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Some terms me and my friends use often with each other are:
Overextending - Putting more cards on the field, than you need to. Or making your self susceptible to value cards. Aka: playing greedy.
Scooping - When you just auto-concede lol.
Both terms came from yugioh, not sure if MTG players use the same terms. Just thought Id share. :D
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And what does zoo deck mean? First i thought its deck where are minions like strangethorn tiger, angry chicken... lol
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the term "zoo" come from Magic the gathering where a popular deck was playing cheap efficient creatures and some burn spells to kill really fast an opponent. The name zoo was just because these creatures were lions, apes, cats and other animals.
In hearthstone, reynad, who had been playing Magic for years, created a similar deck in this purpose (cheap creatures, some burn spells, a clock) and called it the same : zoo. And now it refers to the warlock aggro deck that you see everywhere.
If you want to expand a bit all the aggro decks in hearthstone are zoo decks by essence, aggro Mage, aggro paladin, aggro hunter (they all are beast !) they have all efficient early creatures and then burn at the end to finish the opponent (fireball/frostbolt... Avenging wrath/truesilver champion... hero ability/etc..) but only the warlock aggro deck is called zoo.
In magic the gathering there are other names to distinct other flavors of aggro but in hearthstone there is not a lot of names to differentiate decks ("miracle rogue" sounds way more badass than "combo rogue" ^^; "shockaladin" is better than "aggro paladin").
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Stuff you should include in your next update:
Zoo
Miracle
Ramp
Token
Face
Mill
Hand (as in Handlock)
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so what is Token? OP says that the token wouldn't make any sense in HS, but still I hear it a lot. recently some streamer or commentator called the Paladin 1/1 guy a token. I'm getting more and more confused by the use of this term. do people actually use it correctly? I always thought it's when "token druid" has a violet teacher and gets 1/1 guys by casting a spell, but I've recently seen decks that call themselves "token druid" and don't even use violet teacher.
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On September 18 2014 22:03 leather gracket wrote: so what is Token? OP says that the token wouldn't make any sense in HS, but still I hear it a lot. recently some streamer or commentator called the Paladin 1/1 guy a token. I'm getting more and more confused by the use of this term. do people actually use it correctly? I always thought it's when "token druid" has a violet teacher and gets 1/1 guys by casting a spell, but I've recently seen decks that call themselves "token druid" and don't even use violet teacher.
A "token" is any kind of minion that is created by the effect of a card. In other card games, when a minion/creature/monster is created, you need to represent it somehow, so you often use coins or other objects (in other words, a token).
Hearthstone is a bit different, because the Tokens themselves are cards. In other games, you cannot return a token back to the hand for example, but you can in Hearthstone.
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so simply put, in Hearthstone token=minion/everything that is on the board?
p.s I've never played any other trading card game
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On September 18 2014 22:36 leather gracket wrote: so simply put, in Hearthstone token=minion/everything that is on the board?
No - hopefully I can clarify: Think of a "Token" as a symbol or item representing something else. In general, TCG's will refer to creatures/minions/monsters that are "created" or "spawned" by another card's effect as "Tokens" - this is because we usually represent those creatures/etc with something else - as mentioned above, by a coin or die, another card turned around, that sort of thing. S1eth explained this adequately above, but I thought I'd go into a little more detail for your benefit.
So in Hearthstone, where you get a minion that isn't actually a card in your deck, but created by another effect, we call those "Tokens" - they aren't actually "Tokens", because they are represented as cards, but you should be able to glean what I'm saying.
Essentially, your 1/1 Paladin Dudes, Imp Master's Imps, Violet Sorc's Dudes, Leroy's little drakes - these are all considered "Tokens".
Hope this helps you understand more clearly.
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On October 18 2014 17:16 ApathyAry wrote:Show nested quote +On September 18 2014 22:36 leather gracket wrote: so simply put, in Hearthstone token=minion/everything that is on the board? No - hopefully I can clarify: Think of a "Token" as a symbol or item representing something else. In general, TCG's will refer to creatures/minions/monsters that are "created" or "spawned" by another card's effect as "Tokens" - this is because we usually represent those creatures/etc with something else - as mentioned above, by a coin or die, another card turned around, that sort of thing. S1eth explained this adequately above, but I thought I'd go into a little more detail for your benefit. So in Hearthstone, where you get a minion that isn't actually a card in your deck, but created by another effect, we call those "Tokens" - they aren't actually "Tokens", because they are represented as cards, but you should be able to glean what I'm saying. Essentially, your 1/1 Paladin Dudes, Imp Master's Imps, Violet Sorc's Dudes, Leroy's little drakes - these are all considered "Tokens". Hope this helps you understand more clearly. ok now I clearly understand this. thanks.
and why are "Tokens" in HS different from Tokens in other TCG?
