|
On December 06 2013 03:49 justanothertownie wrote:Show nested quote +On December 06 2013 03:44 Chezinu wrote:On December 05 2013 18:56 Koshi wrote:On December 05 2013 18:34 Chezinu wrote:On December 05 2013 18:31 Koshi wrote:On December 05 2013 18:31 supersoft wrote: I have no idea how these inventions work, but wasn't kosh supposed to build this listchecker? Not allwoed in any form. On December 05 2013 18:31 Chezinu wrote:On December 05 2013 18:28 Koshi wrote:On December 05 2013 18:27 Chezinu wrote:On December 05 2013 18:26 Koshi wrote: No it's a crown. It's great to be King! I'm Like a Lion but Ghost-like. I might want to make an item that fits you later. Did you make something last night? Yes. Don't you know I see all. You did not make anything. *tisk tisk* If rayn is willing to give you protection, then we may need to look more into you. Rayn doesn't support the good guys, at least from my experience last game. Why you gotz to lie? Why did rayn have to lie? Why did Mig have to be sick! Pretty sure I made something and the hosts confirmed it in the Daypost. The invention of The Crown of Solomon was not by your ability. I see you claim to have taken 50 damage.. interestingly poor choice... Do you think rayn is that slow? Huh?
I know your just another townie on the block and this is going way over your head, but people have been lying in this game and I have this crystal thingy that tells me when they do. At least, I hope this thing is working *hits crystal*
Ah... glowing like abnormal!
|
Well this is interesting oO
|
Seriously who would pick a character with 1 hp with the ability to see all?
|
On December 06 2013 03:50 Chezinu wrote:Show nested quote +On December 06 2013 03:46 jcarlsoniv wrote:On December 06 2013 03:44 Chezinu wrote:On December 05 2013 18:56 Koshi wrote:On December 05 2013 18:34 Chezinu wrote:On December 05 2013 18:31 Koshi wrote:On December 05 2013 18:31 supersoft wrote: I have no idea how these inventions work, but wasn't kosh supposed to build this listchecker? Not allwoed in any form. On December 05 2013 18:31 Chezinu wrote:On December 05 2013 18:28 Koshi wrote:On December 05 2013 18:27 Chezinu wrote:On December 05 2013 18:26 Koshi wrote: No it's a crown. It's great to be King! I'm Like a Lion but Ghost-like. I might want to make an item that fits you later. Did you make something last night? Yes. Don't you know I see all. You did not make anything. *tisk tisk* If rayn is willing to give you protection, then we may need to look more into you. Rayn doesn't support the good guys, at least from my experience last game. Why you gotz to lie? Why did rayn have to lie? Why did Mig have to be sick! Pretty sure I made something and the hosts confirmed it in the Daypost. The invention of The Crown of Solomon was not by your ability. I see you claim to have taken 50 damage.. interestingly poor choice... Do you think rayn is that slow? Now, I don't understand how Koshi took damage either, assuming rayn's ability protects as he says it does. Where did the crown come from then? I know! It's like only mafia can fakeclaim an ability that actually happens! ...unless koshi masoned an inventor... What I do know is that you definietly didn't make it and neither did I. I know what you did last night. You did nothing of importance you lazy bumperson! We mustn't speak ill of the dead. They may resurrect.
So what you're getting at is Koshi, being scum, claimed to pick Viktor but actually left it for one of his scumbuddies down the line while he picked another role?
|
Koshi, is your new item (changed by the hosts) something that can only be used by posting in the thread, or is it only able to be used through PM?
|
On December 06 2013 03:53 Chezinu wrote: Seriously who would pick a character with 1 hp with the ability to see all?
Sounds like a Nidalee trap.
