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+ Show Spoiler +Context: This change is more of a modernization of Morgana and her Tormented Soil by rewarding her for being continuously aggressive with landing her Dark Bindings. Specifically, we wanted to reinforce Morgana's standard damage combo of Dark Binding to Tormented Soil, rather than the "ideal" combo of using Tormented Soil's magic resistance reduction to make Dark Binding deal more damage.
Tormented Soil
Damage per second changed to 24/38/52/66/80 (+0.22 Ability Power) (from 25/40/55/70/85 (+0.2 Ability Power))
Tormented Soil's damage now increases by up to 50% based on the enemy's missing Health
Damage application cadence increased to every 0.5 seconds from every 1 second
No longer applies a Magic Resist reduction debuff So now Morg doesn't have anything unique. And apparently enemies will now stand in puddle for the full duration without being hit by Q.
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United States15536 Posts
On October 30 2013 22:28 jcarlsoniv wrote:Show nested quote +On October 30 2013 19:21 Sponkz wrote:On October 30 2013 19:13 krndandaman wrote:On October 30 2013 18:43 mr_tolkien wrote:On October 30 2013 18:35 AsnSensation wrote:Pretty popular opinion is that the plat1>dia V jump is the most toxic and hardest promotion at the moment and i know too well how exhausting it can be especially if you're clamping. Just gotta grind it out bro i mean you didnt spam games from g5 to p1 with diamond border right there in feont of you to stop right? Still got time till 11/11 afaik Tbh it's not that Plat 1>Dia 5 jump is the most toxic or anything, it's just that it's the hardest Bo5 to single-handily carry to my knowledge. Even Challenger players are easier to carry since they do actually tryhard, whereas P1/D5 players are just wannabe tryhards who do in fact quite a lot of stupid shit. Once you get clamped though, it's harder. But that's normal, because getting clamped means you're more than likely at the ranking you deserve :/ yup I feel that I deserve plat 1. In plat 1 I've been going 50/50 with an average net gain of +1 LP per 2 games (+5/-4). It's been 5 days since I've been plat 1 and I'm at exactly 5 LP. I can't seem to carry like I did at previous ranks. I don't necessarily play bad nor do I play exceptionally well either. Hence the 50/50 :/ Grind less per day. What i learned from grinding myself up to Diamond, is that you cannot grind relentlessly, it exhausts you and makes you play less than ideal. My advice would be to simply stop playing ranked after your first loss, wait x amount of time (2-3 hours, 1-2 days whatever you feel is needed) and then start again when you feel like you're back in the A-game. You'd be surprised how "easy" clamping is to overcome with this method, because you could essentially win 10 ranked games in a row, spread over a few days, making you lose nothing. I advocate this method. I started limiting myself to 2 losses per day, and then I would either take a break or move on to something else for the night. I've been in Plat 1 for far too long, and just started employing this method 4 or 5 days ago. Up to 91 LP, and now just wondering how many promos I'll lose =P Show nested quote +On October 30 2013 20:04 Lord Tolkien wrote:On October 30 2013 18:35 AsnSensation wrote:Pretty popular opinion is that the plat1>dia V jump is the most toxic and hardest promotion at the moment and i know too well how exhausting it can be especially if you're clamping. Just gotta grind it out bro i mean you didnt spam games from g5 to p1 with diamond border right there in feont of you to stop right? Still got time till 11/11 afaik The clamping is the issue for me. +0/1LP per win, -5LP per loss, after I hit 95+LP. <_<; jeez is this what I have to look forward to in 1 win? ~_~ One upside to clamping (if you can really call it an upside) is that, because of the amount of games you're forced to play, by the time you're around 65+ LP, your MMR is higher than most Diamond 5s. Also, you end up with mostly other Plat 1s, who have been going through the clamping probably as long (or longer) than you have. They all have Diamond in their sights, and so there is usually a lot of tryhard. Which can definitely be good, but also results in a bit more anger when things go poorly. Also, P.S. I got queued with Skarnold Trump a couple days ago (he suffered the same elo decay fate that I did), and he told me to tell TL that he's back.