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If possible, please edit the first post because it contains the abbreviation "OTK" few times, but actually does not explain that this means "one turn kill".
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On October 24 2014 13:26 leather gracket wrote:Show nested quote +On October 18 2014 17:16 ApathyAry wrote:On September 18 2014 22:36 leather gracket wrote: so simply put, in Hearthstone token=minion/everything that is on the board? No - hopefully I can clarify: Think of a "Token" as a symbol or item representing something else. In general, TCG's will refer to creatures/minions/monsters that are "created" or "spawned" by another card's effect as "Tokens" - this is because we usually represent those creatures/etc with something else - as mentioned above, by a coin or die, another card turned around, that sort of thing. S1eth explained this adequately above, but I thought I'd go into a little more detail for your benefit. So in Hearthstone, where you get a minion that isn't actually a card in your deck, but created by another effect, we call those "Tokens" - they aren't actually "Tokens", because they are represented as cards, but you should be able to glean what I'm saying. Essentially, your 1/1 Paladin Dudes, Imp Master's Imps, Violet Sorc's Dudes, Leroy's little drakes - these are all considered "Tokens". Hope this helps you understand more clearly. ok now I clearly understand this. thanks. and why are "Tokens" in HS different from Tokens in other TCG? Speaking from Yu-Gi-Oh experience.
Typically in TCGs, you aren't expected to have a physical card for the summoned token. Like the previous poster said, you're expected to use coins or paper clips or whatever is lying around to represent them on the board.
At least in Yu-Gi-Oh, physical cards for the tokens are sometimes made, but mainly as novelty items. You aren't required or expected to have the card for the token when you have a card effect that says "Summon X amount tokens with Y/Z stats".
As such, not everything that effects normal cards effect Tokens in the same way. Typically, when a card is destroyed, it is sent to the Graveyard. In other TCGs, there are usually cards that let you get a card back from the Graveyard in a certain way (i.e. cards like Kel'Thuzad in Hearthstone that let you revive fallen creatures are a lot more prevalent in older, more established TCGs). When a token is destroyed in normal TCGs, it's just destroyed, no way of getting it back. Not so much in Hearthstone. Cards like Kel'Thuzad can still revive Token Creatures.
Another example is that Tokens normally can't be sent back to the hand in traditional TCGs. Because, as was said before, in a normal TCG, you're pretty much expected to use coins or tokens to represent the tokens. And it would be kind of silly to expect you to have a coin in your hand of cards. As such, cards that normally Bounce cards back to the hand typically destroy Tokens under normal circumstances in TCGs. Not so in Hearthstone. In Hearthstone, the tokens themselves are actually cards, and you can send those tokens back to the hand as actual cards.
This isn't necessarily any better or worse. Just the fact that Hearthstone is a Digital Card Game that makes it clearly different in this aspect.
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With its prevalence in the community lexicon, I believe a new term must be defined.
Cancer: Any deck that happens to annoy the opponent for any reason, justified or otherwise.
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Is it too soon to add "Magicamy'd" to the list? Paging Tasteless?
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On December 22 2014 04:44 8882 wrote: If possible, please edit the first post because it contains the abbreviation "OTK" few times, but actually does not explain that this means "one turn kill". One turn kill. It literally means to completely kill you opponent in one turn. Doing 30 damage (or more) to the face using a combination of spells, abilities and attacks.
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Was looking for the term overload, thanks
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On April 23 2015 05:22 DutchMonk wrote:Was looking for the term overload, thanks Overload (X) simply means that X of your mana is unavailable to use next turn. Mechanic is exclusive to Shaman.
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Should add more terms like 'Gamba', etc
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I've been playing this game for a while now but I still don't get what makes a Tempo deck like mage, what makes a Miracle Rogue, etc.
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