On December 06 2013 03:53 Rean wrote:Show nested quote +On December 06 2013 03:50 Chezinu wrote:On December 06 2013 03:46 jcarlsoniv wrote:On December 06 2013 03:44 Chezinu wrote:On December 05 2013 18:56 Koshi wrote:On December 05 2013 18:34 Chezinu wrote:On December 05 2013 18:31 Koshi wrote:On December 05 2013 18:31 supersoft wrote: I have no idea how these inventions work, but wasn't kosh supposed to build this listchecker? Not allwoed in any form. On December 05 2013 18:31 Chezinu wrote:On December 05 2013 18:28 Koshi wrote:On December 05 2013 18:27 Chezinu wrote: [quote] It's great to be King! I'm Like a Lion but Ghost-like. I might want to make an item that fits you later. Did you make something last night? Yes. Don't you know I see all. You did not make anything. *tisk tisk* If rayn is willing to give you protection, then we may need to look more into you. Rayn doesn't support the good guys, at least from my experience last game. Why you gotz to lie? Why did rayn have to lie? Why did Mig have to be sick! Pretty sure I made something and the hosts confirmed it in the Daypost. The invention of The Crown of Solomon was not by your ability. I see you claim to have taken 50 damage.. interestingly poor choice... Do you think rayn is that slow? Now, I don't understand how Koshi took damage either, assuming rayn's ability protects as he says it does. Where did the crown come from then? I know! It's like only mafia can fakeclaim an ability that actually happens! ...unless koshi masoned an inventor... What I do know is that you definietly didn't make it and neither did I. I know what you did last night. You did nothing of importance you lazy bumperson! We mustn't speak ill of the dead. They may resurrect. So what you're getting at is Koshi, being scum, claimed to pick Viktor but actually left it for one of his scumbuddies down the line while he picked another role?
This is certainly feasible, and the same direction my mind went. It would be easy enough to pull off with first pick easily claiming inventor without any contention.
|
EBWOP
On December 05 2013 19:10 Koshi wrote:Show nested quote +On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. Do you have an exact idea of what your item does?
|
On December 06 2013 04:01 LSB wrote:EBWOP Show nested quote +On December 05 2013 19:10 Koshi wrote:On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. Do you have an exact idea of what your item does?
He posted about what it does:
On December 05 2013 19:10 Koshi wrote:Show nested quote +On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen.
On December 05 2013 19:50 Koshi wrote: Ah wait. I copy pasted a mistake. I fixed this to the hosts in a next message so the item should work properly.
I forgot I made that mistake.
In case X & Y have a different alignment and X & Z have the same alignment. Player Y will die.
The point of the item is to have baby go to his same alignement mother and the different alignment mother to be executed.
Which...I'm a little confused about. It's like a parity checker/murder thing. But it's only really good for the town if we are certain of alignments, right? Unless I'm misunderstanding something, if we aren't sure if someone is scum, how can we be sure we'd be accurate with this item?
|
I'm definitely ok with an austin lynch. My favorite part about it is that the proponents of the lynch actually explained themselves in a clear and logical manner.
Rean looks bad but not to sound like a broken record so does LSB. he's come in here and continued to opperate with next to no reads and is still stuck on the setup.
|
On December 06 2013 04:19 jcarlsoniv wrote:Show nested quote +On December 06 2013 04:01 LSB wrote:EBWOP On December 05 2013 19:10 Koshi wrote:On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. Do you have an exact idea of what your item does? He posted about what it does: Show nested quote +On December 05 2013 19:10 Koshi wrote:On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. Show nested quote +On December 05 2013 19:50 Koshi wrote: Ah wait. I copy pasted a mistake. I fixed this to the hosts in a next message so the item should work properly.
I forgot I made that mistake.
In case X & Y have a different alignment and X & Z have the same alignment. Player Y will die.
The point of the item is to have baby go to his same alignement mother and the different alignment mother to be executed. Which...I'm a little confused about. It's like a parity checker/murder thing. But it's only really good for the town if we are certain of alignments, right? Unless I'm misunderstanding something, if we aren't sure if someone is scum, how can we be sure we'd be accurate with this item?
You can't be 100% certain. However, no matter how it is used it gives us a ton of info eith.er way. If it ends up killing someone, the other 2 are of the opposing alignment of the dead person. If no-one dies player Y + Z are same alignment.
|
first exam coming up, so im gonna be behind a bit until probably friday night (EST).
more for me (so in spoilers) + Show Spoiler +
|
On December 06 2013 04:19 jcarlsoniv wrote:Show nested quote +On December 06 2013 04:01 LSB wrote:EBWOP On December 05 2013 19:10 Koshi wrote:On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. Do you have an exact idea of what your item does? He posted about what it does: Show nested quote +On December 05 2013 19:10 Koshi wrote:On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. Show nested quote +On December 05 2013 19:50 Koshi wrote: Ah wait. I copy pasted a mistake. I fixed this to the hosts in a next message so the item should work properly.