I should take that approach to my wins/losses on the day. Still hurting after going 1/4 yesterday.
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On October 30 2013 23:00 obesechicken13 wrote:+ Show Spoiler +Context: This change is more of a modernization of Morgana and her Tormented Soil by rewarding her for being continuously aggressive with landing her Dark Bindings. Specifically, we wanted to reinforce Morgana's standard damage combo of Dark Binding to Tormented Soil, rather than the "ideal" combo of using Tormented Soil's magic resistance reduction to make Dark Binding deal more damage. Show nested quote +Tormented Soil
Damage per second changed to 24/38/52/66/80 (+0.22 Ability Power) (from 25/40/55/70/85 (+0.2 Ability Power))
Tormented Soil's damage now increases by up to 50% based on the enemy's missing Health
Damage application cadence increased to every 0.5 seconds from every 1 second
No longer applies a Magic Resist reduction debuff So now Morg doesn't have anything unique. And apparently enemies will now stand in puddle for the full duration without being hit by Q. wut? she still has her spell shield
And where did you get the second sentence from? The patch notes specifically say they're making Q->W stronger than W->Q, where did you get the idea they're removing Q from the equation at all
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am i the only one that feels like the vintage watermark looks worse than the original skin?
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On October 30 2013 23:00 obesechicken13 wrote:+ Show Spoiler +Context: This change is more of a modernization of Morgana and her Tormented Soil by rewarding her for being continuously aggressive with landing her Dark Bindings. Specifically, we wanted to reinforce Morgana's standard damage combo of Dark Binding to Tormented Soil, rather than the "ideal" combo of using Tormented Soil's magic resistance reduction to make Dark Binding deal more damage. Show nested quote +Tormented Soil
Damage per second changed to 24/38/52/66/80 (+0.22 Ability Power) (from 25/40/55/70/85 (+0.2 Ability Power))
Tormented Soil's damage now increases by up to 50% based on the enemy's missing Health
Damage application cadence increased to every 0.5 seconds from every 1 second
No longer applies a Magic Resist reduction debuff So now Morg doesn't have anything unique. And apparently enemies will now stand in puddle for the full duration without being hit by Q.
Because an area ability that reduces your resistances if you sit in it is unique NasusAmumuCorki.
You're kind of bitching for no reason, dude.
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Just had a soloq game in which our Heimer carried harder than the enemy Vayne. Heimer confirmed OP.
Edit: This is the style of reasoning that is used in here, right?
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United States15536 Posts
On October 30 2013 23:34 Fildun wrote: Just had a soloq game in which our Heimer carried harder than the enemy Vayne. Heimer confirmed OP.
Edit: This is the style of reasoning that is used in here, right?
Yeah you've pretty much got it.
+ Show Spoiler +No, but really, more empirical evidence plz
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On October 30 2013 23:36 AsmodeusXI wrote:Show nested quote +On October 30 2013 23:34 Fildun wrote: Just had a soloq game in which our Heimer carried harder than the enemy Vayne. Heimer confirmed OP.
Edit: This is the style of reasoning that is used in here, right? Yeah you've pretty much got it. + Show Spoiler +No, but really, more empirical evidence plz I ran the numbers through my calculator and it said "imba imba plz nerf Yorick"
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On October 30 2013 23:36 AsmodeusXI wrote:Show nested quote +On October 30 2013 23:34 Fildun wrote: Just had a soloq game in which our Heimer carried harder than the enemy Vayne. Heimer confirmed OP.
Edit: This is the style of reasoning that is used in here, right? Yeah you've pretty much got it. + Show Spoiler +No, but really, more empirical evidence plz I've only played one game with the new Heimer on a team. Surprisingly, the other game I played today had a Sivir carry hard. In the Sivir game I thought it was just that they didn't know what she did, but in the Heimer game on the other hand he looked really good. He has a lot of sustained damage and his laning is pretty good too. Also you can do some godly counterganks for him. Besides that, if he uses his UPGRADED! turret for baron you can do it really fast. Like, faster than a Nasus +Vayne combo.
