File size may matter both buffer 15mins or 5 mins which would be stored in ram. It also may just be the dedicated chip they are using for that processing is much more expensive if they want to do 1080p recoding.
USB 3.0 is plenty fast for large files it's faster then sata 2.0 in theory but it's not ideal the overhead and latency times for USB far outweigh that speed over sata. But it is fast enough for large single files to go without a hitch.
Really my issue with their DVR is how seamless is it, if you don't have to leave the game you can just save the last couple mins and save it to a file to edit it later that's fine. If you have to leave the game every time you do it that sucks, it also makes that voice command for xbox one better. The UI's for streaming i don't like the PS4's so far it looks like it takes up too much space but all that could just be mock ups for press conferences etc.
On August 23 2013 04:26 neoghaleon55 wrote: Should i feel bad for wanting the xbox1? It has better games at launch. Better motion controls and internet multitasking interface also intrigues me.
ofc not. but i wouldnt base my decision on launchgames or little feature. if you like kinect and its games then well go for it id say. but still think about what exclusives in the longrun matter more to you. launch is a very small part of that longterm decision (unless youll buy both anyways at one point)
Imo it's really a close one between Xbox One and PS4. Microsoft might have lost some credibility earlier when they seemed overly beaten up by Sony and they had to back down on their intended plan, but now the contest is pretty even.
I might pick up one of those (PS4 or Xbox), but I don't know which one yet. Here are the advantages I see for each:
Xbox: Titanfall and some other exclusives maybe? Also, closest to what I usually program for, and they'll make every box a dev-kit so it's cool. PS4: better hardware, more likely to have japanese franchises that I like, and some exclusives. Less expensive. Twitch.
On August 23 2013 04:43 ZenithM wrote: Imo it's really a close one between Xbox One and PS4. Microsoft might have lost some credibility earlier when they seemed overly beaten up by Sony and they had to back down on their intended plan, but now the contest is pretty even.
I might pick up one of those (PS4 or Xbox), but I don't know which one yet. Here are the advantages I see for each:
Xbox: Titanfall and some other exclusives maybe? Also, closest to what I usually program for, and they'll make every box a dev-kit so it's cool. PS4: better hardware, more likely to have japanese franchises that I like, and some exclusives. Less expensive. Twitch.
Really close :/
how i see it its:
if you got/plan to get a powerful PC get a PS4 for price go ps4 if you want motion controls go xbox if you care about football go xbox
there is some other stuff like indie games , jap games etc in favor of ps4 but dont think that will make much of a difference for most.
which system will have better internet/streaming abilities to my TV? For instance, would either be as decent as a mid-range laptop hooked up to my smartTV?
On August 23 2013 04:26 neoghaleon55 wrote: Should i feel bad for wanting the xbox1? It has better games at launch. Better motion controls and internet multitasking interface also intrigues me.
ofc not. but i wouldnt base my decision on launchgames or little feature. if you like kinect and its games then well go for it id say. but still think about what exclusives in the longrun matter more to you. launch is a very small part of that longterm decision (unless youll buy both anyways at one point)
Definitely. I am waiting to see driveclub in action. That one game may be enough for me to get a PS4.
On August 23 2013 05:49 crms wrote: which system will have better internet/streaming abilities to my TV? For instance, would either be as decent as a mid-range laptop hooked up to my smartTV?
I think both are pretty close. They are both pretty aggressively going after the TV market.
Sony's doing something with Viacom to provide some sort of TV service, I'm guessing some second sort of Netflix so you get some extra channels that Viacom wants to show you.
I'm not sure what else Microsoft has coming up the pipeline besides the TV side content/overlay.
I don't think there should be any theoretical difference between streaming content to your TV. I would say X1 has the advantage if you're using a Windows to push content to the X1, but I have no clue.
On August 23 2013 04:43 ZenithM wrote: Imo it's really a close one between Xbox One and PS4. Microsoft might have lost some credibility earlier when they seemed overly beaten up by Sony and they had to back down on their intended plan, but now the contest is pretty even.
