GJ Blizzard, good to see balanced stats
Winrates since WCS S3 (Mostly since October) - Page 2
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ffadicted
United States3545 Posts
GJ Blizzard, good to see balanced stats | ||
keglu
Poland485 Posts
On December 09 2013 06:56 ZeromuS wrote: Ladder is ladder. You can win randomly on ladder. There are a lot of one base all ins protoss can do vs Terran. Its similar to how terran was dominating early WoL - they just had so many early options that ladder could be abused by it. There was never more Terrans than Protoss gobally on highest ladder level. | ||
bo1b
Australia12814 Posts
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Heartland
Sweden24577 Posts
On December 09 2013 06:22 GumBa wrote: I know. Im just personally frustrated at my own play at the moment ao im jut generally abit bitter and cynical so please dont take everything I say by word. Glad to see that someone can admit that they get bitter over their ladder experiences and post in rage because of that. : ) | ||
StarStruck
25339 Posts
On December 09 2013 06:53 RyF wrote: Well those tournaments including the few best KR terrans are one thing. So the game seems pretty balanced at the high end Level of Play. But what about this? Protoss GMs by Region: America ~ 98 Europe ~ 92 Korea ~ 82 Just random numbers? I don't think so. I think it's wrong to just look at those numbers and claim that the game is finally balanced. Indeed, honestly I wouldn't read much into these numbers at all. In either case, I'd let the players play it out more before Blizzard decides to be hasty with more changes. | ||
DarkPlasmaBall
United States42933 Posts
Please don't show these statistics to Terrans. Doing 2% worse in their match-ups against the other races are data that many of the complainers are not yet ready to see. | ||
Blargh
United States2090 Posts
So, the win rates can be completely even, but the game is still sort of bad. Too many units lack skill-requiring mechanics, which ends up limiting the game's "reflectiveness" of skill (meaning, skill is not represented very well). @bo1b There is zero reason why Blizzard shouldn't be actively trying to improve their game other than the fact that they don't really make any money off of SC2 any more. And that's the worst developer excuse (at least for a company as well-off as Blizzard is........) ever. Instead of just trying to make it so all of the races win an equal amount, they should be trying to improve the mechanics and aspects of the game. They should change some skills around so that they do something more interesting than totally slow a huge area (Time Warp). There is really nothing the Terran can do once time-warped, as the spell is gigantic and has far too strong of an effect. The role of TW is also fulfilled by Force Fields, so there was not really much of a reason to add it in the first place. They have a TEST SERVER for this exact reason. Might as well have it constantly up with new changes. They could just throw totally random things up on the test server and it'd be better than how it is now. | ||
geokilla
Canada8198 Posts
For Protoss and Zerg, I feel that the player skill is not as high, save for a few players. When discussing top players, it always feel to me like there's more Top Terrans than top Zergs and Protoss combined for some reason. | ||
bo1b
Australia12814 Posts
On December 09 2013 07:10 DarkPlasmaBall wrote: Thanks for the compilation! It's always good to have hard data, and it's nice to see a general balance between the races Please don't show these statistics to Terrans. Doing 2% worse in their match-ups against the other races are data that many of the complainers are not yet ready to see. Has the patch been out for a month yet? I just don't see a justification for a balance patch after the game was pretty much balanced. | ||
bo1b
Australia12814 Posts
On December 09 2013 07:14 geokilla wrote: You can thank pro Terrans like Taeja and Maru to always keep the win rates in top tier tournaments. Terran when controlled well, performs like a God. Definitely the best race to play with the highest skill ceiling. Hell I think there's still room for improvement to exploit Terran even more. For Protoss and Zerg, I feel that the player skill is not as high, save for a few players. When discussing top players, it always feel to me like there's more Top Terrans than top Zergs and Protoss combined for some reason. Thats because you're biased as hell and have never played either race to a high enough level. | ||
StarStruck
25339 Posts
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StarStruck
25339 Posts
On December 09 2013 07:14 bo1b wrote: Has the patch been out for a month yet? I just don't see a justification for a balance patch after the game was pretty much balanced. Indeed, let the players play it out a bit more before we make such comments. | ||
DarkPlasmaBall
United States42933 Posts
On December 09 2013 07:14 geokilla wrote: You can thank pro Terrans like Taeja and Maru to always keep the win rates in top tier tournaments. You can thank pro Zergs like Soulkey and Life to always keep the win rates in top tier tournaments. You can thank pro Protosses like Dear and Rain to always keep the win rates in top tier tournaments. Am I doing it right? | ||
StarStruck
25339 Posts
On December 09 2013 07:28 DarkPlasmaBall wrote: You can thank pro Zergs like Soulkey and Life to always keep the win rates in top tier tournaments. You can thank pro Protosses like Dear and Rain to always keep the win rates in top tier tournaments. Am I doing it right? yep. -.^ | ||
RampancyTW
United States577 Posts
On December 09 2013 07:05 bo1b wrote: Quality of life patch, and was stated as such.Why on earth would they make the changes they did god damnit, this is just like the queen patch too. Everything was balanced then aswell :\ | ||
DarkPlasmaBall
United States42933 Posts
On December 09 2013 07:17 StarStruck wrote: Indeed, let the players play it out a bit more before we make such comments. Fair enough on the "too early to see how this new patch plays out" claim, although even Before The Patch it was essentially balanced too. +/- 3% from 50% is a pretty small margin. | ||
ffadicted
United States3545 Posts
On December 09 2013 07:28 DarkPlasmaBall wrote: You can thank pro Zergs like Soulkey and Life to always keep the win rates in top tier tournaments. You can thank pro Protosses like Dear and Rain to always keep the win rates in top tier tournaments. Am I doing it right? I think you got it! hah | ||
bo1b
Australia12814 Posts
On December 09 2013 07:32 RampancyTW wrote: Quality of life patch, and was stated as such. Buff protoss and nerf terran is a quality of life patch? | ||
ImperialFist
790 Posts
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geokilla
Canada8198 Posts
On December 09 2013 07:28 DarkPlasmaBall wrote: You can thank pro Zergs like Soulkey and Life to always keep the win rates in top tier tournaments. You can thank pro Protosses like Dear and Rain to always keep the win rates in top tier tournaments. Am I doing it right? No. I'm saying there's more top Terrans than there are Zergs and Protoss combined. That and race design. When Terran is controlled right, which we've seen countless times, it's a hell of an army that I believe nothing can beat. I gave an example of the high skill ceiling and its control requirements. Off the top of my head: Terran: Taeja, Innovation, MMA, Maru, MVP, Polt, and Bomber. Zerg: Soulkey, Scarlett, Life (recently bouncing back), and Jaedong Protoss: Soulkey, sOs, Dear. I didn't even think of Rain till you brought it up just now. Maybe studying is getting to my head... Not making a good argument am I? Should take a break.. On December 09 2013 07:17 StarStruck wrote: Indeed, let the players play it out a bit more before we make such comments. What about the Mothership Core problem in the early game? That can be patched right? | ||
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