I forgot I made that mistake.
In case X & Y have a different alignment and X & Z have the same alignment. Player Y will die.
The point of the item is to have baby go to his same alignement mother and the different alignment mother to be executed. Which...I'm a little confused about. It's like a parity checker/murder thing. But it's only really good for the town if we are certain of alignments, right? Unless I'm misunderstanding something, if we aren't sure if someone is scum, how can we be sure we'd be accurate with this item? I am interested in if it has to be a "post in thread" thing or a "PM the host thing". It is an utterly broken item so I would like Koshi to clear this up
|
On December 06 2013 04:29 LSB wrote:Show nested quote +On December 06 2013 04:19 jcarlsoniv wrote:On December 06 2013 04:01 LSB wrote:EBWOP On December 05 2013 19:10 Koshi wrote:On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. Do you have an exact idea of what your item does? He posted about what it does: On December 05 2013 19:10 Koshi wrote:On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. On December 05 2013 19:50 Koshi wrote: Ah wait. I copy pasted a mistake. I fixed this to the hosts in a next message so the item should work properly.
I forgot I made that mistake.
In case X & Y have a different alignment and X & Z have the same alignment. Player Y will die.
The point of the item is to have baby go to his same alignement mother and the different alignment mother to be executed. Which...I'm a little confused about. It's like a parity checker/murder thing. But it's only really good for the town if we are certain of alignments, right? Unless I'm misunderstanding something, if we aren't sure if someone is scum, how can we be sure we'd be accurate with this item? I am interested in if it has to be a "post in thread" thing or a "PM the host thing". It is an utterly broken item so I would like Koshi to clear this up
In the spoiler it says "Please type in the thread"...
|
On December 06 2013 04:30 jcarlsoniv wrote:Show nested quote +On December 06 2013 04:29 LSB wrote:On December 06 2013 04:19 jcarlsoniv wrote:On December 06 2013 04:01 LSB wrote:EBWOP On December 05 2013 19:10 Koshi wrote:On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. Do you have an exact idea of what your item does? He posted about what it does: On December 05 2013 19:10 Koshi wrote:On December 05 2013 19:07 Meapak_Ziphh wrote: Also am I the only person who wants koshi to tell us what his invention does?
I wanted to create an event with a big picture and normally all this should have been done in the thread. But hosts didn't allow that it seems so it is probably a night action. This is what it does. + Show Spoiler +Please type in the thread: ##Baby: Player X ##Mother: Player Y ##Mother: Player Z
There will be a parity cop check done. In case X & Y have the same alignment and X & Z have a different alignment. Player Z will die. In case X & Y have a different alignment and X & Z have a different alignment. Player Y will die. In case the result of the parity copcheck X & Z and X & Y are the same (either both same or different) nothing will happen. On December 05 2013 19:50 Koshi wrote: Ah wait. I copy pasted a mistake. I fixed this to the hosts in a next message so the item should work properly.
I forgot I made that mistake.
In case X & Y have a different alignment and X & Z have the same alignment. Player Y will die.
The point of the item is to have baby go to his same alignement mother and the different alignment mother to be executed. Which...I'm a little confused about. It's like a parity checker/murder thing. But it's only really good for the town if we are certain of alignments, right? Unless I'm misunderstanding something, if we aren't sure if someone is scum, how can we be sure we'd be accurate with this item? I am interested in if it has to be a "post in thread" thing or a "PM the host thing". It is an utterly broken item so I would like Koshi to clear this up In the spoiler it says "Please type in the thread"...
Doesn't sound very commanding.
|
I made it so it would be post in thread. But hosts made modifications and I guess it is now PM host.
|
Also Mr. Chezinu. I am the inventor. I am not lying. I have 0 clues what you are trying to do here.
|
jcarlsoniv if you would read the text above the spoiler you would have known hosts changed it. LSB Same to you.
|
On December 06 2013 04:37 Koshi wrote: Also Mr. Chezinu. I am the inventor. I am not lying. I have 0 clues what you are trying to do here. What you think the hosts messed up with night against in this very unstandard game??!?!?!
Especially with a role so cool as yours?
For now, I must listen to the absence of the hosts. ROAR!!!
|
|
Actually, I know how it could have gone down. I could have visited you after rayn used his powers on you... then somone else could have done something. Then the 50 kp could have done something.
|
|
|
|