I might pick up one of those (PS4 or Xbox), but I don't know which one yet. Here are the advantages I see for each:
Xbox: Titanfall and some other exclusives maybe? Also, closest to what I usually program for, and they'll make every box a dev-kit so it's cool. PS4: better hardware, more likely to have japanese franchises that I like, and some exclusives. Less expensive. Twitch.
Really close :/
hardware is a wash, they are really using GDDR instead of a mix or just DDR for memory for the whole system the cpu will be slowed down quite, and as far as the code path libgcm vs directx 12.2 dx 12.2 is just easier to develop well, they'll end up about the same.
In which way does GDDR5 slow down the CPU compared to DDR3?
Edit: I guess it's the latency. But how much higher is it really compared to DDR3? If not much we shouldn't worry about it. High Bandwidth (DDR 2000+) RAM outperforms low latency RAM (DDR 1333) in pc games by a two digit percentage iirc. Not that it mattered much because mostly loading times are affected and CPU&GPU are the deciding factors in PC gaming.
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On August 23 2013 18:33 itsdamuffinman wrote: In which way does GDDR5 slow down the CPU compared to DDR3?
Edit: I guess it's the latency. But how much higher is it really compared to DDR3? If not much we shouldn't worry about it. High Bandwidth (DDR 2000+) RAM outperforms low latency RAM (DDR 1333) in pc games by a two digit percentage iirc. Not that it mattered much because mostly loading times are affected and CPU&GPU are the deciding factors in PC gaming.
It's partly latency the latency is massive in terms of timings on system ram and that does effect cpu performance as cpu's use latency much more then the highly parallel gpu's of today. But it's also how is the cpu linked to this memory how the controller which is unknown. GDDR is just DDR with laxer timings and different little things but the base is just that, the timings are also effected by the gpu itself a ddr3 is like sub 20ns for the routine while gddr5 is up wards of 200ns. Focusing of bandwidth instead of timings. I have no doubt the ps4 will push and stream textures better but i wonder about the other stuff.
It wont hurt games too much hopefully but it could hurt the ps3 competing with the xbox1 in terms of multi tasking being able to do everything that sort of all in one that xbox is pushing, fast switching between apps etc.
On August 23 2013 18:33 itsdamuffinman wrote: In which way does GDDR5 slow down the CPU compared to DDR3?
Edit: I guess it's the latency. But how much higher is it really compared to DDR3? If not much we shouldn't worry about it. High Bandwidth (DDR 2000+) RAM outperforms low latency RAM (DDR 1333) in pc games by a two digit percentage iirc. Not that it mattered much because mostly loading times are affected and CPU&GPU are the deciding factors in PC gaming.
It's partly latency the latency is massive in terms of timings on system ram and that does effect cpu performance as cpu's use latency much more then the highly parallel gpu's of today. But it's also how is the cpu linked to this memory how the controller which is unknown. GDDR is just DDR with laxer timings and different little things but the base is just that, the timings are also effected by the gpu itself a ddr3 is like sub 20ns for the routine while gddr5 is up wards of 200ns. Focusing of bandwidth instead of timings. I have no doubt the ps4 will push and stream textures better but i wonder about the other stuff.
It wont hurt games too much hopefully but it could hurt the ps3 competing with the xbox1 in terms of multi tasking being able to do everything that sort of all in one that xbox is pushing, fast switching between apps etc.
Memory latency when switching between apps will not be noticeable, especially since they will probably use some kind of animation when switching.
On August 23 2013 05:41 {CC}StealthBlue wrote: So Ryse apparently has Micro-transactions galore according to Eurogamer.
The multiplayer of Mass Effect 3 also had Micro-transactions. And my god, talk about one of the most under-rated multiplayer games of the year. The multiplayer of Mass Effect 3 made playing the single player game feel lacking.