow paths. | ||
Claizen
United States7 Posts
Beowulf Platform: Sands of Solace: (BTW this map was created August 1st 2014, MONTHS before secret spring was even a thing) Vegetation: (the decoration is much much better up close) | ||
Claizen
United States7 Posts
| ||
The_Templar
your Country52796 Posts
On March 01 2015 07:25 Claizen wrote: When will winners be anounced? http://www.teamliquid.net/forum/starcraft-2/478854-tl-map-contest-5-results | ||
Claizen
United States7 Posts
| ||
fluidrone
France1478 Posts
Complete Map List TLMC #5 Thread. + Show Spoiler + Meavis + Show Spoiler [1. Annihilation station station RE] + + Show Spoiler [2. Mahatma 1.1] + + Show Spoiler [3. It was all a dream] + OtherWorld + Show Spoiler [1. Broken Promises] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + Big J + Show Spoiler [1. Scorpion 61 ] + + Show Spoiler [2. The Curtain Falls] + + Show Spoiler [3. No Map] + IeZaeL + Show Spoiler [1. Orichalcum] + + Show Spoiler [2. Neo Emerald Plaza] + + Show Spoiler [3. Coda] + And G + Show Spoiler [1. Map Name?] + + Show Spoiler [2. Callisto] + + Show Spoiler [3. Map Name?] + JaredStarr + Show Spoiler [1. Map Name?] + + Show Spoiler [2. Map Name?] + + Show Spoiler [3. Map Name?] + NewSunshine + Show Spoiler [1. Brimstone] + + Show Spoiler [2. Demon's Claw] + + Show Spoiler [3. Sol Dios] + Xenotolerance + Show Spoiler [1. Cassiopeia ] + + Show Spoiler [2. Inyo] + + Show Spoiler [3. Riverside] + FreezingAcidRain + Show Spoiler [1. Lab City] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + SidianTheBard + Show Spoiler [1. Moonlight Madness] + + Show Spoiler [2. Korhal Killzone] + + Show Spoiler [3. Color Crush] + KenBR + Show Spoiler [1. Old Turtle Island] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + TheRealSpaceCowboy + Show Spoiler [1. Gold Rush] + + Show Spoiler [2. Zero G] + + Show Spoiler [3. Yin Yang] + emkro + Show Spoiler [1. Retango] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + NinjaDuckBob + Show Spoiler [1. Xel'Naga Vespene Mines] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + WELPAX + Show Spoiler [1. Aparus] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + gnj + Show Spoiler [1. Final Resort] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + Icetoad + Show Spoiler [1. Alizé] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + Vindicator + Show Spoiler [1.-Phoenix-] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + eTcetRa + Show Spoiler [1. Graveside] + + Show Spoiler [2. Daydreams] + + Show Spoiler [3. Kylskada] + asomikrahl + Show Spoiler [1. Pools of Eternity] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + bahunto28 + Show Spoiler [1.Silurian Caldera v1.3] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + ScorpSCII + Show Spoiler [1.Paralda] + + Show Spoiler [2. Rao Mesa] + + Show Spoiler [3. Lyote] + TheSkunk + Show Spoiler [1.Phaeton Oasis] + + Show Spoiler [2. No Map] + + Show Spoiler [3. No Map] + Lefix + Show Spoiler [1. Evergreen Terrace] + + Show Spoiler [2. Winter Station] + + Show Spoiler [3. Red Space] + [NGC]Badaboom + Show Spoiler [1. Contamination] + + Show Spoiler [2. Airlock] + + Show Spoiler [3. Zerion] + J6X16 + Show Spoiler [1. Avemus Asteroid Outpost] + + Show Spoiler [2. No map] + + Show Spoiler [3. No map] + SeinGalton + Show Spoiler [1. Twin Entangler] + + Show Spoiler [2. Cassandra Gemini] + + Show Spoiler [3. No map] + Antares777 + Show Spoiler [1. Ancient Realm] + + Show Spoiler [2. Dark Matter] + + Show Spoiler [3. No map] + Ragoo + Show Spoiler [1. Station-22 ] + + Show Spoiler [2. No map] + + Show Spoiler [3. No map] + Timetwister22 + Show Spoiler [1. Hyperlink] + + Show Spoiler [2. Sanctuary] + + Show Spoiler [3. Monterey] + -NegativeZero- + Show Spoiler [1. Exosphere] + + Show Spoiler [2. Operon] + + Show Spoiler [3. Apotheosis] + Kantuva/Uvantak + Show Spoiler [1. Samarra Mines] + + Show Spoiler [2. Ganymede] + + Show Spoiler [3. Echo] + NotAPlexaSmurf + Show Spoiler [1. SugarFree] + + Show Spoiler [2. Mossfire] + + Show Spoiler [3. No map] + Namrufus + Show Spoiler [1. Ephimeteus] + + Show Spoiler [2. Cronograph] + + Show Spoiler [3. Ammonite] + Ferisii + Show Spoiler [1. Cactus Valley] + + Show Spoiler [2. No map] + + Show Spoiler [3. No map] + Meerel + Show Spoiler [1. Purify] + + Show Spoiler [2. Trapped under ice] + + Show Spoiler [3. No map] + FreezingAcidRain + Show Spoiler [1. Lab City] + + Show Spoiler [2. Volcanic Beach] + + Show Spoiler [3. Crystal Rim] + [AULFL]Khala + Show Spoiler [1. Aerowalk] + + Show Spoiler [2. Crippled] + + Show Spoiler [3. Hektik] + [AULFL]LComteVarauG + Show Spoiler [1. Golden Outpost] + + Show Spoiler [2. Ruins of the Ancients] + + Show Spoiler [3. Frigid Hell] + Fluidrone + Show Spoiler [1. J] + + Show Spoiler [2. No map] + + Show Spoiler [3. No map] + JPR + Show Spoiler [1. Sandstone Mesa] + + Show Spoiler [2. No map] + + Show Spoiler [3. No map] + + Show Spoiler + If anyone is missing a map or a map name, please spam Uvantak PMs. Thank you for tlmcs. | ||
| ||