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On October 30 2013 23:46 Fildun wrote:Show nested quote +On October 30 2013 23:36 AsmodeusXI wrote:On October 30 2013 23:34 Fildun wrote: Just had a soloq game in which our Heimer carried harder than the enemy Vayne. Heimer confirmed OP.
Edit: This is the style of reasoning that is used in here, right? Yeah you've pretty much got it. + Show Spoiler +No, but really, more empirical evidence plz I've only played one game with the new Heimer on a team. Surprisingly, the other game I played today had a Sivir carry hard. In the Sivir game I thought it was just that they didn't know what she did, but in the Heimer game on the other hand he looked really good. He has a lot of sustained damage and his laning is pretty good too. Also you can do some godly counterganks for him. Besides that, if he uses his UPGRADED! turret for baron you can do it really fast. Like, faster than a Nasus +Vayne combo.
What was he building?
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Lol stop talking about whether or not heimer is OP. Clearly the meta (can we invent a new word for this please?) is favoring poke champions more and more, just give it 2-3 weeks and he´ll be popular like never before.
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Why would we need a new word for meta? That's exactly what it means.
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Weren't they supposed to give heimer a VU?
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United States15536 Posts
On October 30 2013 23:51 Dusty wrote: Weren't they supposed to give heimer a VU?
Not this time around. It's still coming though, but that's FAR more work than balancing him.
Bcuz dat champ is UGLY
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On October 30 2013 23:49 Requizen wrote: Why would we need a new word for meta? That's exactly what it means.
There's the whole meta meaning outside of the game stuff and meta meaning trends inside the game. I guess no one uses the first definition anymore
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On October 30 2013 23:47 jcarlsoniv wrote:Show nested quote +On October 30 2013 23:46 Fildun wrote:On October 30 2013 23:36 AsmodeusXI wrote:On October 30 2013 23:34 Fildun wrote: Just had a soloq game in which our Heimer carried harder than the enemy Vayne. Heimer confirmed OP.
Edit: This is the style of reasoning that is used in here, right? Yeah you've pretty much got it. + Show Spoiler +No, but really, more empirical evidence plz I've only played one game with the new Heimer on a team. Surprisingly, the other game I played today had a Sivir carry hard. In the Sivir game I thought it was just that they didn't know what she did, but in the Heimer game on the other hand he looked really good. He has a lot of sustained damage and his laning is pretty good too. Also you can do some godly counterganks for him. Besides that, if he uses his UPGRADED! turret for baron you can do it really fast. Like, faster than a Nasus +Vayne combo. What was he building? I think his final build was Grail, RoA, Zhonyas, Deathcap, Sorcshoes. I don't the order in which he built them though. LoLking isn't working
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Pootie too good!4331 Posts
On October 30 2013 23:48 Sponkz wrote: Lol stop talking about whether or not heimer is OP. Clearly the meta (can we invent a new word for this please?) is favoring poke champions more and more, just give it 2-3 weeks and he´ll be popular like never before.
Current Optimal Wizard Football Strategy. COWFS for short.
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On October 30 2013 23:49 Requizen wrote: Why would we need a new word for meta? That's exactly what it means.
Still sounds incredibly stupid, when you think deeper about it. Meta´s meaning from greek is "beyound" or the "level above" i just don´t see the connection. You gotta remember that people refer to the bruiser top, adc/support bot, jungler and mid-laner as the "current meta". Might aswell just say the current FotM-pool or something like that, because you aren´t really changing much up, except the champions you pick in the static roles we got.
On October 30 2013 23:55 JonGalt wrote:Show nested quote +On October 30 2013 23:48 Sponkz wrote: Lol stop talking about whether or not heimer is OP. Clearly the meta (can we invent a new word for this please?) is favoring poke champions more and more, just give it 2-3 weeks and he´ll be popular like never before. Current Optimal Wizard Football Strategy. COWFS for short.
I approve.
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